Michael Alexsander
fe16aecbac
Fix error when switching to another `GridMap` with an item with higher index selected
2022-08-09 19:05:02 -03:00
Yuri Sizov
c5d7115038
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
Aaron Franke
ce0080768c
Make "Godot source files" comment consistent in modules
2022-08-05 17:09:11 -05:00
Juan Linietsky
d4433ae6d3
Remove Signal connect binds
...
Remove the optional argument p_binds from `Object::connect` since it was deprecated by Callable.bind().
Changed all uses of it to Callable.bind()
2022-07-29 16:26:13 +02:00
Rémi Verschelde
199ea349f5
Merge pull request #57698 from bluenote10/feature/rename_translated_to_translated_local
2022-07-28 10:03:07 +02:00
FireForge
97dfbea6ad
Rename Control PRESET_WIDE to PRESET_FULL_RECT
2022-07-18 20:08:11 -05:00
Fabian Keller
2bf9e6090c
rename translate(d) to translate(d)_local in Transform 2D/3D
2022-07-16 11:47:54 +02:00
smix8
55923ade68
Add navigation layer bitmask helper functions
...
Adds helper functions to work with the navigation layer bitmask.
2022-06-19 13:47:19 +02:00
bruvzg
b5c96df277
Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextServer.
2022-06-16 16:49:37 +03:00
smix8
245da150e7
Streamline Navigation layer function names.
...
Streamline Navigation layer function names.
2022-06-15 00:18:48 +02:00
FireForge
4678736a39
Add suffixes to all nodes and resources
2022-06-11 09:41:05 -05:00
smix8
cb8d95c271
Fix GridMap Navigation transforms and debug
...
Fix GridMap navigation transforms and debug.
2022-06-08 14:19:16 +02:00
smix8
cc0b525300
Fix GridMap applying wrong NavigationRegion transform
...
Fix GridMap applying wrong NavigationRegion transform.
2022-06-08 03:30:19 +02:00
FireForge
7f7244f04a
Use consistent casing in editor filter/search bars
2022-05-28 18:43:16 -05:00
smix8
ae4b2597a1
Fix GridMap not adding custom mesh offsets to NavigationMesh generation
...
Fix GridMap not adding custom mesh offsets to NavigationMesh generation
2022-05-24 19:50:57 +02:00
reduz
45af29da80
Add a new HashSet template
...
* Intended to replace RBSet in most cases.
* Optimized for iteration speed
2022-05-20 22:40:38 +02:00
Aaron Record
900c676b02
Use range iterators for RBSet in most cases
2022-05-19 12:09:16 +02:00
Rémi Verschelde
dc8c906b64
Merge pull request #58624 from dzil123/fix_update_gridmap_cursor
2022-05-16 15:31:11 +02:00
reduz
746dddc067
Replace most uses of Map by HashMap
...
* Map is unnecessary and inefficient in almost every case.
* Replaced by the new HashMap.
* Renamed Map to RBMap and Set to RBSet for cases that still make sense
(order matters) but use is discouraged.
There were very few cases where replacing by HashMap was undesired because
keeping the key order was intended.
I tried to keep those (as RBMap) as much as possible, but might have missed
some. Review appreciated!
2022-05-16 10:37:48 +02:00
kobewi
1dc7bcc83c
Cleanup metadata usage
2022-05-06 00:27:10 +02:00
Rémi Verschelde
84f64ddde9
Merge pull request #60723 from reduz/refactor-module-initialization
2022-05-04 19:08:43 +02:00
reduz
de0ca3b999
Refactor module initialization
...
* Changed to use the same stages as extensions.
* Makes the initialization more coherent, helping solve problems due to lack of stages.
* Makes it easier to port between module and extension.
* removed the DRIVER initialization level (no longer needed).
2022-05-04 17:34:51 +02:00
Hugo Locurcio
180e5d3028
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
...
These typedefs don't save much typing compared to the full `Ref<Resource>`
and `Ref<RefCounted>`, yet they sometimes introduce confusion among
new contributors.
2022-05-03 01:43:50 +02:00
Rémi Verschelde
f8ab79e68a
Zero initialize all pointer class and struct members
...
This prevents the pitfall of UB when checking if they have been
assigned something valid by comparing to nullptr.
2022-04-04 19:49:50 +02:00
dzil123
726614ff4b
fix gridmap cursor showing the wrong mesh
2022-04-02 01:53:36 -07:00
Rémi Verschelde
5fe6984639
Modules: Don't build editor-specific classes in templates
...
They're moved to an `editor` subfolder so that we can easily handle them
separately.
2022-03-28 16:48:15 +02:00
kobewi
2057ea2883
Remove duplicate editor settings definitions
2022-03-06 22:05:49 +01:00
kobewi
cd6bd04cba
Remove unimplemented set_clip() method
2022-03-02 00:44:30 +01:00
Rémi Verschelde
009254d87c
Merge pull request #58187 from jakobbouchard/notification-switch-chunk-c
...
Convert _notification methods to switch - Chunk C
2022-02-16 20:58:55 +01:00
Jakob Bouchard
6553f5c242
Convert _notification methods to switch - Chunk C
2022-02-16 13:03:05 -05:00
Haoyu Qiu
19a2ec3d04
Add GridMap.get_used_cells_by_item
2022-02-16 13:04:31 +08:00
Rémi Verschelde
11572c6e30
Editor: Cleanup some includes dependencies
...
Removes some unnecessary includes from `editor_node.h`, and instead add
those where they're used.
Removes unnecessary `editor_node.h` includes in various editor classes.
Renames `dynamicfont` to `dynamic_font` in a couple files.
Misc cleanup while jumping through that rabbit hole.
2022-02-15 14:54:15 +01:00
Rémi Verschelde
78a767edb3
Merge pull request #35679 from Calinou/doc-add-xml-schema
2022-02-15 13:14:58 +01:00
Hugo Locurcio
b68dd2e189
Add an XML schema for documentation
...
This makes it easier to spot syntax errors when editing the
class reference. The schema is referenced locally so validation
can still work offline.
Each class XML's schema conformance is also checked on GitHub Actions.
2022-02-15 00:03:31 +01:00
trollodel
cd1d7294d8
Remove the EditorNode parameter from EditorPlugins create methods
...
Remove EditorNode usage from the Navigation editor plugin.
2022-02-14 18:21:42 +01:00
trollodel
05b56f316d
Remove most EditorNode constructor parameters and fields
2022-02-14 14:16:24 +01:00
Hendrik Brucker
b396fd4eef
Improve compilation speed (forward declarations/includes cleanup)
2022-02-12 02:46:22 +01:00
Rémi Verschelde
fc076ece3d
Revert "Add missing SNAME macro optimization to all theme methods call"
...
This reverts commit a988fad9a0
.
As discussed in #57725 and clarified in #57788 , `SNAME` is not meant to be used
everywhere but only in critical code paths. For theme methods specifically, it
was by design that only getters use `SNAME` and not setters.
2022-02-08 10:17:25 +01:00
Haoyu Qiu
5d4a141c97
Fix GridMap memory leak
2022-02-08 00:27:01 +08:00
jmb462
a988fad9a0
Add missing SNAME macro optimization to all theme methods call
2022-02-06 23:06:11 +01:00
Wilson E. Alvarez
3eb5e0ac50
Rename String::is_subsequence_ofi to String::is_subsequence_ofn
2022-01-26 18:03:56 -05:00
Rémi Verschelde
65c3f2c049
Merge pull request #56855 from rafallus/gridmap_bake_staticbody
2022-01-20 12:10:34 +01:00
Rémi Verschelde
bc5ba38ff5
Merge pull request #56619 from timothyqiu/left-right-palette
2022-01-18 16:38:09 +01:00
rafallus
cc46abd73d
Consider gridmap collisions in navigation bake
2022-01-16 18:56:10 -06:00
Yuri Roubinsky
5003d4351e
Fix theming update in several editor classes
2022-01-16 14:49:03 +03:00
Haoyu Qiu
8fc73539e9
Allow showing both left and right side panels
2022-01-08 20:31:22 +08:00
JFonS
1f0dc02649
Merge pull request #56006 from KoBeWi/6yearslater
...
Add physics material to GridMap
2022-01-06 13:28:42 +01:00
Rémi Verschelde
fe52458154
Update copyright statements to 2022
...
Happy new year to the wonderful Godot community!
2022-01-03 21:27:34 +01:00
kobewi
59a9b2192e
Add physics material to GridMap
2021-12-17 01:50:58 +01:00
Nathan Franke
49403cbfa0
Replace String comparisons with "", String() to is_empty()
...
Also:
- Adds two stress tests to test_string.h
- Changes to .empty() on std::strings
2021-12-09 04:48:38 -06:00