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2d
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Reduce and prevent unnecessary random-access to List
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2024-05-04 16:08:55 +02:00 |
3d
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Merge pull request #90921 from smix8/navmesh_bake_warn
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2024-04-22 22:18:30 +02:00 |
animated_texture.cpp
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animated_texture.h
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animation_library.cpp
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animation_library.h
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animation.compat.inc
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animation.cpp
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Add argument options to AnimationPlayer for auto capture
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2024-05-03 07:06:37 +09:00 |
animation.h
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Add auto_capture option to AnimationPlayer
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2024-05-02 19:57:36 +09:00 |
atlas_texture.cpp
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atlas_texture.h
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audio_stream_polyphonic.cpp
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audio_stream_polyphonic.h
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audio_stream_wav.cpp
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Use data length on QOA checks instead of min size
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2024-05-08 12:05:21 -03:00 |
audio_stream_wav.h
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Add QOA (Quite OK Audio) as a WAV compression mode
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2024-05-01 19:05:14 -03:00 |
bit_map.cpp
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bit_map.h
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bone_map.cpp
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bone_map.h
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camera_attributes.cpp
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camera_attributes.h
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camera_texture.cpp
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camera_texture.h
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canvas_item_material.cpp
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canvas_item_material.h
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compositor.cpp
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compositor.h
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compressed_texture.cpp
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compressed_texture.h
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curve_texture.cpp
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curve_texture.h
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curve.cpp
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curve.h
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environment.cpp
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environment.h
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font.compat.inc
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font.cpp
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font.h
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gradient_texture.cpp
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gradient_texture.h
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gradient.cpp
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gradient.h
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image_texture.cpp
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image_texture.h
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immediate_mesh.cpp
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immediate_mesh.h
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label_settings.cpp
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label_settings.h
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material.cpp
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Added premult alpha blending to 3D (spatial) shaders.
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2024-05-01 00:53:29 +02:00 |
material.h
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Added premult alpha blending to 3D (spatial) shaders.
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2024-05-01 00:53:29 +02:00 |
mesh_data_tool.compat.inc
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mesh_data_tool.cpp
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mesh_data_tool.h
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mesh_texture.cpp
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mesh_texture.h
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mesh.cpp
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Replace find with contains/has where applicable
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2024-05-08 12:37:42 +02:00 |
mesh.h
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multimesh.cpp
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multimesh.h
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navigation_mesh.cpp
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navigation_mesh.h
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packed_scene.cpp
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Merge pull request #88741 from adamscott/fix-shared-variables-of-inherited-scenes-redux
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2024-05-07 16:49:20 +02:00 |
packed_scene.h
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particle_process_material.cpp
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Merge pull request #91223 from Arnklit/particle-cylinder-emission-distribution-fix
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2024-05-01 09:55:06 +02:00 |
particle_process_material.h
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physics_material.cpp
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physics_material.h
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placeholder_textures.cpp
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placeholder_textures.h
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portable_compressed_texture.cpp
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portable_compressed_texture.h
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resource_format_text.cpp
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Add PackedVector4Array Variant type
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2024-05-03 00:58:27 +02:00 |
resource_format_text.h
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Use compatible text resource format when possible
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2024-04-23 12:04:44 +08:00 |
SCsub
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shader_include.cpp
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shader_include.h
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shader.cpp
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Don't run Shader doc comments logic outside the editor
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2024-04-29 14:54:35 +02:00 |
shader.h
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skeleton_profile.cpp
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[Animation] Expose SkeletonProfile.set/is_required
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2024-03-30 20:57:55 +01:00 |
skeleton_profile.h
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[Animation] Expose SkeletonProfile.set/is_required
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2024-03-30 20:57:55 +01:00 |
sky.cpp
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sky.h
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sprite_frames.cpp
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sprite_frames.h
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style_box_flat.cpp
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style_box_flat.h
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style_box_line.cpp
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style_box_line.h
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style_box_texture.cpp
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style_box_texture.h
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style_box.cpp
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style_box.h
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surface_tool.cpp
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Fix SurfaceTool.create_from_arrays crash with bad index
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2024-04-26 11:44:15 +08:00 |
surface_tool.h
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Expose create_from_arrays in SurfaceTool and cleanup some naming
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2024-04-19 18:45:06 -07:00 |
syntax_highlighter.cpp
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Fix uint's suffix is not highlighted in text shader editor
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2024-05-03 21:45:53 +08:00 |
syntax_highlighter.h
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Make native shader source visualizer can highlight uint suffix
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2024-05-07 14:18:48 +08:00 |
text_file.cpp
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text_file.h
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text_line.cpp
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text_line.h
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text_paragraph.cpp
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text_paragraph.h
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texture_rd.cpp
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texture_rd.h
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texture.cpp
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texture.h
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theme.cpp
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theme.h
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video_stream.cpp
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video_stream.h
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visual_shader_nodes.cpp
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visual_shader_nodes.h
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visual_shader_particle_nodes.cpp
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Reduce and prevent unnecessary random-access to List
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2024-05-04 16:08:55 +02:00 |
visual_shader_particle_nodes.h
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visual_shader_sdf_nodes.cpp
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visual_shader_sdf_nodes.h
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visual_shader.cpp
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Reduce and prevent unnecessary random-access to List
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2024-05-04 16:08:55 +02:00 |
visual_shader.h
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Prevent expanding output port in visual shader expression
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2024-04-19 11:49:10 +03:00 |
world_2d.cpp
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Reorganize some code to have 2D things grouped together
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2024-04-13 02:56:50 -07:00 |
world_2d.h
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