Commit Graph

6605 Commits

Author SHA1 Message Date
Rémi Verschelde
c853dd5ddb
Merge pull request #40632 from asmaloney/macos-maya-scroll
[macOS] Fix Maya navigation with ALT + mouse scroll
2020-07-23 23:39:31 +02:00
Andrii Doroshenko (Xrayez)
1c70a33d9c Skip internal scripts for breakpoints without printing an error
This removes:
```
ERROR: get_breakpoints: Condition ' base.begins_with("local://")
```
while running a project with blank scripts caused by deleting
or moving, or built-in scripts which are not yet saved within a scene
on running a project.
2020-07-23 20:51:17 +03:00
Tomasz Chabora
9c84e34fd4 Fix run project when current scene was never saved 2020-07-23 18:51:32 +02:00
Andy Maloney
394a7826be [macOS] Fix Maya navigation with ALT + mouse scroll
Methods were being called with InputEventMouseMotion instead of InputEventPanGesture, and they were null.

Fixes godotengine/godot#16181 on the master branch
2020-07-23 10:38:31 -04:00
HaSa1002
5b51ae1c5d Add multiple programming language support to class reference 2020-07-23 15:19:09 +02:00
Rémi Verschelde
5671469724
Merge pull request #37336 from dreamsComeTrue/canvas-editor-change-cursor
Request immediate refresh of cursor in 2D editor while using shortcuts
2020-07-23 09:49:48 +02:00
Rémi Verschelde
a5fb445121
Merge pull request #40450 from asmaloney/spelling
Fix spelling & grammar in comments, docs, and messages
2020-07-21 22:14:04 +02:00
Andy Maloney
4dda62f591 Fix spelling & grammar in comments, docs, and messages 2020-07-21 15:17:23 -04:00
Rémi Verschelde
60fab23262
Merge pull request #32908 from Nehluxhes/node_update_twice
Remove duplicate displayed node update call
2020-07-21 21:09:47 +02:00
Rémi Verschelde
22ed721d15
Merge pull request #40448 from Paulb23/fix_txt_close_crash
Fix crash when closing a TextFile
2020-07-21 21:08:39 +02:00
Nehluxhes
c85d04a771 Remove duplicate node update call 2020-07-21 19:47:44 +02:00
Rémi Verschelde
6f428f2494 TileSet Editor: Check polygon size before indexing
Fixes #39722.
2020-07-21 11:18:19 +02:00
Rémi Verschelde
0a1dd5b6e4
Merge pull request #38763 from fire/38751
Allow gltf2 morph targets including animations with no default value…
2020-07-20 22:22:16 +02:00
George Marques
aa09b4f85d
Reintroduce code completion 2020-07-20 11:38:40 -03:00
George Marques
95c0909290
Add warning checks in GDScript analyzer
Reenable checking those when validating code.
2020-07-20 11:38:40 -03:00
Rémi Verschelde
0edb49ad16
Merge pull request #40500 from KoBeWi/inspector_magic
Convert some resource types in the inspector
2020-07-20 14:50:06 +02:00
Tomasz Chabora
fb8b399ddf Convert some resource types in the inspector 2020-07-20 13:22:22 +02:00
Tomasz Chabora
e44c9101da Prevent multiple Controls moving inside container 2020-07-20 13:22:13 +02:00
PouleyKetchoupp
ccff2f2551 Optimized ScriptEditor initialization when many scripts are loaded
This change avoids the editor to freeze for several seconds when a
project with lots of scripts is loaded in the editor.

It focuses on a few heavy operations previously executed on all
previously loaded scripts:
- Initialize script resource (script validation/parsing) only
on focus
- ScriptTextEditor: code editor and edit menu are added to the
scene only on focus
- Add to recent scripts only when opening new scripts
(load/save scene metadata)
2020-07-17 09:02:24 +02:00
Paulb23
54bca425b2 Fix crash when closing a TextFile 2020-07-16 15:50:23 +01:00
Hugo Locurcio
bfc644a9aa
Tweak the built-ins color highlighting in the shader editor
This makes built-ins easier to distinguish from keywords at a
quick glance.
2020-07-15 23:03:26 +02:00
Rémi Verschelde
6497a3fb50
Merge pull request #40291 from hinlopen/dialog-size
Resize various dialogs
2020-07-15 12:13:33 +02:00
Rémi Verschelde
0f369ac2c0
Merge pull request #40376 from hinlopen/quick-open-improvements
Improve quick open performance and behaviour
2020-07-15 12:12:09 +02:00
bruvzg
0181c3dde1
Docs: Ignore OS specific values (constants, project settings, properties). 2020-07-15 12:24:59 +03:00
Rémi Verschelde
c8523038cc
Merge pull request #40268 from DanielZTing/master
Fix cancel/OK button order on macOS
2020-07-15 09:21:04 +02:00
Stijn Hinlopen
526e060b73 Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and resource depency dialogs). 2020-07-14 14:35:22 +02:00
Paulb23
ccab210fb5 Fixed visual shader editor not clearing colour regions 2020-07-14 13:21:53 +01:00
Stijn Hinlopen
269ed93271 Improve quick open performance and update some behaviour
- Cache possible files and icons at popup
 - Sort files with heapsort instead of selection sort

 - Always scroll back to top (selection) upon refresh
 - Scoring function: fix second case and remove expensive similarity computation for insignificant results.
 - Only show a max amount of files (currently set at 300)
2020-07-14 14:02:06 +02:00
Rémi Verschelde
1bb66f04c8
Merge pull request #40277 from hinlopen/refactor-project-settings
Extract remaining tabs from the ProjectSettingsEditor
2020-07-14 12:16:26 +02:00
Stijn Hinlopen
8a6305a6f2 Refactor Project Settings:
- Moved Localization and InputMap editor code to separate files.
 - Removed empty method _item_checked from project_settings_editor.
 - Reordered some code for better readability.
2020-07-14 11:03:51 +02:00
Rémi Verschelde
ca5958d180
Merge pull request #38440 from Paulb23/syntax_highlighter_refactor
Syntax highlighter refactor
2020-07-14 09:49:02 +02:00
Aaron Franke
d8b65461e3
Commit only the SVG files changed by file_format.sh
There were a lot of SVG files changed by file_format.sh
2020-07-13 14:08:55 -04:00
Rémi Verschelde
817062f8ec
Merge pull request #40297 from jiteshvm/texture-dialog-size
change minimum horizontal size from 200 to 240
2020-07-13 18:02:47 +02:00
Rémi Verschelde
07db4d57d6
Merge pull request #40289 from YeldhamDev/guitab_icon_use_hl
Prefer the highlight version of the "GuiTabIcon" icon for buttons, and make their width/height equal
2020-07-13 16:36:28 +02:00
Jitesh
a8905b2a4e change minimum horizontal size from 200 to 240 2020-07-11 12:21:45 -07:00
Rémi Verschelde
c5d02fdffc Revert "Merge pull request #38341 from verdog/camera-bounds-fix"
This reverts commit 08bbb3f161.
2020-07-11 19:05:48 +01:00
K. S. Ernest (iFire) Lee
71ae0ff46d Allow gltf2 morph targets with no default values. Changes for bug 38751 2020-07-11 10:56:07 -07:00
Paulb23
bc4cee4458 Extract Syntax highlighting from TextEdit and add EditorSyntaxHighlighter
- Extacted all syntax highlighting code from text edit
- Removed enable syntax highlighting from text edit
- Added line_edited_from signal to text_edit
- Renamed get/set_syntax_highlighting to get/set_syntax_highlighter
- Added EditorSyntaxHighligher
2020-07-11 17:09:58 +01:00
Michael Alexsander
26381265b8 Prefer the highlight version of the "GuiTabIcon" icon for buttons, and make their width/height equal 2020-07-11 12:59:25 -03:00
Paulb23
156daddaaf Expose Syntax highlighter for editor plugins 2020-07-11 15:40:00 +01:00
Paulb23
2f1080be9b Convert syntax highlighters into a resource 2020-07-11 15:26:58 +01:00
Daniel Ting
9605fc54c7 Fix cancel/OK button order on macOS
The macOS platform convention regarding button order is cancel on left,
OK on right.
2020-07-10 15:10:11 -05:00
Rémi Verschelde
dcd11faad3
Merge pull request #40253 from madmiraal/add-override-keywords
Add override keywords.
2020-07-10 21:04:23 +02:00
Yuri Roubinsky
4d2e50eca6
Merge pull request #36225 from Chaosus/shader_fma
Added 'fma' function to shader language
2020-07-10 21:24:25 +03:00
Rémi Verschelde
08bbb3f161
Merge pull request #38341 from verdog/camera-bounds-fix
Fix Camera2D incorrect preview bounds
2020-07-10 19:35:26 +02:00
Yuri Roubinsky
ecb5f7ea23 Added 'fma' function to shader language 2020-07-10 19:58:03 +03:00
Rémi Verschelde
7bb1cef5c8
Merge pull request #40209 from zaevi/fix-asset-installer-item_edited-behavior
fix tree-item's behavior on Asset Installer.
2020-07-10 16:33:46 +02:00
Marcel Admiraal
26fcf2b04c Add override keywords. 2020-07-10 13:56:54 +01:00
Zae
b0fbde6abd fix item_edited behavior on Asset Installer. 2020-07-10 17:21:43 +08:00
Rémi Verschelde
f46dc6fb68
Merge pull request #40180 from Coldragon/fix-crash-no-feature-profile
Fix crash on editor without a feature profile
2020-07-10 11:00:51 +02:00
Rémi Verschelde
0f6a8f57ee
Merge pull request #40229 from ChristopheLY/atlas-auto-reimport
auto re-import atlas, fixes #40047
2020-07-10 10:57:13 +02:00
Rémi Verschelde
da4851a9de
Merge pull request #40198 from DanielZTing/master
Do not try to save internal scripts
2020-07-10 10:36:39 +02:00
Chistpohe LY
f34f00bccc auto re-import atlas, fixes #40047 2020-07-10 09:26:53 +02:00
PouleyKetchoupp
b2d27214aa Keep debug & verbose options after loading project from project manager 2020-07-09 09:51:32 +02:00
Daniel Ting
d6c979d91b Do not try to save internal scripts
Fixes #40175
2020-07-08 11:53:18 -05:00
coldragon
f2a01b0c6b Fix crash on editor without a feature profile 2020-07-07 17:45:12 +02:00
Rémi Verschelde
b96b0d90d7
Merge pull request #40162 from vnen/autoloads-list
Add a map of autoloads to ProjectSettings
2020-07-07 00:12:59 +02:00
Rémi Verschelde
f706156329
Merge pull request #40160 from pycbouh/fix-pnode-is-null
Improve null check in FindReplaceBar
2020-07-06 23:47:44 +02:00
Rémi Verschelde
b00e8ffb22
Merge pull request #40163 from pycbouh/fix-saving-empty-scene
Improve scene preview generation for empty scenes and disabled features
2020-07-06 22:52:49 +02:00
Yuri Sizov
6c8a9b7690 Improve scene preview generation for empty scenes and disabled features 2020-07-06 18:55:24 +03:00
George Marques
9654365547
Add a map of autoloads to ProjectSettings
So places that need to look into it can use the list instead of parsing
ProjectSettings details (like checking "*" in path for testing if it's
singleton).
2020-07-06 12:35:51 -03:00
Yuri Sizov
49f6dc5004 Expose methods to play scene from plugin code 2020-07-06 17:39:16 +03:00
Yuri Sizov
e94b8a6acc Improve null check in FindReplaceBar 2020-07-06 17:13:04 +03:00
Andrii Doroshenko (Xrayez)
b399097ecc Fix editor crash when creating a custom resource from create dialog 2020-07-06 13:53:02 +03:00
Tomasz Chabora
95b4f972e6 Support built-in scripts for inspector categories 2020-07-06 00:06:37 +02:00
SkyJJ
cae6f0bda2 Change translation parser plugin API to parse_file() 2020-07-05 12:14:56 +02:00
Yuri Roubinsky
583b6c9073
Merge pull request #40115 from Chaosus/vshader_fix_dialog
Makes "Create shader node" dialog non-exclusive (visual shaders)
2020-07-05 08:41:14 +03:00
Rémi Verschelde
854e9d48ed
Merge pull request #40119 from nekomatata/fix-startup-import-crash
Fix crash on project files import in EditorFileSystem
2020-07-05 00:53:00 +02:00
PouleyKetchoupp
759fef5401 Fix crash on project files import in EditorFileSystem
Fixes #40017
2020-07-04 16:08:09 +02:00
Rémi Verschelde
597b268150
Merge pull request #40033 from hinlopen/create-dialog-search
Improve Create Dialog search ranking and rewrite calculation
2020-07-04 15:52:20 +02:00
Rémi Verschelde
0a5c945188
Merge pull request #40100 from hinlopen/extract-anim-name
Refactor extracting animation name
2020-07-04 13:10:04 +02:00
Yuri Roubinsky
e19cdacbd7 Makes "Add new member" dialog non-exclusive for visual shaders 2020-07-04 13:20:30 +03:00
Rémi Verschelde
8ccb1cec91
Merge pull request #40084 from bruvzg/macos_seamless_scaling
[macOS] Implement seamless display scaling.
2020-07-04 10:51:09 +02:00
Stijn Hinlopen
973e5bacf0 Rewrite extracting animation name. 2020-07-04 09:55:36 +02:00
bruvzg
df968d577a
[macOS] Implement seamless display scaling. 2020-07-04 10:36:33 +03:00
Juan Linietsky
110e650dc8 Change how default fonts are created, fixes #39235
Also fixes file dialog icons.
2020-07-03 21:29:12 -03:00
Rémi Verschelde
b51418842a
Merge pull request #39845 from mrushyendra/bone_painting_undoredo_master
Fix undo/redo for bone painting in Polygon2D UV Editor
2020-07-04 01:43:29 +02:00
Rémi Verschelde
c020eea184
Merge pull request #40092 from hinlopen/remove-find-last
Remove String::find_last (same as rfind)
2020-07-04 01:38:01 +02:00
Stijn Hinlopen
929b98d24b Remove String::find_last (same as rfind) 2020-07-03 15:26:22 +02:00
Stijn Hinlopen
85ced4746f Improve Create Dialog search ranking and refactor calculation.
Code changes:
 - Improved search ranking with various features (position in type string, string length proportion, in favorite list, in recent list).
 - Recent items are now stored in an ItemList (no visual change).
 - Removed results that had a parent that matched the search term to improve clarity.

Performance:
 - Reduce types to process upon opening the dialog (instead of every search change), reduces number of types by 4~5.
 - Clear arrays after closing dialog instead of keeping them.
 - Various other optimizations.
2020-07-03 15:06:23 +02:00
Andrii Doroshenko (Xrayez)
dc446203be Provide warning when using polygon shapes in CollisionShape2D node
`ConvexPolygonShape2D` and `ConcavePolygonShape2D` are only meant to be
used directly in code and not in the editor for physics-based use cases
specifically.

Developers are advised to use `CollisionPolygon2D` instead, which does
generate those shapes under the hood, handling polygon convexivity,
proper orientation etc.
2020-07-03 15:46:09 +03:00
Rémi Verschelde
de33cdecb5
Merge pull request #40065 from rileylyman/script_drag_drop
Allow script editor scripts to be drag-dropped onto resource properties
2020-07-03 13:20:52 +02:00
Rémi Verschelde
8ab69153ca
Merge pull request #39968 from lordkettune/custom-tracks-fix
Fix custom tracks causing issues on reimport
2020-07-03 07:54:10 +02:00
Rémi Verschelde
c284ff1316
Merge pull request #40067 from YeldhamDev/anim_bezier_timeline_zoom
Fix timeline cursor not updating on zoom change in the Bezier editor
2020-07-03 07:51:51 +02:00
Riley Lyman
ab0fe13efb Make Resource properties accept SE plugin scripts 2020-07-02 18:58:33 -07:00
lordkettune
4313a7bdc8 Fix issues with custom tracks on reimport 2020-07-02 16:08:20 -07:00
Rémi Verschelde
f9c2f35dd9
Merge pull request #39415 from SkyLucilfer/PotGeneration
Add POT generation feature in Editor
2020-07-02 22:22:46 +02:00
Michael Alexsander
eee9d053a3 Fix timeline cursor not updating on zoom change in the Bezier editor 2020-07-02 16:07:28 -03:00
Rémi Verschelde
d121248562
Merge pull request #40049 from hinlopen/remove-pane-drag
Remove unused class PaneDrag
2020-07-02 18:33:36 +02:00
Rémi Verschelde
6e55a4fe8c
Merge pull request #34319 from timothyqiu/tree-drag-10026
Prevent dragging from SceneTree buttons
2020-07-02 17:00:42 +02:00
Rémi Verschelde
84c68ebb11
Merge pull request #40034 from hinlopen/fix-new-node-crash
Fix: Crash when trying to add new node
2020-07-02 16:26:40 +02:00
Rémi Verschelde
938e2c53ec
Merge pull request #32428 from willnationsdev/script-var-order
Add script class categories to EditorInspector.
2020-07-02 16:06:24 +02:00
SkyJJ
efb4609425 Add translation parser plugin support 2020-07-02 14:47:35 +02:00
SkyJJ
1db29d0101 Added "POT generation" feature under "Localization" in the Editor 2020-07-02 14:47:35 +02:00
Stijn Hinlopen
c3d9f12a10 Remove unused class PaneDrag 2020-07-02 13:50:31 +02:00
Rémi Verschelde
90e81b7e2a
Merge pull request #40042 from YeldhamDev/anim_tree_margin
Remove oversized margins in the AnimationTree editor
2020-07-02 13:11:24 +02:00
Rémi Verschelde
b46627e7b2
Merge pull request #40041 from YeldhamDev/anim_bezier_timeline_thicc
Make timeline cursor in the Bezier editor just as thick as the Animation editor
2020-07-02 11:06:42 +02:00
Stijn Hinlopen
81b6000812 Fix crash by calculating wrong size of array. 2020-07-02 10:58:41 +02:00
Haoyu Qiu
45d0799b5b Prevent dragging from SceneTree buttons 2020-07-02 15:27:59 +08:00
Michael Alexsander
4f00ac7003 Remove oversized margins in the AnimationTree editor 2020-07-02 02:53:42 -03:00