Commit Graph

4615 Commits

Author SHA1 Message Date
Rémi Verschelde 0fa3b80850
Merge pull request #26025 from clayjohn/particles_lifetime
Allowing setting particles lifetime greater than 600
2019-02-18 21:20:24 +01:00
clayjohn 0fec83bc92 allowing setting particles lifetime greater than 600 2019-02-18 10:46:41 -08:00
Marcelo Fernandez b31e1b84fc Fix AudioStreams::stop possibly causing a small noise 2019-02-17 11:20:10 -03:00
Juan Linietsky 623f7b64ae Updat polygons when skeleton setup changes, fixes #25949 2019-02-16 20:08:17 -03:00
Rémi Verschelde a034cac583
Merge pull request #25953 from nekomatata/fix-radial-texture-progress
Fixed TextureProgress in Radial Mode when using center offset
2019-02-16 22:26:06 +01:00
PouleyKetchoupp 1974f6995f Fixed radial progress with center offset by taking distance to edge into account in uv calculation 2019-02-16 21:02:29 +01:00
Rémi Verschelde bf53132217
Merge pull request #25931 from qarmin/fix_copy_readonly
Fix copy text when TextEdit is readonly
2019-02-16 20:00:24 +01:00
Juan Linietsky 0cee7ab4c9 Change snapping to only happen when the floor normal remains as floor, fixes #22312 2019-02-16 15:50:31 -03:00
Juan Linietsky ee464f56c4 Add a minimum treshold for acquiring rest contacts to avoid numerical precision issues. Fixes #25074 2019-02-16 13:45:01 -03:00
Juan Linietsky c54330c6b0 Make sure stop on slope can have a tiny bit of precision edge. 2019-02-16 11:19:47 -03:00
Rémi Verschelde 2293559c9f
Merge pull request #25888 from marxin/fix-25217-part-2
Fix 2 more UBSAN issues (#25217).
2019-02-16 12:45:18 +01:00
qarmin 7a254b303b Fix copy text when TextEdit is readonly 2019-02-16 07:56:24 +01:00
Rémi Verschelde fe7d2dc4d3
Revert "Fix MenuButton item label disappearing when setting shortcut." 2019-02-15 11:44:27 +01:00
Rémi Verschelde 3f74a54cd4
Merge pull request #25894 from marcelofg55/last_mouse_focus_crash
Fix possible crash with an invalid last_mouse_focus pointer
2019-02-15 09:27:32 +01:00
Rémi Verschelde e7e4d41a29
Merge pull request #25841 from Awkor/menubutton-fix
Fix MenuButton item label disappearing when setting shortcut.
2019-02-15 09:10:05 +01:00
Marcelo Fernandez 761caac0b2 Fix possible crash with an invalid last_mouse_focus pointer 2019-02-14 22:16:56 -03:00
Unknown 3236c9a0e7 Fix MenuButton item label disappearing when setting shortcut. 2019-02-14 23:17:29 +01:00
marxin 7ae160f661 Fix 2 more UBSAN issues (#25217). 2019-02-14 20:47:35 +01:00
Luiz 5ec4f14a24 Fix AnimationPlayer bug where it wouldn't reset its position when finished 2019-02-14 15:32:29 -03:00
Juan Linietsky 4a24ba6e77 -Fixes to undo redo to avoid crash, closes #24251
-Changed Animation to have a special signal when tracks are changed, to avoid unnecesary track cache rebuilds in AnimationPlayer
-Added missing emit_changed whe modifying keys to Animation
-Changed AnimationPlayer to use the new refcounted connections instead of the previous hacky way to keep references
-Changed AnimationEditor to update the current track when keys are edited
-Fixed bug where undo/redo did not work with AnimationKeyEdit (was not being updated)
-Made sure UndoRedo does not mind deleted objects in undo/redo history, this would corrupt the history or clear it without need.
2019-02-14 10:22:34 -03:00
Rémi Verschelde 6b184e4d3b
Merge pull request #25717 from nekomatata/dynamic-font-settings-fix
Fixed undefined behavior when loading dynamic font settings
2019-02-14 12:54:33 +01:00
Rémi Verschelde 325efb60b7
Merge pull request #25776 from luizcarlos1405/master
Fixes some AnimationPlayer bugs
2019-02-13 20:34:35 +01:00
Rémi Verschelde b340b7e804
Merge pull request #25422 from azagaya/optionbutton
Fix docs about item_selected and item_focused . Fixes #25273
2019-02-13 20:31:53 +01:00
Luiz 06a0a29711 Fix some AnimationPlayer bugs and update documentation 2019-02-13 14:40:22 -03:00
Naoto Kondo f48829d1a4 Fix button alignment of Package Installer on OSX
This problem occurs only in the HiDPI environment.
2019-02-13 23:52:14 +09:00
Rémi Verschelde 5fc86026ca Fix typos with codespell
Using codespell 1.14.0.

Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
doubleclick
lod
nd
numer
que
te
unselect
EOF
$ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"
$ git diff // undo unwanted changes
```
2019-02-13 09:23:29 +01:00
Rémi Verschelde 55ca2a7c88
Merge pull request #25821 from akien-mga/sync-class-and-filenames
Ensure classes match their header filename
2019-02-13 08:49:39 +01:00
PouleyKetchoupp 9418f6a557 Fixed undefined setting values when loading dynamic fonts 2019-02-12 23:21:48 +01:00
Guilherme Felipe 67eda1d4dd Fix state machine priority for auto advance 2019-02-12 15:57:26 -02:00
Rémi Verschelde c5dcbeb160 Scene: Ensure classes match their header filename
Also drop some unused files.

Renamed:
- `scene/2d/navigation2d.h` -> `navigation_2d.h`
- `scene/2d/screen_button.h` -> `touch_screen_button.h`
- `scene/3d/scenario_fx.h` -> `world_environment.h`
- `scene/audio/audio_player.h` -> `audio_stream_player.h`
- `scene/resources/bit_mask.h` -> `bit_map.h`
- `scene/resources/color_ramp.h` -> `gradient.h`
- `scene/resources/shape_line_2d.h` -> `line_shape_2d.h`
- `scene/resources/scene_format_text.h` -> `resource_format_text.h`
- `scene/resources/sky_box.h` -> `sky.h`

Dropped:
- `scene/resources/bounds.h`
2019-02-12 17:21:48 +01:00
Rémi Verschelde dfe4990b18
Merge pull request #25496 from ptrojahn/lookat
Fix look_at with non uniform scaling
2019-02-12 13:41:42 +01:00
Rémi Verschelde b7cc2bb1e2 Core: Ensure classes match their header filename
Also drop some unused files.

Renamed:
- `core/dvector.h` -> `pool_vector.h`
- `core/io/resource_import.h` -> `resource_importer.h`
- `core/sort.h` -> `sort_array.h`
- `core/string_db.h` -> `string_name.h`

Dropped:
- `core/allocators.h`
- `core/os/shell.h`
- `core/variant_construct_string.cpp`
2019-02-12 13:34:25 +01:00
Rémi Verschelde fb8dce3e2e
Merge pull request #25602 from mcccclean/dont-ignore-listener-nodes
Fix 3D Listener nodes not being used
2019-02-12 12:30:50 +01:00
Rémi Verschelde 13c50e8aa5
Merge pull request #25481 from hpvb/fix-ubsan-asan-reports
Fix many asan and ubsan reported issues
2019-02-12 12:21:01 +01:00
Rémi Verschelde f60e5efadd
Merge pull request #25725 from clayjohn/multimesh_transform_2d
Added ability to set_instance_transform_2d in multimesh
2019-02-12 11:35:42 +01:00
Rémi Verschelde 9c6f19117c
Merge pull request #25754 from JFonS/fix_25567
Fix canvas particle material for old GLSL versions
2019-02-12 11:25:32 +01:00
JFonS 4d933b1530 Fix canvas particle material for old GLSL versions 2019-02-11 14:56:23 +01:00
azagaya 7051685a77 Fixes differences between docs and item_selected and item_focused signals in optionbutton
Description in docs about item_selected and item_focused signals in optionbutton is fixed to match the real behaviour. Also, get_item_index function is added.
2019-02-11 08:52:09 -03:00
Michael Alexsander Silva Dias e322fd140e Add disabled tab style 2019-02-10 18:12:17 -02:00
Michael Alexsander Silva Dias 4fd7115e13 General cleanup of script and doc search bars 2019-02-10 14:18:08 -02:00
Rémi Verschelde 1aa7fc09eb TSCN: Remove extra newline after [resource]/[ext_resource]
Some cases had been handled in #17602, but those two were missed.
Fixes #24677.
2019-02-10 16:58:45 +01:00
Rémi Verschelde 034cd62a77 Warn when using GPU particles with GLES2
Closes #25733.
2019-02-09 20:49:58 +01:00
Rémi Verschelde 8908bdc7f2
Merge pull request #25653 from BastiaanOlij/fix_hide_skyrotation
Hide new sky properties if we don't have sky as a background
2019-02-09 13:09:39 +01:00
Rémi Verschelde 6d98ce281f
Merge pull request #25671 from vnen/physics-material-2d
Include PhysicsMaterial when 3D is disabled
2019-02-09 12:10:12 +01:00
clayjohn 20ff01b8e4 added ability to set instance_transform_2d in multimesh 2019-02-08 20:59:09 -08:00
Rémi Verschelde e190589f3d
Merge pull request #25627 from clayjohn/visual_shader_texture_bug
Change hint_color to hint_albedo for sampler2ds
2019-02-08 20:19:28 +01:00
Paul Trojahn 163cdb8954 Fix look_at with non uniform scaling
The angle function doesn't consider the scaling of the local coordinates,
so it needs to be removed first. Fixes #23247
2019-02-08 18:00:54 +01:00
Rémi Verschelde 17d92c2b09
Merge pull request #25551 from JFonS/fix_rogue_cpu_particles
Fix local_delta when resetting CPUParticles
2019-02-08 12:17:16 +01:00
Rémi Verschelde 3dd00e77b4
Merge pull request #25524 from Calinou/fix-font-oversampling-warning
Fix a font oversampling warning being printed when it shouldn't
2019-02-08 11:52:45 +01:00
Rémi Verschelde 9523403192
Merge pull request #25509 from bojidar-bg/25504-update-bitmask-crash
Fix crashes when calling update_bitmask_area
2019-02-08 11:16:38 +01:00
Rémi Verschelde 4ddefe9142
Merge pull request #25467 from fire/folding_spam
Add check in folding to see if the nodepath exists to avoid message spam and expose get_node_or_null
2019-02-08 10:13:36 +01:00
George Marques 5743c7910a Include PhysicsMaterial when 3D is disabled
It's still needed by 2D physics.
2019-02-06 19:23:44 -02:00
JFonS a7a21bd9fe Fix particles animation on GLES2 2019-02-06 16:00:22 +01:00
Tom McLean 8159ee93a7 Prefer a viewport's listener over a camera where available
Fix clang formatting issue
2019-02-06 21:43:57 +11:00
Bastiaan Olij edc5628541 Hide new sky properties if we don't have sky as a background 2019-02-06 21:27:31 +11:00
Rémi Verschelde 25027d60f7
Merge pull request #25606 from Paulb23/fix_textedit_scroll_selection
Fixed selection being activated when using scroll lines.
2019-02-06 11:27:16 +01:00
clayjohn b78a384921 change hint_color to hint_albedo for sampler2ds 2019-02-04 22:12:25 -08:00
Michael Alexsander Silva Dias 1e3e770073 Add frame support for Sprite3D with region enabled 2019-02-04 20:31:45 -02:00
Paulb23 69374cd378 Fixed selection being activated when using scroll lines 2019-02-04 10:55:45 +00:00
JFonS fe6123fca4 Fix local_delta when resetting CPUParticles 2019-02-01 17:16:09 +01:00
Hein-Pieter van Braam 37aa06bf8a When an animationplayer sets a property on itself recreate the caches
this fixes #25507
2019-02-01 16:15:39 +01:00
Hugo Locurcio 355d65aa8d
Fix a font oversampling warning being printed when it shouldn't 2019-01-31 19:49:10 +01:00
Bojidar Marinov abfeba8d12
Fix crashes when calling update_bitmask_area
Fixes #25504
2019-01-31 11:48:37 +02:00
K. S. Ernest (iFire) Lee b83c3827f3 Add check in folding to see if the nodepath exists to avoid message spam. 2019-01-30 20:19:44 -08:00
Hein-Pieter van Braam d308eb091a Fix many asan and ubsan reported issues
This allows most demos to run without any ubsan or asan errors. There
are still some things in thirdpart/ and some things in AudioServer that
needs a look but this fixes a lot of issues. This should help debug less
obvious issues, hopefully.

This fixes #25217 and fixes #25218
2019-01-30 06:43:56 +01:00
Rémi Verschelde 308e66442e
Merge pull request #25439 from YeldhamDev/color_picker_toggle_fixup
Small fixup on button toggle behaviour in ColorPicker
2019-01-29 08:57:45 +01:00
Yusuf a7e6a31d7f binding for get_frustum() of camera class 2019-01-28 21:43:59 +03:00
Michael Alexsander Silva Dias 8d3ae29e8f Small fixup on button toggle behaviour in ColorPicker 2019-01-28 15:51:57 -02:00
Rémi Verschelde 402cfa983d Fix recursive assignment of Textures and BitMapFont
Fixes #24213.
2019-01-28 15:10:34 +01:00
Rémi Verschelde 7e99ac22ae
Merge pull request #25366 from clayjohn/visual_shader_builtins
Updated visual shader builtins
2019-01-27 22:23:32 +01:00
Juan Linietsky 45a400d90e Do not restrict light texture type (wont work with atlas, though) 2019-01-27 16:58:18 -03:00
Juan Linietsky 70d6d0fa69 Fix problem blending from state to state in statemachine node, closes #21944 2019-01-27 15:21:54 -03:00
Rémi Verschelde 4cfce99955
Merge pull request #25355 from YeldhamDev/color_picker_changes
Make some small enhancements to the ColorPicker
2019-01-27 18:37:48 +01:00
Gilles Roudiere 30dd1815e4 Change the frame number before triggering the animation_finished signal 2019-01-27 17:31:55 +01:00
Michael Alexsander Silva Dias 182f26fe5e Make some small enhancements to the ColorPicker 2019-01-27 12:44:39 -02:00
Rémi Verschelde 17b2b17471 Document AnimatedTexture and bind MAX_FRAMES constant
Closes #24935.
2019-01-27 13:11:57 +01:00
clayjohn c4db6ce2b2 updated visual shader builtins 2019-01-27 01:27:09 -08:00
Rémi Verschelde c3b0ee5941 Fix code style issues 2019-01-26 22:35:31 +01:00
Rémi Verschelde 433b8ee526 doc: Sync classref with current source 2019-01-26 22:21:53 +01:00
Juan Linietsky c2f59de212 Warn of invalid pointer when converting object to RID, closes #19023 2019-01-26 15:41:26 -03:00
Juan Linietsky b203f80dfc Rewrite how font oversampling is updated more carefully, fixes #24338 2019-01-26 14:57:17 -03:00
Daniel Rakos 5fcb03f6b6 Changed ImageTexture image cache type to the correct one, fixes #24971
The original attempt to fix the issue was accidentally using the wrong
type for the image cache. This change fixes that.
2019-01-26 09:12:38 +01:00
Juan Linietsky b3335e943b Implement missing autorestart in oneshot node, closes #22238 2019-01-25 18:15:29 -03:00
Juan Linietsky 32fa136cc7 Ability to keep images in ImageTexture cached while using editor, fixes #25243 2019-01-25 13:40:23 -03:00
Juan Linietsky c743da100d Avoid crashing in #23302 2019-01-25 09:09:32 -03:00
Fabian 01170c911c Added copy_theme and fixed bugs in copy theme introduced by #2e0a94e 2019-01-25 13:14:06 +10:30
Rémi Verschelde 6ad4f16b1d
Merge pull request #25298 from groud/fix_separation_update
Updates containers minimum size when some constants are modified
2019-01-24 23:39:32 +01:00
groud a1f955a1d3 Updates containers minimum size when some constants are modified 2019-01-24 22:31:33 +01:00
Juan Linietsky a280bd0c85 Removed dangerous and useless function, closes #22884 2019-01-24 17:56:19 -03:00
Juan Linietsky d0b736f7e5 Ability to get the current canvas item being drawn from stylebox. 2019-01-24 10:22:41 -03:00
Rémi Verschelde a29b10cced ProgressBar: Set default step to 0.01
Fixes #22655.
2019-01-24 12:58:58 +01:00
Rémi Verschelde 63b487e49c Fix PhysicsBody ignoring set_friction/bounce with default value
The intent was to avoid creating a physics override to set a default value
that doesn't make a difference, but as #22406 shows it can be necessary to
set the default value *back* after an override was created to set a non-default
value.

Fixes #22406.
2019-01-24 12:15:54 +01:00
groud 0577f93cf6 Fixing textures not triggering _change_notify 2019-01-23 21:48:58 +01:00
Marcin Zawiejski bbc9e91043
Fix warning when setting out of range outline_size
Fixes the warning mentioned in #25046
2019-01-23 14:44:16 +01:00
Rémi Verschelde 51c67a386d
Merge pull request #25190 from 99alfie/master
Fix ButtonGroup.get_pressed_button bug
2019-01-23 12:30:23 +01:00
Juan Linietsky e081cec69f Fix collision margin being wrongly read by default, fixes #25181 2019-01-22 10:15:18 -03:00
Rémi Verschelde 7c8f55f857
Merge pull request #25207 from clayjohn/cpu_particle_2d_aligny_bug
Fix bug with CpuParticles2D AlignY
2019-01-22 12:19:00 +01:00
Rémi Verschelde 34d0585618
Merge pull request #25208 from clayjohn/angular_velocity_cpu_2d
Properly initialize angular_velocity in cpuparticles2d
2019-01-22 07:45:00 +01:00
clayjohn af92ade728 properly initialize angular_velocity in cpuparticles2d 2019-01-21 21:00:00 -08:00
clayjohn fbde851641 fix bug with cpu_particle_2d_align_y 2019-01-21 20:11:48 -08:00
Juan Linietsky 3eb0757552 Modified code generation to be more friendly to previews, fixes #25094 2019-01-21 16:10:23 -03:00
Rémi Verschelde 055456d5fc
Merge pull request #25064 from homer666/itemlist-adjust-ui_select-precedence
ItemList: ignore `ui_select` action if Select Mode is not "Multi"
2019-01-21 17:45:30 +01:00
Kraus ea211af412 ButtonGroup.get_pressed_button bugfix, fixes issue #25057 2019-01-21 16:46:09 +01:00
Rémi Verschelde 769341e180 Cleanup after @reduz :)
Fixes #25172.
2019-01-21 11:12:55 +01:00
Rémi Verschelde d10f8027a4
Merge pull request #25114 from Calinou/fix-colorpicker-rounding
Fix a rounding error in ColorPicker
2019-01-19 10:00:42 +01:00
Grant Clarke d27ca7eb73 Fixed Bone Transform Order
The bone index being passed to the visual server is not using the process order and results in incorrect skin deformation if the calculated process order is different from the unordered bones Vector.

Incidentally, this never showed when I exported rigged characters from blender using the Better Collada exporter. This bug only materialised when experimenting with the glTF pipeline from Maya.
2019-01-18 22:26:13 +00:00
Hugo Locurcio 4b78306459
Fix a rounding error in ColorPicker
This closes #25063.
2019-01-18 22:19:19 +01:00
Juan Linietsky 93d8f3cdd5 respect mouse mode when setting enter/exit notifications and signals, fixes #19785 2019-01-18 17:53:36 -03:00
Juan Linietsky 0c54e6344b Fix capture interpolation mode in Animation, closes #24015 2019-01-18 17:07:45 -03:00
Juan Linietsky d8b702b566 -Re-added margins in one way collision (made in a more user friendly way than in Godot 2.1), fixes #23860
-Fixed potential bug in OWC (i dont think anyone had it but..)
2019-01-18 14:15:05 -03:00
Juan Linietsky 1efd37f1b7 Fix uninitialized memory error. 2019-01-17 19:12:01 -03:00
Juan Linietsky e0336996ce Add some checks to avoid disaster when making a node the scene root. Fixes #24484 2019-01-17 15:26:38 -03:00
Juan Linietsky 5e709baba1 Fix keying resource properties, closes #24690 2019-01-17 12:30:34 -03:00
Juan Linietsky 56d4b9b1ae Fix functions to get direct contacts from shapes, closes #19618 2019-01-17 12:01:09 -03:00
homer666 5f47e18b0f ItemList: ignore `ui_select` action if Select Mode is not "Multi" 2019-01-18 01:54:24 +11:00
Juan Linietsky 6d7dfa6df8 Avoid crashing GIProbe bake with broken UV data, closes #25028 2019-01-17 10:58:34 -03:00
Juan Linietsky 7478f468b2 Fixes to 2D lights, closes #24750 2019-01-17 10:40:36 -03:00
Rémi Verschelde a63bb3c804
Merge pull request #25038 from GlaDos28/master
fixed AudioStreamPlayer3D::_get_attenuation_db epsilon value
2019-01-17 10:39:08 +01:00
Rémi Verschelde 9f2d98c055
Merge pull request #24993 from YeldhamDev/cppcheck_warns_scene_fix
Appease some CppCheck warns for files in the "scene" directory
2019-01-17 10:28:32 +01:00
Evgeny Savelyev fc086bc93d fixed AudioStreamPlayer3D::_get_attenuation_db epsilon value 2019-01-17 01:41:36 +03:00
Rémi Verschelde 07e2046980
Merge pull request #24924 from danilo2205/rename-oriented-path-follow
Merge OrientedPathFollow into PathFollow
2019-01-16 19:24:44 +01:00
Danilo Villa (Davi) e74a3add9c Rename OrientedPathFollow to PathFollowOriented 2019-01-16 14:32:18 -02:00
Michael Alexsander Silva Dias 9c69d7f339 Appease some CppCheck warns for files in the "scene" directory 2019-01-16 12:59:18 -02:00
Rémi Verschelde 58d7619a79
Merge pull request #25036 from volzhs/tree-focus-rect
Update rect size on select
2019-01-16 13:29:02 +01:00
volzhs 1e603b706e Update rect size on select 2019-01-16 20:44:34 +09:00
Rémi Verschelde 053d7f3765 Fix some errors found by static analysis
Fixes items 10, 16 and 19 from PVS-Studio blog post
in #24014.
2019-01-16 10:59:45 +01:00
Stanislav 3beca92d61 Fixed typo in ImageTexture:: & StreamTexture::is_pixel_opaque
Fixes #24946
2019-01-15 12:28:50 +03:00
Juan Linietsky 6af8b7c955 Defer activated signal after tree has been traversed. 2019-01-14 17:20:54 -03:00
Juan Linietsky 91290f0ded Added a flag to specify an exported node path must be supplied from scene root, fixes #24412 2019-01-14 15:46:56 -03:00
Juan Linietsky ed9b230744 Hide visible popups by default if visible when entering tree, unless on editor. Fixes #24737 2019-01-14 13:16:19 -03:00
Juan Linietsky 81180b266a Hide worldenvironment settings not relevant in GLES2. Fixes #23281 2019-01-14 12:59:31 -03:00
Rémi Verschelde 1ff170e67f Redo serial name fixup from 799ed2b989
reduz wanted the original PR reverted due to issues, so this follow-up had to be too
(done in 8cb54182ad). But he ended up adapting part of
the original PR in 27d7772381 without including this fix.
2019-01-11 23:02:57 +01:00
Juan Linietsky 2cd15849f9 Fixes to auto triangle editing in BlendSpace2D 2019-01-10 21:40:46 -03:00
Juan Linietsky 27d7772381 Rewrote rename logic to be less buggy and more efficient, fixes #23803 and probably many recent bugs using GraphEdit 2019-01-10 18:58:16 -03:00
Rémi Verschelde 8cb54182ad Revert "Node: make _generate_serial_child_name manipulate numbers as String"
This reverts commits 1025e3ecea
and 799ed2b989.
2019-01-10 22:40:42 +01:00
Rémi Verschelde bcd05c0d91
Merge pull request #24886 from akien-mga/animatedtexture-frame-properties
Fix showing AnimatedTexture frame_* properties in editor
2019-01-10 14:28:37 +01:00
Rémi Verschelde 11c09a17c2 Fix showing AnimatedTexture frame_* properties in editor
Regression from cd0b82fd56, it must be hidden from docs
(PROPERTY_USAGE_INTERNAL) but not from the editor.

Supersedes and fixes #24880.

Co-authored-by: QbieShay <cislaghi.ilaria@gmail.com>
2019-01-10 14:12:14 +01:00
Rémi Verschelde e5f1d19352 Consistency in resource format saver/loader de-registration
Some used 'is_valid()' checks, others not. Validity is already checked in 'unref()',
and 'remove_resource_format_*()' has an ERR_FAIL condition on 'is_null()' already
(which shouldn't happen since we're only unregistering things that we previously
registered.

Also add missing GDCLASS statement in ResourceFormatLoaderVideoStreamGDNative,
missed in #20552 which was last amended before #19501 was merged.
2019-01-10 12:45:57 +01:00
Rémi Verschelde 5f0e3b6849
Merge pull request #24858 from volzhs/animation-transition
AnimationNodeTransition name begins from 0
2019-01-09 13:06:45 +01:00
Rémi Verschelde bdfbe58ea6
Merge pull request #24851 from bruvzg/ime_focus_fix
Update IME text only for focused input controls.
2019-01-09 12:13:54 +01:00
Rémi Verschelde e8f73d8c4c
Merge pull request #24842 from volzhs/fix-node-name-serial
Fix strip out spaces while generating serial number for node name
2019-01-09 12:13:06 +01:00
volzhs 153a3146d0 AnimationNodeTransition name begins from 0
and added "state" string for default name not to confuse it as number
2019-01-09 14:44:41 +09:00
Juan Linietsky e46f28e02d Removed splits in Polygon editor, replace by internal vertices and polygon support. 2019-01-08 19:11:08 -03:00
bruvzg 55bc004a73
Update IME text only for focused input controls. 2019-01-08 22:52:56 +02:00
volzhs 799ed2b989 Fix strip out spaces while generating serial number for node name 2019-01-08 22:37:45 +09:00
Rémi Verschelde 7d22e162e7
Merge pull request #24806 from timoschwarzer/camera2d-process-mode
Add process_mode property to Camera2D
2019-01-07 08:19:18 +01:00
Rémi Verschelde 3873f84548
Merge pull request #24777 from volzhs/font-kerning
Fix font kerning
2019-01-06 18:33:20 +01:00
Timo Schwarzer c06db1dd18
Add process_mode property to Camera2D
This allows the user to choose if the camera should update in
_process or _physics_process.
2019-01-06 15:44:17 +01:00
Timo Schwarzer 3b2e03cf0b
Fix jumping when scrolling down fast with smooth scroll enabled
Fixes #24773
2019-01-06 10:22:38 +01:00
Paulb23 411df08711 Fix text edit wrapping beyond control size, issue 23896 2019-01-05 16:58:54 +00:00