godot/tools/editor
2016-07-07 10:10:12 -03:00
..
fileserver
icons Revert "Added toggle for loop interpolation based on adolson's code" 2016-06-26 23:45:18 +02:00
io_plugins Fixes to import plugin, closes #5318 2016-06-30 22:37:25 -03:00
plugins Only allow built-in scripts to be edited when the scene they belong to is loaded, closes #5403 2016-07-06 20:36:37 -03:00
animation_editor.cpp Revert "Added toggle for loop interpolation based on adolson's code" 2016-06-26 23:45:18 +02:00
animation_editor.h Revert "Added toggle for loop interpolation based on adolson's code" 2016-06-26 23:45:18 +02:00
array_property_edit.cpp
array_property_edit.h
asset_library_editor_plugin.cpp assetlib: Connect to the API using SSL 2016-06-29 19:16:20 +02:00
asset_library_editor_plugin.h Fix project manager category list, small enchancements as well 2016-06-21 17:10:02 +03:00
call_dialog.cpp
call_dialog.h
code_editor.cpp
code_editor.h
connections_dialog.cpp i18n: Improve a couple English strings 2016-06-20 08:08:23 +02:00
connections_dialog.h
create_dialog.cpp
create_dialog.h
dependency_editor.cpp
dependency_editor.h
doc_code_font.h
doc_font.h
doc_title_font.h
editor_asset_installer.cpp
editor_asset_installer.h
editor_data.cpp Editor properly reloads scenes if they changed on disk or were reimported 2016-06-28 18:53:31 -03:00
editor_data.h
editor_dir_dialog.cpp Fix some bugs in diraccess, closes #5288 2016-06-30 18:23:39 -03:00
editor_dir_dialog.h
editor_file_dialog.cpp Fix typo in file dialog shortcut 2016-06-28 11:22:31 -03:00
editor_file_dialog.h -Added ability to disable overwrite warning on file dialog, fixes #4545 2016-06-20 00:38:13 -03:00
editor_file_system.cpp Added proper resource preview cache invalidation, fixes #5342 2016-07-03 13:16:10 -03:00
editor_file_system.h Added proper resource preview cache invalidation, fixes #5342 2016-07-03 13:16:10 -03:00
editor_fonts.cpp
editor_fonts.h
editor_help.cpp
editor_help.h
editor_icons.h
editor_import_export.cpp Fixed error using the same atlas rect for all images, closes #4139 2016-06-21 20:51:41 -03:00
editor_import_export.h
editor_initialize_ssl.cpp
editor_initialize_ssl.h
editor_log.cpp
editor_log.h
editor_name_dialog.cpp
editor_name_dialog.h
editor_node.cpp Only allow built-in scripts to be edited when the scene they belong to is loaded, closes #5403 2016-07-06 20:36:37 -03:00
editor_node.h Fix addon disabling 2016-07-04 10:43:07 -03:00
editor_path.cpp
editor_path.h
editor_plugin_settings.cpp
editor_plugin_settings.h
editor_plugin.cpp Fix EditorPlugin::forward_spatial_input_event in GDScripts addons 2016-07-04 11:03:22 -03:00
editor_plugin.h
editor_profiler.cpp
editor_profiler.h
editor_reimport_dialog.cpp
editor_reimport_dialog.h
editor_resource_preview.cpp Fix the +1 button to insert keyframes in Sprite and Sprite3D, closes #5422 2016-07-06 23:46:04 -03:00
editor_resource_preview.h Fix the +1 button to insert keyframes in Sprite and Sprite3D, closes #5422 2016-07-06 23:46:04 -03:00
editor_run_native.cpp
editor_run_native.h
editor_run_script.cpp
editor_run_script.h
editor_run.cpp
editor_run.h
editor_scale.cpp
editor_scale.h
editor_settings.cpp fix to the fix, and removed some conflicting shorcuts 2016-07-03 19:50:52 -03:00
editor_settings.h Avoid settings from being lost when opening project manager. 2016-07-03 19:14:58 -03:00
editor_sub_scene.cpp
editor_sub_scene.h
editor_themes.cpp
editor_themes.h
file_type_cache.cpp
file_type_cache.h
groups_editor.cpp
groups_editor.h
import_settings.cpp
import_settings.h
inspector_dock.cpp
inspector_dock.h
multi_node_edit.cpp -Setting script in multi node edit works, closes #4442 2016-06-19 10:13:26 -03:00
multi_node_edit.h -Setting script in multi node edit works, closes #4442 2016-06-19 10:13:26 -03:00
node_dock.cpp
node_dock.h
output_strings.cpp
output_strings.h
pane_drag.cpp
pane_drag.h
progress_dialog.cpp
progress_dialog.h
project_export.cpp
project_export.h
project_manager.cpp Initialize the SSL certificates in the project manager 2016-07-06 20:50:07 +02:00
project_manager.h
project_settings.cpp Implement undo/redo for adding and deleting global properties 2016-07-07 10:10:12 -03:00
project_settings.h
property_editor.cpp Implement undo/redo for adding and deleting global properties 2016-07-07 10:10:12 -03:00
property_editor.h
pvrtc_compress.cpp
pvrtc_compress.h
quick_open.cpp Improve quick open sorting 2016-07-06 19:29:15 -03:00
quick_open.h Improve quick open sorting 2016-07-06 19:29:15 -03:00
register_exporters.h
reparent_dialog.cpp
reparent_dialog.h
resources_dock.cpp
resources_dock.h
run_settings_dialog.cpp
run_settings_dialog.h
scene_tree_dock.cpp SceneTreeDock: Fix wrong argument in _has_visible_children 2016-07-07 08:37:38 +02:00
scene_tree_dock.h Many fixes to scene tree node dragging, closes #5341 2016-06-30 23:19:44 -03:00
scene_tree_editor.cpp Change method of storing folding, solves problems with inheritance, closes #3395 2016-06-28 13:10:15 -03:00
scene_tree_editor.h
scenes_dock.cpp Added proper resource preview cache invalidation, fixes #5342 2016-07-03 13:16:10 -03:00
scenes_dock.h Added proper resource preview cache invalidation, fixes #5342 2016-07-03 13:16:10 -03:00
script_create_dialog.cpp -Added ability to disable overwrite warning on file dialog, fixes #4545 2016-06-20 00:38:13 -03:00
script_create_dialog.h
script_editor_debugger.cpp
script_editor_debugger.h
SCsub
settings_config_dialog.cpp Added search to shortcut config 2016-07-03 14:07:16 +01:00
settings_config_dialog.h Added search to shortcut config 2016-07-03 14:07:16 +01:00
spatial_editor_gizmos.cpp
spatial_editor_gizmos.h