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c7e53f1934
godot
/
scene
/
3d
History
Hugo Locurcio
541df26184
Tweak the default camera node settings
...
- Increase FOV to 70 - Put the Z-near plane at 0.05 meters
2017-11-25 23:48:30 +01:00
..
SCsub
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area.cpp
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area.h
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arvr_nodes.cpp
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arvr_nodes.h
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audio_stream_player_3d.cpp
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audio_stream_player_3d.h
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bone_attachment.cpp
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bone_attachment.h
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camera.cpp
Tweak the default camera node settings
2017-11-25 23:48:30 +01:00
camera.h
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collision_object.cpp
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collision_object.h
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collision_polygon.cpp
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collision_polygon.h
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collision_shape.cpp
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collision_shape.h
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gi_probe.cpp
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gi_probe.h
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immediate_geometry.cpp
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immediate_geometry.h
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interpolated_camera.cpp
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interpolated_camera.h
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light.cpp
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light.h
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listener.cpp
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listener.h
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mesh_instance.cpp
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mesh_instance.h
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multimesh_instance.cpp
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multimesh_instance.h
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navigation.cpp
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navigation.h
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navigation_mesh.cpp
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navigation_mesh.h
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particles.cpp
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particles.h
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path.cpp
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path.h
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physics_body.cpp
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physics_body.h
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physics_joint.cpp
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physics_joint.h
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portal.cpp
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portal.h
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position_3d.cpp
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position_3d.h
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proximity_group.cpp
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proximity_group.h
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ray_cast.cpp
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ray_cast.h
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reflection_probe.cpp
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reflection_probe.h
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remote_transform.cpp
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remote_transform.h
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room_instance.cpp
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room_instance.h
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scenario_fx.cpp
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scenario_fx.h
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skeleton.cpp
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skeleton.h
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spatial.cpp
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spatial.h
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spatial_velocity_tracker.cpp
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spatial_velocity_tracker.h
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sprite_3d.cpp
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sprite_3d.h
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vehicle_body.cpp
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vehicle_body.h
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visibility_notifier.cpp
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visibility_notifier.h
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visual_instance.cpp
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visual_instance.h
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