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fileserver
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2017-01-12 19:15:30 +01:00
icons
Add ColorFrame control (2.1)
2017-02-02 18:22:03 -02:00
io_plugins
Revert "Fixes #7630 Hint was be appending for every language. Changed to only fill hint with the matching language."
2017-02-08 16:18:22 +01:00
plugins
Added warning when removing animations
2017-03-18 19:52:08 +01:00
SCsub
style: Various other PEP8 fixes in Python files
2016-11-02 22:30:34 +01:00
animation_editor.cpp
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2017-01-12 19:15:30 +01:00
animation_editor.h
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2017-01-12 19:15:30 +01:00
array_property_edit.cpp
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2017-01-12 19:15:30 +01:00
array_property_edit.h
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2017-01-12 19:15:30 +01:00
asset_library_editor_plugin.cpp
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2017-01-12 19:15:30 +01:00
asset_library_editor_plugin.h
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2017-01-12 19:15:30 +01:00
call_dialog.cpp
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2017-01-12 19:15:30 +01:00
call_dialog.h
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2017-01-12 19:15:30 +01:00
code_editor.cpp
Backport goodies for the code editors
2017-02-04 16:24:33 +01:00
code_editor.h
Backport goodies for the code editors
2017-02-04 16:24:33 +01:00
connections_dialog.cpp
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2017-01-12 19:15:30 +01:00
connections_dialog.h
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2017-01-12 19:15:30 +01:00
create_dialog.cpp
Added favorites and recent history to create dialog
2017-01-16 12:38:46 +01:00
create_dialog.h
Added favorites and recent history to create dialog
2017-01-16 12:38:46 +01:00
dependency_editor.cpp
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2017-01-12 19:15:30 +01:00
dependency_editor.h
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2017-01-12 19:15:30 +01:00
doc_code_font.h
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2017-01-12 19:15:30 +01:00
doc_font.h
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2017-01-12 19:15:30 +01:00
doc_title_font.h
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2017-01-12 19:15:30 +01:00
editor_asset_installer.cpp
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2017-01-12 19:15:30 +01:00
editor_asset_installer.h
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2017-01-12 19:15:30 +01:00
editor_autoload_settings.cpp
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2017-01-12 19:15:30 +01:00
editor_autoload_settings.h
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2017-01-12 19:15:30 +01:00
editor_data.cpp
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2017-01-12 19:15:30 +01:00
editor_data.h
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2017-01-12 19:15:30 +01:00
editor_dir_dialog.cpp
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2017-01-12 19:15:30 +01:00
editor_dir_dialog.h
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2017-01-12 19:15:30 +01:00
editor_export_godot3.cpp
Godot 2.1 to 3.0 conversion should be more or less final
2017-02-15 08:29:11 -03:00
editor_export_godot3.h
Godot 2.1 to 3.0 conversion should be more or less final
2017-02-15 08:29:11 -03:00
editor_file_dialog.cpp
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2017-01-12 19:15:30 +01:00
editor_file_dialog.h
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2017-01-12 19:15:30 +01:00
editor_file_system.cpp
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2017-01-12 19:15:30 +01:00
editor_file_system.h
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2017-01-12 19:15:30 +01:00
editor_fonts.cpp
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2017-01-12 19:15:30 +01:00
editor_fonts.h
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2017-01-12 19:15:30 +01:00
editor_help.cpp
Making bits of docs appear in different dialogues is made easier with EditorHelpBit
2017-01-16 11:56:00 +01:00
editor_help.h
Making bits of docs appear in different dialogues is made easier with EditorHelpBit
2017-01-16 11:56:00 +01:00
editor_icons.h
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2017-01-12 19:15:30 +01:00
editor_import_export.cpp
Make image-groups map in export.cfg ordered
2017-01-16 19:00:48 +01:00
editor_import_export.h
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2017-01-12 19:15:30 +01:00
editor_initialize_ssl.cpp
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2017-01-12 19:15:30 +01:00
editor_initialize_ssl.h
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2017-01-12 19:15:30 +01:00
editor_log.cpp
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2017-01-12 19:15:30 +01:00
editor_log.h
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2017-01-12 19:15:30 +01:00
editor_name_dialog.cpp
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2017-01-12 19:15:30 +01:00
editor_name_dialog.h
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2017-01-12 19:15:30 +01:00
editor_node.cpp
Fix node duplication in scene sub-inheritance
2017-03-08 19:58:59 +01:00
editor_node.h
-WIP Exporter to Godot 3.0, only text scenes (no .scn) and still kind of buggy
2017-02-12 23:13:14 -03:00
editor_path.cpp
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2017-01-12 19:15:30 +01:00
editor_path.h
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2017-01-12 19:15:30 +01:00
editor_plugin.cpp
Exposing edit_resource method of EditorNode in the EditorPlugin ( #7355 )
2017-01-12 19:15:30 +01:00
editor_plugin.h
Exposing edit_resource method of EditorNode in the EditorPlugin ( #7355 )
2017-01-12 19:15:30 +01:00
editor_plugin_settings.cpp
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2017-01-12 19:15:30 +01:00
editor_plugin_settings.h
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2017-01-12 19:15:30 +01:00
editor_profiler.cpp
Update profiler curves on item toggled, closes #5680
2016-07-21 18:02:43 -03:00
editor_profiler.h
fixed compilation bug
2016-05-21 23:20:49 -03:00
editor_reimport_dialog.cpp
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2017-01-12 19:15:30 +01:00
editor_reimport_dialog.h
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2017-01-12 19:15:30 +01:00
editor_resource_preview.cpp
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2017-01-12 19:15:30 +01:00
editor_resource_preview.h
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2017-01-12 19:15:30 +01:00
editor_run.cpp
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2017-01-12 19:15:30 +01:00
editor_run.h
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2017-01-12 19:15:30 +01:00
editor_run_native.cpp
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2017-01-12 19:15:30 +01:00
editor_run_native.h
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2017-01-12 19:15:30 +01:00
editor_run_script.cpp
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2017-01-12 19:15:30 +01:00
editor_run_script.h
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2017-01-12 19:15:30 +01:00
editor_scale.cpp
make hdpi manually configurable in project settings
2016-06-05 18:43:56 -03:00
editor_scale.h
make hdpi manually configurable in project settings
2016-06-05 18:43:56 -03:00
editor_settings.cpp
Make _sc_ files work like ._sc_, fixes #7762
2017-03-18 20:04:00 +01:00
editor_settings.h
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2017-01-12 19:15:30 +01:00
editor_sub_scene.cpp
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2017-01-12 19:15:30 +01:00
editor_sub_scene.h
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2017-01-12 19:15:30 +01:00
editor_themes.cpp
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2017-01-12 19:15:30 +01:00
editor_themes.h
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2017-01-12 19:15:30 +01:00
file_type_cache.cpp
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2017-01-12 19:15:30 +01:00
file_type_cache.h
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2017-01-12 19:15:30 +01:00
filesystem_dock.cpp
Remove Quick Filter Files and fix FS search hotkey
2017-01-21 13:44:27 +01:00
filesystem_dock.h
Include filesystem dock split offset in editor layouts
2017-01-25 02:46:44 +01:00
groups_editor.cpp
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2017-01-12 19:15:30 +01:00
groups_editor.h
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2017-01-12 19:15:30 +01:00
inspector_dock.cpp
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2017-01-12 19:15:30 +01:00
inspector_dock.h
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2017-01-12 19:15:30 +01:00
multi_node_edit.cpp
Implement single-field property change for multinode edit
2017-03-02 10:48:24 +01:00
multi_node_edit.h
Implement single-field property change for multinode edit
2017-03-02 10:48:24 +01:00
node_dock.cpp
Created a NodeDock with signals and groups
2016-06-04 13:19:08 -03:00
node_dock.h
Created a NodeDock with signals and groups
2016-06-04 13:19:08 -03:00
output_strings.cpp
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2017-01-12 19:15:30 +01:00
output_strings.h
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2017-01-12 19:15:30 +01:00
pane_drag.cpp
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2017-01-12 19:15:30 +01:00
pane_drag.h
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2017-01-12 19:15:30 +01:00
progress_dialog.cpp
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2017-01-12 19:15:30 +01:00
progress_dialog.h
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2017-01-12 19:15:30 +01:00
project_export.cpp
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2017-01-12 19:15:30 +01:00
project_export.h
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2017-01-12 19:15:30 +01:00
project_manager.cpp
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2017-01-12 19:15:30 +01:00
project_manager.h
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2017-01-12 19:15:30 +01:00
project_settings.cpp
ProjectSettings: InputMap dialog fixes
2017-03-18 20:08:25 +01:00
project_settings.h
ProjectSettings: InputMap dialog fixes
2017-03-18 20:08:25 +01:00
property_editor.cpp
Implement single-field property change for multinode edit
2017-03-02 10:48:24 +01:00
property_editor.h
Implement single-field property change for multinode edit
2017-03-02 10:48:24 +01:00
pvrtc_compress.cpp
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2017-01-12 19:15:30 +01:00
pvrtc_compress.h
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2017-01-12 19:15:30 +01:00
quick_open.cpp
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2017-01-12 19:15:30 +01:00
quick_open.h
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2017-01-12 19:15:30 +01:00
register_exporters.h
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2017-01-12 19:15:30 +01:00
reparent_dialog.cpp
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2017-01-12 19:15:30 +01:00
reparent_dialog.h
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2017-01-12 19:15:30 +01:00
resources_dock.cpp
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2017-01-12 19:15:30 +01:00
resources_dock.h
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2017-01-12 19:15:30 +01:00
run_settings_dialog.cpp
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2017-01-12 19:15:30 +01:00
run_settings_dialog.h
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2017-01-12 19:15:30 +01:00
scene_tree_dock.cpp
SceneTreeDock: Fix crash when dragging invalid nodes.
2017-03-18 19:54:51 +01:00
scene_tree_dock.h
Add 'Copy Node Path' action to right mouse menu
2017-03-18 19:43:13 +01:00
scene_tree_editor.cpp
2D Editor: Don't show lock icons for hidden nodes.
2017-01-25 00:58:14 +01:00
scene_tree_editor.h
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2017-01-12 19:15:30 +01:00
script_create_dialog.cpp
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2017-01-12 19:15:30 +01:00
script_create_dialog.h
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2017-01-12 19:15:30 +01:00
script_editor_debugger.cpp
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2017-01-12 19:15:30 +01:00
script_editor_debugger.h
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2017-01-12 19:15:30 +01:00
settings_config_dialog.cpp
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2017-01-12 19:15:30 +01:00
settings_config_dialog.h
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2017-01-12 19:15:30 +01:00
spatial_editor_gizmos.cpp
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2017-01-12 19:15:30 +01:00
spatial_editor_gizmos.h
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2017-01-12 19:15:30 +01:00