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SCsub
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Fix disable_3d=yes compile errors
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2017-10-22 21:24:20 +03:30 |
area.cpp
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Allow editing of some unbound properties when hinted (or no range hinted)
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2018-05-16 09:13:41 -03:00 |
area.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
arvr_nodes.cpp
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Fight off some error spam in the editor
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2018-06-24 11:54:08 +10:00 |
arvr_nodes.h
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Update copyright statements to 2018
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2018-01-01 14:40:47 +01:00 |
audio_stream_player_3d.cpp
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Ability to disable scale in nodes, closes #19927
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2018-07-18 13:48:09 -03:00 |
audio_stream_player_3d.h
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Improved stream paused fade code
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2018-07-09 21:58:33 -03:00 |
baked_lightmap.cpp
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Ability to disable scale in nodes, closes #19927
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2018-07-18 13:48:09 -03:00 |
baked_lightmap.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
bone_attachment.cpp
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Bind many more properties to scripts
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2018-01-12 00:58:14 +02:00 |
bone_attachment.h
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Bind many more properties to scripts
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2018-01-12 00:58:14 +02:00 |
camera.cpp
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Ability to disable scale in nodes, closes #19927
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2018-07-18 13:48:09 -03:00 |
camera.h
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Camera::project_local_ray_normal needs to be virtual so that ARVRCamera::project_local_ray_normal gets called.
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2018-05-03 11:32:37 -07:00 |
collision_object.cpp
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Improve CollisionObject/CollisionObject2D warning message
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2018-02-19 21:48:31 +01:00 |
collision_object.h
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Implemented Soft body
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2018-07-23 20:50:23 +02:00 |
collision_polygon.cpp
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CSG Support for Godot!
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2018-04-27 21:55:10 -03:00 |
collision_polygon.h
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CSG Support for Godot!
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2018-04-27 21:55:10 -03:00 |
collision_shape.cpp
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Update collision shapes data on tree entered
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2018-01-11 21:08:58 +01:00 |
collision_shape.h
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Implemented Soft body
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2018-07-23 20:50:23 +02:00 |
cpu_particles.cpp
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Fix issues with CPUParticles and related conversion from Particles. Closes #20126
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2018-07-23 12:28:50 -03:00 |
cpu_particles.h
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Add option to convert Particles to CPUParticles
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2018-07-07 09:04:22 -03:00 |
gi_probe.cpp
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Ability to disable scale in nodes, closes #19927
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2018-07-18 13:48:09 -03:00 |
gi_probe.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
immediate_geometry.cpp
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
immediate_geometry.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
interpolated_camera.cpp
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InterpolatedCamera: use internal_process
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2018-03-16 05:15:26 +07:00 |
interpolated_camera.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
light.cpp
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Several improvements to editor inspector usability and style
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2018-07-18 19:37:41 -03:00 |
light.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
listener.cpp
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
listener.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
mesh_instance.cpp
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Implemented Soft body
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2018-07-23 20:50:23 +02:00 |
mesh_instance.h
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Implemented Soft body
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2018-07-23 20:50:23 +02:00 |
multimesh_instance.cpp
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
multimesh_instance.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
navigation.cpp
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Don't crash when trying to add an invalid navmesh
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2018-03-02 09:37:32 +01:00 |
navigation.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
navigation_mesh.cpp
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Bind many more properties to scripts
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2018-01-12 00:58:14 +02:00 |
navigation_mesh.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
particles.cpp
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updated some particlematerial properties
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2018-06-10 11:15:02 -07:00 |
particles.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
path.cpp
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Up vector implementation and OrientedPathFollow.
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2018-05-20 19:51:56 -03:00 |
path.h
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Up vector implementation and OrientedPathFollow.
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2018-05-20 19:51:56 -03:00 |
physics_body.cpp
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Modified RigidBody, PhysicsDirectBodyState, PhysicsServer, and their respective 2D counterparts to be more consistent and to include more useful methods.
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2018-07-24 05:00:56 -04:00 |
physics_body.h
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Modified RigidBody, PhysicsDirectBodyState, PhysicsServer, and their respective 2D counterparts to be more consistent and to include more useful methods.
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2018-07-24 05:00:56 -04:00 |
physics_joint.cpp
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Merge pull request #19246 from xemjeff/physics
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2018-07-03 16:49:10 +02:00 |
physics_joint.h
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Implemented interface for bullet joint motors
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2018-03-16 13:37:15 +01:00 |
portal.cpp
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
portal.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
position_3d.cpp
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
position_3d.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
proximity_group.cpp
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modify default param names in couple of signals
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2018-01-12 15:45:29 +01:00 |
proximity_group.h
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Bind many more properties to scripts
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2018-01-12 00:58:14 +02:00 |
ray_cast.cpp
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Use internal physics processing for Nodes' internal logic
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2018-04-11 09:28:14 +02:00 |
ray_cast.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
reflection_probe.cpp
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Ability to disable scale in nodes, closes #19927
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2018-07-18 13:48:09 -03:00 |
reflection_probe.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
remote_transform.cpp
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Changes to how node paths are selected from property, allowing setting a hint.
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2018-06-27 20:50:25 -03:00 |
remote_transform.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
room_instance.cpp
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
room_instance.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
scenario_fx.cpp
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-Ability to open resources in the same window
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2018-05-17 18:03:05 -03:00 |
scenario_fx.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
skeleton.cpp
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Fixes #19845 no 3d Compilation issue
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2018-07-01 12:39:24 +02:00 |
skeleton.h
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Removed two skeleton parameter from compilation width no 3d
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2018-07-02 07:35:43 +02:00 |
soft_body.cpp
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Implemented Soft body
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2018-07-23 20:50:23 +02:00 |
soft_body.h
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Implemented Soft body
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2018-07-23 20:50:23 +02:00 |
spatial.cpp
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Ability to disable scale in nodes, closes #19927
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2018-07-18 13:48:09 -03:00 |
spatial.h
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Ability to disable scale in nodes, closes #19927
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2018-07-18 13:48:09 -03:00 |
spatial_velocity_tracker.cpp
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Bind many more properties to scripts
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2018-01-12 00:58:14 +02:00 |
spatial_velocity_tracker.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
sprite_3d.cpp
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Polished 3D selection
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2018-06-13 17:52:37 +02:00 |
sprite_3d.h
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Polished 3D selection
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2018-06-13 17:52:37 +02:00 |
vehicle_body.cpp
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Merge pull request #12403 from AndreaCatania/phymat
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2018-07-23 07:37:03 -03:00 |
vehicle_body.h
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Improve side impulse calculation
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2018-03-30 09:30:38 +11:00 |
visibility_notifier.cpp
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Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification.
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2018-01-12 08:29:24 -03:00 |
visibility_notifier.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
visual_instance.cpp
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
visual_instance.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
voxel_light_baker.cpp
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Style: Format code with clang-format 6.0.1
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2018-07-18 16:27:03 +02:00 |
voxel_light_baker.h
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Fix typos in code and docs with codespell
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2018-01-18 22:01:42 +01:00 |