.. |
debugger
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Fix specific warnings issues by Clang
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2021-10-14 14:14:26 -07:00 |
fileserver
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Rename `instance()`->`instantiate()` when it's a verb
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2021-06-19 20:49:18 -06:00 |
icons
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Implement Animation Blend Shape Tracks
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2021-10-16 08:36:05 -03:00 |
import
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Implement Animation Blend Shape Tracks
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2021-10-16 08:36:05 -03:00 |
plugins
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Merge pull request #51984 from rcorre/camera_shortcuts
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2021-10-16 18:50:48 +02:00 |
translations
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i18n: Sync editor translations with Weblate
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2021-10-18 12:02:05 +02:00 |
SCsub
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SCons: List `.gen.cpp` sources explicitly to avoid globbing errors
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2021-10-15 22:14:11 +02:00 |
action_map_editor.cpp
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Fix crash when searching action map creates empty catagories
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2021-10-09 14:13:11 +01:00 |
action_map_editor.h
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Allow mouse button event detection in Action Map Editor
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2021-09-20 18:16:30 +02:00 |
animation_bezier_editor.cpp
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Use range iterators for `Map`
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2021-09-30 15:09:12 -06:00 |
animation_bezier_editor.h
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Replace close icon with button in the Bezier editor
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2021-08-26 19:21:49 -06:00 |
animation_track_editor.cpp
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Implement Animation Blend Shape Tracks
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2021-10-16 08:36:05 -03:00 |
animation_track_editor.h
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Remove animation 3D transform track, replace by loc/rot/scale tracks.
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2021-10-12 20:08:42 -03:00 |
animation_track_editor_plugins.cpp
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Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
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2021-08-23 08:10:13 -03:00 |
animation_track_editor_plugins.h
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Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
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2021-08-23 08:10:13 -03:00 |
array_property_edit.cpp
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…
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array_property_edit.h
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Rename Reference to RefCounted
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2021-06-11 18:48:42 +02:00 |
audio_stream_preview.cpp
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Use range iterators for `Map`
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2021-09-30 15:09:12 -06:00 |
audio_stream_preview.h
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Implement Range Iterators
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2021-07-08 23:27:27 -03:00 |
code_editor.cpp
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Improve GDScript Editor and Improve latency
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2021-09-21 13:56:47 +02:00 |
code_editor.h
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Improve GDScript Editor and Improve latency
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2021-09-21 13:56:47 +02:00 |
connections_dialog.cpp
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Use const references where possible for List range iterators
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2021-07-25 12:22:25 +02:00 |
connections_dialog.h
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Documentation search fixes
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2021-06-16 09:43:34 -07:00 |
create_dialog.cpp
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Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
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2021-08-23 08:10:13 -03:00 |
create_dialog.h
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…
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dependency_editor.cpp
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Use range iterators for `Map`
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2021-09-30 15:09:12 -06:00 |
dependency_editor.h
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…
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dictionary_property_edit.cpp
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…
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dictionary_property_edit.h
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Rename Reference to RefCounted
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2021-06-11 18:48:42 +02:00 |
doc_tools.cpp
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Use range iterators for `Map`
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2021-09-30 15:09:12 -06:00 |
doc_tools.h
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…
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editor_about.cpp
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Optimize StringName usage
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2021-07-18 21:20:02 -03:00 |
editor_about.h
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Make it possible to copy the Godot version identifier by clicking it
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2021-04-28 17:35:57 +02:00 |
editor_asset_installer.cpp
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Optimize StringName usage
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2021-07-18 21:20:02 -03:00 |
editor_asset_installer.h
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Automatically display the installer after downloading an asset
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2021-07-12 11:47:43 +02:00 |
editor_atlas_packer.cpp
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Rename `instance()`->`instantiate()` when it's a verb
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2021-06-19 20:49:18 -06:00 |
editor_atlas_packer.h
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…
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editor_audio_buses.cpp
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Construct values only when necessary.
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2021-09-23 22:26:07 +05:45 |
editor_audio_buses.h
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Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
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2021-08-23 08:10:13 -03:00 |
editor_autoload_settings.cpp
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Use range iterators for `Map`
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2021-09-30 15:09:12 -06:00 |
editor_autoload_settings.h
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Display an error message in settings when autoload name is invalid
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2021-09-14 13:04:00 +02:00 |
editor_builders.py
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Use a DynamicFont for the default project theme
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2021-05-17 15:19:13 +02:00 |
editor_command_palette.cpp
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Merge pull request #51920 from jmb462/missing-sname-macro-optimization-in-some-functions
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2021-09-23 13:14:20 +02:00 |
editor_command_palette.h
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Sort palette commands by last use
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2021-08-31 02:07:52 +02:00 |
editor_data.cpp
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Use range iterators for `Map`
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2021-09-30 15:09:12 -06:00 |
editor_data.h
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Implement properties arrays in the Inspector.
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2021-09-07 09:51:28 +02:00 |
editor_dir_dialog.cpp
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Set dialog folder icon color
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2021-09-27 19:33:15 +01:00 |
editor_dir_dialog.h
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Core: Move DirAccess and FileAccess to `core/io`
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2021-06-11 14:52:39 +02:00 |
editor_export.cpp
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Merge pull request #52711 from m4gr3d/provide_getter_for_project_data_dir_master
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2021-10-05 21:02:27 +02:00 |
editor_export.h
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Replace BIND_VMETHOD by new GDVIRTUAL syntax
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2021-08-22 08:23:58 -03:00 |
editor_feature_profile.cpp
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Use range iterators for `Map`
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2021-09-30 15:09:12 -06:00 |
editor_feature_profile.h
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Rename Reference to RefCounted
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2021-06-11 18:48:42 +02:00 |
editor_file_dialog.cpp
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Merge pull request #52711 from m4gr3d/provide_getter_for_project_data_dir_master
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2021-10-05 21:02:27 +02:00 |
editor_file_dialog.h
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Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
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2021-08-23 08:10:13 -03:00 |
editor_file_system.cpp
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Make the project data directory customizable.
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2021-10-11 14:40:14 -07:00 |
editor_file_system.h
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Add TextFile support across the editor
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2021-09-30 13:29:29 +01:00 |
editor_folding.cpp
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Use const references where possible for List range iterators
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2021-07-25 12:22:25 +02:00 |
editor_folding.h
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…
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editor_fonts.cpp
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Makes FontData importable resource.
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2021-08-27 15:43:18 +03:00 |
editor_fonts.h
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…
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editor_help.cpp
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Fix match counter in help pages not updating
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2021-10-01 12:36:37 -03:00 |
editor_help.h
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Added status bar and toggle scripts panel button to EditorHelp/VScripts
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2021-09-15 11:35:03 +03:00 |
editor_help_search.cpp
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Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
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2021-08-23 08:10:13 -03:00 |
editor_help_search.h
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Add theme item descriptions to the online documentation
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2021-08-04 22:27:10 +03:00 |
editor_inspector.cpp
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Use range iterators for `Map`
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2021-09-30 15:09:12 -06:00 |
editor_inspector.h
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Merge pull request #32068 from aaronfranke/transform-editor
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2021-09-15 13:06:25 +02:00 |
editor_layouts_dialog.cpp
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Use Key enum instead of plain integers
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2021-08-10 16:26:55 -05:00 |
editor_layouts_dialog.h
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…
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editor_log.cpp
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Use range iterators for `Map`
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2021-09-30 15:09:12 -06:00 |
editor_log.h
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Fix Output panel colors on theme changing
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2021-07-21 11:22:33 +03:00 |
editor_native_shader_source_visualizer.cpp
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Rename readonly to editable
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2021-08-12 09:29:58 +01:00 |
editor_native_shader_source_visualizer.h
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…
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editor_node.cpp
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Add scene Post-Import Plugin support.
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2021-10-15 09:12:04 -03:00 |
editor_node.h
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Implemented SkeletonEditorGizmo
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2021-10-07 01:07:46 +09:00 |
editor_path.cpp
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Use const references where possible for List range iterators
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2021-07-25 12:22:25 +02:00 |
editor_path.h
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Make several actions in the Inspector dock more obvious
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2021-06-04 02:05:27 +03:00 |
editor_paths.cpp
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Make the project data directory customizable.
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2021-10-11 14:40:14 -07:00 |
editor_paths.h
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Provide a getter for the project data directory.
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2021-09-15 12:52:03 -07:00 |
editor_plugin.cpp
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Add scene Post-Import Plugin support.
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2021-10-15 09:12:04 -03:00 |
editor_plugin.h
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Add scene Post-Import Plugin support.
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2021-10-15 09:12:04 -03:00 |
editor_plugin_settings.cpp
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Remove colon from column titles
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2021-07-29 22:01:07 +08:00 |
editor_plugin_settings.h
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…
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editor_properties.cpp
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Fix property not shown in inspector when type is PACKED_COLOR_ARRAY
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2021-10-01 02:52:44 +02:00 |
editor_properties.h
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Merge pull request #32068 from aaronfranke/transform-editor
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2021-09-15 13:06:25 +02:00 |
editor_properties_array_dict.cpp
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Fixed drag and drop not respecting type on exported arrays.
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2021-10-01 18:16:38 +10:00 |
editor_properties_array_dict.h
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Add the ability to reorder arrays from the inspector
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2021-07-11 16:09:39 -06:00 |
editor_resource_picker.cpp
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Merge pull request #51920 from jmb462/missing-sname-macro-optimization-in-some-functions
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2021-09-23 13:14:20 +02:00 |
editor_resource_picker.h
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Add QuickLoad option to resource picker.
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2021-09-18 21:59:32 -04:00 |
editor_resource_preview.cpp
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Replace references to VisualServer in code comments with RenderingServer
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2021-10-07 15:49:41 +02:00 |
editor_resource_preview.h
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Replace BIND_VMETHOD by new GDVIRTUAL syntax
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2021-08-22 08:23:58 -03:00 |
editor_run.cpp
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Clear debug process id at `stop()` to prevent invalid checking of them
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2021-07-29 19:08:15 +03:00 |
editor_run.h
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…
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editor_run_native.cpp
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Use range iterators for `Map`
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2021-09-30 15:09:12 -06:00 |
editor_run_native.h
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Implemented advanced features of DAP
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2021-08-31 15:17:58 +01:00 |
editor_run_script.cpp
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Replace BIND_VMETHOD by new GDVIRTUAL syntax
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2021-08-22 08:23:58 -03:00 |
editor_run_script.h
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Replace BIND_VMETHOD by new GDVIRTUAL syntax
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2021-08-22 08:23:58 -03:00 |
editor_scale.cpp
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…
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editor_scale.h
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…
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editor_sectioned_inspector.cpp
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Use C++ iterators for Lists in many situations
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2021-07-23 17:38:28 -04:00 |
editor_sectioned_inspector.h
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…
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editor_settings.cpp
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Fixed shortcut saving and 'original' comparisons
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2021-10-15 20:39:38 +10:00 |
editor_settings.h
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Allow shortcuts to have any number of bindings. Updated UI as required.
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2021-10-01 18:04:28 +10:00 |
editor_spin_slider.cpp
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Implement TextServer GDExtension interface, remove TextServer GDNative interface.
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2021-10-01 15:13:29 +03:00 |
editor_spin_slider.h
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Add up/down keys to inc/dec val in spin slider
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2021-09-28 10:21:19 -04:00 |
editor_themes.cpp
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Merge pull request #45699 from TokageItLab/implement-skeleton-editor-gizmo
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2021-10-06 21:11:20 +02:00 |
editor_themes.h
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Fix project icon size in Project Manager
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2021-03-20 17:32:38 +08:00 |
editor_translation_parser.cpp
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Replace BIND_VMETHOD by new GDVIRTUAL syntax
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2021-08-22 08:23:58 -03:00 |
editor_translation_parser.h
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Replace BIND_VMETHOD by new GDVIRTUAL syntax
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2021-08-22 08:23:58 -03:00 |
editor_vcs_interface.cpp
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…
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editor_vcs_interface.h
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Make `EditorVCSInterface` proxy functions virtual in C++
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2021-07-06 22:20:03 +03:00 |
editor_zoom_widget.cpp
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Optimize StringName usage
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2021-07-18 21:20:02 -03:00 |
editor_zoom_widget.h
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Improve 2D editor zoom logic
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2021-07-10 17:32:40 +02:00 |
export_template_manager.cpp
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Make some buttons in editor use the lighter version of the TabMenu icon
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2021-09-25 15:30:11 -03:00 |
export_template_manager.h
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Addes ability to load build sources from file.
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2021-07-15 10:14:08 -03:00 |
filesystem_dock.cpp
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Use range iterators for `Map`
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2021-09-30 15:09:12 -06:00 |
filesystem_dock.h
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Add TextFile support across the editor
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2021-09-30 13:29:29 +01:00 |
find_in_files.cpp
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Make the project data directory customizable.
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2021-10-11 14:40:14 -07:00 |
find_in_files.h
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Documentation search fixes
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2021-06-16 09:43:34 -07:00 |
groups_editor.cpp
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Use const references where possible for List range iterators
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2021-07-25 12:22:25 +02:00 |
groups_editor.h
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…
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import_defaults_editor.cpp
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Use range iterators for `Map`
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2021-09-30 15:09:12 -06:00 |
import_defaults_editor.h
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…
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import_dock.cpp
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Add a "dirty" marker to the editor import dock for unsaved changes
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2021-10-09 12:30:17 +02:00 |
import_dock.h
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Add a "dirty" marker to the editor import dock for unsaved changes
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2021-10-09 12:30:17 +02:00 |
inspector_dock.cpp
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Implemented SkeletonEditorGizmo
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2021-10-07 01:07:46 +09:00 |
inspector_dock.h
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Added confirmation dialog for making subresources unique.
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2021-09-16 10:39:31 +10:00 |
localization_editor.cpp
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Fix being able to add duplicate files in the Localization editor
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2021-07-31 19:35:46 -03:00 |
localization_editor.h
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ICU: Update to version 69.1, improve ICU data export process.
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2021-04-22 16:56:53 +03:00 |
multi_node_edit.cpp
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MultiNodeEdit Fix setting NodePath
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2021-08-22 17:17:30 +02:00 |
multi_node_edit.h
|
Rename Reference to RefCounted
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2021-06-11 18:48:42 +02:00 |
node_dock.cpp
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Optimize StringName usage
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2021-07-18 21:20:02 -03:00 |
node_dock.h
|
…
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|
plugin_config_dialog.cpp
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Fix plugin create dialog subfolder and script field validity checks
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2021-10-17 23:42:04 +02:00 |
plugin_config_dialog.h
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Fix plugin create dialog subfolder and script field validity checks
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2021-10-17 23:42:04 +02:00 |
pot_generator.cpp
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Make some enhancements to the POT generation
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2021-09-02 11:12:54 -03:00 |
pot_generator.h
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Core: Move DirAccess and FileAccess to `core/io`
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2021-06-11 14:52:39 +02:00 |
progress_dialog.cpp
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Use range iterators for `Map`
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2021-09-30 15:09:12 -06:00 |
progress_dialog.h
|
…
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|
project_export.cpp
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Add TextFile support across the editor
|
2021-09-30 13:29:29 +01:00 |
project_export.h
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Core: Move DirAccess and FileAccess to `core/io`
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2021-06-11 14:52:39 +02:00 |
project_manager.cpp
|
Merge pull request #52711 from m4gr3d/provide_getter_for_project_data_dir_master
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2021-10-05 21:02:27 +02:00 |
project_manager.h
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Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
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2021-08-23 08:10:13 -03:00 |
project_settings_editor.cpp
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Make platform feature tag names lowercase
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2021-08-31 20:34:44 +02:00 |
project_settings_editor.h
|
Improve Project Settings Editor
|
2021-05-14 13:58:43 +03:00 |
property_editor.cpp
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Replace BIND_VMETHOD by new GDVIRTUAL syntax
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2021-08-22 08:23:58 -03:00 |
property_editor.h
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Replace BIND_VMETHOD by new GDVIRTUAL syntax
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2021-08-22 08:23:58 -03:00 |
property_selector.cpp
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Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
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2021-08-23 08:10:13 -03:00 |
property_selector.h
|
…
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quick_open.cpp
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Merge pull request #51998 from SirQuartz/Schrödinger's-search-box
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2021-08-23 18:51:57 +02:00 |
quick_open.h
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…
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register_exporters.h
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…
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rename_dialog.cpp
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Allow disabling the RegEx module in the editor
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2021-09-15 12:08:53 -05:00 |
rename_dialog.h
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Allow disabling the RegEx module in the editor
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2021-09-15 12:08:53 -05:00 |
reparent_dialog.cpp
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Optimize StringName usage
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2021-07-18 21:20:02 -03:00 |
reparent_dialog.h
|
…
|
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scene_tree_dock.cpp
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Merge pull request #45699 from TokageItLab/implement-skeleton-editor-gizmo
|
2021-10-06 21:11:20 +02:00 |
scene_tree_dock.h
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Merge pull request #51413 from KoBeWi/🚗
|
2021-10-04 20:31:47 +02:00 |
scene_tree_editor.cpp
|
Merge pull request #52962 from mujpao/fix-right-click-sub-nodes
|
2021-10-07 23:14:07 +02:00 |
scene_tree_editor.h
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Add option to not expand tree on node select
|
2021-08-12 00:36:56 +02:00 |
script_create_dialog.cpp
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Use range iterators for `Map`
|
2021-09-30 15:09:12 -06:00 |
script_create_dialog.h
|
Minor cleanup of the "New Script" dialog
|
2021-07-04 00:06:46 -03:00 |
settings_config_dialog.cpp
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Fixed shortcut saving and 'original' comparisons
|
2021-10-15 20:39:38 +10:00 |
settings_config_dialog.h
|
Allow shortcuts to have any number of bindings. Updated UI as required.
|
2021-10-01 18:04:28 +10:00 |
shader_create_dialog.cpp
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Add missing SNAME macro optimization for StringName in some functions
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2021-08-20 14:50:24 +02:00 |
shader_create_dialog.h
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Fix some bugs in shader creation dialog (continue)
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2021-08-09 11:49:57 +03:00 |
shader_globals_editor.cpp
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Merge pull request #50648 from foxydevloper/remove-weird-prints
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2021-07-20 17:23:39 +02:00 |
shader_globals_editor.h
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…
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