..
debugger
Improvements and fixes based on Weblate comments
2023-02-13 15:22:18 +08:00
export
Export: Default to exporting S3TC + BPTC for PC platforms
2023-02-23 18:42:28 +01:00
fileserver
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icons
Add a custom icon for the `project.godot` file in the EditorFileDialog
2023-02-17 22:42:23 +01:00
import
Fix a crash in the GLB importer
2023-02-27 17:24:03 +01:00
plugins
Add warnings for unsupported features in mobile and gl_compatibility backends
2023-02-26 12:28:02 -08:00
translations
i18n: Sync translations with Weblate
2023-03-01 00:11:39 +01:00
SCsub
Prepare for moving editor and classref translations to godot-editor-l10n repo
2023-02-07 14:20:40 +01:00
action_map_editor.cpp
Merge pull request #71322 from EricEzaM/55856-proj-settings-initial-array-dict-shared-instance
2023-02-01 07:29:44 +01:00
action_map_editor.h
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animation_bezier_editor.cpp
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animation_bezier_editor.h
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animation_track_editor.cpp
Merge pull request #73195 from timothyqiu/weblate-comments
2023-02-17 09:55:39 +01:00
animation_track_editor.h
Fix weird bezier edit button update timing in AnimationTrackEditor
2023-02-11 20:48:18 +09:00
animation_track_editor_plugins.cpp
Fix display for no-length audio stream keys
2023-02-15 17:00:31 +09:00
animation_track_editor_plugins.h
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audio_stream_preview.cpp
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audio_stream_preview.h
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code_editor.cpp
Fix toggle comment not moving caret
2023-02-16 16:17:24 +02:00
code_editor.h
Rework code editor multiline operations
2023-02-12 20:53:49 +02:00
connections_dialog.cpp
Improve Connect Dialog navigation
2023-02-06 22:56:41 +01:00
connections_dialog.h
Improve Connect Dialog navigation
2023-02-06 22:56:41 +01:00
create_dialog.cpp
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create_dialog.h
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dependency_editor.cpp
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dependency_editor.h
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doc_tools.cpp
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doc_tools.h
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editor_about.cpp
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editor_about.h
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editor_asset_installer.cpp
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editor_asset_installer.h
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editor_atlas_packer.cpp
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editor_atlas_packer.h
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editor_audio_buses.cpp
Improve logic related to editing audio buses (and prevent crashes)
2023-03-13 14:19:41 +01:00
editor_audio_buses.h
Improve logic related to editing audio buses (and prevent crashes)
2023-03-13 14:19:41 +01:00
editor_autoload_settings.cpp
Add some missing translatable editor strings
2023-02-10 16:55:50 +08:00
editor_autoload_settings.h
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editor_build_profile.cpp
Remove path hard-coding in editor_build_profile
2023-02-19 20:58:36 +01:00
editor_build_profile.h
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editor_builders.py
Prepare for moving editor and classref translations to godot-editor-l10n repo
2023-02-07 14:20:40 +01:00
editor_command_palette.cpp
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editor_command_palette.h
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editor_data.cpp
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editor_data.h
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editor_dir_dialog.cpp
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editor_dir_dialog.h
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editor_feature_profile.cpp
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editor_feature_profile.h
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editor_file_dialog.cpp
Add some missing EditorFileDialog methods and properties.
2023-02-22 11:55:08 +02:00
editor_file_dialog.h
Add some missing EditorFileDialog methods and properties.
2023-02-22 11:55:08 +02:00
editor_file_system.cpp
Merge pull request #71850 from WesleyElliott/fix-custom-node-export
2023-02-18 12:40:09 +03:00
editor_file_system.h
Use reimport_append api for importing embedded gltf images
2023-02-06 07:11:45 -08:00
editor_folding.cpp
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editor_folding.h
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editor_fonts.cpp
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editor_fonts.h
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editor_help.cpp
Merge pull request #67707 from Cykyrios/hide-private-prop-description-in-classdoc
2023-02-14 11:03:50 +01:00
editor_help.h
Make EditorHelp respect font size settings
2023-02-11 20:09:57 +01:00
editor_help_search.cpp
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editor_help_search.h
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editor_inspector.cpp
Apply inspector read_only only when changed
2023-02-20 09:55:06 +01:00
editor_inspector.h
Merge pull request #66121 from Zylann/plugin_handles_edit_object_argument
2023-02-17 15:19:12 +01:00
editor_layouts_dialog.cpp
Improve editor layout dialog
2023-02-02 01:29:40 +01:00
editor_layouts_dialog.h
Improve editor layout dialog
2023-02-02 01:29:40 +01:00
editor_locale_dialog.cpp
Add some missing translatable editor strings
2023-02-10 16:55:50 +08:00
editor_locale_dialog.h
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editor_log.cpp
Remove some unused signals
2023-01-31 18:54:04 +01:00
editor_log.h
Remove some unused signals
2023-01-31 18:54:04 +01:00
editor_native_shader_source_visualizer.cpp
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editor_native_shader_source_visualizer.h
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editor_node.cpp
Document `editor/naming/scene_name_casing` setting
2023-03-13 14:25:46 +01:00
editor_node.h
Prevent cache corruption when saving resources in the editor
2023-03-13 14:16:13 +01:00
editor_path.cpp
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editor_path.h
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editor_paths.cpp
Fix missing directories when exporting from cmd
2023-02-20 17:39:38 +01:00
editor_paths.h
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editor_plugin.cpp
Change `_can_handle` and `_edit` virtual methods to take `Object*`
2023-02-17 14:10:38 +01:00
editor_plugin.h
Change `_can_handle` and `_edit` virtual methods to take `Object*`
2023-02-17 14:10:38 +01:00
editor_plugin_settings.cpp
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editor_plugin_settings.h
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editor_properties.cpp
Merge pull request #73381 from KoBeWi/works_better_than_expected_huh
2023-02-17 16:25:18 +03:00
editor_properties.h
Use `PropertyUsageFlags` enum in parse_property
2023-01-31 23:31:15 +01:00
editor_properties_array_dict.cpp
Merge pull request #71740 from Jummit/dict-array-missing-types
2023-02-11 22:04:02 +01:00
editor_properties_array_dict.h
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editor_property_name_processor.cpp
Add more property capitalizations
2023-02-12 15:25:39 +08:00
editor_property_name_processor.h
Prepare for moving editor and classref translations to godot-editor-l10n repo
2023-02-07 14:20:40 +01:00
editor_quick_open.cpp
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editor_quick_open.h
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editor_resource_picker.cpp
Fix crash when revealing file in floating FileSystem Dock
2023-03-13 14:15:18 +01:00
editor_resource_picker.h
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editor_resource_preview.cpp
Fix editor resource preview deadlocking with --headless mode
2023-02-23 20:57:19 +00:00
editor_resource_preview.h
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editor_run.cpp
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editor_run.h
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editor_run_native.cpp
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editor_run_native.h
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editor_run_script.cpp
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editor_run_script.h
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editor_scale.cpp
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editor_scale.h
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editor_sectioned_inspector.cpp
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editor_sectioned_inspector.h
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editor_settings.cpp
Merge pull request #72460 from Calinou/project-manager-disable-incompatible-rendering-methods
2023-02-22 22:47:07 +01:00
editor_settings.h
Fix shortcut reset.
2023-02-21 08:08:53 +02:00
editor_settings_dialog.cpp
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editor_settings_dialog.h
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editor_spin_slider.cpp
Some code simplifications
2023-02-07 14:30:16 +01:00
editor_spin_slider.h
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editor_themes.cpp
Generate empty textures for theme icons if the SVG module is disabled
2023-03-13 14:12:44 +01:00
editor_themes.h
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editor_title_bar.cpp
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editor_title_bar.h
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editor_toaster.cpp
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editor_toaster.h
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editor_translation.cpp
Prepare for moving editor and classref translations to godot-editor-l10n repo
2023-02-07 14:20:40 +01:00
editor_translation.h
Prepare for moving editor and classref translations to godot-editor-l10n repo
2023-02-07 14:20:40 +01:00
editor_translation_parser.cpp
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editor_translation_parser.h
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editor_undo_redo_manager.cpp
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editor_undo_redo_manager.h
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editor_vcs_interface.cpp
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editor_vcs_interface.h
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editor_zoom_widget.cpp
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editor_zoom_widget.h
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event_listener_line_edit.cpp
Add some missing translatable editor strings
2023-02-10 16:55:50 +08:00
event_listener_line_edit.h
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fbx_importer_manager.cpp
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fbx_importer_manager.h
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filesystem_dock.cpp
Fix rightclick on some files changes the 'New' menu entry to 'Show in File Manager' due to no fixed index for the 'New' menu
2023-02-02 09:41:06 +01:00
filesystem_dock.h
Fix rightclick on some files changes the 'New' menu entry to 'Show in File Manager' due to no fixed index for the 'New' menu
2023-02-02 09:41:06 +01:00
find_in_files.cpp
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find_in_files.h
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groups_editor.cpp
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groups_editor.h
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history_dock.cpp
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history_dock.h
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import_defaults_editor.cpp
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import_defaults_editor.h
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import_dock.cpp
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import_dock.h
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input_event_configuration_dialog.cpp
Fix wrong font in Event Configuration
2023-02-16 18:19:28 +01:00
input_event_configuration_dialog.h
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inspector_dock.cpp
Fix corrupt undo after making sub-resources unique
2023-02-13 19:18:03 +01:00
inspector_dock.h
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localization_editor.cpp
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localization_editor.h
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multi_node_edit.cpp
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multi_node_edit.h
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node_dock.cpp
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node_dock.h
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plugin_config_dialog.cpp
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plugin_config_dialog.h
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pot_generator.cpp
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pot_generator.h
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progress_dialog.cpp
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progress_dialog.h
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project_converter_3_to_4.cpp
Add 3-to-4 renames for project settings in project.godot
2023-02-27 13:34:35 +01:00
project_converter_3_to_4.h
Clean up ProjectConverter3To4 architecture, move renames map to separate file
2023-02-10 14:35:22 +01:00
project_manager.cpp
Ensure that editor color map is initialized in the project manager
2023-03-11 02:04:54 +01:00
project_manager.h
Add a custom icon for the `project.godot` file in the EditorFileDialog
2023-02-17 22:42:23 +01:00
project_settings_editor.cpp
Improvements and fixes based on Weblate comments
2023-02-13 15:22:18 +08:00
project_settings_editor.h
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property_selector.cpp
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property_selector.h
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register_editor_types.cpp
Document `editor/naming/scene_name_casing` setting
2023-03-13 14:25:46 +01:00
register_editor_types.h
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register_exporters.h
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rename_dialog.cpp
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rename_dialog.h
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renames_map_3_to_4.cpp
Add 3-to-4 renames for project settings in project.godot
2023-02-27 13:34:35 +01:00
renames_map_3_to_4.h
Add 3-to-4 renames for project settings in project.godot
2023-02-27 13:34:35 +01:00
reparent_dialog.cpp
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reparent_dialog.h
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scene_create_dialog.cpp
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scene_create_dialog.h
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scene_tree_dock.cpp
Prevent wrong unedit when clicking editor viewport
2023-02-01 00:50:34 +01:00
scene_tree_dock.h
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scene_tree_editor.cpp
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scene_tree_editor.h
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script_create_dialog.cpp
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script_create_dialog.h
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shader_create_dialog.cpp
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shader_create_dialog.h
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shader_globals_editor.cpp
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shader_globals_editor.h
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template_builders.py
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