.. |
gizmos
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Make gizmo plugin handle SpriteBase3D instead of Sprite3D
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2023-10-06 11:03:44 +02:00 |
tiles
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Add vararg call() method to C++ Callable
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2023-10-05 11:35:29 +02:00 |
SCsub
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…
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abstract_polygon_2d_editor.cpp
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Merge pull request #81939 from YuriSizov/gui-flat-and-depressed
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2023-09-25 17:18:29 +02:00 |
abstract_polygon_2d_editor.h
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…
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animation_blend_space_1d_editor.cpp
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Make `GraphEdit` toolbar more customizable
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2023-10-02 13:43:08 +02:00 |
animation_blend_space_1d_editor.h
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Make `GraphEdit` toolbar more customizable
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2023-10-02 13:43:08 +02:00 |
animation_blend_space_2d_editor.cpp
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Make `GraphEdit` toolbar more customizable
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2023-10-02 13:43:08 +02:00 |
animation_blend_space_2d_editor.h
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Make `GraphEdit` toolbar more customizable
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2023-10-02 13:43:08 +02:00 |
animation_blend_tree_editor_plugin.cpp
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Make `GraphEdit` toolbar more customizable
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2023-10-02 13:43:08 +02:00 |
animation_blend_tree_editor_plugin.h
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Rename close requests to delete requests in `GraphEdit`
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2023-09-26 16:41:39 +02:00 |
animation_library_editor.cpp
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Implement AnimationManager the base class of AnimationPlayer/Tree
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2023-09-29 08:23:57 +09:00 |
animation_library_editor.h
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Implement AnimationManager the base class of AnimationPlayer/Tree
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2023-09-29 08:23:57 +09:00 |
animation_player_editor_plugin.cpp
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Revive onion skinning
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2023-10-03 16:52:25 +02:00 |
animation_player_editor_plugin.h
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Revive onion skinning
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2023-10-03 16:52:25 +02:00 |
animation_state_machine_editor.cpp
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Implement AnimationManager the base class of AnimationPlayer/Tree
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2023-09-29 08:23:57 +09:00 |
animation_state_machine_editor.h
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Fix theme access and improve UX in AnimationTree editor
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2023-09-23 21:47:27 +02:00 |
animation_tree_editor_plugin.cpp
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Make `GraphEdit` toolbar more customizable
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2023-10-02 13:43:08 +02:00 |
animation_tree_editor_plugin.h
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Make `GraphEdit` toolbar more customizable
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2023-10-02 13:43:08 +02:00 |
asset_library_editor_plugin.cpp
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Merge pull request #80555 from GrammAcc/fix-80507
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2023-10-02 15:18:38 +02:00 |
asset_library_editor_plugin.h
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AssetLib: Fix long plugin names breaking the UI
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2023-09-30 18:16:39 -05:00 |
audio_stream_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
audio_stream_editor_plugin.h
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…
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audio_stream_randomizer_editor_plugin.cpp
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Avoid unnecessary inspector updates when loading or switching scenes
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2023-08-12 13:32:59 +02:00 |
audio_stream_randomizer_editor_plugin.h
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…
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bit_map_editor_plugin.cpp
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Use compile-time Unicode string conversion
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2023-08-07 10:38:16 +02:00 |
bit_map_editor_plugin.h
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…
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bone_map_editor_plugin.cpp
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Improve retarget auto-mapping algorithm
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2023-09-18 12:51:15 +09:00 |
bone_map_editor_plugin.h
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Improve retarget auto-mapping algorithm
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2023-09-18 12:51:15 +09:00 |
camera_3d_editor_plugin.cpp
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…
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camera_3d_editor_plugin.h
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…
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canvas_item_editor_plugin.cpp
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Fix node icons appearing too big in some cases
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2023-10-03 15:56:13 +02:00 |
canvas_item_editor_plugin.h
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Merge pull request #81557 from YuriSizov/editor-toolbars-divided
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2023-09-14 23:40:33 +02:00 |
cast_2d_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
cast_2d_editor_plugin.h
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…
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collision_polygon_2d_editor_plugin.cpp
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…
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collision_polygon_2d_editor_plugin.h
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…
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collision_shape_2d_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
collision_shape_2d_editor_plugin.h
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Adds a `scale_gizmo_handles` entry to the `Touchscreen` editor settings
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2023-05-07 15:55:28 -07:00 |
control_editor_plugin.cpp
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Replace flat buttons with flat-styled buttons with a visible pressed state
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2023-09-19 22:36:29 +02:00 |
control_editor_plugin.h
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…
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cpu_particles_2d_editor_plugin.cpp
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Improve the looks of 2D/3D viewport contextual toolbars
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2023-09-13 13:04:55 +02:00 |
cpu_particles_2d_editor_plugin.h
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Implement conversion from `CPUParticles` to `GPUParticles` (3D/2D)
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2023-08-19 11:58:57 +03:00 |
cpu_particles_3d_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
cpu_particles_3d_editor_plugin.h
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Implement conversion from `CPUParticles` to `GPUParticles` (3D/2D)
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2023-08-19 11:58:57 +03:00 |
curve_editor_plugin.cpp
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Fix CurveEdit crash when dragging the curve if it is null
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2023-09-23 11:44:54 +03:00 |
curve_editor_plugin.h
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Increase vertical size of `CurveEdit` when `Inspector` widens
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2023-08-03 16:02:28 -04:00 |
debugger_editor_plugin.cpp
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Further separate icon from text of buttons in both editor and default themes
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2023-08-07 13:22:39 -03:00 |
debugger_editor_plugin.h
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Rework Navigation Avoidance
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2023-05-10 05:01:58 +02:00 |
dedicated_server_export_plugin.cpp
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…
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dedicated_server_export_plugin.h
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Re-architect how Android plugins are packaged and handled at export time
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2023-07-18 19:14:53 +02:00 |
editor_debugger_plugin.cpp
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[Editor] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
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2023-09-15 20:15:39 +02:00 |
editor_debugger_plugin.h
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…
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editor_preview_plugins.cpp
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Extract ScriptInstance to simplify includes
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2023-09-06 22:54:38 +02:00 |
editor_preview_plugins.h
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Add metadata to resource previews
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2023-05-10 14:03:10 +02:00 |
editor_resource_conversion_plugin.cpp
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…
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editor_resource_conversion_plugin.h
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Extract ScriptInstance to simplify includes
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2023-09-06 22:54:38 +02:00 |
editor_resource_tooltip_plugins.cpp
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Small rework of tooltip plugins
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2023-05-30 23:13:50 +02:00 |
editor_resource_tooltip_plugins.h
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Extract ScriptInstance to simplify includes
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2023-09-06 22:54:38 +02:00 |
font_config_plugin.cpp
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Fix submenus deleted accidentally
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2023-09-26 16:47:33 +02:00 |
font_config_plugin.h
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…
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gdextension_export_plugin.h
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Godot Android plugin re-architecture
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2023-09-03 17:04:10 -07:00 |
gpu_particles_2d_editor_plugin.cpp
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Improve the looks of 2D/3D viewport contextual toolbars
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2023-09-13 13:04:55 +02:00 |
gpu_particles_2d_editor_plugin.h
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Added option to center image when loading particle emission mask
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2023-07-02 12:22:38 +02:00 |
gpu_particles_3d_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
gpu_particles_3d_editor_plugin.h
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…
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gpu_particles_collision_sdf_editor_plugin.cpp
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Replace flat buttons with flat-styled buttons with a visible pressed state
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2023-09-19 22:36:29 +02:00 |
gpu_particles_collision_sdf_editor_plugin.h
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…
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gradient_editor_plugin.cpp
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Fix various typos with codespell
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2023-10-06 12:52:22 +02:00 |
gradient_editor_plugin.h
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Overhaul the Gradient Editor
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2023-09-21 15:55:28 +03:00 |
gradient_texture_2d_editor_plugin.cpp
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Replace Ctrl in editor shortcuts with Cmd or Ctrl depending on platform
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2023-09-19 10:29:07 +02:00 |
gradient_texture_2d_editor_plugin.h
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Extract and reorganize texture resource classes
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2023-07-14 20:04:21 +02:00 |
input_event_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
input_event_editor_plugin.h
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…
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light_occluder_2d_editor_plugin.cpp
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…
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light_occluder_2d_editor_plugin.h
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…
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lightmap_gi_editor_plugin.cpp
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Replace flat buttons with flat-styled buttons with a visible pressed state
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2023-09-19 22:36:29 +02:00 |
lightmap_gi_editor_plugin.h
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…
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line_2d_editor_plugin.cpp
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…
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line_2d_editor_plugin.h
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…
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material_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
material_editor_plugin.h
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Improve material and mesh preview buttons
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2023-08-04 01:47:32 +03:00 |
mesh_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
mesh_editor_plugin.h
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Improve material and mesh preview buttons
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2023-08-04 01:47:32 +03:00 |
mesh_instance_3d_editor_plugin.cpp
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Fix accessing editor theme items throughout the UI
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2023-09-15 14:51:01 +02:00 |
mesh_instance_3d_editor_plugin.h
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Fix accessing editor theme items throughout the UI
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2023-09-15 14:51:01 +02:00 |
mesh_library_editor_plugin.cpp
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[Editor] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
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2023-09-15 20:15:39 +02:00 |
mesh_library_editor_plugin.h
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…
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multimesh_editor_plugin.cpp
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Fix accessing editor theme items throughout the UI
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2023-09-15 14:51:01 +02:00 |
multimesh_editor_plugin.h
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…
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navigation_link_2d_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
navigation_link_2d_editor_plugin.h
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…
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navigation_obstacle_2d_editor_plugin.cpp
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Rework Navigation Avoidance
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2023-05-10 05:01:58 +02:00 |
navigation_obstacle_2d_editor_plugin.h
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Rework Navigation Avoidance
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2023-05-10 05:01:58 +02:00 |
navigation_obstacle_3d_editor_plugin.cpp
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Make 3D editor gizmos and debug shapes ignore fog
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2023-09-27 00:54:57 +02:00 |
navigation_obstacle_3d_editor_plugin.h
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Rework Navigation Avoidance
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2023-05-10 05:01:58 +02:00 |
navigation_polygon_editor_plugin.cpp
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Add 2D navigation mesh baking
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2023-09-25 19:48:14 +02:00 |
navigation_polygon_editor_plugin.h
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Add 2D navigation mesh baking
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2023-09-25 19:48:14 +02:00 |
node_3d_editor_gizmos.cpp
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Make 3D editor gizmos and debug shapes ignore fog
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2023-09-27 00:54:57 +02:00 |
node_3d_editor_gizmos.h
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Improve editing of box collision shapes
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2023-08-03 14:09:10 +02:00 |
node_3d_editor_plugin.cpp
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Fix various typos with codespell
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2023-10-06 12:52:22 +02:00 |
node_3d_editor_plugin.h
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Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support.
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2023-09-25 10:37:47 -03:00 |
occluder_instance_3d_editor_plugin.cpp
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Replace flat buttons with flat-styled buttons with a visible pressed state
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2023-09-19 22:36:29 +02:00 |
occluder_instance_3d_editor_plugin.h
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…
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packed_scene_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
packed_scene_editor_plugin.h
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…
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packed_scene_translation_parser_plugin.cpp
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Extract ScriptInstance to simplify includes
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2023-09-06 22:54:38 +02:00 |
packed_scene_translation_parser_plugin.h
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…
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path_2d_editor_plugin.cpp
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Replace flat buttons with flat-styled buttons with a visible pressed state
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2023-09-19 22:36:29 +02:00 |
path_2d_editor_plugin.h
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Improve the looks of 2D/3D viewport contextual toolbars
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2023-09-13 13:04:55 +02:00 |
path_3d_editor_plugin.cpp
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Improve Path3D gizmo usability
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2023-10-03 09:43:24 +08:00 |
path_3d_editor_plugin.h
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Improve Path3D gizmo usability
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2023-10-03 09:43:24 +08:00 |
physical_bone_3d_editor_plugin.cpp
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Replace flat buttons with flat-styled buttons with a visible pressed state
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2023-09-19 22:36:29 +02:00 |
physical_bone_3d_editor_plugin.h
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…
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polygon_2d_editor_plugin.cpp
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Merge pull request #81939 from YuriSizov/gui-flat-and-depressed
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2023-09-25 17:18:29 +02:00 |
polygon_2d_editor_plugin.h
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…
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polygon_3d_editor_plugin.cpp
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Make 3D editor gizmos and debug shapes ignore fog
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2023-09-27 00:54:57 +02:00 |
polygon_3d_editor_plugin.h
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…
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resource_preloader_editor_plugin.cpp
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[Editor] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
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2023-09-15 20:15:39 +02:00 |
resource_preloader_editor_plugin.h
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…
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root_motion_editor_plugin.cpp
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Implement AnimationManager the base class of AnimationPlayer/Tree
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2023-09-29 08:23:57 +09:00 |
root_motion_editor_plugin.h
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…
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script_editor_plugin.cpp
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Fix unsaved changes not getting discarded
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2023-10-05 14:03:02 +02:00 |
script_editor_plugin.h
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Extract ScriptInstance to simplify includes
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2023-09-06 22:54:38 +02:00 |
script_text_editor.cpp
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create a constant when dropping a resource into the code editor while CRTL is held, and fix some inconsistencies
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2023-09-27 14:37:00 -03:00 |
script_text_editor.h
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Add Duplicate Lines shortcut to CodeTextEditor
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2023-09-25 23:41:31 +02:00 |
shader_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
shader_editor_plugin.h
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Check for unsaved changes when closing a scene
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2023-07-18 14:27:56 +02:00 |
shader_file_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
shader_file_editor_plugin.h
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…
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skeleton_2d_editor_plugin.cpp
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Fix accessing editor theme items throughout the UI
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2023-09-15 14:51:01 +02:00 |
skeleton_2d_editor_plugin.h
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…
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skeleton_3d_editor_plugin.cpp
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Make 3D editor gizmos and debug shapes ignore fog
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2023-09-27 00:54:57 +02:00 |
skeleton_3d_editor_plugin.h
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Fix skeleton 3d editor's toolbar ui deleted from wrong container
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2023-09-24 11:28:46 +08:00 |
skeleton_ik_3d_editor_plugin.cpp
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Make SkeletonIk3D node usable
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2023-09-28 07:38:50 +03:00 |
skeleton_ik_3d_editor_plugin.h
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…
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sprite_2d_editor_plugin.cpp
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[Editor] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
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2023-09-15 20:15:39 +02:00 |
sprite_2d_editor_plugin.h
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…
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sprite_frames_editor_plugin.cpp
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Merge pull request #79872 from dalexeev/sprite-frames-editor-2
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2023-10-05 22:48:04 +02:00 |
sprite_frames_editor_plugin.h
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Extract and reorganize texture resource classes
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2023-07-14 20:04:21 +02:00 |
style_box_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
style_box_editor_plugin.h
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Improve StyleBox preview a little
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2023-05-24 15:40:56 +02:00 |
sub_viewport_preview_editor_plugin.cpp
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…
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sub_viewport_preview_editor_plugin.h
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…
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text_editor.cpp
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Add Duplicate Lines shortcut to CodeTextEditor
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2023-09-25 23:41:31 +02:00 |
text_editor.h
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Add Duplicate Lines shortcut to CodeTextEditor
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2023-09-25 23:41:31 +02:00 |
text_shader_editor.cpp
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Add Duplicate Lines shortcut to CodeTextEditor
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2023-09-25 23:41:31 +02:00 |
text_shader_editor.h
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Add Duplicate Lines shortcut to CodeTextEditor
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2023-09-25 23:41:31 +02:00 |
texture_3d_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
texture_3d_editor_plugin.h
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…
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texture_editor_plugin.cpp
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[Editor] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
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2023-09-15 20:15:39 +02:00 |
texture_editor_plugin.h
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…
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texture_layered_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
texture_layered_editor_plugin.h
|
…
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texture_region_editor_plugin.cpp
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Add EditorStringNames singleton
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2023-09-03 19:58:18 +02:00 |
texture_region_editor_plugin.h
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Fix multiple usability issues in the texture region editor
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2023-08-27 14:25:49 +02:00 |
theme_editor_plugin.cpp
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Fix leak when closing theme editor preview tabs
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2023-09-27 15:29:20 +02:00 |
theme_editor_plugin.h
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…
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theme_editor_preview.cpp
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Replace flat buttons with flat-styled buttons with a visible pressed state
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2023-09-19 22:36:29 +02:00 |
theme_editor_preview.h
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Add theme contexts to various parts of the editor
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2023-09-06 19:40:43 +02:00 |
version_control_editor_plugin.cpp
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Replace flat buttons with flat-styled buttons with a visible pressed state
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2023-09-19 22:36:29 +02:00 |
version_control_editor_plugin.h
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…
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visual_shader_editor_plugin.cpp
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Merge pull request #82370 from YuriSizov/graphs-request-rename-close-delete-please
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2023-10-02 13:16:28 +02:00 |
visual_shader_editor_plugin.h
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Merge pull request #82370 from YuriSizov/graphs-request-rename-close-delete-please
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2023-10-02 13:16:28 +02:00 |
voxel_gi_editor_plugin.cpp
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Replace flat buttons with flat-styled buttons with a visible pressed state
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2023-09-19 22:36:29 +02:00 |
voxel_gi_editor_plugin.h
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…
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