Commit Graph

40394 Commits

Author SHA1 Message Date
Ignacio Roldán Etcheverry 2dee116ba7
Merge pull request #56735 from raulsntos/fix-56733
Fix marshaling values of generic Godot Dictionary
2022-01-13 17:48:22 +01:00
Yuri Roubinsky 2b4290609a
Merge pull request #56753 from Chaosus/shader_type 2022-01-13 19:38:21 +03:00
Yuri Roubinsky c377891145 Add completion for shader_type 2022-01-13 18:37:13 +03:00
Rémi Verschelde 99b46a2615
Merge pull request #56750 from Chaosus/shader_fix_main_function_decl 2022-01-13 14:04:00 +01:00
Yuri Roubinsky b0356bcb72 Prevent redefinition of main functions in shader 2022-01-13 15:12:35 +03:00
Rémi Verschelde ae06511bf6
Merge pull request #55569 from KoBeWi/expand_all_was_a_mistake 2022-01-13 12:42:28 +01:00
Rémi Verschelde f0382530a7
Merge pull request #56268 from KoBeWi/🚗complete_setters 2022-01-13 12:40:48 +01:00
Rémi Verschelde db155a7cb3
Merge pull request #56221 from YeldhamDev/inputmap_undo_master 2022-01-13 12:27:17 +01:00
Rémi Verschelde e0f2902a11
Merge pull request #55665 from KoBeWi/you_touched_my_TouchScreeenButton 2022-01-13 12:23:49 +01:00
Rémi Verschelde 52c41e6cc0
Merge pull request #56253 from PucklaMotzer09/tile_editor_select 2022-01-13 11:45:15 +01:00
Rémi Verschelde dbab0a9487
Merge pull request #56740 from AnilBK/camera-pre-allocate 2022-01-13 11:13:31 +01:00
Rémi Verschelde 35fff9a55e
Merge pull request #55124 from akien-mga/freetype-2.11.0 2022-01-13 10:50:44 +01:00
Rémi Verschelde a987ebfde2
Merge pull request #56714 from bruvzg/fix_alignment_break_overrun 2022-01-13 10:20:02 +01:00
Rémi Verschelde 8fce6166cb
Merge pull request #56311 from Calinou/default-allow-hidpi 2022-01-13 09:33:00 +01:00
Rémi Verschelde f6792eacf5
Merge pull request #54956 from Calinou/lineedit-textedit-add-caret-width-theme-item
Add a theme constant to change LineEdit and TextEdit's caret width
2022-01-13 09:21:01 +01:00
Rémi Verschelde f615926d3c
freetype: Update to upstream version 2.11.1 2022-01-13 08:40:18 +01:00
Rémi Verschelde 2d72dadbde
Merge pull request #56742 from clayjohn/VULKAN-blur 2022-01-13 08:30:43 +01:00
Rémi Verschelde 3fa75e8dba
Merge pull request #56741 from clayjohn/author
Remove mistakenly added author info
2022-01-13 07:56:23 +01:00
bruvzg baec983d8a
[TextServer] Improvements for line breaking, "Fill" alignment, overrun, and interaction between these modes.
Fix "Fill" alignment processing wrong side of the text if overrun trim was applied.
Improve "Fill" alignment to avoid adding excessive subsequent spaces or elongations.
Add font detection to the overrun, to correctly add ellipsis (was using last glyph font, which doesn't necessary have dot character).
Improve line breaking to avoid adding excessive subsequent soft break points for languages without word separator.
Port missing overrun/justification code to the Fallback text server.
Fix inferred text direction detection by controls.
Add tests for "Fill" alignment and line breaking glyph flags.
2022-01-13 08:53:28 +02:00
clayjohn 9b1f242feb Fix cannot use gaussian blur error 2022-01-12 21:58:37 -08:00
clayjohn 5058541323 Remove mistakenly added author info 2022-01-12 20:49:59 -08:00
Anilforextra 8a9c9a67ef CameraMatrix: Pre-allocate Vector in get_projection_planes(). 2022-01-13 10:14:59 +05:45
Rémi Verschelde 2f4d76f068
Merge pull request #56734 from hinlopen/showhide
Minor code improvement in CanvasItem (show/hide/set_visible)
2022-01-13 00:01:34 +01:00
Rémi Verschelde 586a973b6b
Merge pull request #56169 from dkaste/fix-clip-rects
Fix canvas items being drawn outside clip rects
2022-01-12 23:59:42 +01:00
Raul Santos e4c40efeab
Fix marshaling values of generic Godot Dictionary 2022-01-12 23:26:51 +01:00
Stijn Hinlopen fb1cd9e446 Refactor CanvasItem show/hide/set_visible 2022-01-12 23:13:41 +01:00
Yuri Roubinsky eba047eff5
Merge pull request #52710 from Jummit/fix-debug-tooltips 2022-01-12 22:03:52 +03:00
Rémi Verschelde 53096c6f01
i18n: Sync classref translations with Weblate
(cherry picked from commit b9b23d2226)
2022-01-12 18:45:42 +01:00
Rémi Verschelde 6167ec42f9
i18n: Sync editor translations with Weblate
(cherry picked from commit da5a11fe45)
2022-01-12 18:45:36 +01:00
Rémi Verschelde 2f3a6fb55d
Merge pull request #56302 from madmiraal/fix-54698 2022-01-12 17:42:31 +01:00
Rémi Verschelde f927fee49a
Merge pull request #56708 from KoBeWi/to_hover_or_not_to_hover 2022-01-12 17:28:34 +01:00
Rémi Verschelde 929f483ca0
Merge pull request #55446 from Calinou/spritebase3d-remove-opacity 2022-01-12 16:49:57 +01:00
Rémi Verschelde cd93bb9130
Merge pull request #56673 from winterpixelgames/bugfix-android-keystore-paths 2022-01-12 16:45:44 +01:00
Marcel Admiraal 5737e7dd2d Check if action name exists before adding it or renaming an action to it 2022-01-12 15:19:18 +00:00
Rémi Verschelde a7839df869
Merge pull request #56698 from touilleMan/issue-56652 2022-01-12 16:13:06 +01:00
Rémi Verschelde adc66be7be
Merge pull request #56722 from akien-mga/glslang-support-system-library 2022-01-12 16:04:59 +01:00
Rémi Verschelde 42d3993446
Merge pull request #56692 from JFonS/fix_gizmo_secondary_handles 2022-01-12 15:53:06 +01:00
Rémi Verschelde 585231a172
Merge pull request #56492 from akien-mga/remove-author-docstrings 2022-01-12 15:24:17 +01:00
Emmanuel Leblond ad2b0ac8bd Explicitly declare python helper modules in SConstruct to avoid unexpected shadowing 2022-01-12 15:09:46 +01:00
Rémi Verschelde 4e83fbcd14
Merge pull request #56289 from zacryol/clarify-user-data 2022-01-12 15:07:20 +01:00
Rémi Verschelde 8c76ad188b
glslang: Fix support for building against public/system library
Fix include paths to support both vendored and system-installed glslang.

Remove usage of the private `StandAlone` bits.
Requires us to vendor a copy of `DefaultTBuiltInResource` (or provide our own
customized one) as glslang doesn't provide it in its public API.
Also removes unused C interface as it's not well encapsulated and depends on
`StandAlone`.

Fixes #56307.
2022-01-12 14:36:02 +01:00
jfons 5ebea2d120 Fix secondary handles in editor gizmos
Primary and secondary handles are no longer differentiated by their ids, so a bool was added to tell them apart in all the handle-related methods.

Includes a minor fix in CollisionPolygon3DEditor, unrelated to editor gizmos.
2022-01-12 14:21:20 +01:00
Yuri Roubinsky b2ae6f838a
Merge pull request #56713 from Chaosus/vs_sampler_connection
Auto-set a port source for texture nodes created by dragged connection
2022-01-12 16:07:09 +03:00
Yuri Roubinsky 74d701b5b1
Merge pull request #56672 from Chaosus/optimize_shader_lang
Optimize include files to improve `shader_language.h` compilation speed
2022-01-12 16:06:21 +03:00
Yuri Roubinsky c381990fca Auto-set a port source for texture nodes created by dragged connection 2022-01-12 15:21:55 +03:00
kobewi 4eec0032ea Improve description of mouse_exited signal 2022-01-12 12:49:21 +01:00
Rémi Verschelde d98d327868
Merge pull request #56308 from Calinou/scons-tweak-target-release-error-message 2022-01-12 12:24:34 +01:00
Rémi Verschelde 886c75985f
Merge pull request #56710 from zacryol/spriteframes-list-3d 2022-01-12 12:21:53 +01:00
Yuri Roubinsky 422f7b280f Optimize include files to improve `shader_language.h` compilation speed 2022-01-12 14:19:12 +03:00
Rémi Verschelde d9f6e33663
Merge pull request #56684 from zacryol/file-dialog-filters-description 2022-01-12 11:46:23 +01:00