..
dummy
(Re-)Implemented Light3D's property "shadow_reverse_cull_face"
2023-05-19 19:22:10 +02:00
environment
Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D
2023-01-31 20:04:11 +01:00
renderer_rd
Fix `SubViewport` with `UPDATE_WHEN_VISIBLE` not working properly in exported project
2023-11-01 15:30:00 +01:00
storage
Add motion vector support for GPU 3D Particles.
2023-09-21 14:20:04 +02:00
SCsub
Split dependency logic
2022-06-28 00:10:29 +10:00
renderer_canvas_cull.cpp
Fix Y-sort modulate for top-most Y-sorted CanvasItem
2023-06-12 13:33:26 +02:00
renderer_canvas_cull.h
Single Compilation Unit build.
2023-06-06 15:36:51 +01:00
renderer_canvas_render.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
renderer_canvas_render.h
Fixes a canvas item set to clip children being drawn as black if no children are visible
2023-03-07 09:53:26 +02:00
renderer_compositor.cpp
Forbid passing multiview sampler to the custom function in shaders
2023-02-21 11:23:17 +03:00
renderer_compositor.h
Forbid passing multiview sampler to the custom function in shaders
2023-02-21 11:23:17 +03:00
renderer_geometry_instance.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
renderer_geometry_instance.h
Expose RD::texture_native_handle
2023-06-14 09:58:08 +10:00
renderer_scene_cull.cpp
Fix VoxelGI static light pairing
2023-10-24 19:00:15 +02:00
renderer_scene_cull.h
Add motion vector support for GPU 3D Particles.
2023-09-21 14:20:04 +02:00
renderer_scene_occlusion_cull.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
renderer_scene_occlusion_cull.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
renderer_scene_render.cpp
Rename `center` method to `get_center` in Plane.
2023-01-15 17:18:50 +01:00
renderer_scene_render.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
renderer_viewport.cpp
Improve handling of motion vectors for multimesh instances.
2023-09-21 14:20:04 +02:00
renderer_viewport.h
Improve handling of motion vectors for multimesh instances.
2023-09-21 14:20:04 +02:00
rendering_device.cpp
Fix various typos with codespell
2023-10-03 20:45:35 +02:00
rendering_device.h
Expose RD::texture_native_handle
2023-06-14 09:58:08 +10:00
rendering_device_binds.cpp
Avoid crashing when custom GLSL shaders are imported when using the gl_compatibility renderer
2023-01-13 12:53:19 -08:00
rendering_device_binds.h
Add ValidatedCall to MethodBind
2023-04-30 20:01:26 +02:00
rendering_method.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
rendering_method.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
rendering_server_default.cpp
Fix crash when calling get_video_adapter_* in a thread
2023-08-31 20:19:30 +02:00
rendering_server_default.h
Fix crash when calling get_video_adapter_* in a thread
2023-08-31 20:19:30 +02:00
rendering_server_globals.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
rendering_server_globals.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
shader_compiler.cpp
Fix shader language float literal precision truncation
2023-07-10 17:26:14 +02:00
shader_compiler.h
Make screen texture and depth texture work in Multiview
2023-01-25 13:35:01 +11:00
shader_language.cpp
Add autocomplete for filter/repeat hints on uniform arrays
2023-08-31 19:48:16 +02:00
shader_language.h
Enable shadow warnings and fix raised errors
2023-05-11 16:00:59 +02:00
shader_preprocessor.cpp
i18n: Sync translations with Weblate (now tracking 4.1 strings)
2023-06-12 14:57:08 +02:00
shader_preprocessor.h
Fix Shader Preprocessor line numbering when disabled
2023-04-26 16:48:23 +03:00
shader_types.cpp
Merge pull request #76565 from clayjohn/debug-PSSM-splits
2023-05-15 09:33:01 +02:00
shader_types.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
shader_warnings.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
shader_warnings.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00