godot/editor
Rémi Verschelde 7acb61d346
Android Editor: Disable file reimport when .import changes
This is disabling the logic added in #84974 which caused #94416.
That issue still needs to be debugged further, but this works around
the regression and should have minimal usability impact on Android.
2024-07-24 12:07:59 +02:00
..
debugger [TextServer] Fix get_word_breaks and it uses. 2024-06-21 14:56:57 +03:00
export Fix error when exporting files without import parameters 2024-07-15 18:24:12 -03:00
gui Merge pull request #94053 from Hilderin/fix-toggle-last-opened-bottom-panel-after-restoring-to-side 2024-07-17 11:42:55 +02:00
icons Fix AudioStreamPlayer icons, improve audio resource picker styling 2024-06-27 10:58:56 -03:00
import Merge pull request #94058 from Hilderin/fix-scene-project-importation-settings 2024-07-17 11:42:59 +02:00
plugins Merge pull request #94420 from TokageItLab/player-seek-internal 2024-07-23 13:08:05 +02:00
project_manager Make `fdialog_project` up to become sibling of `ProjectDialog` instead of child 2024-07-19 21:03:58 +08:00
themes Enable `restart_if_changed` for the touchscreen editor settings 2024-07-17 02:30:30 -07:00
translations i18n: Sync translations with Weblate 2024-07-22 16:38:48 +02:00
SCsub Update pre-commit hooks configuration to use `ruff` instead of `black` 2024-05-21 18:02:29 -05:00
action_map_editor.cpp [Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00
action_map_editor.h Disable Clear All button when not filtering in Editor Settings 2024-05-19 19:29:48 +08:00
animation_bezier_editor.cpp Merge pull request #94054 from mihe/fix-bezier-focus 2024-07-08 11:48:26 +02:00
animation_bezier_editor.h Merge pull request #93860 from CookieBadger/animation-bezier-undo-on-different-animation-fix 2024-07-07 21:58:36 +02:00
animation_track_editor.cpp Animation: Fix reset value when adding new Bezier track 2024-07-08 23:18:03 +02:00
animation_track_editor.h Merge pull request #80860 from RandomShaper/harmonize_track_insert 2024-06-17 10:57:42 +02:00
animation_track_editor_plugins.cpp [Scene] Add `SceneStringNames::font(_size/_color)` 2024-06-18 17:24:27 +02:00
animation_track_editor_plugins.h
audio_stream_preview.cpp
audio_stream_preview.h
code_editor.cpp Editor: Consider tabs when calculating column for jump to error 2024-07-17 18:20:50 +03:00
code_editor.h Fix find result current match count 2024-06-27 14:04:40 -04:00
connections_dialog.cpp Update Node dock when theme changes 2024-07-03 00:25:21 +08:00
connections_dialog.h Editor: Display deprecated/experimental messages in tooltips 2024-04-18 14:32:04 +03:00
create_dialog.cpp Rework global class hiding in addons 2024-06-25 12:38:27 +02:00
create_dialog.h Improve performance of the 'Create New Node' dialog 2024-05-15 20:50:13 +02:00
dependency_editor.cpp [Scene] Add `SceneStringNames::confirmed` 2024-06-19 09:40:54 +02:00
dependency_editor.h
directory_create_dialog.cpp [Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00
directory_create_dialog.h
doc_tools.cpp Merge pull request #91557 from AThousandShips/dotnet_doc_fix 2024-05-21 11:22:40 +02:00
doc_tools.h Generate docs from GDExtensions using `--gdextension-docs` with `--doctool` 2024-05-07 11:45:17 -05:00
editor_about.cpp [Scene] Add `SceneStringNames::item_selected` 2024-06-19 09:39:05 +02:00
editor_about.h
editor_asset_installer.cpp Replace .NET detection code with `ClassDB::class_exists("CSharpScript")`. 2024-07-23 23:46:14 +03:00
editor_asset_installer.h
editor_atlas_packer.cpp Use `Vector*` component-wise `min/max/clamp` functions where applicable 2024-03-20 13:47:42 +01:00
editor_atlas_packer.h
editor_audio_buses.cpp Add vertical separation to audio bus 2024-06-23 16:24:53 +04:00
editor_audio_buses.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
editor_autoload_settings.cpp Fix synchronization of global class name 2024-06-25 18:33:07 -04:00
editor_autoload_settings.h Fix synchronization of global class name 2024-06-25 18:33:07 -04:00
editor_build_profile.cpp [Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00
editor_build_profile.h Editor: Display deprecated/experimental messages in tooltips 2024-04-18 14:32:04 +03:00
editor_builders.py Update pre-commit hooks configuration to use `ruff` instead of `black` 2024-05-21 18:02:29 -05:00
editor_command_palette.cpp [Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00
editor_command_palette.h
editor_data.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
editor_data.h Enforce template syntax `typename` over `class` 2024-03-07 22:39:09 -06:00
editor_dock_manager.cpp Fix first time of Toggle Last Opened Bottom Panel opens Output panel 2024-07-07 12:11:37 -04:00
editor_dock_manager.h Fix first time of Toggle Last Opened Bottom Panel opens Output panel 2024-07-07 12:11:37 -04:00
editor_feature_profile.cpp [Scene] Add `SceneStringNames::confirmed` 2024-06-19 09:40:54 +02:00
editor_feature_profile.h Editor Feature Profile: Only rebuild selected TreeItem and all children when a property is edited 2024-05-20 11:32:41 +02:00
editor_file_system.cpp Android Editor: Disable file reimport when .import changes 2024-07-24 12:07:59 +02:00
editor_file_system.h Merge pull request #84974 from KoBeWi/import_reimport 2024-07-08 19:13:24 +02:00
editor_folding.cpp
editor_folding.h
editor_help.cpp Editor: Fix `EditorHelpBitTooltip` for Signals dock 2024-07-05 16:08:35 +03:00
editor_help.h Editor: Fix `EditorHelpBitTooltip` for Signals dock 2024-07-05 16:08:35 +03:00
editor_help_search.cpp [Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00
editor_help_search.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
editor_inspector.compat.inc Display custom data name instead of indices in TileData inspector 2024-05-25 17:21:31 +02:00
editor_inspector.cpp Fix editor inspector crashing when the old object is no longer valid 2024-07-08 14:00:28 -07:00
editor_inspector.h Fix theme updating of the inspector sections 2024-06-19 19:37:59 +03:00
editor_interface.cpp Update scene tabs after marking as unsaved 2024-04-02 16:17:14 +02:00
editor_interface.h Optimise Object's `get_argument_options` 2024-02-29 18:00:54 +01:00
editor_layouts_dialog.cpp [Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00
editor_layouts_dialog.h
editor_locale_dialog.cpp [Scene] Add `SceneStringNames::item_selected` 2024-06-19 09:39:05 +02:00
editor_locale_dialog.h
editor_log.cpp Let EditorLog use the right call queue for thread safety 2024-07-08 17:18:46 +02:00
editor_log.h Let EditorLog use the right call queue for thread safety 2024-07-08 17:18:46 +02:00
editor_native_shader_source_visualizer.cpp [Scene] Add `SceneStringNames::font(_size/_color)` 2024-06-18 17:24:27 +02:00
editor_native_shader_source_visualizer.h Improve the editor native shader source visualizer 2024-03-22 00:17:32 +01:00
editor_node.cpp Merge pull request #94093 from Yahkub-R/94056-fix 2024-07-19 17:31:39 +02:00
editor_node.h Merge pull request #94093 from Yahkub-R/94056-fix 2024-07-19 17:31:39 +02:00
editor_paths.cpp Automatically generate the Android debug keystore 2024-04-12 23:53:28 -07:00
editor_paths.h Automatically generate the Android debug keystore 2024-04-12 23:53:28 -07:00
editor_properties.cpp [Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00
editor_properties.h Remove unused base_hint from EditorPropertyNodePath 2024-05-29 13:18:19 +02:00
editor_properties_array_dict.cpp Fix Object encoded as id in dictionnaries to be represented as int in the inspector. 2024-07-22 09:53:03 +02:00
editor_properties_array_dict.h Fix Object encoded as id in dictionnaries to be represented as int in the inspector. 2024-07-22 09:53:03 +02:00
editor_properties_vector.cpp [Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00
editor_properties_vector.h
editor_property_name_processor.cpp Replace `find` with `contains/has` where applicable 2024-05-08 12:37:42 +02:00
editor_property_name_processor.h Add context support for editor property name i18n 2024-03-31 18:40:14 +08:00
editor_quick_open.cpp Fix: set max_width for icons in the quick open popup 2024-06-30 00:56:35 +08:00
editor_quick_open.h Added tokenized search support to Quick Open dialog and FileSystem filter. 2024-04-17 21:12:55 -05:00
editor_resource_picker.cpp Fix AudioStreamPlayer icons, improve audio resource picker styling 2024-06-27 10:58:56 -03:00
editor_resource_picker.h Merge pull request #84443 from KoBeWi/cookies_for_EditorResourcePicker 2024-04-30 17:02:58 +02:00
editor_resource_preview.cpp Fix certain resource previews empty with GL compat 2024-07-22 14:44:14 +02:00
editor_resource_preview.h Remove unused order variable from EditorResourcePreview 2024-06-07 15:54:47 +02:00
editor_run.cpp
editor_run.h
editor_run_native.cpp Fix issue preventing enabling the remote button for Android 2024-07-16 00:25:16 -07:00
editor_run_native.h
editor_script.cpp Fix add_root_node() being no-op 2024-04-03 20:07:56 +02:00
editor_script.h
editor_sectioned_inspector.cpp [Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00
editor_sectioned_inspector.h
editor_settings.cpp Fix editor crash when editor settings resource is invalid 2024-07-21 13:26:15 -04:00
editor_settings.h Use minor version in EditorSettings file name 2024-04-19 00:13:06 +02:00
editor_settings_dialog.cpp Fix undoredo handling in some dialogs 2024-07-04 14:17:47 +02:00
editor_settings_dialog.h Disable Clear All button when not filtering in Editor Settings 2024-05-19 19:29:48 +08:00
editor_string_names.cpp
editor_string_names.h
editor_translation.cpp Improve string extraction of ETR POT file 2024-05-07 22:12:40 -03:00
editor_translation.h Improve string extraction of ETR POT file 2024-05-07 22:12:40 -03:00
editor_translation_parser.cpp Reduce and prevent unnecessary random-access to `List` 2024-05-04 16:08:55 +02:00
editor_translation_parser.h
editor_undo_redo_manager.cpp Add a way to force history for undoredo 2024-06-26 13:24:34 +02:00
editor_undo_redo_manager.h Add a way to force history for undoredo 2024-06-26 13:24:34 +02:00
editor_vcs_interface.cpp Change generated .gitignore to only exclude root android template folder. 2024-07-21 14:58:17 -04:00
editor_vcs_interface.h
engine_update_label.cpp Fix determining the availability of a new version 2024-06-20 15:56:50 +02:00
engine_update_label.h Rework and simplify update checking logic 2024-05-31 18:49:32 +02:00
event_listener_line_edit.cpp [Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00
event_listener_line_edit.h
fbx_importer_manager.cpp [Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00
fbx_importer_manager.h
filesystem_dock.cpp Merge pull request #92303 from Hilderin/fix-synchronization-global-class-name 2024-06-28 14:42:37 +02:00
filesystem_dock.h Fix Noticeable freeze after saving a scene #93104 2024-06-20 16:47:28 -04:00
find_in_files.cpp [Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00
find_in_files.h Hide Search Results by default. Show it on first search and push it at the end. Add a close button to hide it back. Also switch to Script Editor if a searched line is clicked. 2024-03-16 20:42:05 +01:00
group_settings_editor.cpp [Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00
group_settings_editor.h Add Ctrl + L / Cmd + Shift + G shortcut to focus path bar in FileDialog 2024-03-05 00:02:09 +01:00
groups_editor.cpp Fix Crash when adding scenes with a group to the level scene 2024-07-18 17:02:39 -07:00
groups_editor.h
history_dock.cpp [Scene] Add `SceneStringNames::item_selected` 2024-06-19 09:39:05 +02:00
history_dock.h Save scene and global checkbox options of History window, fixes #88432 2024-02-29 22:51:18 +00:00
import_defaults_editor.cpp [Scene] Add `SceneStringNames::item_selected` 2024-06-19 09:39:05 +02:00
import_defaults_editor.h
import_dock.cpp Fix missing options in Project Import Defaults 2024-07-09 09:33:39 -04:00
import_dock.h Fix errors/crashes related to skipped imports 2024-04-25 10:33:59 -04:00
input_event_configuration_dialog.cpp [Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00
input_event_configuration_dialog.h (Un)Fold event categories by double click 2024-05-11 20:38:46 +02:00
inspector_dock.cpp Tweak property name style selector in the editor inspector 2024-06-20 00:27:48 +02:00
inspector_dock.h
localization_editor.cpp [Scene] Add SceneStringNames::pressed 2024-05-14 15:51:28 +02:00
localization_editor.h Add option to add built-in strings in the POT generation 2024-02-28 11:34:26 -03:00
multi_node_edit.cpp Fix going forward backward in editor selection history. 2024-04-14 17:21:11 +02:00
multi_node_edit.h [Core] Add `LocalVector::has` for convenience 2024-05-06 18:03:37 +02:00
node_dock.cpp Fix Can't reopen signals panel immediately after connecting a signal #92996 2024-06-18 18:24:40 -04:00
node_dock.h Fix Can't reopen signals panel immediately after connecting a signal #92996 2024-06-18 18:24:40 -04:00
pot_generator.cpp Improve string extraction of ETR POT file 2024-05-07 22:12:40 -03:00
pot_generator.h
progress_dialog.cpp Android Editor: Make progress dialog visible again 2024-07-23 17:36:07 +02:00
progress_dialog.h Force editor progress dialog size update. 2024-06-08 23:15:07 +03:00
project_converter_3_to_4.cpp
project_converter_3_to_4.h
project_manager.cpp Cleanup Android input on render thread settings 2024-07-09 09:15:18 -07:00
project_manager.h Fix folder scan replacing project list 2024-04-18 13:03:21 +02:00
project_settings_editor.cpp Fix undoredo handling in some dialogs 2024-07-04 14:17:47 +02:00
project_settings_editor.h Fix synchronization of global class name 2024-06-25 18:33:07 -04:00
property_selector.cpp [Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00
property_selector.h
register_editor_types.cpp Allow configuring the script filename casing rule 2024-03-05 09:43:29 +01:00
register_editor_types.h
register_exporters.h
rename_dialog.cpp [Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00
rename_dialog.h
renames_map_3_to_4.cpp [Scene] Add `SceneStringNames::panel` 2024-05-30 22:54:50 +02:00
renames_map_3_to_4.h
reparent_dialog.cpp [Scene] Add `SceneStringNames::confirmed` 2024-06-19 09:40:54 +02:00
reparent_dialog.h
run_instances_dialog.cpp [Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00
run_instances_dialog.h
scene_create_dialog.cpp [Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00
scene_create_dialog.h
scene_tree_dock.cpp Fix node gets wrongly selected after moving another node in the tree 2024-07-23 15:16:45 +02:00
scene_tree_dock.h Merge pull request #91265 from AeioMuch/fix_drop_reparent 2024-06-10 16:11:34 +02:00
script_create_dialog.cpp [Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00
script_create_dialog.h Allow configuring the script filename casing rule 2024-03-05 09:43:29 +01:00
shader_create_dialog.cpp [Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00
shader_create_dialog.h
shader_globals_editor.cpp [Scene] Add `SceneStringNames::text/value_changed` 2024-06-19 09:44:38 +02:00
shader_globals_editor.h Organize existing code for editor plugins 2024-04-27 11:59:58 -07:00
surface_upgrade_tool.cpp [Scene] Add `SceneStringNames::confirmed` 2024-06-19 09:40:54 +02:00
surface_upgrade_tool.h
template_builders.py Fix not using `encoding="utf-8"` when writing to files or reading from them 2024-06-19 23:35:03 +08:00
window_wrapper.cpp [Scene] Add `SceneStringNames::font(_size/_color)` 2024-06-18 17:24:27 +02:00
window_wrapper.h