Commit Graph

6320 Commits

Author SHA1 Message Date
Rafał Mikrut 24d03afc9b
Fix nan errors when using VehicleBody
(cherry picked from commit 1b8cbcf946)
2021-02-08 22:36:36 +01:00
Oliver Dick db57f32194
TextEdit: When left mouse is pressed to place the cursor, do not immediately adjust the viewport when cursor_set_line is called, but afterwards on cursor_set_column (effectively when the cursor reached its final position)
Fixes #45770

(cherry picked from commit 8d598693fc)
2021-02-08 22:36:36 +01:00
Rémi Verschelde b060b2e68f
Merge pull request #45750 from revilo/3.2
[3.2] Bugfix: Update transform of collision shape on NOTIFICATION_PARENTED
2021-02-08 21:33:21 +01:00
Yuri Roubinsky 34d3235c84 [3.2] Visual Shader Parenthesis fix 2021-02-08 19:37:50 +03:00
Rémi Verschelde f05e068d6c
Merge pull request #45583 from lawnjelly/optimize_transform_propagate
Optimize transform propagation for hidden 3d objects
2021-02-06 12:23:52 +01:00
Rémi Verschelde f36c529ad0
Merge pull request #45752 from JFonS/cpu_lightmapper_fixes
Assorted CPU lightmapper fixes
2021-02-06 11:44:52 +01:00
Oliver Dick 09924d6d73 Bugfix: Update transform of collision shape on NOTIFICATION_PARENTED (fixes invalid transform of collision shape in cases where the node is not supposed to enter the scene tree) 2021-02-06 02:41:16 +01:00
JFonS 27c1e65969 Assorted CPU lightmapper fixes
- Fix crash when a ray hits a texel with a UV2 coordinate exactly
  equal to 1.0.
- Take BakedLightmap extents into account.
- Clear capture data between bakes.
- Fix minor issues with seam correction.
2021-02-05 19:18:19 +01:00
muiroc 11fc3b8758 Use the blend parameter passed to blend_animation during graph processing
(cherry picked from commit 01bd1b33c7)
2021-02-05 09:26:50 +01:00
lawnjelly cb8134f371 Optimize transform propagation for hidden objects
When visual instances are hidden, there is no need to update their global transforms and send these to the visual server. This only needs to be done when the objects are reshown.
2021-02-03 15:16:47 +00:00
Rémi Verschelde 30fd2f171d
Merge pull request #45497 from Chaosus/fix_particles_3.2
[3.2] Fix particles not properly updated by their lifetime
2021-02-03 15:51:14 +01:00
jfons 16bbe8ddf4
3D editor grid improvements
This commit adds a view-dependant fade to the 3D viewport grid. It fades out
at steep view angles to hide the solid regions that appear far from the camera.
I also included a fade to hide the grid borders.

I added some improvements to the dynamic grid when the camera is in orthogonal mode.
It properly handles zoom now, and the grid center is now set to the intersection point
between the grid plane and the camera forward ray, keeping the grid
always visible.

(cherry picked from commit 73e62dffb9)
2021-02-02 13:30:50 +01:00
Yuri Roubinsky 8689c1178d
Adds Metallic to spatial light input of visual shaders
(cherry picked from commit f4eef287f9)
2021-02-02 13:02:46 +01:00
kobewi 7a6ab8c558
Cache world in VisibilityNotifier3D to avoid crash
(cherry picked from commit 4d172f1fca)
2021-02-02 13:02:45 +01:00
Volka c6824ec09d
Fix unintended SpinBox mouse capture
(cherry picked from commit ae2cf8eb38)
2021-02-02 13:02:42 +01:00
Rémi Verschelde 0b6dd929c6
Merge pull request #45169 from fmazan/3.2-completion-panel-positioning
[3.2] Fixed completion and hint panel positioning in TextExit
2021-02-01 20:50:38 +01:00
Rémi Verschelde cea561e461
Merge pull request #45510 from TamplierS1/3.2
Fix disconnection between Gizmo and inspector values on BakedLightmap
2021-01-28 08:32:12 +01:00
Azamat Nabiullin 5611a17219 Fix disconnection between Gizmo and inspector values on BakedLightmap
After adding `_change_notify("extents");` to `set_extents()` method in `BakedLightmap` class
the issue was fixed

Fix disconnection between Gizmo and inspector values on BakedLightmap

Remove unnecessary `_change_notify("bake_extents")` call from `set_extents()`
2021-01-28 07:03:06 +03:00
HaSa1002 4ff0df702d Expose bookmark, breakpoint, and mark safe functions in TextEdit 2021-01-27 22:41:07 +01:00
kobewi a7a490e650 Fix popup_centered() for scaled popups 2021-01-27 18:12:09 +01:00
Yuri Roubinsky 4ae5aa0153 [3.2] Fix particles not properly modified by their lifetime 2021-01-27 16:32:21 +03:00
hoontee 32d1efdb21
Do not clear materials when setting mesh
(cherry picked from commit 6e2a55c464)
2021-01-26 22:10:30 +01:00
kobewi 7ede2f36fe
Allow to override drop data in LineEdit
(cherry picked from commit a3a31591b5)
2021-01-26 17:24:55 +01:00
Hugo Locurcio 76bd7d796b
Make Range return 1.0 ratio if minimum and maximum values are equal
An error message is also no longer printed.
This matches the behavior found in most UI frameworks where having
equal minimum and maximum values is considered acceptable.

This closes #43179.

(cherry picked from commit 44204ec32d)
2021-01-26 17:00:17 +01:00
Nils Reid 349f25429b
Exposed find_next_valid_focus and find_prev_valid_focus.
(cherry picked from commit 3e94c23fa5)
2021-01-26 17:00:16 +01:00
Rémi Verschelde 9f2c24e8ce
Cleanup: Remove executable bit from files which don't need it
Drop unused xpmfix.sh script.

(cherry picked from commit 76c6007aa6)
2021-01-26 17:00:15 +01:00
Hugo Locurcio 7133603238
Fix typo in theming methods ("botton" -> "bottom")
(cherry picked from commit 1f9cac1717)
2021-01-26 17:00:15 +01:00
HipsterPenguin 158314c0b9
Fixed 6DOF set/get check for the path starting with joint_constraints
New code checks whether or not property has joint_constraints as the first part of its path.

(cherry picked from commit 6bf46cf70f)
2021-01-26 17:00:15 +01:00
Rémi Verschelde 07be68e904
Merge pull request #45370 from naithar/fix/line_edit_clear
[3.2] [GUI] Fix LineEdit clearing
2021-01-26 12:30:58 +01:00
Sergey Minakov 7b8d6d2413 [GUI] Enforce virtual keyboard redisplay on clear 2021-01-26 13:18:14 +03:00
Yuri Sizov a9552cefa2 Fix minimap capturing events and improve its theme
Add an editor setting for minimap opacity in visual editors
2021-01-25 21:49:34 +03:00
Lyuma 2c2f70c444 embree: cross compile fixes.
Fix typos in #if; add missing _MSC_VER; avoid warning in random generator.
2021-01-18 06:20:24 -08:00
Rémi Verschelde bc47a8ae00
Merge pull request #39533 from hilfazer/editable-children-bugfixes
Fix Editable Children issues with node renaming, moving, duplicating and instancing.
2021-01-18 12:31:12 +01:00
Rafał Mikrut f92ad30dfd Fix memory leak dynamic font 2021-01-17 17:53:13 +01:00
Rafał Mikrut b213c441e4 Fix usage of deleted element in Area::_area_inout 2021-01-16 09:54:55 +01:00
Rémi Verschelde 029d2568c3
Merge pull request #45211 from akien-mga/3.2-cherrypicks
Cherry-picks for the 3.2 branch (future 3.2.4) - 17th batch
2021-01-15 17:09:32 +01:00
Rémi Verschelde 57e0ef7b95
Merge pull request #45198 from nekomatata/improved-raycast-node-render-debug-3.2
[3.2] Improve Raycast render debug
2021-01-15 16:51:04 +01:00
Alexander Pech d73281a350
Keep RichTextLabel visible character properties in sync
The RichTextLabel class is inconsistent in how it updates the
visible_characters and percent_visible properties when either is changed.

To keep both properties consistent, update percent_visible when setting the
visible_characters property.
For both properties, when setting one, notify change for the other.

Docs updated for member set_visible_characters on RichTextLabel class.

(cherry picked from commit 463e2002ab)
2021-01-15 16:49:46 +01:00
Rémi Verschelde 497653ab53
Merge pull request #44628 from JFonS/new_cpu_lightmapper_3.2
[3.2] New CPU lightmapper
2021-01-15 13:25:46 +01:00
Rémi Verschelde 066716a46d
Merge pull request #42715 from madmiraal/fix-42614-3.2
[3.2] Update area-body_shape_entered-exited signal documentation.
2021-01-15 13:00:52 +01:00
Rémi Verschelde 258f41c024
Merge pull request #45150 from pycbouh/ge-disconnect-crash-3.2
[3.2] Prevent signal disconnection attempts on invalid references
2021-01-15 12:49:17 +01:00
JFonS b1ca82c43a CPU lightmapper fixes.
- Fix Embree runtime when using MinGW (patch by @RandomShaper).
- Fix baking of lightmaps on GridMaps.
- Fix some GLSL errors.
- Fix overflow in the number of shader variants (GLES2).
2021-01-15 12:32:54 +01:00
Marcel Admiraal 253b1c22da Rename the final parameter of area_shape_entered-exited local_shape. 2021-01-15 09:46:19 +00:00
PouleyKetchoupp 37ef04c986 Improve Raycast render debug
Fix Raycast node render debug not showing in editor camera preview.

Use dynamic mesh update to change the ray on-the-fly without too much
extra cost when collision debug is enabled.

Fixes #43571
2021-01-14 15:51:22 -07:00
JFonS 7d7d7ef16d CPU lightmapper formatting and minor fixes. 2021-01-14 18:08:33 +01:00
JFonS 089da5a71b Gracefully handle atlassed lightmaps in GLES2. 2021-01-14 18:06:16 +01:00
JFonS 112b416056 Implement new CPU lightmapper
Completely re-write the lightmap generation code:
- Follow the general lightmapper code structure from 4.0.
- Use proper path tracing to compute the global illumination.
- Use atlassing to merge all lightmaps into a single texture (done by @RandomShaper)
- Use OpenImageDenoiser to improve the generated lightmaps.
- Take into account alpha transparency in material textures.
- Allow baking environment lighting.
- Add bicubic lightmap filtering.

There is some minor compatibility breakage in some properties and methods
in BakedLightmap, but lightmaps generated in previous engine versions
should work fine out of the box.

The scene importer has been changed to generate `.unwrap_cache` files
next to the imported scene files. These files *SHOULD* be added to any
version control system as they guarantee there won't be differences when
re-importing the scene from other OSes or engine versions.

This work started as a Google Summer of Code project; Was later funded by IMVU for a good amount of progress;
Was then finished and polished by me on my free time.

Co-authored-by: Pedro J. Estébanez <pedrojrulez@gmail.com>
2021-01-14 18:05:56 +01:00
Yuri Sizov 6b13c8482a Prevent signal disconnection attempts on invalid references 2021-01-14 15:21:12 +03:00
Filip f1d00522f5 Fixed completion and hint panel positioning in TextExit [3.2] 2021-01-13 21:44:05 +01:00
Marcel Admiraal b651db999c Fix not clearing a Joint3D with only a B node when removing the B node 2021-01-13 18:29:44 +00:00