Commit Graph

1664 Commits

Author SHA1 Message Date
Hugo Locurcio 84076513b1
Use global coordinates for particles by default
Particles won't move or rotate anymore with the node (or its parents)
by default. This new default behavior is generally more suited
to most use cases. Local coordinates can still be enabled on a per-node basis.

This affects both 2D and 3D particles, and both CPU and GPU-based particles.
2022-08-02 23:25:02 +02:00
Rémi Verschelde 7199314eb3
Merge pull request #63595 from reduz/remove-signal-connect-binds
Remove Signal connect binds
2022-07-29 18:10:39 +02:00
Juan Linietsky d4433ae6d3 Remove Signal connect binds
Remove the optional argument p_binds from `Object::connect` since it was deprecated by Callable.bind().
Changed all uses of it to Callable.bind()
2022-07-29 16:26:13 +02:00
Rémi Verschelde 8b454f8b41
Merge pull request #62601 from smix8/navigation_3d_debug_4.x 2022-07-29 12:29:32 +02:00
smix8 c394ea518e Add more detailed Navigation Debug Visualization
- Adds more customization options to ProjectSettings.
- Displays navregion edge connections and navigation polygon edges in editor and at runtime.
- Majority of debug code moved from SceneTree to NavigationServer.
- Removes the irritating debug MeshInstance child node from NavigationRegion3D and replaces it with direct RenderingServer API.
2022-07-29 09:58:41 +02:00
Marcel Admiraal e61dc6bb04 Ensure changes to Camera2D's limits don't affect smoothed_camera_pos 2022-07-28 15:32:45 +01:00
Marcel Admiraal 3f83c3a0ac When Camera2D enters tree, ensure first update is not lost 2022-07-28 15:29:38 +01:00
Rémi Verschelde 199ea349f5
Merge pull request #57698 from bluenote10/feature/rename_translated_to_translated_local 2022-07-28 10:03:07 +02:00
Rémi Verschelde 0ffc28e3de
Merge pull request #63484 from groud/fix_tilemap_clear_layer 2022-07-26 13:22:54 +02:00
Gilles Roudière 3faa97a58a Fixes TileMap clear_layer not recreating internal CanvasItems 2022-07-26 12:35:54 +02:00
Rémi Verschelde 90019676b0 Code quality: Fix header guards consistency
Adds `header_guards.sh` bash script, used in CI to validate future
changes. Can be run locally to fix invalid header guards.
2022-07-25 11:17:40 +02:00
Rémi Verschelde a5bc65bbad
Merge pull request #63265 from reduz/stream-bpm-support
Implement BPM support in AudioStream files.
2022-07-23 11:21:14 +02:00
reduz d1ddee2258 Implement BPM support
Based on #62896, only implements the BPM support part.

* Implements BPM support in the AudioStreamOGG/MP3 importers.
* Can select BPM/Bar Size and total beats in a song file, as well as edit looping points.
* Looping is now BPM aware
* Added a special importer UI for configuring this.
* Added a special preview showing the audio waveform as well as the playback position in the resource picker.
* Renamed `AudioStream::instance` to `instantiate` for correctness.
2022-07-23 07:31:17 +02:00
luz paz 38aaaa3cf9 Fix various typos not caught by codespell
Revert upstream `core/input/gamecontrollerdb.txt`. Upstream fix: https://github.com/gabomdq/SDL_GameControllerDB/pull/600
2022-07-21 07:38:23 -04:00
Rémi Verschelde 73f47921ea
Merge pull request #61590 from Haydoggo/path-follow-fix 2022-07-18 09:36:02 +02:00
Marcel Admiraal 4c23fe602b Update camera position when updating camera limit 2022-07-17 08:51:43 +01:00
Fabian Keller 2bf9e6090c rename translate(d) to translate(d)_local in Transform 2D/3D 2022-07-16 11:47:54 +02:00
Hayden Leete fded50fced prevent crash on NaN offset in path_follower 2d and 3d 2022-07-14 14:15:02 +12:00
Xentripetal f514b82fd3 Account for relative z-indexes when y-sorting 2022-07-08 09:18:00 -05:00
Rémi Verschelde 41fdddb1f8
Merge pull request #62677 from akien-mga/particles-fix-warnings-update 2022-07-03 18:42:51 +02:00
Rémi Verschelde 5d9e56ecec Particles: Fix missing configuration warning updates
Fixes #33488.
2022-07-03 16:04:20 +02:00
kleonc 73ecd71b7d Fix no `hint_string` for `frame` property in `AnimatedSprite`s 2022-07-03 15:31:43 +02:00
Rémi Verschelde 8a00d7c847
Merge pull request #62527 from smix8/navigation_agent_property_groups
Group NavigationAgent properties
2022-06-30 01:24:05 +02:00
Rémi Verschelde a7e589df38
Merge pull request #62084 from smix8/path_debug_options_4.x
Add Path2D/3D debug options
2022-06-29 20:36:43 +02:00
smix8 dde09be302 Group NavigationAgent properties
Groups the ill-defined NavigationAgent properties between pathfinding and avoidance to make it more clear which property affects what.
2022-06-29 18:42:51 +02:00
Marcus Elg 6c1ac9f3be Rename export_range's noslider option to no_slider 2022-06-24 10:45:34 +02:00
reduz d69e3791bf Fix editor-only visibility for lights
* Update visibility again for editor-only lights if owner changes.

Fixes #26399, supersedes #52327
2022-06-23 08:19:18 +02:00
Hugo Locurcio b3fe2732e3
Allow using CanvasItemMaterial in the TileSet editor
Previously, only ShaderMaterial overrides could be added.
2022-06-21 17:02:52 +02:00
smix8 e12e239ab4 Add Path2D/3D debug options
Add Path2D/3D debug options.
2022-06-20 17:32:05 +02:00
Rémi Verschelde 21b0c7fc22
Merge pull request #62214 from smix8/navigation_layer_bitmask_helpers_4.x 2022-06-20 15:13:33 +02:00
Rémi Verschelde 3d49e89b9b
Merge pull request #62181 from smix8/navigation_navagent_pathpoint_dist_4.x 2022-06-20 14:54:16 +02:00
smix8 55923ade68 Add navigation layer bitmask helper functions
Adds helper functions to work with the navigation layer bitmask.
2022-06-19 13:47:19 +02:00
smix8 07740302f3 Add NavigationAgent desired path distance
Add NavigationAgent desired path distance
2022-06-18 19:11:49 +02:00
kleonc 728e8de87d Fix `CPUParticles2D.emission_shape` enum hint 2022-06-18 16:06:39 +02:00
Ellen Poe d384d84f45 Audio: Expose 2D/3D panning strength parameters 2022-06-17 13:08:48 +02:00
smix8 245da150e7 Streamline Navigation layer function names.
Streamline Navigation layer function names.
2022-06-15 00:18:48 +02:00
smix8 f10ff0efda Add NavigationAgent set_navigation_map() function
Add NavigationAgent set_navigation_map() and get_navigation_map() function.
2022-06-14 21:48:47 +02:00
FireForge 92817aa72f Add Vector2/3 linking to more properties
- Camera2D.zoom
- CanvasLayer.scale
- ParallaxBackground.scroll_base_scale
- ParallaxLayer.motion_scale
- Polygon2D.texture_scale
- BaseMaterial3D.uv1_scale
- BaseMaterial3D.uv2_scale
2022-06-14 09:33:44 -05:00
kobewi 5553e27fe8 Add vector value linking
Co-authored-by: redlamp <244062+redlamp@users.noreply.github.com>
2022-06-14 14:58:44 +02:00
Gilles Roudière 923b1a56b4 Fixes terrains for isometric tilemaps 2022-06-13 18:10:08 +02:00
Rémi Verschelde d4f31e201d
Merge pull request #61809 from groud/terrain_center_bit 2022-06-13 17:06:34 +02:00
FireForge 4678736a39 Add suffixes to all nodes and resources 2022-06-11 09:41:05 -05:00
Gilles Roudière 62d2549e9e Add terrain center bit 2022-06-10 14:37:39 +02:00
Rémi Verschelde 8aa69c4e06
Merge pull request #52415 from deakcor/dev-node2d
Fix global properties setters and add global skew for node2d
2022-06-10 09:49:15 +02:00
smix8 cfdfd304f1 Add NavigationRegion costs for pathfinding
Add NavigationRegion costs for pathfinding.
2022-06-06 15:25:06 +02:00
smix8 8bcce0ebb2 Expose get_mesh() for NavigationPolygon Resources
Expose get_mesh() for NavigationPolygon Resources.
2022-06-02 09:52:26 +02:00
smix8 56fe26b5e0 Fix NavigationAgent reparent issues
Fix NavigationAgent reparent issues
2022-06-01 06:45:12 +02:00
kobewi 7bae94910e Update VisibleOnScreenNotifier2D when rect changed 2022-05-29 23:51:24 +02:00
Vincent D 697316155f Fix global properties and add global skew for node2d
Renamed parent item variable in node2d global setters and optimize

Aligned variable renaming in global setters

Optimize node2d global setters

Add global skew description in doc

Co-Authored-By: Aaron Franke <arnfranke@yahoo.com>
2022-05-24 09:49:24 +02:00
trollodel 51b229bffa Fix Joint3D and Joint2D warning causing a crash 2022-05-23 12:21:13 +02:00