Juan Linietsky
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c0170d3891
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Merge pull request #2695 from eska014/add-default-angular-damp
Set World2D default angular damp per global `physics_2d/default_angular_damp`
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2015-11-18 19:01:49 -03:00 |
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Juan Linietsky
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b0d3c27d31
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Merge pull request #2725 from SaracenOne/line_edit_alignment
nice!
|
2015-11-18 19:01:04 -03:00 |
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Juan Linietsky
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8bbde9e6cc
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Merge pull request #2730 from TheHX/fix_exp_property
Fix Range exp_edit property
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2015-11-18 19:00:19 -03:00 |
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Juan Linietsky
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ee944e0da2
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Merge pull request #2734 from neikeq/popupmenu_imp
Small PopupMenu behaviour changes
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2015-11-18 18:59:56 -03:00 |
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Juan Linietsky
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b4f88eb4b6
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Merge pull request #2735 from TheHX/fix_tree_checkbox
Fix Tree checkbox check/uncheck behavior
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2015-11-18 18:59:02 -03:00 |
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Juan Linietsky
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ef6fab88be
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Merge pull request #2747 from MarianoGnu/line_edit
Add <Select All>(Ctrl+A) shortcut to LineEdit. Fixes #1094
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2015-11-18 18:55:59 -03:00 |
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Juan Linietsky
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e84fa04141
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Merge pull request #2764 from guilhermefelipecgs/fix_camera2d_set_zoom
Fix for smoothing camera2D when you change zoom.
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2015-11-18 18:44:50 -03:00 |
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Juan Linietsky
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f2b43e3ec0
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Merge pull request #2769 from TheHX/text_edit_improvements
Implement Ctrl + backspace/delete to delete words
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2015-11-18 18:42:37 -03:00 |
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Juan Linietsky
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0bbe1e1657
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Merge pull request #2779 from bojidar-bg/patch-5
Change popup_menu.cpp to deselect on .clear
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2015-11-18 18:36:39 -03:00 |
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Ovnuniarchos
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0b05739a8b
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*Polygon2D now updates on any modification in its point array. ShapeLine2D has now an editor.
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2015-11-18 19:20:50 +01:00 |
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Juan Linietsky
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b08312b30c
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-Fixed default theme a little
-Added option to group help pages, fixes #2805
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2015-11-18 09:20:46 -03:00 |
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Juan Linietsky
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18e014a193
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Merge branch 'master' of https://github.com/okamstudio/godot
Conflicts:
drivers/theora/video_stream_theora.cpp
|
2015-11-18 04:49:28 -03:00 |
|
Juan Linietsky
|
3974fbb852
|
-fixed tabs
|
2015-11-18 04:47:41 -03:00 |
|
Juan Linietsky
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081a236c67
|
-Merged Script and Help tabs
-Help tabs can be opened many at the same time
-Color temperatures for opened scripts
-Dominant script opening when switching scene tab
|
2015-11-17 09:46:08 -03:00 |
|
Ariel Manzur
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8adc4ef65b
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windows crash and bind placeholder method
|
2015-11-14 11:14:17 -03:00 |
|
Juan Linietsky
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8420c24f7f
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-better integration of ndee's theme
|
2015-11-13 20:56:44 -03:00 |
|
neikeq
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ae65dfa4ec
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Small PopupMenu changes
|
2015-11-13 22:03:17 +01:00 |
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Bojidar Marinov
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bff8b04f52
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Change popup_menu.cpp as proposed in #2011
Closes #2011
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2015-11-13 12:16:55 +02:00 |
|
Franklin Sobrinho
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222d112f49
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Implement Ctrl + backspace/delete to delete words
|
2015-11-12 13:35:48 -03:00 |
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Juan Linietsky
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1d7e9c4ba5
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-fixes to animatedsprite used with atlas
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2015-11-11 17:39:06 -03:00 |
|
Saracen
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c1d19ad258
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New shader feature: change the colour of shadows on a per-material basis.
Conflicts:
drivers/gles2/shader_compiler_gles2.cpp
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2015-11-08 03:54:55 +00:00 |
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neikeq
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b70e2b754d
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TextEdit: Properly scroll vertically when selecting text with mouse drag
|
2015-11-07 16:04:32 +01:00 |
|
MarianoGNU
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7828986b1c
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Add <Select All>(Ctrl+A) shortcut to LineEdit.
|
2015-11-06 19:02:57 -03:00 |
|
Franklin Sobrinho
|
8d48cf95b9
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Add Tree checkbox check/uncheck behavior when pressing enter
|
2015-11-05 12:20:45 -03:00 |
|
Franklin Sobrinho
|
467ee040c4
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Fix Range exp_edit property
|
2015-11-04 15:38:02 -03:00 |
|
Juan Linietsky
|
dde6396f22
|
more fixes
|
2015-11-04 09:54:23 -03:00 |
|
Saracen
|
e3c50ac63d
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Aligned line edit fix.
|
2015-11-02 17:37:49 +00:00 |
|
Saracen
|
0006f035eb
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Added alignment to LineEdit GUI control.
|
2015-11-02 17:37:47 +00:00 |
|
Saracen
|
e011bcf162
|
Experimental retooling of AnimationTreePlayer to allow manual advancement.
|
2015-11-02 17:06:28 +00:00 |
|
Saracen
|
957baf48dc
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BoneAttachment fix.
|
2015-11-02 16:58:24 +00:00 |
|
Saracen
|
b54d96ceba
|
Added ability to write directly to 4-dimensional position vector from within custom vertex shader code. Bugfixes to shader graph code generation concerning xforms.
|
2015-11-02 16:03:31 +00:00 |
|
Rémi Verschelde
|
399b1b0474
|
Cosmetic fixes to SCons buildsystem
- Removed trailing spaces
- Made sure all indentation is done using tabs (fixes #39)
- Potentially fixed an identation issue for openssl check
|
2015-11-01 20:53:26 +01:00 |
|
eska
|
825bc8b293
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Add default focus StyleBox to MenuButton
|
2015-11-01 10:33:28 +01:00 |
|
Juan Linietsky
|
281d6fac1e
|
-some fixes to audio
|
2015-11-01 01:55:22 -03:00 |
|
eska
|
06e0eba402
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Set World2D default angular damp per global physics_2d/default_angular_damp
|
2015-10-28 18:21:45 +01:00 |
|
Juan Linietsky
|
8f84f4117c
|
-Fixed a bug in scrollcontainer not respecting expand flag
If you relied on this, make sure the children of your scrollcontainer
is set to expand with the expand flag in either vertical or horizontal axis
|
2015-10-25 20:08:18 -03:00 |
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Brickcaster
|
4e0511a8a0
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Fix for negative coords. Regarding issue #2665
int() of negative numbers rounds up. Needed to add a condition to account for negative values. Thanks to Romulox_x for providing this solution.
|
2015-10-24 21:47:48 -04:00 |
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Juan Linietsky
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b59c86f6f9
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-Ability to debug video memory usage
-Small fix to xml saver (swapping > and <)
|
2015-10-21 09:50:44 -03:00 |
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Juan Linietsky
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f6a790d58c
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Merge branch 'master' of https://github.com/okamstudio/godot
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2015-10-20 23:55:08 -03:00 |
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Juan Linietsky
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d241b2ec1b
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-work in progress implementation of NDEE's theme It's NOT DONE YET
|
2015-10-20 23:54:24 -03:00 |
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Juan Linietsky
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2b12a8109d
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Merge branch 'master' of https://github.com/okamstudio/godot
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2015-10-19 18:48:34 -03:00 |
|
Juan Linietsky
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5d86a25f4d
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-some fixes to where screen is read from rasterizer
-fixed bug in ogg vorbis looping
-properly flushing audiostream rb when stopping
|
2015-10-19 18:47:49 -03:00 |
|
MarianoGNU
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6df7d92379
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Fix ButtonGroup broken layout
|
2015-10-19 17:46:13 -03:00 |
|
MarianoGNU
|
bf4bb3e17b
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Clamp filling angle instead of normalize
|
2015-10-19 15:26:00 -03:00 |
|
MarianoGNU
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4345009a0e
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add missing default value
|
2015-10-19 12:21:19 -03:00 |
|
Franklin Sobrinho
|
1e36f36357
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Bind missing FixedMaterial constants, fixes #2628
|
2015-10-19 08:03:29 -03:00 |
|
Julian Murgia - StraToN
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f256e421b5
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Fixed minor bug : quicklty pointing alternatively Script button and Close button on a tab showed both buttons as hovered
|
2015-10-19 12:26:19 +02:00 |
|
MarianoGNU
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ede0cf20bb
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Add fill_degrees to limitate radial filling
|
2015-10-18 01:21:53 -03:00 |
|
MarianoGNU
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4452e26253
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Merge branch 'master' of https://github.com/okamstudio/godot
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2015-10-17 23:38:33 -03:00 |
|
MarianoGNU
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68fb30aaea
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Add fill modes. Clockwise, Counter-CW and center-offset
|
2015-10-17 23:37:39 -03:00 |
|
Juan Linietsky
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7d8f187c33
|
Merge branch 'master' of https://github.com/okamstudio/godot
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2015-10-17 15:49:27 -03:00 |
|
Juan Linietsky
|
85a611d1cd
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-fixes disability to remove instanced nodes when reopening scene. Fixes #2610
|
2015-10-17 15:48:42 -03:00 |
|
Juan Linietsky
|
1db523d0bb
|
Merge pull request #2274 from MarianoGnu/master
Improve Visual Shader Editor responsiveness
|
2015-10-17 15:31:23 -03:00 |
|
MarianoGNU
|
25324aa506
|
Fix crash when using a Scalar Uniform node to GraphShader
|
2015-10-17 15:27:36 -03:00 |
|
Juan Linietsky
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6f9631fc51
|
Merge branch 'master' of https://github.com/okamstudio/godot
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2015-10-17 12:48:47 -03:00 |
|
Juan Linietsky
|
be0f7563fb
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Merge pull request #1899 from guilhermefelipecgs/fix_#1897
Fix for scroll_to_line and search functions, fix #1897
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2015-10-17 12:14:07 -03:00 |
|
Juan Linietsky
|
88b6e04cc1
|
Merge pull request #2330 from FEDE0D/parallax_fix
ParallaxBackground: added option to ignore camera zoom
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2015-10-17 12:05:27 -03:00 |
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Juan Linietsky
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c22b627ee3
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Merge pull request #2362 from AlexHolly/update-scene-tab-fix
[UI-FIX] - Update scene tabs on save
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2015-10-17 10:51:45 -03:00 |
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Juan Linietsky
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c9ff40e140
|
Merge pull request #2380 from StraToN/tabs-buttons
Tab close button + display policies + application on Scenes Tabs
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2015-10-17 10:46:32 -03:00 |
|
Juan Linietsky
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63033aa646
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Merge branch 'master' of https://github.com/okamstudio/godot
|
2015-10-17 10:30:08 -03:00 |
|
Juan Linietsky
|
ab22203791
|
misc cleanup
|
2015-10-17 10:29:54 -03:00 |
|
Juan Linietsky
|
0d2b28377f
|
Merge pull request #2455 from firefly2442/hide-menu-fix
[UI fix] Hide opened menu when click on menu button
|
2015-10-17 10:28:20 -03:00 |
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Juan Linietsky
|
7060eaaa1b
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Merge pull request #2481 from firefly2442/cppcheck-arrayindexthencheck
ran cppcheck, fixed cases where array index is used before limits check
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2015-10-17 10:23:15 -03:00 |
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Juan Linietsky
|
f11fdb611e
|
Merge pull request #2556 from volzhs/fix_miss_bind_findnode
fix miss bind for Node::find_node
|
2015-10-17 10:02:43 -03:00 |
|
Juan Linietsky
|
b3d34bcef4
|
Merge pull request #2589 from eska014/add-raycast2d-type_mask
Add type mask customization to RayCast2D
|
2015-10-17 09:45:52 -03:00 |
|
Juan Linietsky
|
426909e26b
|
Merge pull request #2594 from Biliogadafr/PinSoftness
Expose softness parameter of pin joint to the editor.
|
2015-10-17 09:45:16 -03:00 |
|
MarianoGNU
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a5ebb52500
|
Merge branch 'master' of https://github.com/okamstudio/godot
# Solved Conflicts:
# tools/editor/property_editor.cpp
|
2015-10-16 23:21:39 -03:00 |
|
reduz
|
17a90ddc08
|
Merge branch 'master' of https://github.com/okamstudio/godot
Conflicts:
scene/resources/packed_scene.h
|
2015-10-16 19:13:09 -03:00 |
|
reduz
|
078a474135
|
-fixes and more fixes to new scene system, seems stable now..
BUT DONT TRUST ME IT MAY STILL BREAK, USE WITH CARE!!
|
2015-10-16 19:11:23 -03:00 |
|
Juan Linietsky
|
79e5ced7e6
|
-A little More control about pixel snapping in 2D
|
2015-10-13 15:53:34 -03:00 |
|
Juan Linietsky
|
b3cda43a0f
|
Merge branch 'master' of https://github.com/okamstudio/godot
Conflicts:
platform/windows/detect.py
|
2015-10-13 01:19:32 -03:00 |
|
Juan Linietsky
|
52e756752e
|
ability to change audio track in theora video
|
2015-10-13 01:17:54 -03:00 |
|
firefly2442
|
692216b86a
|
ran cppcheck, fixed cases where array index is used before limits check
|
2015-10-12 09:45:44 -05:00 |
|
Biliogadafr
|
2ffc90d8b4
|
Expose softness parameter of pin joint to the editor.
|
2015-10-10 23:28:05 +03:00 |
|
reduz
|
6b20ee4324
|
Merge branch 'master' of https://github.com/okamstudio/godot
|
2015-10-10 09:09:59 -03:00 |
|
reduz
|
422929e87f
|
Large improvements on scene packing and management
-Ability to edit and keep changes of instanced scenes and sub-scenes
-Ability to inherit from other scenes
|
2015-10-10 09:09:09 -03:00 |
|
eska
|
793c53122a
|
Add type mask property to RayCast2D
|
2015-10-10 05:46:47 +02:00 |
|
Ariel Manzur
|
c2532bffb3
|
Please enter the commit message for your changes. Lines starting
removed locks
|
2015-10-08 12:59:12 -03:00 |
|
volzhs
|
1630f0ad35
|
fix miss bind for Node::find_node
|
2015-09-30 21:55:31 +09:00 |
|
Juan Linietsky
|
8154dff3d0
|
Merge pull request #2528 from MarianoGnu/sprite-edit
SpriteRegionEditor
|
2015-09-28 09:32:42 -03:00 |
|
MarianoGNU
|
3e6aaec193
|
Add SpriteRegionEditor and update Polygon2DUVEditor
Both with snap and grid support
|
2015-09-28 00:06:06 -03:00 |
|
Rémi Verschelde
|
2caf1548a5
|
Fix return type of get_reverb_room
|
2015-09-26 23:58:11 +02:00 |
|
Rémi Verschelde
|
3d7740ba17
|
Fix default/filter/* parsing in _get
Closes #2542. The actual flaw was identified by @reduz.
Also fix a typo.
|
2015-09-26 21:06:12 +02:00 |
|
Rémi Verschelde
|
1e147c4945
|
Fix some copy-paste mistakes in linear/db volume functions
|
2015-09-26 21:06:12 +02:00 |
|
Rémi Verschelde
|
3bf24eeb6b
|
Rename _voice_count to _polyphony in SamplePlayer to be consistent with SamplePlayer2D
|
2015-09-26 21:06:12 +02:00 |
|
Juan Linietsky
|
c858515785
|
Fixed theora playback. Removed theoraplayer.
Still need to get proper audio output latency in some platforms.
|
2015-09-26 14:50:42 -03:00 |
|
Juan Linietsky
|
d5579b1506
|
Merge pull request #2458 from TheHX/text_edit_hscroll
Fix HScrollBar of TextEdit
|
2015-09-26 08:49:47 -03:00 |
|
Juan Linietsky
|
10e7871091
|
Merge pull request #2533 from eska014/fix-visibility-notification-propagation
Fix propagation of `NOTIFICATION_VISIBILITY_CHANGED`
|
2015-09-26 00:59:19 -03:00 |
|
Juan Linietsky
|
6f0df4e80c
|
Merge pull request #2534 from eska014/unpress-hidden-buttons
Fix BaseButtons remaining pressed when hiding while pressed down
|
2015-09-26 00:53:38 -03:00 |
|
eska
|
ce2faae2c5
|
Fix BaseButtons remaining pressed when hiding them while pressing them down
|
2015-09-26 03:06:42 +02:00 |
|
eska
|
b9bb2ab9c0
|
Fix propagation of NOTIFICATION_VISIBILITY_CHANGED
|
2015-09-26 02:23:19 +02:00 |
|
Rémi Verschelde
|
4abc7f5740
|
Update documentation for TileSet and Timer
|
2015-09-25 20:45:00 +02:00 |
|
Juan Linietsky
|
52eebdc001
|
Merge pull request #2449 from leezh/label-valign-fix
reworked Label class
|
2015-09-25 11:29:49 -03:00 |
|
Juan Linietsky
|
447c319f2c
|
Merge pull request #2502 from vnen/fix-itemlist-typo
Fix ItemList typo in binding
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2015-09-25 11:27:50 -03:00 |
|
Juan Linietsky
|
9962518ffd
|
Merge branch 'master' of https://github.com/okamstudio/godot
|
2015-09-24 18:07:13 -03:00 |
|
Juan Linietsky
|
82a3304458
|
Added ability to set custom mouse cursors. Not hardware accelerated yet.
|
2015-09-24 18:06:15 -03:00 |
|
Zher Huei Lee
|
c38808b5b1
|
added alignment to BoxContainer
Allows aligning contents of VBoxContainer and HBoxcontainer without
having to insert expanding spacers.
|
2015-09-24 14:07:53 +01:00 |
|
George Marques
|
5ff0b69dae
|
Move the shape test to a little sooner
|
2015-09-22 21:30:37 -03:00 |
|
George Marques
|
e68f04b9d0
|
Check if shape is valid before referencing it
See the comment from @MartiniMoe at #2366.
|
2015-09-22 20:27:48 -03:00 |
|
eska
|
ab3b0c82c8
|
Add missing return so Visual Studio compiles
|
2015-09-22 05:59:10 +02:00 |
|