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SCsub
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a_star.cpp
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AStar: implementation of get_point_connections
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2017-11-04 11:21:03 +03:00 |
a_star.h
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AStar: implementation of get_point_connections
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2017-11-04 11:21:03 +03:00 |
aabb.cpp
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Rename Rect3 to AABB.
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2017-11-17 11:01:41 -05:00 |
aabb.h
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Rename Rect3 to AABB.
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2017-11-17 11:01:41 -05:00 |
audio_frame.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
audio_frame.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
bsp_tree.cpp
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Rename Rect3 to AABB.
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2017-11-17 11:01:41 -05:00 |
bsp_tree.h
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Rename Rect3 to AABB.
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2017-11-17 11:01:41 -05:00 |
camera_matrix.cpp
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Forgot to apply oversampling to Y
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2017-12-03 22:32:42 +11:00 |
camera_matrix.h
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Rename Rect3 to AABB.
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2017-11-17 11:01:41 -05:00 |
face3.cpp
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Rename Rect3 to AABB.
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2017-11-17 11:01:41 -05:00 |
face3.h
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Rename Rect3 to AABB.
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2017-11-17 11:01:41 -05:00 |
geometry.cpp
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Rename Rect3 to AABB.
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2017-11-17 11:01:41 -05:00 |
geometry.h
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Dead code tells no tales
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2017-08-27 22:13:45 +02:00 |
math_2d.cpp
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Dead code tells no tales
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2017-08-27 22:13:45 +02:00 |
math_2d.h
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Dead code tells no tales
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2017-08-27 22:13:45 +02:00 |
math_defs.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
math_funcs.cpp
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Added new wrap functions
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2017-10-13 11:10:45 +03:00 |
math_funcs.h
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Add support for the TAU constant. Fixes #12094.
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2017-11-12 13:32:35 +01:00 |
matrix3.cpp
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Merge pull request #11249 from m4nu3lf/bugfix/get_euler
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2017-10-31 23:03:01 +01:00 |
matrix3.h
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Added Basis::get_quat() and set_quat().
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2017-10-11 16:56:47 -04:00 |
octree.h
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Rename Rect3 to AABB.
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2017-11-17 11:01:41 -05:00 |
plane.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
plane.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
quat.cpp
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Dead code tells no tales
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2017-08-27 22:13:45 +02:00 |
quat.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
quick_hull.cpp
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Rename Rect3 to AABB.
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2017-11-17 11:01:41 -05:00 |
quick_hull.h
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Rename Rect3 to AABB.
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2017-11-17 11:01:41 -05:00 |
transform.cpp
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-Changed KinematicBody API yet again to make it friendlier
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2017-09-04 07:49:42 -03:00 |
transform.h
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Rename Rect3 to AABB.
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2017-11-17 11:01:41 -05:00 |
triangle_mesh.cpp
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Rename Rect3 to AABB.
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2017-11-17 11:01:41 -05:00 |
triangle_mesh.h
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Rename Rect3 to AABB.
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2017-11-17 11:01:41 -05:00 |
triangulate.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
triangulate.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
vector3.cpp
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Dead code tells no tales
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2017-08-27 22:13:45 +02:00 |
vector3.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |