godot/servers
lawnjelly 6d687de9b8 Fix BVH to world_aabb, and call update
The calls to the BVH need to use the world space AABB, rather than local space for it to work. Also, update was not being called which is required to update the AABB as objects move.
2020-12-24 11:19:50 +00:00
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audio Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
camera SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00
physics_2d make 2d constraint solving more deterministic by solving in push order 2020-12-04 22:23:12 -06:00
physics_3d Fixes collisions in Godot 3D physics 2020-12-19 21:52:33 -05:00
rendering Fix BVH to world_aabb, and call update 2020-12-24 11:19:50 +00:00
xr Rename XRPositionalTracker methods 2020-12-21 06:32:53 +00:00
audio_server.cpp Merge pull request #43333 from YeldhamDev/global_rate_scale_min 2020-11-10 09:32:56 +01:00
audio_server.h Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
camera_server.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
camera_server.h Cleanup unused engine code 2020-12-09 12:12:36 +01:00
display_server.cpp Refactor MethodBind to use variadic templates 2020-10-18 12:28:44 +02:00
display_server.h Reorganize rendering server. 2020-12-03 19:01:01 -03:00
navigation_server_2d.cpp Style: Enforce separation line between function definitions 2020-05-14 16:54:55 +02:00
navigation_server_2d.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
navigation_server_3d.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
navigation_server_3d.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
physics_server_2d.cpp Variant: Rename Type::_RID to Type::RID 2020-11-09 16:29:04 +01:00
physics_server_2d.h Remove empty lines around braces with the formatting script 2020-11-16 23:38:11 -05:00
physics_server_3d.cpp Variant: Rename Type::_RID to Type::RID 2020-11-09 16:29:04 +01:00
physics_server_3d.h Remove Generic6DOFJoint precision property 2020-12-15 10:14:48 +00:00
register_server_types.cpp RenderingServer reorganization 2020-12-04 18:39:46 -03:00
register_server_types.h Yay very basic 3D (only white) finally shows. 2020-02-11 11:59:27 +01:00
rendering_server.cpp Merge pull request #44641 from reduz/get-frame-setup-time 2020-12-24 10:07:54 +01:00
rendering_server.h Add API to get frame setup time on CPU 2020-12-24 00:13:52 -03:00
SCsub Renaming all ARVR nodes to XR 2020-04-09 15:33:01 +10:00
server_wrap_mt_common.h Reimplement Mutex with C++'s <mutex> 2020-02-26 20:40:10 +01:00
text_server.cpp Improve fill aligned text hit testing. 2020-12-21 11:57:35 +02:00
text_server.h Add word breaks on punctuation characters. 2020-12-14 11:36:13 +02:00
xr_server.cpp Rename XR get_type and get_name 2020-12-04 18:59:02 -05:00
xr_server.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00