..
default_theme
Fix CheckBox minimum size
2017-12-11 15:37:29 +09:00
animation.cpp
Add feature to disable animation tracks
2017-12-09 18:22:16 +01:00
animation.h
Add feature to disable animation tracks
2017-12-09 18:22:16 +01:00
audio_stream_sample.cpp
-Added ramp fadeout in AudioStreamPlayer, removes clips on audio restart
2017-11-12 11:11:45 -03:00
audio_stream_sample.h
Rename get_position => get_playback_position and seek_pos => seek on audio classes
2017-09-23 16:55:00 +02:00
bit_mask.cpp
Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function,
2017-11-25 00:09:40 -03:00
bit_mask.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
bounds.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
bounds.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
box_shape.cpp
Style: Apply new clang-format 5.0 style to all files
2017-12-07 08:02:00 +01:00
box_shape.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
canvas.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
canvas.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
capsule_shape_2d.cpp
Style: Apply new clang-format 5.0 style to all files
2017-12-07 08:02:00 +01:00
capsule_shape_2d.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
capsule_shape.cpp
Style: Apply new clang-format 5.0 style to all files
2017-12-07 08:02:00 +01:00
capsule_shape.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
circle_shape_2d.cpp
Style: Apply new clang-format 5.0 style to all files
2017-12-07 08:02:00 +01:00
circle_shape_2d.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
color_ramp.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
color_ramp.h
Fix use of unitialized variables
2017-09-02 01:59:26 +02:00
concave_polygon_shape_2d.cpp
Style: Apply new clang-format 5.0 style to all files
2017-12-07 08:02:00 +01:00
concave_polygon_shape_2d.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
concave_polygon_shape.cpp
Style: Apply new clang-format 5.0 style to all files
2017-12-07 08:02:00 +01:00
concave_polygon_shape.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
convex_polygon_shape_2d.cpp
Style: Apply new clang-format 5.0 style to all files
2017-12-07 08:02:00 +01:00
convex_polygon_shape_2d.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
convex_polygon_shape.cpp
Style: Apply new clang-format 5.0 style to all files
2017-12-07 08:02:00 +01:00
convex_polygon_shape.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
curve.cpp
CurveEditor: fix can't edit right tangent
2017-10-03 03:48:11 +07:00
curve.h
Rename pos to position in user facing methods and variables
2017-09-20 13:11:10 +02:00
dynamic_font_stb.cpp
fix: Updates dynamic_font_stb to use get_extension, and memnew
2017-11-12 11:45:29 +01:00
dynamic_font_stb.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
dynamic_font.cpp
Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function,
2017-11-25 00:09:40 -03:00
dynamic_font.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
environment.cpp
Set ambient contribution by default to 1, fixes #11850
2017-11-12 08:26:45 -03:00
environment.h
Many fixes to SSAO, should be good now.
2017-10-22 13:52:48 -03:00
font.cpp
Rename pos to position in user facing methods and variables
2017-09-20 13:11:10 +02:00
font.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
material.cpp
-Add lightmapper
2017-12-14 09:01:27 -03:00
material.h
-Add lightmapper
2017-12-14 09:01:27 -03:00
mesh_data_tool.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
mesh_data_tool.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
mesh_library.cpp
MeshLibrary: remove duplicated line
2017-09-05 04:02:24 +07:00
mesh_library.h
-Added an optimization so physics shapes are configured later, speeds up grid map loading and editing
2017-09-03 14:54:15 -03:00
mesh.cpp
-Add lightmapper
2017-12-14 09:01:27 -03:00
mesh.h
-Ability to and unwrap lightmap coordinates on import
2017-12-09 14:18:14 -03:00
multimesh.cpp
Rename Rect3 to AABB.
2017-11-17 11:01:41 -05:00
multimesh.h
Rename Rect3 to AABB.
2017-11-17 11:01:41 -05:00
packed_scene.cpp
Improve slang, especially in user-visible parts
2017-12-05 15:41:38 +01:00
packed_scene.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
plane_shape.cpp
Style: Apply new clang-format 5.0 style to all files
2017-12-07 08:02:00 +01:00
plane_shape.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
polygon_path_finder.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
polygon_path_finder.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
primitive_meshes.cpp
Fix and rewrite folding logic, closes #14005 , closes #13421
2017-12-06 19:07:17 -03:00
primitive_meshes.h
Rename Rect3 to AABB.
2017-11-17 11:01:41 -05:00
ray_shape.cpp
Style: Apply new clang-format 5.0 style to all files
2017-12-07 08:02:00 +01:00
ray_shape.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
rectangle_shape_2d.cpp
Style: Apply new clang-format 5.0 style to all files
2017-12-07 08:02:00 +01:00
rectangle_shape_2d.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
room.cpp
Dead code tells no tales
2017-08-27 22:13:45 +02:00
room.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
scene_format_text.cpp
Rename Rect3 to AABB.
2017-11-17 11:01:41 -05:00
scene_format_text.h
Fix issues regarding reload of resources in imported scenes. Closes #10017
2017-08-31 18:57:44 -03:00
SCsub
Move other lone thirdparty files to thirdparty/misc
2017-04-28 21:19:25 +02:00
segment_shape_2d.cpp
Style: Apply new clang-format 5.0 style to all files
2017-12-07 08:02:00 +01:00
segment_shape_2d.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
shader_graph.cpp
Rename pos to position in user facing methods and variables
2017-09-20 13:11:10 +02:00
shader_graph.h
Rename pos to position in user facing methods and variables
2017-09-20 13:11:10 +02:00
shader.cpp
Remove junk output
2017-10-13 12:40:19 +07:00
shader.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
shape_2d.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
shape_2d.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
shape_line_2d.cpp
Style: Apply new clang-format 5.0 style to all files
2017-12-07 08:02:00 +01:00
shape_line_2d.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
shape.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
shape.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
sky_box.cpp
Fix skybox generation imprecision with Clang
2017-12-10 19:56:45 +01:00
sky_box.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
space_2d.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
space_2d.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
sphere_shape.cpp
Style: Apply new clang-format 5.0 style to all files
2017-12-07 08:02:00 +01:00
sphere_shape.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
style_box.cpp
[DOCS] Fix a few typos.
2017-10-14 12:45:49 +02:00
style_box.h
Renamed function arguments to keep them consistent between declaration and implementation
2017-09-14 13:49:15 -04:00
surface_tool.cpp
doc: Sync classref with current source
2017-12-10 00:43:49 +01:00
surface_tool.h
-Ability to and unwrap lightmap coordinates on import
2017-12-09 14:18:14 -03:00
texture.cpp
Added a higher level wrapper for proxy texture
2017-12-04 16:54:17 -03:00
texture.h
Added a higher level wrapper for proxy texture
2017-12-04 16:54:17 -03:00
theme.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
theme.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
tile_set.cpp
Fix wrong return value in some virtual method bindings
2017-12-10 15:34:08 +01:00
tile_set.h
Fix TileSet::AutotileData::ocludder_map typo
2017-12-08 20:38:36 +01:00
video_stream.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
video_stream.h
Merge pull request #12014 from hi-ogawa/fix-video-playback
2017-11-13 19:57:18 +01:00
world_2d.cpp
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
world_2d.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
world.cpp
Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function,
2017-11-25 00:09:40 -03:00
world.h
Rename Rect3 to AABB.
2017-11-17 11:01:41 -05:00