godot/core/math
2017-12-03 22:32:42 +11:00
..
a_star.cpp AStar: implementation of get_point_connections 2017-11-04 11:21:03 +03:00
a_star.h AStar: implementation of get_point_connections 2017-11-04 11:21:03 +03:00
aabb.cpp Rename Rect3 to AABB. 2017-11-17 11:01:41 -05:00
aabb.h Rename Rect3 to AABB. 2017-11-17 11:01:41 -05:00
audio_frame.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
audio_frame.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
bsp_tree.cpp Rename Rect3 to AABB. 2017-11-17 11:01:41 -05:00
bsp_tree.h Rename Rect3 to AABB. 2017-11-17 11:01:41 -05:00
camera_matrix.cpp Forgot to apply oversampling to Y 2017-12-03 22:32:42 +11:00
camera_matrix.h Rename Rect3 to AABB. 2017-11-17 11:01:41 -05:00
face3.cpp Rename Rect3 to AABB. 2017-11-17 11:01:41 -05:00
face3.h Rename Rect3 to AABB. 2017-11-17 11:01:41 -05:00
geometry.cpp Rename Rect3 to AABB. 2017-11-17 11:01:41 -05:00
geometry.h Dead code tells no tales 2017-08-27 22:13:45 +02:00
math_2d.cpp Dead code tells no tales 2017-08-27 22:13:45 +02:00
math_2d.h Dead code tells no tales 2017-08-27 22:13:45 +02:00
math_defs.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
math_funcs.cpp Added new wrap functions 2017-10-13 11:10:45 +03:00
math_funcs.h Add support for the TAU constant. Fixes #12094. 2017-11-12 13:32:35 +01:00
matrix3.cpp Merge pull request #11249 from m4nu3lf/bugfix/get_euler 2017-10-31 23:03:01 +01:00
matrix3.h Added Basis::get_quat() and set_quat(). 2017-10-11 16:56:47 -04:00
octree.h Rename Rect3 to AABB. 2017-11-17 11:01:41 -05:00
plane.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
plane.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
quat.cpp Dead code tells no tales 2017-08-27 22:13:45 +02:00
quat.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
quick_hull.cpp Rename Rect3 to AABB. 2017-11-17 11:01:41 -05:00
quick_hull.h Rename Rect3 to AABB. 2017-11-17 11:01:41 -05:00
SCsub style: Fix PEP8 whitespace issues in Python files 2016-11-01 00:35:16 +01:00
transform.cpp -Changed KinematicBody API yet again to make it friendlier 2017-09-04 07:49:42 -03:00
transform.h Rename Rect3 to AABB. 2017-11-17 11:01:41 -05:00
triangle_mesh.cpp Rename Rect3 to AABB. 2017-11-17 11:01:41 -05:00
triangle_mesh.h Rename Rect3 to AABB. 2017-11-17 11:01:41 -05:00
triangulate.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
triangulate.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
vector3.cpp Dead code tells no tales 2017-08-27 22:13:45 +02:00
vector3.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00