godot/doc/classes
Hugo Locurcio bab8497fa2
Add a project setting to make the root viewport transparent
This allows recording videos with a transparent background without
having to create a script.
2022-10-09 00:16:07 +02:00
..
@GlobalScope.xml Remove leading spaces from enumerator name hints 2022-10-08 11:33:50 +08:00
AABB.xml Replace AABB has_no_volume with has_volume 2022-09-04 23:03:36 -05:00
AESContext.xml Fix invalid C# in crypto docs 2022-09-15 11:39:03 +02:00
AStar2D.xml Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
AStar3D.xml Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
AStarGrid2D.xml refactor(AStarGrid2D): Return Vector2i in get_id_path 2022-09-30 12:02:28 +02:00
AcceptDialog.xml Make AcceptDialog and derivatives utilize StyleBox fully 2022-09-07 01:42:11 +03:00
AnimatableBody2D.xml
AnimatableBody3D.xml
AnimatedSprite2D.xml Allow negative `speed_scale` in AnimatedSprite2D & 3D 2022-09-13 12:41:07 +02:00
AnimatedSprite3D.xml Allow negative `speed_scale` in AnimatedSprite2D & 3D 2022-09-13 12:41:07 +02:00
AnimatedTexture.xml Rework AnimatedTexture's `fps` into `speed_scale` 2022-09-06 21:40:09 +02:00
Animation.xml Add linear/cubic angle interpolation to Animation interpolation type 2022-08-27 07:58:22 +09:00
AnimationLibrary.xml Fix typos with codespell 2022-09-30 14:23:36 +02:00
AnimationNode.xml [doc] Clarify that AnimationNode virtual methods need to be implemented rather than called directly 2022-08-15 09:47:04 -04:00
AnimationNodeAdd2.xml refactor sync in AnimationTree 2022-07-16 21:45:32 +09:00
AnimationNodeAdd3.xml refactor sync in AnimationTree 2022-07-16 21:45:32 +09:00
AnimationNodeAnimation.xml
AnimationNodeBlend2.xml refactor sync in AnimationTree 2022-07-16 21:45:32 +09:00
AnimationNodeBlend3.xml refactor sync in AnimationTree 2022-07-16 21:45:32 +09:00
AnimationNodeBlendSpace1D.xml [doc] Use "param" instead of "code" to refer to parameters (8) 2022-08-12 14:00:25 -04:00
AnimationNodeBlendSpace2D.xml [doc] Use "param" instead of "code" to refer to parameters (8) 2022-08-12 14:00:25 -04:00
AnimationNodeBlendTree.xml Fix redraw timing in AnimationBlendTreeEditor 2022-09-14 21:05:21 +09:00
AnimationNodeOneShot.xml refactor sync in AnimationTree 2022-07-16 21:45:32 +09:00
AnimationNodeOutput.xml
AnimationNodeStateMachine.xml [doc] Use "param" instead of "code" to refer to parameters (8) 2022-08-12 14:00:25 -04:00
AnimationNodeStateMachinePlayback.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
AnimationNodeStateMachineTransition.xml Remove expression base node for transitions 2022-10-07 11:13:43 +02:00
AnimationNodeSync.xml refactor sync in AnimationTree 2022-07-16 21:45:32 +09:00
AnimationNodeTimeScale.xml
AnimationNodeTimeSeek.xml
AnimationNodeTransition.xml enhancement: Rename declared property AnimationNodeTransition::input_count to AnimationNodeTransition::enabled_inputs 2022-08-31 10:34:03 +02:00
AnimationPlayer.xml Fix typos with codespell 2022-09-30 14:23:36 +02:00
AnimationRootNode.xml
AnimationTrackEditPlugin.xml
AnimationTree.xml Fix redraw timing in AnimationBlendTreeEditor 2022-09-14 21:05:21 +09:00
Area2D.xml Implement Area.has_overlapping_* 2022-09-10 12:17:37 +02:00
Area3D.xml Implement Area.has_overlapping_* 2022-09-10 12:17:37 +02:00
Array.xml Document `Array.sort()` and `sort_custom()` using unstable sorting 2022-10-08 01:16:41 +02:00
ArrayMesh.xml Revert usage of typed array in `add_surface_from_arrays` parameters 2022-09-02 18:08:43 +03:00
ArrayOccluder3D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
AspectRatioContainer.xml
AtlasTexture.xml Support nesting AtlasTextures inside other AtlasTextures 2022-10-04 17:09:37 +02:00
AudioBusLayout.xml
AudioEffect.xml
AudioEffectAmplify.xml
AudioEffectBandLimitFilter.xml
AudioEffectBandPassFilter.xml
AudioEffectCapture.xml Improve documentation related to audio input permissions 2022-09-02 19:22:34 +02:00
AudioEffectChorus.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
AudioEffectCompressor.xml
AudioEffectDelay.xml Rename properties unnecessarily using slash (`/`) in their names 2022-08-23 11:57:43 +02:00
AudioEffectDistortion.xml
AudioEffectEQ.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
AudioEffectEQ6.xml
AudioEffectEQ10.xml
AudioEffectEQ21.xml
AudioEffectFilter.xml
AudioEffectHighPassFilter.xml
AudioEffectHighShelfFilter.xml
AudioEffectInstance.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
AudioEffectLimiter.xml
AudioEffectLowPassFilter.xml
AudioEffectLowShelfFilter.xml
AudioEffectNotchFilter.xml
AudioEffectPanner.xml
AudioEffectPhaser.xml
AudioEffectPitchShift.xml
AudioEffectRecord.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
AudioEffectReverb.xml
AudioEffectSpectrumAnalyzer.xml
AudioEffectSpectrumAnalyzerInstance.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
AudioEffectStereoEnhance.xml
AudioListener2D.xml
AudioListener3D.xml
AudioServer.xml Improve documentation related to audio input permissions 2022-09-02 19:22:34 +02:00
AudioStream.xml Rename every instance of "OGG" to "Ogg" 2022-07-28 16:41:38 -03:00
AudioStreamGenerator.xml
AudioStreamGeneratorPlayback.xml [doc] Use "param" instead of "code" to refer to parameters (8) 2022-08-12 14:00:25 -04:00
AudioStreamMicrophone.xml Improve documentation related to audio input permissions 2022-09-02 19:22:34 +02:00
AudioStreamPlayback.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
AudioStreamPlaybackResampled.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
AudioStreamPlayer.xml [doc] Use "param" instead of "code" to refer to parameters (8) 2022-08-12 14:00:25 -04:00
AudioStreamPlayer2D.xml [doc] Use "param" instead of "code" to refer to parameters (8) 2022-08-12 14:00:25 -04:00
AudioStreamPlayer3D.xml Rename AudioStreamPlayer3D's `unit_db` to `volume_db` 2022-09-17 16:06:30 +02:00
AudioStreamRandomizer.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
AudioStreamWAV.xml [doc] Use "param" instead of "code" to refer to parameters (8) 2022-08-12 14:00:25 -04:00
BackBufferCopy.xml
BaseButton.xml [doc] Use "param" instead of "code" to refer to parameters (8) 2022-08-12 14:00:25 -04:00
BaseMaterial3D.xml Add class descriptions for Texture2DArray, CubemapArray and ImageTextureLayered, plus overhaul TextureLayered 2022-09-08 10:19:54 +02:00
Basis.xml C#: Update Basis Euler angle code to match core 2022-09-25 22:28:52 -05:00
BitMap.xml Refactor BitMap and add tests 2022-09-01 18:39:17 +02:00
Bone2D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
BoneAttachment3D.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
BoneMap.xml [doc] Use "param" instead of "code" to refer to parameters (7) 2022-08-12 13:19:48 -04:00
BoxContainer.xml Rework oriented containers 2022-09-01 22:13:46 +02:00
BoxMesh.xml
BoxOccluder3D.xml
BoxShape3D.xml
Button.xml Fix case where `h_separation` might not work in `Button` 2022-08-12 19:57:08 +08:00
ButtonGroup.xml Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
CPUParticles2D.xml Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
CPUParticles3D.xml Document 3D particle color properties requiring vertex color as albedo 2022-08-29 16:20:26 +02:00
Callable.xml Callable: add callv method 2022-09-21 08:25:48 +02:00
CallbackTweener.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
Camera2D.xml Add rotation smoothing to Camera2D 2022-10-04 17:14:03 +02:00
Camera3D.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
CameraAttributes.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
CameraAttributesPhysical.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
CameraAttributesPractical.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
CameraFeed.xml
CameraServer.xml Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
CameraTexture.xml
CanvasGroup.xml
CanvasItem.xml Add descriptions for Node2D's skew and CanvasItem's clip_children 2022-10-06 05:09:54 -03:00
CanvasItemMaterial.xml Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
CanvasLayer.xml Improve the description of follow_viewport_enabled 2022-09-05 18:34:52 +02:00
CanvasModulate.xml
CanvasTexture.xml
CapsuleMesh.xml
CapsuleShape2D.xml
CapsuleShape3D.xml
CenterContainer.xml
CharFXTransform.xml
CharacterBody2D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
CharacterBody3D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
CheckBox.xml Improve naming of theme properties throughout GUI code 2022-09-06 22:53:17 +03:00
CheckButton.xml Improve naming of theme properties throughout GUI code 2022-09-06 22:53:17 +03:00
CircleShape2D.xml
ClassDB.xml Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
CodeEdit.xml Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
CodeHighlighter.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
CollisionObject2D.xml Expose input interaction virtual functions in CollisionObject 2022-08-29 14:04:52 +02:00
CollisionObject3D.xml Expose input interaction virtual functions in CollisionObject 2022-08-29 14:04:52 +02:00
CollisionPolygon2D.xml
CollisionPolygon3D.xml
CollisionShape2D.xml Add `CollisionShape2D.debug_color` property 2022-09-21 16:07:47 +03:00
CollisionShape3D.xml Document behavior of areas with concave shapes 2022-08-23 22:22:35 +02:00
Color.xml [doc] Use "param" instead of "code" to refer to parameters (7) 2022-08-12 13:19:48 -04:00
ColorPicker.xml ColorPicker UX improvements 2022-09-06 21:42:20 +05:30
ColorPickerButton.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
ColorRect.xml
CompressedCubemap.xml
CompressedCubemapArray.xml
CompressedTexture2D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
CompressedTexture2DArray.xml
CompressedTexture3D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
CompressedTextureLayered.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
ConcavePolygonShape2D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
ConcavePolygonShape3D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
ConeTwistJoint3D.xml Joint3D: Remove utility method bindings for angular limits 2022-08-23 11:57:44 +02:00
ConfigFile.xml Add support for scene/resource customization in export plugins 2022-09-01 11:16:00 +02:00
ConfirmationDialog.xml Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog 2022-07-09 10:47:08 -05:00
Container.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
Control.xml Add documentation for viewport's input handling 2022-10-05 12:56:04 +02:00
ConvexPolygonShape2D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
ConvexPolygonShape3D.xml
Crypto.xml [Net] Rename StreamPeerSSL to StreamPeerTLS. 2022-09-07 07:38:50 +02:00
CryptoKey.xml [Net] Rename StreamPeerSSL to StreamPeerTLS. 2022-09-07 07:38:50 +02:00
Cubemap.xml Add class descriptions for Texture2DArray, CubemapArray and ImageTextureLayered, plus overhaul TextureLayered 2022-09-08 10:19:54 +02:00
CubemapArray.xml Fix typos with codespell 2022-09-30 14:23:36 +02:00
Curve.xml Rename Curve/Curve2D/Curve3D/Gradient `interpolate()` to `sample()` 2022-08-30 22:08:38 +02:00
Curve2D.xml Rename Curve/Curve2D/Curve3D/Gradient `interpolate()` to `sample()` 2022-08-30 22:08:38 +02:00
Curve3D.xml Rename Curve/Curve2D/Curve3D/Gradient `interpolate()` to `sample()` 2022-08-30 22:08:38 +02:00
CurveTexture.xml
CurveXYZTexture.xml
CylinderMesh.xml
CylinderShape3D.xml
DTLSServer.xml [doc] Use "param" instead of "code" to refer to parameters (7) 2022-08-12 13:19:48 -04:00
DampedSpringJoint2D.xml
Decal.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
Dictionary.xml Fix typos in Dictionary.xml 2022-09-06 13:38:40 +03:00
DirAccess.xml Unix: Remove now unnecessary I/O defines, cleanup 2022-10-03 12:33:41 +02:00
DirectionalLight2D.xml
DirectionalLight3D.xml
DisplayServer.xml [Docs] Synchronize and update Window and Display Server documentation. 2022-10-05 08:43:37 +03:00
EditorCommandPalette.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
EditorDebuggerPlugin.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
EditorExportPlatform.xml Add support for scene/resource customization in export plugins 2022-09-01 11:16:00 +02:00
EditorExportPlugin.xml Add support for scene/resource customization in export plugins 2022-09-01 11:16:00 +02:00
EditorFeatureProfile.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
EditorFileDialog.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
EditorFileSystem.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
EditorFileSystemDirectory.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
EditorFileSystemImportFormatSupportQuery.xml
EditorImportPlugin.xml Merge pull request #66232 from Evanaellio/fix-tool-annotation 2022-09-22 06:08:07 +02:00
EditorInspector.xml Expose `EditorInspector.get_selected_path` 2022-09-19 15:20:34 +01:00
EditorInspectorPlugin.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
EditorInterface.xml Rename EditorInterface.get_editor_main_control to get_editor_main_screen 2022-09-07 03:01:58 +03:00
EditorNode3DGizmo.xml Rename remaining "Spatial" in Plugins to "Node3D" 2022-10-04 16:27:29 +02:00
EditorNode3DGizmoPlugin.xml Rename remaining "Spatial" in Plugins to "Node3D" 2022-10-04 16:27:29 +02:00
EditorPaths.xml Move editor paths into the EditorPaths class 2022-07-29 11:07:30 -05:00
EditorPlugin.xml Rename remaining "Spatial" in Plugins to "Node3D" 2022-10-04 16:27:29 +02:00
EditorProperty.xml Expose `EditorProperty._set_read_only` virtual method 2022-09-19 11:56:49 +01:00
EditorResourceConversionPlugin.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
EditorResourcePicker.xml Disable editing properties in foreign resources 2022-08-23 23:16:13 +01:00
EditorResourcePreview.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
EditorResourcePreviewGenerator.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
EditorSceneFormatImporter.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
EditorScenePostImport.xml Fix code examples for @tool annotation 2022-09-21 22:52:55 +02:00
EditorScenePostImportPlugin.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
EditorScript.xml Fix code examples for @tool annotation 2022-09-21 22:52:55 +02:00
EditorScriptPicker.xml
EditorSelection.xml Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
EditorSettings.xml Fix typos with codespell 2022-09-30 14:23:36 +02:00
EditorSpinSlider.xml
EditorSyntaxHighlighter.xml Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
EditorTranslationParserPlugin.xml Fix code examples for @tool annotation 2022-09-21 22:52:55 +02:00
EditorUndoRedoManager.xml Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
EditorVCSInterface.xml Change Array arguments to TypedArray 2022-09-01 13:13:19 +02:00
EncodedObjectAsID.xml
Engine.xml Rename `Engine.target_fps` and associated project setting to `max_fps` 2022-10-03 23:54:36 +02:00
EngineDebugger.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
EngineProfiler.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
Environment.xml Merge pull request #65915 from clayjohn/VULKAN-mobile-fog 2022-09-19 09:23:24 +02:00
Expression.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
FileAccess.xml Replacing File calls from the FileAccess class docs 2022-10-03 13:04:40 +02:00
FileDialog.xml Improve naming of theme properties throughout GUI code 2022-09-06 22:53:17 +03:00
FileSystemDock.xml Fix signature for 'folder_moved' signal of FileSystemDock 2022-10-07 13:38:29 -03:00
FlowContainer.xml Rework oriented containers 2022-09-01 22:13:46 +02:00
FogMaterial.xml Improve volumetric fog and FogVolume documentation 2022-09-15 02:19:22 +02:00
FogVolume.xml Improve volumetric fog and FogVolume documentation 2022-09-15 02:19:22 +02:00
Font.xml Add new C# code blocks to class ref pages 2022-09-19 19:38:29 +02:00
FontFile.xml Merge pull request #64422 from bruvzg/make_fonts_unbearably_ugly_2.0 2022-08-26 11:59:07 +02:00
FontVariation.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
GPUParticles2D.xml Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
GPUParticles3D.xml Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
GPUParticlesAttractor3D.xml Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
GPUParticlesAttractorBox3D.xml
GPUParticlesAttractorSphere3D.xml
GPUParticlesAttractorVectorField3D.xml
GPUParticlesCollision3D.xml Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
GPUParticlesCollisionBox3D.xml Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
GPUParticlesCollisionHeightField3D.xml Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
GPUParticlesCollisionSDF3D.xml Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
GPUParticlesCollisionSphere3D.xml Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
Generic6DOFJoint3D.xml Joint3D: Remove utility method bindings for angular limits 2022-08-23 11:57:44 +02:00
Geometry2D.xml Add method bind for `Geometry2D.decompose_polygon_in_convex` 2022-09-21 09:40:03 +04:00
Geometry3D.xml Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
GeometryInstance3D.xml Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
Gradient.xml Rename Curve/Curve2D/Curve3D/Gradient `interpolate()` to `sample()` 2022-08-30 22:08:38 +02:00
GradientTexture1D.xml
GradientTexture2D.xml
GraphEdit.xml Improve parameter naming and documentation in GraphEdit and GraphNode 2022-09-09 17:50:44 +03:00
GraphNode.xml Improve parameter naming and documentation in GraphEdit and GraphNode 2022-09-09 17:50:44 +03:00
GridContainer.xml
GrooveJoint2D.xml
HBoxContainer.xml
HFlowContainer.xml
HMACContext.xml Fix invalid C# in crypto docs 2022-09-15 11:39:03 +02:00
HScrollBar.xml
HSeparator.xml
HSlider.xml ColorPicker UX improvements 2022-09-06 21:42:20 +05:30
HSplitContainer.xml Allow SplitContainer to have a grab area larger than its visual grabber 2022-09-07 12:33:02 +02:00
HTTPClient.xml [Net] Rename "ssl" references to "tls" in methods and members. 2022-09-08 03:24:23 +02:00
HTTPRequest.xml [Net] Rename "ssl" references to "tls" in methods and members. 2022-09-08 03:24:23 +02:00
HashingContext.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
HeightMapShape3D.xml
HingeJoint3D.xml Joint3D: Remove utility method bindings for angular limits 2022-08-23 11:57:44 +02:00
IP.xml Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
Image.xml Undo #51969, generate_mipmaps runs on caller thread. 2022-10-04 18:45:41 +01:00
ImageFormatLoader.xml [Core] Make ImageFormatLoader extensible. 2022-09-20 02:01:57 +02:00
ImageFormatLoaderExtension.xml Fix typos with codespell 2022-09-30 14:23:36 +02:00
ImageTexture.xml Create a SVG default project icon in new projects 2022-08-20 01:01:11 +02:00
ImageTexture3D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
ImageTextureLayered.xml Add class descriptions for Texture2DArray, CubemapArray and ImageTextureLayered, plus overhaul TextureLayered 2022-09-08 10:19:54 +02:00
ImmediateMesh.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
ImporterMesh.xml Fix LOD-generation on skinned meshes. 2022-09-14 02:46:10 +01:00
ImporterMeshInstance3D.xml
Input.xml [Web] Rename JavaScript platform to Web. 2022-08-29 11:52:00 +02:00
InputEvent.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
InputEventAction.xml
InputEventFromWindow.xml
InputEventGesture.xml
InputEventJoypadButton.xml
InputEventJoypadMotion.xml
InputEventKey.xml
InputEventMIDI.xml
InputEventMagnifyGesture.xml
InputEventMouse.xml
InputEventMouseButton.xml
InputEventMouseMotion.xml [macOS, Windows, X11] Add stylus inverted/eraser support to 2022-07-04 10:36:53 -07:00
InputEventPanGesture.xml
InputEventScreenDrag.xml
InputEventScreenTouch.xml
InputEventShortcut.xml
InputEventWithModifiers.xml Fix typos with codespell 2022-09-30 14:23:36 +02:00
InputMap.xml Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
InstancePlaceholder.xml [doc] Use "param" instead of "code" to refer to parameters (6) 2022-08-12 12:07:53 -04:00
IntervalTweener.xml
ItemList.xml Make `Vector2i` values paired with `EDSCALE` be just `Vector2` 2022-09-08 14:46:32 -03:00
JNISingleton.xml
JSON.xml Add note about JSON.parse not being spec compliant 2022-09-20 18:14:08 +02:00
JSONRPC.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
JavaClass.xml
JavaClassWrapper.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
JavaScriptBridge.xml Rename JavaScript singleton to JavaScriptBridge 2022-09-02 21:11:15 +08:00
JavaScriptObject.xml Rename JavaScript singleton to JavaScriptBridge 2022-09-02 21:11:15 +08:00
Joint2D.xml
Joint3D.xml Rename properties unnecessarily using slash (`/`) in their names 2022-08-23 11:57:43 +02:00
KinematicCollision2D.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
KinematicCollision3D.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
Label.xml Rename `hint_tooltip` to `tooltip_text` & setget 2022-08-27 01:35:01 +02:00
Label3D.xml Hide properties that have no effect in Label3D inspector 2022-08-15 18:41:32 +02:00
LabelSettings.xml Change LabelSettings default values to match default theme. 2022-08-01 13:33:06 +03:00
Light2D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
Light3D.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
LightOccluder2D.xml
LightmapGI.xml Tweak LightmapGI defaults to be closer to the CPU lightmapper 2022-09-16 16:27:00 +02:00
LightmapGIData.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
LightmapProbe.xml
Lightmapper.xml
LightmapperRD.xml
Line2D.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
LineEdit.xml Rename every instance of `caret_blink_speed` to `caret_blink_interval` 2022-09-06 18:37:17 +02:00
LinkButton.xml Refactor Font configuration and import UI, and Font resources. 2022-07-06 14:12:36 +03:00
MainLoop.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
MarginContainer.xml
Marker2D.xml Rename Position* nodes to Marker* 2022-08-23 19:49:50 +02:00
Marker3D.xml Rename Position* nodes to Marker* 2022-08-23 19:49:50 +02:00
Marshalls.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
Material.xml
MenuBar.xml Implement `MenuBar` control to wrap `PopupMenu`s or native menu, use native menu for editor. 2022-08-18 22:25:44 +03:00
MenuButton.xml Improve MenuButton and OptionButton 2022-10-03 20:07:39 +10:00
Mesh.xml Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
MeshDataTool.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
MeshInstance2D.xml
MeshInstance3D.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
MeshLibrary.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
MeshTexture.xml
MethodTweener.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
MissingNode.xml
MissingResource.xml
MovieWriter.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
MultiMesh.xml Document MultiMesh members and improve/extend existing descriptions 2022-09-08 14:28:38 +02:00
MultiMeshInstance2D.xml
MultiMeshInstance3D.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
MultiplayerAPI.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
MultiplayerAPIExtension.xml Fix typos with codespell 2022-09-30 14:23:36 +02:00
MultiplayerPeer.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
MultiplayerPeerExtension.xml Simplify network GDExtension bindings using EXBIND macros. 2022-09-01 19:10:22 +02:00
Mutex.xml
NativeExtension.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
NativeExtensionManager.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
NavigationAgent2D.xml doc: Clarifying NavigationAgent and NavigationAgent2D velocity_computed requires avoidance_enabled to be true to emit 2022-09-01 12:32:29 -05:00
NavigationAgent3D.xml doc: Clarifying NavigationAgent and NavigationAgent2D velocity_computed requires avoidance_enabled to be true to emit 2022-09-01 12:32:29 -05:00
NavigationLink2D.xml Added node for Navigation links 2022-08-26 22:05:15 -07:00
NavigationLink3D.xml Added node for Navigation links 2022-08-26 22:05:15 -07:00
NavigationMesh.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
NavigationMeshGenerator.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
NavigationObstacle2D.xml Make it clear that obstacles don't affect pathfinding 2022-10-06 11:05:29 +08:00
NavigationObstacle3D.xml Make it clear that obstacles don't affect pathfinding 2022-10-06 11:05:29 +08:00
NavigationPathQueryParameters2D.xml Fix typos with codespell 2022-09-30 14:23:36 +02:00
NavigationPathQueryParameters3D.xml Fix typos with codespell 2022-09-30 14:23:36 +02:00
NavigationPathQueryResult2D.xml Update NavigationAgent to use query_path 2022-09-28 23:01:12 -06:00
NavigationPathQueryResult3D.xml Update NavigationAgent to use query_path 2022-09-28 23:01:12 -06:00
NavigationPolygon.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
NavigationRegion2D.xml Improve consistancy of NavigationRegion setters 2022-09-21 22:42:52 -07:00
NavigationRegion3D.xml Improve consistancy of NavigationRegion setters 2022-09-21 22:42:52 -07:00
NavigationServer2D.xml Add NavigationPathQuery 2022-09-20 22:20:11 +02:00
NavigationServer3D.xml Add NavigationPathQuery 2022-09-20 22:20:11 +02:00
NinePatchRect.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
Node.xml Add documentation for viewport's input handling 2022-10-05 12:56:04 +02:00
Node2D.xml Add descriptions for Node2D's skew and CanvasItem's clip_children 2022-10-06 05:09:54 -03:00
Node3D.xml Fail look_at() if not inside tree 2022-09-29 13:34:28 +02:00
Node3DGizmo.xml
NodePath.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
ORMMaterial3D.xml
OS.xml Remove reference in OS to date and time functions 2022-10-04 08:31:28 -07:00
Object.xml Rename CONNECT_ONESHOT TO CONNECT_ONE_SHOT 2022-09-06 19:00:33 +02:00
Occluder3D.xml
OccluderInstance3D.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00
OccluderPolygon2D.xml
OmniLight3D.xml
OptimizedTranslation.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
OptionButton.xml Improve MenuButton and OptionButton 2022-10-03 20:07:39 +10:00
PCKPacker.xml [doc] Use "param" instead of "code" to refer to parameters (4) 2022-08-11 13:52:19 -04:00
PackedByteArray.xml Replace File/Directory with FileAccess/DirAccess 2022-09-19 11:03:31 +02:00
PackedColorArray.xml Complete documentation of packed arrays 2022-08-19 00:43:29 +02:00
PackedDataContainer.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
PackedDataContainerRef.xml
PackedFloat32Array.xml Complete documentation of packed arrays 2022-08-19 00:43:29 +02:00
PackedFloat64Array.xml Complete documentation of packed arrays 2022-08-19 00:43:29 +02:00
PackedInt32Array.xml Complete documentation of packed arrays 2022-08-19 00:43:29 +02:00
PackedInt64Array.xml Complete documentation of packed arrays 2022-08-19 00:43:29 +02:00
PackedScene.xml Swap arguments of ResourceSaver.save() 2022-09-21 22:26:48 +02:00
PackedStringArray.xml Complete documentation of packed arrays 2022-08-19 00:43:29 +02:00
PackedVector2Array.xml Complete documentation of packed arrays 2022-08-19 00:43:29 +02:00
PackedVector3Array.xml Complete documentation of packed arrays 2022-08-19 00:43:29 +02:00
PacketPeer.xml [doc] Use "param" instead of "code" to refer to parameters (4) 2022-08-11 13:52:19 -04:00
PacketPeerDTLS.xml [Net] Rename "ssl" references to "tls" in methods and members. 2022-09-08 03:24:23 +02:00
PacketPeerExtension.xml Simplify network GDExtension bindings using EXBIND macros. 2022-09-01 19:10:22 +02:00
PacketPeerStream.xml
PacketPeerUDP.xml [Net] Rename "ssl" references to "tls" in methods and members. 2022-09-08 03:24:23 +02:00
Panel.xml Fix theming code in Panel, SplitContainer, RichTextLabel 2022-09-06 22:53:19 +03:00
PanelContainer.xml
PanoramaSkyMaterial.xml Add class descriptions for Texture2DArray, CubemapArray and ImageTextureLayered, plus overhaul TextureLayered 2022-09-08 10:19:54 +02:00
ParallaxBackground.xml
ParallaxLayer.xml Mention an issue with infinite scroll on mirroring of Parallax layer 2022-08-26 23:43:59 +02:00
ParticleProcessMaterial.xml Document 3D particle color properties requiring vertex color as albedo 2022-08-29 16:20:26 +02:00
Path2D.xml
Path3D.xml
PathFollow2D.xml Rename PathFollow's `offset`s to `progress` & `progress_ratio` 2022-08-24 01:56:03 +02:00
PathFollow3D.xml Rename PathFollow's `offset`s to `progress` & `progress_ratio` 2022-08-24 01:56:03 +02:00
Performance.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
PhysicalBone2D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
PhysicalBone3D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
PhysicalSkyMaterial.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
PhysicsBody2D.xml Add recovery_as_collision in move_and_collide/test_move 2022-09-17 11:40:03 +02:00
PhysicsBody3D.xml Add recovery_as_collision in move_and_collide/test_move 2022-09-17 11:40:03 +02:00
PhysicsDirectBodyState2D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
PhysicsDirectBodyState2DExtension.xml Create GDExtension classes for PhysicsServer2D 2022-09-04 12:04:08 +02:00
PhysicsDirectBodyState3D.xml Bind PhysicsDirectBodyState3D::get_inverse_inertia_tensor 2022-10-05 17:18:49 +02:00
PhysicsDirectBodyState3DExtension.xml Bind PhysicsDirectBodyState3D::get_inverse_inertia_tensor 2022-10-05 17:18:49 +02:00
PhysicsDirectSpaceState2D.xml Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
PhysicsDirectSpaceState2DExtension.xml Create GDExtension classes for PhysicsServer2D 2022-09-04 12:04:08 +02:00
PhysicsDirectSpaceState3D.xml Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
PhysicsDirectSpaceState3DExtension.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
PhysicsMaterial.xml
PhysicsPointQueryParameters2D.xml Change Array arguments to TypedArray 2022-09-01 13:13:19 +02:00
PhysicsPointQueryParameters3D.xml
PhysicsRayQueryParameters2D.xml Change Array arguments to TypedArray 2022-09-01 13:13:19 +02:00
PhysicsRayQueryParameters3D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
PhysicsServer2D.xml Add `area_get_collision_layer` and `area_get_collision_mask` 2022-09-25 14:34:35 +04:00
PhysicsServer2DExtension.xml Add `area_get_collision_layer` and `area_get_collision_mask` 2022-09-25 14:34:35 +04:00
PhysicsServer2DManager.xml Expose registration of physics servers to GDExtension 2022-09-07 15:05:46 +02:00
PhysicsServer3D.xml Add `area_get_collision_layer` and `area_get_collision_mask` 2022-09-25 14:34:35 +04:00
PhysicsServer3DExtension.xml Add `area_get_collision_layer` and `area_get_collision_mask` 2022-09-25 14:34:35 +04:00
PhysicsServer3DManager.xml Expose registration of physics servers to GDExtension 2022-09-07 15:05:46 +02:00
PhysicsServer3DRenderingServerHandler.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
PhysicsShapeQueryParameters2D.xml Change Array arguments to TypedArray 2022-09-01 13:13:19 +02:00
PhysicsShapeQueryParameters3D.xml
PhysicsTestMotionParameters2D.xml Add recovery_as_collision in move_and_collide/test_move 2022-09-17 11:40:03 +02:00
PhysicsTestMotionParameters3D.xml Add recovery_as_collision in move_and_collide/test_move 2022-09-17 11:40:03 +02:00
PhysicsTestMotionResult2D.xml
PhysicsTestMotionResult3D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
PinJoint2D.xml
PinJoint3D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
PlaceholderCubemap.xml
PlaceholderCubemapArray.xml
PlaceholderMaterial.xml
PlaceholderMesh.xml
PlaceholderTexture2D.xml
PlaceholderTexture2DArray.xml
PlaceholderTexture3D.xml
PlaceholderTextureLayered.xml
Plane.xml [doc] Use "param" instead of "code" to refer to parameters (4) 2022-08-11 13:52:19 -04:00
PlaneMesh.xml Add QuadMesh back as a subclass of PlaneMesh. 2022-09-19 08:53:10 -07:00
PointLight2D.xml
PointMesh.xml
Polygon2D.xml Rename Polygon2D.`invert_enable` to end with "d" 2022-08-24 13:09:44 +02:00
PolygonOccluder3D.xml
PolygonPathFinder.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
Popup.xml
PopupMenu.xml Rename `PopupMenu`'s `set/get_current_index()` to `set/get_focused_item()` 2022-09-06 10:51:14 -03:00
PopupPanel.xml Mention the stretching behavior of PopupPanel 2022-08-17 02:29:19 +02:00
PortableCompressedTexture2D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
PrimitiveMesh.xml Remove QuadMesh and add orientation parameter to PlaneMesh 2022-08-24 18:51:18 -07:00
PrismMesh.xml
ProceduralSkyMaterial.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
ProgressBar.xml Rename ProgressBar.`percent_visible` to `show_percentage` 2022-09-07 11:58:30 +02:00
ProjectSettings.xml Add a project setting to make the root viewport transparent 2022-10-09 00:16:07 +02:00
Projection.xml Add constructor accepting four Vector4's to `Projection` 2022-08-24 08:30:40 +03:00
PropertyTweener.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
QuadMesh.xml Set QuadMesh default size back to 1 2022-09-23 11:00:43 -07:00
QuadOccluder3D.xml
Quaternion.xml [doc] Fix Quaternion "angle_to" docs 2022-09-21 02:53:05 -04:00
RDAttachmentFormat.xml
RDFramebufferPass.xml
RDPipelineColorBlendState.xml
RDPipelineColorBlendStateAttachment.xml
RDPipelineDepthStencilState.xml
RDPipelineMultisampleState.xml
RDPipelineRasterizationState.xml
RDPipelineSpecializationConstant.xml
RDSamplerState.xml
RDShaderFile.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
RDShaderSPIRV.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
RDShaderSource.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
RDTextureFormat.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
RDTextureView.xml
RDUniform.xml Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
RDVertexAttribute.xml
RID.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
RandomNumberGenerator.xml [doc] Use "param" instead of "code" to refer to parameters (4) 2022-08-11 13:52:19 -04:00
Range.xml [doc] Use "param" instead of "code" to refer to parameters (4) 2022-08-11 13:52:19 -04:00
RayCast2D.xml Expose the collider RID in Raycast nodes 2022-08-22 09:18:08 +02:00
RayCast3D.xml Expose the collider RID in Raycast nodes 2022-08-22 09:18:08 +02:00
Rect2.xml Replace Rect2(i) has_no_area with has_area 2022-09-04 23:03:36 -05:00
Rect2i.xml Replace Rect2(i) has_no_area with has_area 2022-09-04 23:03:36 -05:00
RectangleShape2D.xml
RefCounted.xml Rename and expose `RefCounted::get_reference_count()` 2022-09-21 21:18:54 +01:00
ReferenceRect.xml
ReflectionProbe.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
RemoteTransform2D.xml
RemoteTransform3D.xml
RenderingDevice.xml Change Array arguments to TypedArray 2022-09-01 13:13:19 +02:00
RenderingServer.xml Merge pull request #65170 from KoBeWi/your_argument_is_TypedArray 2022-09-02 13:57:02 +02:00
Resource.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
ResourceFormatLoader.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
ResourceFormatSaver.xml fix arg naming in ResourceFormatLoader extension 2022-08-24 06:49:03 -04:00
ResourceImporter.xml
ResourceLoader.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
ResourcePreloader.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
ResourceSaver.xml Replace File/Directory with FileAccess/DirAccess 2022-09-19 11:03:31 +02:00
ResourceUID.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
RibbonTrailMesh.xml
RichTextEffect.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
RichTextLabel.xml Rename Label & RichTextLabel.`percent_visible` to `visible_ratio` 2022-08-26 12:15:57 +02:00
RigidBody2D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
RigidBody3D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
RootMotionView.xml Don't replace RootMotionView with Node in a running project 2022-08-03 02:48:02 +02:00
SceneState.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
SceneTree.xml Rename change_scene() and change_scene_to() 2022-09-07 17:06:33 -04:00
SceneTreeTimer.xml
Script.xml Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
ScriptCreateDialog.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
ScriptEditor.xml Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
ScriptEditorBase.xml Show method override icon in script editor gutter 2022-09-21 01:49:54 +02:00
ScriptExtension.xml added missing virtual to ScriptExtension 2022-08-20 06:29:39 -04:00
ScriptLanguage.xml
ScriptLanguageExtension.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
ScrollBar.xml
ScrollContainer.xml Improve naming of theme properties throughout GUI code 2022-09-06 22:53:17 +03:00
SegmentShape2D.xml
Semaphore.xml
SeparationRayShape2D.xml
SeparationRayShape3D.xml
Separator.xml
Shader.xml Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
ShaderGlobalsOverride.xml
ShaderInclude.xml Adding shader preprocessor support 2022-07-22 22:51:57 +02:00
ShaderMaterial.xml Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
Shape2D.xml Replace Array return types with TypedArray 2 2022-08-23 23:21:32 +02:00
Shape3D.xml
ShapeCast2D.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
ShapeCast3D.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
Shortcut.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
Signal.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
Skeleton2D.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
Skeleton3D.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonIK3D.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification2D.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification2DCCDIK.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification2DFABRIK.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification2DJiggle.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification2DLookAt.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification2DPhysicalBones.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification2DStackHolder.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification2DTwoBoneIK.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification3D.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification3DCCDIK.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification3DFABRIK.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification3DJiggle.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification3DLookAt.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification3DStackHolder.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModification3DTwoBoneIK.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModificationStack2D.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonModificationStack3D.xml 2D and 3D Skeleton modification docs, and small fixes. 2022-09-14 15:07:45 -07:00
SkeletonProfile.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
SkeletonProfileHumanoid.xml add position track normalization & post process key value for retarget 2022-07-26 18:48:08 +09:00
Skin.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
SkinReference.xml
Sky.xml
Slider.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
SliderJoint3D.xml Joint3D: Remove utility method bindings for angular limits 2022-08-23 11:57:44 +02:00
SoftBody3D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
SphereMesh.xml
SphereOccluder3D.xml
SphereShape3D.xml
SpinBox.xml Independent spinbox arrow step precision 2022-08-04 14:48:46 +02:00
SplitContainer.xml Allow SplitContainer to have a grab area larger than its visual grabber 2022-09-07 12:33:02 +02:00
SpotLight3D.xml
SpringArm3D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
Sprite2D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
Sprite3D.xml Added to Sprite3D Documentation 2022-08-08 21:08:26 -07:00
SpriteBase3D.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
SpriteFrames.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
StandardMaterial3D.xml
StaticBody2D.xml Improve StaticBody description 2022-10-06 10:25:27 +08:00
StaticBody3D.xml Improve StaticBody description 2022-10-06 10:25:27 +08:00
StreamPeer.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
StreamPeerBuffer.xml Replace File/Directory with FileAccess/DirAccess 2022-09-19 11:03:31 +02:00
StreamPeerExtension.xml Simplify network GDExtension bindings using EXBIND macros. 2022-09-01 19:10:22 +02:00
StreamPeerGZIP.xml [IO] Add StreamPeerGZIP for streaming compression/decompression. 2022-09-20 18:39:10 +02:00
StreamPeerTCP.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
StreamPeerTLS.xml [Net] Rename "ssl" references to "tls" in methods and members. 2022-09-08 03:24:23 +02:00
String.xml Add `String.to_{camel,pascal,snake}_case` methods 2022-08-30 12:36:24 +03:00
StringName.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
StyleBox.xml Unbind StyleBox*.set_*_individual() methods 2022-09-07 16:37:36 +03:00
StyleBoxEmpty.xml
StyleBoxFlat.xml Unbind StyleBox*.set_*_individual() methods 2022-09-07 16:37:36 +03:00
StyleBoxLine.xml
StyleBoxTexture.xml Unbind StyleBox*.set_*_individual() methods 2022-09-07 16:37:36 +03:00
SubViewport.xml
SubViewportContainer.xml
SurfaceTool.xml [doc] Use "param" instead of "code" to refer to parameters #3 2022-08-09 22:00:19 -04:00
SyntaxHighlighter.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
SystemFont.xml Add font LCD sub-pixel anti-aliasing support. 2022-08-23 08:47:21 +03:00
TCPServer.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
TabBar.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
TabContainer.xml Add background to TabContainer's tabbar and editor docks 2022-08-29 23:43:32 +03:00
TextEdit.xml Update TextEdit docs 2022-10-05 21:44:24 +01:00
TextLine.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
TextMesh.xml Add line breaking support to the TextMesh. 2022-08-10 23:53:48 +03:00
TextParagraph.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
TextServer.xml [GDExtension] Use function names with underscore for TextServer extension, add macros to generate wrappers for module functions. 2022-09-28 10:04:11 +03:00
TextServerDummy.xml
TextServerExtension.xml [GDExtension] Use function names with underscore for TextServer extension, add macros to generate wrappers for module functions. 2022-09-28 10:04:11 +03:00
TextServerManager.xml Replace Array return types with TypedArray 3 2022-08-24 12:53:36 +02:00
Texture.xml
Texture2D.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
Texture2DArray.xml Add class descriptions for Texture2DArray, CubemapArray and ImageTextureLayered, plus overhaul TextureLayered 2022-09-08 10:19:54 +02:00
Texture3D.xml
TextureButton.xml
TextureLayered.xml Add class descriptions for Texture2DArray, CubemapArray and ImageTextureLayered, plus overhaul TextureLayered 2022-09-08 10:19:54 +02:00
TextureProgressBar.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
TextureRect.xml
Theme.xml Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00
ThemeDB.xml Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00
Thread.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
TileData.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
TileMap.xml Add description to TileMap's get_layers_count method 2022-10-05 18:32:58 -03:00
TileMapPattern.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
TileSet.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
TileSetAtlasSource.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
TileSetScenesCollectionSource.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
TileSetSource.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
Time.xml Fixes #65377: get_datetime_* functions can return wrong values 2022-09-10 07:58:38 +08:00
Timer.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
TorusMesh.xml Add `TorusMesh` 2022-08-04 13:45:54 -05:00
TouchScreenButton.xml
Transform2D.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
Transform3D.xml Discontinued spherical_interpolate_with in Transform3D 2022-08-31 16:35:38 +09:00
Translation.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-11 16:13:29 +03:00
TranslationServer.xml Replace Array return types with TypedArray 3 2022-08-24 12:53:36 +02:00
Tree.xml Tree recursive folding 2022-09-21 13:28:29 +02:00
TreeItem.xml Tree recursive folding 2022-09-21 13:28:29 +02:00
TriangleMesh.xml
TubeTrailMesh.xml
Tween.xml Add new C# code blocks to class ref pages 2022-09-19 19:38:29 +02:00
Tweener.xml
UDPServer.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-09 10:09:07 -04:00
UndoRedo.xml Change UndoRedo to use Callables 2022-09-18 23:52:50 +02:00
VBoxContainer.xml
VFlowContainer.xml
VScrollBar.xml
VSeparator.xml
VSlider.xml ColorPicker UX improvements 2022-09-06 21:42:20 +05:30
VSplitContainer.xml Allow SplitContainer to have a grab area larger than its visual grabber 2022-09-07 12:33:02 +02:00
Variant.xml Remove VisualScript module for 4.0 2022-08-24 12:08:17 +02:00
Vector2.xml Add `is_zero_approx` methods to `Vector2`, `3`, and `4` 2022-09-02 00:29:50 -04:00
Vector2i.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-09 10:09:07 -04:00
Vector3.xml Add `is_zero_approx` methods to `Vector2`, `3`, and `4` 2022-09-02 00:29:50 -04:00
Vector3i.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-09 10:09:07 -04:00
Vector4.xml Document Vector4i 2022-09-03 17:06:36 +02:00
Vector4i.xml Document Vector4i 2022-09-03 17:06:36 +02:00
VehicleBody3D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
VehicleWheel3D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
VideoStream.xml
VideoStreamPlayer.xml [Web] Rename JavaScript platform to Web. 2022-08-29 11:52:00 +02:00
Viewport.xml Add documentation for viewport's input handling 2022-10-05 12:56:04 +02:00
ViewportTexture.xml
VisibleOnScreenEnabler2D.xml
VisibleOnScreenEnabler3D.xml Restore RigidBody2/3D, SoftBody names in physics 2022-08-26 12:26:25 +02:00
VisibleOnScreenNotifier2D.xml
VisibleOnScreenNotifier3D.xml
VisualInstance3D.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-09 10:09:07 -04:00
VisualShader.xml Allow using integer varyings with `flat` interpolation modifier 2022-08-25 13:21:02 +03:00
VisualShaderNode.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-09 10:09:07 -04:00
VisualShaderNodeBillboard.xml
VisualShaderNodeBooleanConstant.xml
VisualShaderNodeBooleanParameter.xml Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeClamp.xml
VisualShaderNodeColorConstant.xml
VisualShaderNodeColorFunc.xml
VisualShaderNodeColorOp.xml
VisualShaderNodeColorParameter.xml Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeComment.xml
VisualShaderNodeCompare.xml
VisualShaderNodeConstant.xml
VisualShaderNodeCubemap.xml
VisualShaderNodeCubemapParameter.xml Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeCurveTexture.xml
VisualShaderNodeCurveXYZTexture.xml
VisualShaderNodeCustom.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
VisualShaderNodeDerivativeFunc.xml
VisualShaderNodeDeterminant.xml
VisualShaderNodeDistanceFade.xml Implement custom non-trivial shader functions 2022-08-27 22:59:12 +02:00
VisualShaderNodeDotProduct.xml
VisualShaderNodeExpression.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
VisualShaderNodeFaceForward.xml
VisualShaderNodeFloatConstant.xml
VisualShaderNodeFloatFunc.xml
VisualShaderNodeFloatOp.xml
VisualShaderNodeFloatParameter.xml Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeFresnel.xml
VisualShaderNodeGlobalExpression.xml
VisualShaderNodeGroupBase.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
VisualShaderNodeIf.xml
VisualShaderNodeInput.xml
VisualShaderNodeIntConstant.xml
VisualShaderNodeIntFunc.xml
VisualShaderNodeIntOp.xml
VisualShaderNodeIntParameter.xml Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeIs.xml
VisualShaderNodeLinearSceneDepth.xml Implement custom non-trivial shader functions 2022-08-27 22:59:12 +02:00
VisualShaderNodeMix.xml
VisualShaderNodeMultiplyAdd.xml
VisualShaderNodeOuterProduct.xml
VisualShaderNodeOutput.xml
VisualShaderNodeParameter.xml Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeParameterRef.xml Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeParticleAccelerator.xml
VisualShaderNodeParticleBoxEmitter.xml
VisualShaderNodeParticleConeVelocity.xml
VisualShaderNodeParticleEmit.xml
VisualShaderNodeParticleEmitter.xml
VisualShaderNodeParticleMeshEmitter.xml
VisualShaderNodeParticleMultiplyByAxisAngle.xml
VisualShaderNodeParticleOutput.xml
VisualShaderNodeParticleRandomness.xml
VisualShaderNodeParticleRingEmitter.xml
VisualShaderNodeParticleSphereEmitter.xml
VisualShaderNodeProximityFade.xml Implement custom non-trivial shader functions 2022-08-27 22:59:12 +02:00
VisualShaderNodeRandomRange.xml Implement custom non-trivial shader functions 2022-08-27 22:59:12 +02:00
VisualShaderNodeRemap.xml Implement custom non-trivial shader functions 2022-08-27 22:59:12 +02:00
VisualShaderNodeResizableBase.xml
VisualShaderNodeSDFRaymarch.xml
VisualShaderNodeSDFToScreenUV.xml
VisualShaderNodeSample3D.xml
VisualShaderNodeScreenUVToSDF.xml
VisualShaderNodeSmoothStep.xml
VisualShaderNodeStep.xml
VisualShaderNodeSwitch.xml
VisualShaderNodeTexture.xml
VisualShaderNodeTexture2DArray.xml
VisualShaderNodeTexture2DArrayParameter.xml Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeTexture2DParameter.xml Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeTexture3D.xml
VisualShaderNodeTexture3DParameter.xml Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeTextureParameter.xml Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeTextureParameterTriplanar.xml Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeTextureSDF.xml
VisualShaderNodeTextureSDFNormal.xml
VisualShaderNodeTransformCompose.xml
VisualShaderNodeTransformConstant.xml
VisualShaderNodeTransformDecompose.xml
VisualShaderNodeTransformFunc.xml
VisualShaderNodeTransformOp.xml
VisualShaderNodeTransformParameter.xml Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeTransformVecMult.xml
VisualShaderNodeUVFunc.xml Improve the `make_rst.py` parser for BBCode tags 2022-08-15 17:45:10 +03:00
VisualShaderNodeUVPolarCoord.xml Implement custom non-trivial shader functions 2022-08-27 22:59:12 +02:00
VisualShaderNodeVarying.xml
VisualShaderNodeVaryingGetter.xml
VisualShaderNodeVaryingSetter.xml
VisualShaderNodeVec2Constant.xml
VisualShaderNodeVec2Parameter.xml Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeVec3Constant.xml
VisualShaderNodeVec3Parameter.xml Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeVec4Constant.xml Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeVec4Parameter.xml Rename `uniform` to `parameter` across the engine 2022-09-01 11:42:57 +03:00
VisualShaderNodeVectorBase.xml
VisualShaderNodeVectorCompose.xml
VisualShaderNodeVectorDecompose.xml
VisualShaderNodeVectorDistance.xml
VisualShaderNodeVectorFunc.xml
VisualShaderNodeVectorLen.xml
VisualShaderNodeVectorOp.xml
VisualShaderNodeVectorRefract.xml Allow vec2 and vec4 for reflect and refract 2022-08-07 18:03:16 +02:00
VoxelGI.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
VoxelGIData.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
WeakRef.xml adds null case to weakref docs 2022-08-02 11:53:28 -05:00
Window.xml Add documentation for viewport's input handling 2022-10-05 12:56:04 +02:00
WorkerThreadPool.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
World2D.xml World3D.direct_space_state add multithreaded warning 2022-10-04 22:10:00 -07:00
World3D.xml World3D.direct_space_state add multithreaded warning 2022-10-04 22:10:00 -07:00
WorldBoundaryShape2D.xml
WorldBoundaryShape3D.xml
WorldEnvironment.xml Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
X509Certificate.xml [Net] Rename "ssl" references to "tls" in methods and members. 2022-09-08 03:24:23 +02:00
XMLParser.xml [doc] Fix grammar in class docs: amount vs. number 2022-08-17 19:51:17 -04:00
XRAnchor3D.xml
XRCamera3D.xml Fix tutorial links in XR classes docs 2022-07-22 15:05:31 +03:00
XRController3D.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-09 10:09:07 -04:00
XRInterface.xml Add Passthrough extension wrapper 2022-09-27 12:26:53 +02:00
XRInterfaceExtension.xml Adding getters to RenderTarget and implementing override functionality for XR 2022-10-05 11:37:49 +11:00
XRNode3D.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-09 10:09:07 -04:00
XROrigin3D.xml Fix tutorial links in XR classes docs 2022-07-22 15:05:31 +03:00
XRPose.xml
XRPositionalTracker.xml [doc] Use "param" instead of "code" to refer to parameters 2022-08-09 10:09:07 -04:00
XRServer.xml Replace Array return types with TypedArray 3 2022-08-24 12:53:36 +02:00
bool.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
float.xml Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
int.xml [doc] Use "param" instead of "code" to refer to parameters (5) 2022-08-15 15:49:48 +03:00