godot/scene/resources
Rémi Verschelde f3d812e3a0
Merge pull request #12811 from Chaosus/quadsize
Add size to QuadMesh
2017-11-13 22:42:32 +01:00
..
default_theme Added and improved some missing icons, plus some other visual fixes. 2017-10-13 16:39:17 -05:00
animation.cpp Fix animation before first key 2017-10-15 01:28:08 +02:00
animation.h Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
audio_stream_sample.cpp -Added ramp fadeout in AudioStreamPlayer, removes clips on audio restart 2017-11-12 11:11:45 -03:00
audio_stream_sample.h Rename get_position => get_playback_position and seek_pos => seek on audio classes 2017-09-23 16:55:00 +02:00
bit_mask.cpp Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
bit_mask.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
bounds.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
bounds.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
box_shape.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
box_shape.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
canvas.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
canvas.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
capsule_shape_2d.cpp Reworked how servers preallocate RIDs, should fix #10970 2017-11-09 23:35:34 -03:00
capsule_shape_2d.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
capsule_shape.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
capsule_shape.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
circle_shape_2d.cpp Reworked how servers preallocate RIDs, should fix #10970 2017-11-09 23:35:34 -03:00
circle_shape_2d.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
color_ramp.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
color_ramp.h Fix use of unitialized variables 2017-09-02 01:59:26 +02:00
concave_polygon_shape_2d.cpp Reworked how servers preallocate RIDs, should fix #10970 2017-11-09 23:35:34 -03:00
concave_polygon_shape_2d.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
concave_polygon_shape.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
concave_polygon_shape.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
convex_polygon_shape_2d.cpp Reworked how servers preallocate RIDs, should fix #10970 2017-11-09 23:35:34 -03:00
convex_polygon_shape_2d.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
convex_polygon_shape.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
convex_polygon_shape.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
curve.cpp CurveEditor: fix can't edit right tangent 2017-10-03 03:48:11 +07:00
curve.h Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
dynamic_font_stb.cpp fix: Updates dynamic_font_stb to use get_extension, and memnew 2017-11-12 11:45:29 +01:00
dynamic_font_stb.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
dynamic_font.cpp Remove get_default_video_mode definition on OSX/iOS 2017-11-09 23:36:08 +01:00
dynamic_font.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
environment.cpp Set ambient contribution by default to 1, fixes #11850 2017-11-12 08:26:45 -03:00
environment.h Many fixes to SSAO, should be good now. 2017-10-22 13:52:48 -03:00
font.cpp Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
font.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
material.cpp fix a 'proximity_fade_distacne' typo in material 2017-10-25 20:27:52 +02:00
material.h Revert "Rename Schlick GGX to GGX." 2017-10-23 07:42:36 +02:00
mesh_data_tool.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
mesh_data_tool.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
mesh_library.cpp MeshLibrary: remove duplicated line 2017-09-05 04:02:24 +07:00
mesh_library.h -Added an optimization so physics shapes are configured later, speeds up grid map loading and editing 2017-09-03 14:54:15 -03:00
mesh.cpp Update meshes when reimporting, 2017-11-12 13:41:44 -06:00
mesh.h Update meshes when reimporting, 2017-11-12 13:41:44 -06:00
multimesh.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
multimesh.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
packed_scene.cpp Fix various assorted warnings 2017-09-08 14:57:48 +02:00
packed_scene.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
plane_shape.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
plane_shape.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
polygon_path_finder.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
polygon_path_finder.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
primitive_meshes.cpp Added size to QuadMesh 2017-11-13 16:19:50 +03:00
primitive_meshes.h Added size to QuadMesh 2017-11-13 16:19:50 +03:00
ray_shape.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
ray_shape.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
rectangle_shape_2d.cpp Reworked how servers preallocate RIDs, should fix #10970 2017-11-09 23:35:34 -03:00
rectangle_shape_2d.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
room.cpp Dead code tells no tales 2017-08-27 22:13:45 +02:00
room.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
scene_format_text.cpp Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
scene_format_text.h Fix issues regarding reload of resources in imported scenes. Closes #10017 2017-08-31 18:57:44 -03:00
SCsub Move other lone thirdparty files to thirdparty/misc 2017-04-28 21:19:25 +02:00
segment_shape_2d.cpp Reworked how servers preallocate RIDs, should fix #10970 2017-11-09 23:35:34 -03:00
segment_shape_2d.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
shader_graph.cpp Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
shader_graph.h Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
shader.cpp Remove junk output 2017-10-13 12:40:19 +07:00
shader.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
shape_2d.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
shape_2d.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
shape_line_2d.cpp Reworked how servers preallocate RIDs, should fix #10970 2017-11-09 23:35:34 -03:00
shape_line_2d.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
shape.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
shape.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
sky_box.cpp Renamed function arguments to keep them consistent between declaration and implementation 2017-09-14 13:49:15 -04:00
sky_box.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
space_2d.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
space_2d.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
sphere_shape.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
sphere_shape.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
style_box.cpp [DOCS] Fix a few typos. 2017-10-14 12:45:49 +02:00
style_box.h Renamed function arguments to keep them consistent between declaration and implementation 2017-09-14 13:49:15 -04:00
surface_tool.cpp -Fixes to how collada generates tangents (use SurfaceTool), closes #9562 2017-08-29 08:48:39 -03:00
surface_tool.h -Fixes to how collada generates tangents (use SurfaceTool), closes #9562 2017-08-29 08:48:39 -03:00
texture.cpp Added filter_clip to AtlasTexture 2017-11-05 22:27:05 +01:00
texture.h Added filter_clip to AtlasTexture 2017-11-05 22:27:05 +01:00
theme.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
theme.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
tile_set.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
tile_set.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
video_stream.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
video_stream.h Merge pull request #12014 from hi-ogawa/fix-video-playback 2017-11-13 19:57:18 +01:00
world_2d.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
world_2d.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
world.cpp Dead code tells no tales 2017-08-27 22:13:45 +02:00
world.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00