godot/scene/main
Juan Linietsky 37ed2bae69 Better error text when trying to add/remove/move child nodes in a busy parent, closes #4838 2016-06-13 22:46:18 -03:00
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SCsub Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00
canvas_layer.cpp Rotation APIs: Better exposure for degrees methods 2016-05-06 23:38:08 +02:00
canvas_layer.h Rotation APIs: Better exposure for degrees methods 2016-05-06 23:38:08 +02:00
http_request.cpp Update asset library editor plugin - new functionality and fixes 2016-06-07 21:49:19 +03:00
http_request.h -Made editor support SSL certs by default (embedded them) 2016-03-12 10:46:38 -03:00
instance_placeholder.cpp -make sure instance placeholder works with duplicate(), fixes #3378 2016-01-22 19:36:40 -03:00
instance_placeholder.h -better integration of ndee's theme 2015-11-13 20:56:44 -03:00
misc.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
misc.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
node.cpp Better error text when trying to add/remove/move child nodes in a busy parent, closes #4838 2016-06-13 22:46:18 -03:00
node.h Preserve signal connections when replacing the target node 2016-06-09 16:47:34 +02:00
resource_preloader.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
resource_preloader.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
scene_main_loop.cpp -Heavily improved editor startup and exit performance 2016-06-07 22:10:09 -03:00
scene_main_loop.h -Heavily improved editor startup and exit performance 2016-06-07 22:10:09 -03:00
scene_singleton.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
scene_singleton.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
timer.cpp Now the timer could be paused 2016-03-31 18:23:16 -03:00
timer.h Now the timer could be paused 2016-03-31 18:23:16 -03:00
viewport.cpp do not allow picking in captured mode, closes #5134 2016-06-11 17:44:52 -03:00
viewport.h Merge pull request #4101 from SaracenOne/listener 2016-06-06 22:13:23 -03:00