Commit Graph

830 Commits

Author SHA1 Message Date
Andreas Haas ab65a0cda0 Merge pull request #11768 from cbscribe/kcc_polygon2d_doc
[DOCS] Update Polygon2D and CollisionPolygon2D
2017-10-02 22:21:13 +02:00
Leon Krause 7b23665e72 Add OS::is_userfs_persistent to check user:// persistence
Allows starting HTML5 export when IndexedDB is not available.
2017-10-02 21:07:05 +02:00
Poommetee Ketson 30c1449289 Merge pull request #11725 from GDquest/control-docs
[DOCS] Write member, signals and constants in the Control class

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2017-10-02 23:39:50 +07:00
Poommetee Ketson ce88118a71 Merge pull request #11734 from Jerome67000/json_doc
[DOCS] Adds JSON and JSONParseResult doc

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2017-10-02 23:39:16 +07:00
Chris Bradfield ee1afc8bca [DOCS] Update Polygon2D and CollisionPolygon2D 2017-10-02 09:36:09 -07:00
Poommetee Ketson 5005818798 Merge pull request #11654 from bojidar-bg/docstatus-fnmatch
Allow using wildcards to filter docstatus class names
2017-10-02 23:31:52 +07:00
Jerome67000 b8db909f48 [DOCS] Adds JSON and JSONParseResult doc 2017-10-02 12:01:38 +02:00
Nathan 55ac818d9a [DOCS] Write member, signals and constants in the Control class
I left the following properties and constants out:

- rect_clip_content, I think it should let me resize the node below the content's size, but even with the minimum size set to (0,0) Godot won't let me
- mouse_filter, grow_horizontal and grow_vertical, same issue, after testing I don't know when they're necessary, so can't document them.
- GROW_DIRECTION_BEGIN, GROW_DIRECTION_END, MOUSE_FILTER_STOP, MOUSE_FILTER_PASS, MOUSE_FILTER_IGNORE, constants that correspond to the member variables above

For the mouse_filter, I couldn't see what it does in 3.0 alpha 1. For the grow_direction, I can see they might change the size calculation when the node's size changes, but in practice, with containers, I couldn't see a difference. If you know when to use it, please tell me and I'll add them to the PR.
2017-10-02 08:34:11 +02:00
mhilbrunner 2d46ee36cc doc_status.py Python 2.7 backwards compatibility 2017-10-01 21:47:54 +02:00
Poommetee Ketson 42e2821d04 Merge pull request #11635 from Jerome67000/docs_AudioEffects
[DOCS] AudioEffects doc

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2017-10-01 00:06:47 +07:00
Indah Sylvia 392a94686c Fixed typo: 'texure' to 'texture' 2017-09-29 04:40:01 +07:00
Jerome67000 8c19cc7b3d [DOCS] Adds AudioEffects doc 2017-09-28 13:26:18 +02:00
Bojidar Marinov 1f60d0c23f
Allow using wildcards to filter docstatus class names
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2017-09-28 13:13:32 +03:00
Chris Bradfield 129a37421d [DOCS] Update AnimatedSprite class ref 2017-09-26 22:56:16 -07:00
Chris Bradfield 06ce436144 [DOCS] Update SpriteFrames class ref 2017-09-24 12:21:19 -07:00
Poommetee Ketson f5201d44a8 Merge pull request #11530 from cbscribe/kcc_area_doc
[DOCS] Area/Area2D class ref update

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2017-09-24 17:44:27 +07:00
Chris Bradfield 0843d2379c [DOCS] Area/Area2D class ref update 2017-09-24 00:24:41 -07:00
Poommetee Ketson 9b3215b977 Merge pull request #11526 from cbscribe/kcc_collision_doc
[DOCS] Update CollisionObject/CollisionObject2D class ref

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2017-09-24 10:02:13 +07:00
Chris Bradfield 29f37120dd [DOCS] Update CollisionObject/CollisionObject2D class ref 2017-09-23 19:58:48 -07:00
FigyTuna 36bc8f4f72 Added documentation for Range 2017-09-23 16:28:17 -07:00
Poommetee Ketson ea7646aabe Merge pull request #11515 from cbscribe/kcc_staticbody2d_doc
[DOCS] Update StaticBody2D class ref
2017-09-23 23:30:48 +07:00
Chris Bradfield d82a7cdcf7 [DOCS] Update StaticBody2D class ref. 2017-09-23 09:28:16 -07:00
Poommetee Ketson 480b417c5b Merge pull request #11514 from cbscribe/kcc_sprite_doc
[DOCS] Update Sprite class ref

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2017-09-23 23:24:22 +07:00
Chris Bradfield 7c863d43b8 [DOCS] Update Sprite class ref 2017-09-23 09:11:51 -07:00
Rémi Verschelde bac8f6332e Merge pull request #11509 from StraToN/docs-environment
Partial documentation for Environment resource.

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2017-09-23 16:57:26 +02:00
Marcelo Fernandez 46af050e93 Rename get_position => get_playback_position and seek_pos => seek on audio classes 2017-09-23 16:55:00 +02:00
Julian Murgia 75d95fca79 Partial documentation for Environment resource. 2017-09-23 16:18:35 +02:00
Linus c3b79b1e07 RayShape, Shape, SphereShape 2017-09-23 14:35:39 +02:00
Rémi Verschelde 210ebb5cdb doc: Sync classref with current source
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2017-09-23 10:59:41 +02:00
Alexander Meerhoff a11a9ddffc makerst.py: Support split classes XML and use folders and/or single files as input
The new syntax is (from `doc/`): `tools/makerst.py classes/ ../modules/`.
Also adapted `make rst` target accordingly.

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2017-09-23 10:34:35 +02:00
Marcelo Paez 5e50fde3d9 Changed get_audio_bus and set functions to get_audio_bus_name and set
and edited docs for Area2D due to renaming o get_audio_bus and set_audio_bus
2017-09-22 15:05:09 -03:00
Ross Hadden 1a97d6455d Fixed a bunch of typos, including an error code. 2017-09-21 23:58:29 -04:00
Rémi Verschelde 791f69419d Merge pull request #11304 from rminderhoud/editor_import_docs
Added EditorImportPlugin class ref docs

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2017-09-21 10:36:49 +02:00
letheed 5ad9be4c24 Rename pos to position in user facing methods and variables
Rename user facing methods and variables as well as the corresponding
C++ methods according to the folloming changes:

* pos -> position
* rot -> rotation
* loc -> location

C++ variables are left as is.
2017-09-20 13:11:10 +02:00
FigyTuna ba568456c6 Modified/Added documentation for RigidBody and RigidBody2D 2017-09-18 10:18:05 -07:00
RaTi17 608c2eb3b5 Added code tags and corrected some lines 2017-09-18 10:26:28 +02:00
Rémi Verschelde fba938e574 Merge pull request #11313 from deliciousfudge/boxcontainershape-docs
Refactor the docuementation of BoxContainer and BoxShape classes

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2017-09-17 22:50:27 +02:00
Rémi Verschelde 39e2af32ca Merge pull request #11352 from FigyTuna/physics_body_docs
[DOCS] Modified/Added documentation for PhysicsBody and PhysicsBody2D
2017-09-17 22:43:39 +02:00
Rémi Verschelde cb20441ac9 Merge pull request #11351 from cbscribe/kcc_kinematiccollision_doc
[DOCS] Add KinematicCollision descriptions

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2017-09-17 22:42:34 +02:00
Rémi Verschelde a829c77a58 Merge pull request #11349 from willt/getsetmove
[DOCS] added member descriptions to various shapes

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2017-09-17 22:42:10 +02:00
Rémi Verschelde 574a5714dc doc: Sync classref and escape comparators
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2017-09-17 18:57:17 +02:00
Grosskopf 10269b74c8 Added Documentation of AudioStream 2017-09-17 13:48:10 +02:00
Poommetee Ketson 27370a9d16 Merge pull request #11322 from Grosskopf/audio-stream-player-3D-docs
[DOCS] wrote documentation for audio stream player 3D

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2017-09-17 18:19:51 +07:00
Grosskopf 4ca06efd11 wrote documentation for audio stream player 3D 2017-09-17 13:08:08 +02:00
Rémi Verschelde 2115935f46 Merge pull request #11346 from cbscribe/kcc_light2d_doc
[DOCS] Add Light2D member descriptions.

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2017-09-17 12:39:09 +02:00
Rémi Verschelde d67c9ef8a3 Merge pull request #11332 from Grosskopf/audio-stream-player-docs
[DOCS] Added Documentation of AudioStreamPlayer

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2017-09-17 12:38:14 +02:00
Rémi Verschelde 7d35a8c6fd Merge pull request #11331 from Grosskopf/audio-stream-player-2D-docs
[DOCS] Added Documentation of AudioStreamPlayer2D

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2017-09-17 12:38:07 +02:00
Rémi Verschelde bc404c093a Merge pull request #11311 from FigyTuna/collision_polygon_docs
[DOCS] Modified the docs for CollisionPolygon and CollisionPolygon2D

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2017-09-17 12:37:01 +02:00
Rémi Verschelde 5d8d899385 Merge pull request #11227 from willt/@GDScript
In @GDScript added previous changes that went missing. added more des…

[ci skip]
2017-09-17 12:35:40 +02:00
Grosskopf a2f9ffb0c7 Added Documentation of AudioStreamPlayer
Fixed according to Comments
autoplay issue fixed
2017-09-17 10:54:13 +02:00
Grosskopf 0babf9cd0c Added Documentation of AudioStreamPlayer2D
Fixxed according to comments
Somehow that fix was messed up again
Forgot some quotationmarks
updated autoplay, tried again
2017-09-17 10:52:41 +02:00
FigyTuna 4fc0910ed3 Modified/Added documentation for PhysicsBody and PhysicsBody2D 2017-09-16 23:47:20 -07:00
Chris Bradfield ffe7708491 [DOCS] Add KinematicCollision descriptions 2017-09-16 21:56:03 -07:00
William Taylor d2419c840e [DOCS] added member descriptions to various shapes 2017-09-16 21:55:23 -07:00
Chris Bradfield 9b4a0e2836 [DOCS] Add Light2D member descriptions. 2017-09-16 21:05:40 -07:00
Chris Bradfield e1e9dde4f3 [DOCS] CanvasLayer member descriptions 2017-09-16 19:14:03 -07:00
Poommetee Ketson 7df94c69b2 Merge pull request #11279 from cbscribe/kcc_kinematiccollision_doc
Document new KinematicCollision2D class

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2017-09-17 08:43:48 +07:00
FigyTuna 60a929d18e Modified the descriptions for CollisionPolygon2D and created descriptions for CollisionPolygon 2017-09-16 18:42:47 -07:00
Chris Bradfield 33da7b4913 Document new KinematicCollision2D class 2017-09-16 18:42:07 -07:00
Poommetee Ketson 82aaaad30c Merge pull request #11330 from cbscribe/kcc_textureprogress_doc
[DOCS] Update TextureProgress class ref
2017-09-17 08:41:05 +07:00
Poommetee Ketson b31123c670 Merge pull request #11329 from cbscribe/kcc_visibilitynotifier2d_doc
[DOCS] update VisibilityNotifier(2D) class ref
2017-09-17 08:40:28 +07:00
Poommetee Ketson 91b5a15ebc Merge pull request #11324 from GDquest/ui-nodes
[DOCS] Write and update TextureRect, Label and NinePatchRect
2017-09-17 08:38:52 +07:00
Poommetee Ketson 515869537e Merge pull request #11320 from bojidar-bg/x-doctool-markdownify
Make doc_status output a bit more markdown-friendly, hide some prints
2017-09-17 08:36:47 +07:00
Poommetee Ketson d30682ad2e Merge pull request #11312 from deliciousfudge/acceptdialog-docs
Rewrite the documentation of AcceptDialog class
2017-09-17 08:33:04 +07:00
Chris Bradfield b5838bc4de [DOCS] update VisibilityNotifier2D class ref. 2017-09-16 17:13:33 -07:00
Nathan dfb3386184 Write TextureRect, Label and NinePatchRect 2017-09-16 21:09:43 +02:00
Rémi Verschelde 191ff0ecb5 Merge pull request #11255 from n-pigeon/spatial_doc_tweaks
Spatial, Transform and Transform2D documentation tweaks

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2017-09-16 20:10:18 +02:00
Chris Bradfield bbed82de29 [DOCS] Update TextureProgress class ref 2017-09-16 09:45:41 -07:00
Ralph Minderhoud ef0671763e Added EditorImportPlugin class ref docs 2017-09-16 07:51:38 -05:00
Bojidar Marinov ca72a4806f
Make doc_status output a bit more markdown-friendly, hide some prints 2017-09-16 13:47:44 +03:00
Roger Smith f818448199 Refactor the BoxContainer and BoxShape classes 2017-09-16 18:39:00 +12:00
Roger Smith cbe7e9e309 Rewrite the AcceptDialog class 2017-09-16 14:56:04 +12:00
Rémi Verschelde 62cb43bb8d doc: Sync classref with current source
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2017-09-16 01:46:29 +02:00
Daniel J. Ramirez e23454d5c3 Update doc status generator.
[ciskip]
2017-09-15 12:12:22 -05:00
Przemysław Gołąb (n-pigeon) c32d857480 Spatial, Transform and Transform2D documentation tweaks 2017-09-15 09:16:30 +02:00
Jeroen ca5abae1e7 Fix 2 typos 2017-09-14 10:31:43 +02:00
William Taylor b1894e6016 Fix up examples/descriptions based on feedback. Added more content
In @GDScript added previous changes that went missing. added more descriptions and code examples
2017-09-13 23:07:19 -07:00
Rémi Verschelde cc30e2a9a5 doc: Sync classref with current source
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2017-09-13 20:56:23 +02:00
Rémi Verschelde 375378b4e8 Merge pull request #11226 from StraToN/docssprint-atlastexture-2
Documentation for AtlasTexture.
2017-09-13 20:22:59 +02:00
Rémi Verschelde e6a3ea1e26 Merge pull request #11209 from djrm/pr_docs
Added documentation for ClassDB and Marshalls

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2017-09-13 20:22:29 +02:00
Daniel J. Ramirez 2551647690 Added documentation for ClassDB and Marshalls 2017-09-13 12:43:12 -05:00
Julian Murgia cb3bb26521 Documentation for AtlasTexture. 2017-09-13 13:37:33 +02:00
Rémi Verschelde a4005221f5 doc: Sync classref with current source
[ci skip]
2017-09-13 08:53:01 +02:00
Juan Linietsky 4f929a0fdf Changed the doc class generation to individual files per class. It is also possible to save module files in module directories and the build system will
recognize them.
2017-09-12 17:45:41 -03:00
Julian Murgia b7a0a77f4f Documentation for AtlasTexture. 2017-09-12 21:58:22 +02:00
Juan Linietsky 50bc1f2922 Merged docs and small correction to lowdpi feature (it supports windows now) 2017-09-12 11:40:18 -03:00
Juan Linietsky 512b9fbf4a Fixed conflict in len() function 2017-09-12 10:51:24 -03:00
Franco Falleti 69017974be Document AStar (#11056)
Add code examples
2017-09-12 15:02:57 +02:00
Rémi Verschelde aebf4fb48c Merge pull request #11106 from hpvb/documentation-fix-poolarrays
Correct the Pool*Array documentation
2017-09-12 15:02:22 +02:00
aarroz 017e6e8a4c Added descriptions to AudioEffect, AudioEffectAmplify, and AudioEffecChorus 2017-09-12 15:01:55 +02:00
Rémi Verschelde 574fdf89be Merge pull request #11083 from BastiaanOlij/doc_arvr_server
Added documentation for the ARVR server classes
2017-09-12 15:01:24 +02:00
William Taylor 8632408dbd Changed/Added descriptions in @GDScript. Added examples. Fixed return types of two … (#11146)
Doc: Improved descriptions in GDScript docs

Added examples and fixed return types of two methods.
2017-09-12 15:00:29 +02:00
Rémi Verschelde d6fa5e302c Merge pull request #11144 from deliciousfudge/thread-docs
Rewrite the methods section of the Thread class

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2017-09-12 14:59:14 +02:00
Nathan ae78127ca5 rewrite the methods and member variables for the Node2D class 2017-09-12 14:21:23 +02:00
Bastiaan Olij 2bee3fba18 Added documentation for the ARVR server classes 2017-09-12 22:00:08 +10:00
Rémi Verschelde 4f51211dfb Merge pull request #11028 from mrawlingst/color-RGBA32
Change Color.to_32() to Color.to_rgba32() and lowercase other functions
2017-09-12 13:44:43 +02:00
Rémi Verschelde c5e0e31f51 Merge pull request #11108 from oOo0oOo/docs-meshes
Added docs for Mesh and MeshInstance
2017-09-12 12:09:48 +02:00
Rémi Verschelde d455b13fcf Merge pull request #11051 from mrawlingst/classref-colorrect
Update ColorRect class ref documentation
2017-09-12 11:20:10 +02:00
Rémi Verschelde cbe7c23afe Merge pull request #11023 from mrawlingst/classref-color
Update Color class ref documentation

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2017-09-12 11:15:32 +02:00
Oliver Dressler 8aa778cee5 Added Mesh docs 2017-09-12 09:58:42 +02:00
Rémi Verschelde 9bacb67754 Merge pull request #11140 from deliciousfudge/boneattachment-docs
Document methods for the BoneAttachment and IP classes

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2017-09-12 08:59:19 +02:00
Rémi Verschelde e8ad604865 Merge pull request #11181 from cbscribe/kcc_tilemap_doc
Update TileMap class ref.

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2017-09-12 08:21:33 +02:00
Rémi Verschelde 40f7b6b47b Merge pull request #11082 from cbscribe/kcc_raycast2d_doc
Update RayCast2D class ref

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2017-09-12 08:20:31 +02:00
Poommetee Ketson fb9f41a071 Merge pull request #11135 from willnationsdev/area2d-docs
Area2D Documentation + constants in _bind_methods
2017-09-12 13:16:27 +07:00
Poommetee Ketson db4b81d96f Merge pull request #11117 from cbscribe/kcc_timer_doc
Update Timer class ref.
2017-09-12 13:10:44 +07:00
Poommetee Ketson a1007cceb0 Merge pull request #11113 from cbscribe/kcc_texturerect_doc
Update TextureRect class ref
2017-09-12 13:10:12 +07:00
Poommetee Ketson 73a8f621dd Merge pull request #11085 from cbscribe/kcc_raycast_doc
Update RayCast class ref
2017-09-12 13:09:23 +07:00
Chris Bradfield 11cbf8e2ec Update TileMap class ref. 2017-09-11 22:52:12 -07:00
Roger Smith 41cfa664a5 Rewrite the methods section of the IP class
Document methods for the BoneAttachment class

Fix indentation issues present in IP and BoneAttachment class doc commits

Further indentation corrections to the IP and BoneAttachment classes
2017-09-12 17:36:21 +12:00
Will Nations d441cc9660 Updated Area2D docs and added enum constants to scripting 2017-09-11 22:39:28 -05:00
Roger Smith 05b3bec70d Rewrite the methods section of the Thread class 2017-09-12 15:33:55 +12:00
Chris Bradfield e42176d549 Update RayCast class ref 2017-09-11 18:06:36 -07:00
Chris Bradfield 693510984f Update RayCast2D class ref. 2017-09-11 17:57:33 -07:00
Nathan Warden 767f9ce29a Documented 'resource_changed' for CollisionShape 2017-09-11 18:17:01 -05:00
Poommetee Ketson b7ee8b2f32 Merge pull request #11097 from GDquest/control-docs
rewrite the Control node's class description, improve some others
2017-09-12 06:06:05 +07:00
Poommetee Ketson 3d50a9d958 Merge pull request #11098 from oOo0oOo/classref-edit
Added documentation for PrimitiveMeshes
2017-09-12 06:04:53 +07:00
Poommetee Ketson 7947b7c1d6 Merge pull request #11100 from NathanWarden/rigidbody_docs
Updated the 'members' documentation for Rigidbody.
2017-09-12 06:02:52 +07:00
Poommetee Ketson bdf7ab1b05 Merge pull request #11101 from n-pigeon/spatial-doc
Documented Spatial node.
2017-09-12 06:01:58 +07:00
Poommetee Ketson d891a91ef1 Merge pull request #11105 from NathanWarden/static_body_docs
Updated documentation for StaticBody.
2017-09-12 05:56:20 +07:00
Poommetee Ketson adc8215e9c Merge pull request #11107 from hpvb/document-inputevent
Correct InputEvent documentation
2017-09-12 05:50:23 +07:00
Poommetee Ketson 5665bdea1b Merge pull request #11112 from LikeLakers2/master
Make Node.queue_free's documentation description a little more verbose
2017-09-12 05:47:07 +07:00
Poommetee Ketson f45258ad8d Merge pull request #11115 from hpvb/document-line2d
Document Line2D
2017-09-12 05:45:32 +07:00
Poommetee Ketson 1aa5fe387f Merge pull request #11120 from cbscribe/kcc_lightoccluder2d_doc
Update LightOccluder2D class ref
2017-09-12 05:39:05 +07:00
Poommetee Ketson b259fcfbd3 Merge pull request #11134 from notonfire/script-doc
Document the Script and GDScript classes
2017-09-12 05:33:22 +07:00
Poommetee Ketson a447fdb199 Merge pull request #11139 from djrm/pr_docs
Added documentation for some clases (Variant, ToolButton, Button (partial), GradientTexture, BitMap, CollisionShape2D, CollisionShape)
2017-09-12 05:25:01 +07:00
Przemysław Gołąb (n-pigeon) decd5052d8 Documented Transform and Transform2D. 2017-09-11 23:13:39 +02:00
Daniel J. Ramirez ecb92bc6c3 Added documentation for some clases
Variant, ToolButton, Button, GradientTexture, BitMap

Added documentation for CollisionShape(2D)
2017-09-10 13:38:40 -05:00
Ryan Phillips d12ff0d09e Document the Script and GDScript classes 2017-09-10 11:16:15 -07:00
Oliver Dressler d73f09ef48 Added docs for PrimitiveMesh 2017-09-10 13:12:44 +02:00
Chris Bradfield 134e24408a Merge branch 'master' of git://github.com/godotengine/godot into kcc_lightoccluder2d_doc 2017-09-09 20:10:28 -07:00
Chris Bradfield 030528a285 Update Timer class ref. 2017-09-09 13:30:27 -07:00
Chris Bradfield f66e9158a8 Update LightOccluder2D class ref 2017-09-09 13:15:01 -07:00
Hein-Pieter van Braam b7c4b9b8cd Document Line2D 2017-09-09 21:53:58 +02:00
Chris Bradfield c68a34d6bf Update TextureRect class ref 2017-09-09 11:17:37 -07:00
LikeLakers2 e4c274752a Use gdquest's suggestions 2017-09-09 13:12:06 -04:00
Przemysław Gołąb (n-pigeon) 9ee65942db Documented Spatial node. 2017-09-09 17:23:29 +02:00
Hein-Pieter van Braam 13fe1a344e Correct InputEvent documentation 2017-09-09 17:22:14 +02:00
Hein-Pieter van Braam daa66cd5c2 Correct the Pool*Array documentation 2017-09-09 16:39:22 +02:00
Nathan Warden 236025dccf Updated documentation for StaticBody. 2017-09-09 09:30:38 -05:00
Nathan Warden 8f1cf87a82 Updated the 'members' documentation for Rigidbody. 2017-09-09 08:55:41 -05:00
Nathan 6cb6be4b89 improve some descriptions for the Control node 2017-09-09 15:31:42 +02:00
mrawlingst 06627fad20 Update ColorRect class ref documentation 2017-09-08 09:24:16 -04:00
mrawlingst 4f65c4d092 Update Color class ref documentation 2017-09-08 09:17:31 -04:00
Poommetee Ketson 11ccf22540 ClassRef: fill in the blanks 2017-09-08 15:15:04 +07:00
mrawlingst 6aa5bc2347 Change Color.to_32() to to_rgba32() and format as RGBA 2017-09-07 16:19:44 -04:00
Rémi Verschelde 7e2d03bd14 doc: Sync classref with current source
[ci skip]
2017-09-06 11:35:10 +02:00
Ignacio Etcheverry a9f917c649 Escape special character in classes.xml 2017-09-05 22:02:52 +02:00
Rémi Verschelde b295163d67 Merge pull request #10912 from toger5/doc_sbf
documented StyleBoxFlat

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2017-09-04 21:45:05 +02:00
toger5 0bf521f33b documented StyleBoxFlat 2017-09-04 19:39:38 +02:00
Jared A. Scheel 11947b4584 Add note to Array#sort_custom about the dangers of using random return values 2017-09-03 15:56:34 -05:00
Rémi Verschelde 0da386a9ea doc: Sync classref to fix default args and enum returns
Following #10903 and #10906.
2017-09-03 12:27:29 +02:00
Poommetee Ketson 459f526119 Fix typos 'a' and 'an' 2017-09-02 21:19:06 +07:00
Rémi Verschelde 4d580d76ca doc: Sync classref with current source
Lots of changes due to new MethodBind logic, a few issues here and there
that will need to be fixed later on (wrong default values, imprecise return types).
2017-09-02 11:47:54 +02:00
Poommetee Ketson e5aec72bae Fix typo 'inetria' to 'inertia' 2017-09-01 01:32:29 +07:00
toger5 2aa735757a unified draw_center naming for (9patch,StyleBoxes)
- filled -> draw_center
 - is_draw_center -> is_draw_center_enabled
 - get_draw_center -> is_draw_center_enabled
2017-08-31 15:25:24 +02:00
Ferenc Arn a0bbf5c9af Remove Basis::set_scale and Basis::set_rotation_* functions.
Those functions were added in #8277 but they did more harm than good. They're subtle, don't do what people think and requires users to understand the non-uniqueness of polar decomposition. They ended up confusing people.

Until we store additional information enough to make a unique polar decomposition, these functions shouldn't be a part of Basis.
2017-08-29 21:47:59 -04:00
Evgeny Zuev 1a2622d344 Add stretching to `TextureProgress`
Now `TextureProgress` has `nine_patch_stretch` flag. With this flag enabled,
it's being rendered as 9-path using `stretch_margin_*` properties as texture margins.

Stretching doesn't support `FILL_CLOCKWISE` and `FILL_COUNTER_CLOCKWISE` fill modes.
2017-08-22 13:46:59 +07:00
Rémi Verschelde d37bd15cb9 Merge pull request #10443 from karroffel/propagate_call
add "propagate_call" method to Node
2017-08-21 23:21:47 +02:00
Rémi Verschelde 93f1fb1c2f Fixes for new two-dash long command line arguments
- Fixes some single-dash leftovers that were missed in the previous commit
- Reorder the help output for clarity, and document missing options
- Drop obsolete options: --noop, --pack, --editor-scene, --level, --import, --import-script, --no-quit
- Improve error message on malformed arguments and do not display help on error
- Always use long form of arguments when starting a new Godot process from C++, for clarity and easy grepping
- Cleanup obsolete code here and there
2017-08-21 08:09:22 +02:00
Juan Linietsky b9dcebb37c Revert "Second take at making command-line arguments more UNIX-like + main.cpp and help cleanup" 2017-08-19 17:47:27 -03:00
Rémi Verschelde 70b0857f6c Fixes for new two-dash long command line arguments
- Fixes some single-dash leftovers that were missed in the previous commit
- Reorder the help output for clarity, and document missing options
- Drop obsolete options: --noop, --pack, --editor-scene, --level, --import, --import-script, --no-quit
- Improve error message on malformed arguments and do not display help on error
- Cleanup obsolete code here and there
2017-08-19 16:48:11 +02:00
Karroffel 390f7def39 add "propagate_call" method to Node
It is possible to propagate a notification down the Node tree by
using `propagate_notification`, but there was no such method for
doing the same but with method calls.

This commit adds the `propagate_call` method, which calls a method
on a node and all child nodes. An optional paramter `parent_first`
determines whether the parent node gets called before or after the
children have been visited. It defaults to false, so the parent
gets called last.
2017-08-19 15:22:37 +02:00
Rémi Verschelde 18a7315381 Rename localization method to `tr` again
Partial revert of #10380 based on contributor ~~bullying~~ feedback.
2017-08-18 22:38:38 +02:00
Rémi Verschelde c72529baf0 Rename `XL_MESSAGE` aka `tr` to `localize`
Also renames `set_message_translation` to `set_message_localization`
for consistency.
2017-08-17 18:10:22 +02:00
Rémi Verschelde 5c6e41cc13 Merge pull request #10190 from tagcup/euler_yxz
Use YXZ convention for Euler angles.
2017-08-11 10:38:46 +02:00
Ferenc Arn 53c23b0222 Use YXZ convention for Euler angles.
As discussed in issues #1479 and #9782, choosing the up axis (which is Y in Godot) as the axis of the last (or first) rotation is helpful in practical use cases.
This also aligns Godot's convention with Unity, helping with a smoother transition for people who are used to working with Unity (issue #9905).

Internally, both XYZ and YXZ functions are kept, for potential future applications.
2017-08-09 09:05:37 -04:00
Naughty ce543bc079 Added missing descriptions to Vector2 methods abs and clamped. 2017-08-07 19:55:59 -07:00
Indah Sylvia 5ae78fdf6a Makes all Godot API's methods Lower Case 2017-08-07 18:24:35 +07:00
Bojidar Marinov 7b7c7c8dc0
Rename KEY_RETURN to KEY_ENTER and KEY_ENTER to KEY_KP_ENTER
Closes #7695
2017-08-06 16:26:07 +03:00
Poommetee Ketson c6740ddc05 Docs: fix method/type renames, fill some blanks 2017-08-02 14:47:34 +07:00
Rémi Verschelde 7348fbbea2 Merge pull request #9909 from kubecz3k/docs-collobject-collshapes
firsts docs for CollisionObject -> collision shape api
2017-07-31 22:44:36 +02:00
Rémi Verschelde 2d162a60da Merge pull request #9863 from kubecz3k/move-docs
Documentation update for KinematicBody.move()
2017-07-28 11:06:23 +02:00
Jakub Grzesik bb4b98defe Documentation update for KinematicBody.move() 2017-07-27 18:41:44 +02:00
Jakub Grzesik fe7365dcde firsts docs for CollisionObject -> collision shape api 2017-07-27 11:30:19 +02:00
bruvzg 7de7ca8ae4 Remove duplicate keycode constant for Numpad Enter key. 2017-07-26 14:43:02 +03:00
Julian Murgia 61572a57e9 Corrects usage of 'is' instead of 'extends' for testing node inheritance. 2017-07-26 13:12:44 +02:00
ISylvox cefc02a4f9 tagents --> tangents 2017-07-26 15:14:52 +07:00
Rémi Verschelde b6665c6c93 Merge pull request #9690 from 648trindade/classref-edit
Improved math functions descriptions and added many AStar descriptions
2017-07-25 21:08:34 +02:00
Jakub Grzesik d3d4ad193e documentation for EditorPlugin and ScriptEditor 2017-07-25 18:27:42 +02:00
Rémi Verschelde 374cffaa11 Merge pull request #9764 from Noshyaar/pr-fix2
Add object type hint for docs
2017-07-24 08:07:32 +02:00
Poommetee Ketson 2777f81d29 Add object type hint for docs 2017-07-23 18:57:03 +07:00
Rémi Verschelde 56724dc07b Merge pull request #9772 from Noshyaar/pr-classxml
Docs: fix broken ref tags
2017-07-23 13:13:29 +02:00
Poommetee Ketson 90c2c1e7f8 Docs: fix broken ref tags 2017-07-22 22:15:59 +07:00
Poommetee Ketson 5bbbecc315 Docs: ignore tags inside code,codeblock tag 2017-07-22 21:22:38 +07:00
Juan Linietsky 25678b1876 -Renamed GlobalConfig to ProjectSettings, makes more sense.
-Added system for feature overrides, it's pretty cool :)
2017-07-19 17:06:03 -03:00
Rafael Gauna Trindade 5dee7161b6 Improved math functions descriptions and added many AStar descriptions 2017-07-19 12:35:39 -03:00
Rémi Verschelde 1bed4c6783 Merge pull request #9629 from kubecz3k/tabs-addons
Tabs enhancements: get_tab_rect(), move_tab()
2017-07-18 18:12:26 +02:00
Jakub Grzesik b5de36b29d Tabs enhancements: get_tab_rect(), move_tab_from_to()
exposed: get_tab_rect(tab_idx)
new and exposed: move_tab_from_to(idx_from, idx_to)
2017-07-18 17:57:02 +02:00
Rémi Verschelde f36cd77feb Merge pull request #9639 from rminderhoud/primitives
Moved binds of PRIMITIVE_* contants from ArrayMesh to Mesh
2017-07-18 00:44:57 +02:00
Jakub Grzesik fb33644652 missing object.get_incoming_connections() documentation 2017-07-17 20:22:38 +02:00
dumitru-stama 06831d5088 Added documentation for blit_rect_mask 2017-07-15 09:40:52 -07:00
dumitru-stama 03425fe088 sync doc template 2017-07-15 09:38:46 -07:00
Rémi Verschelde e70d36071e doc: Sync classref with current source
Some descriptions were lost for refactored APIs, but they cannot be matched 1:1
with the new ones, so will need to be rewritten anyway.
2017-07-14 17:56:27 +02:00
Ralph Minderhoud bf18c35dd7 Moved binds of PRIMITIVE_* contants from ArrayMesh to Mesh 2017-07-14 08:46:21 -05:00
Jakub Grzesik 90bcb345b4 EditorPlugin ability to open and reload scns from filepath 2017-07-11 10:22:44 +02:00
ducdetronquito 566655adc1 [#9292] Renamed Image.put_pixel() to set_pixel(). 2017-07-07 19:05:45 +02:00
ducdetronquito 76e6b2d33b Improved GDScript parse_json() doc about numerical values conversion. 2017-07-06 16:46:37 +02:00
mdraw 070384c9c9 docs: Correct xform descriptions in class_basis 2017-06-27 08:59:08 +02:00
Thomas Herzog 86407aebc5 Merge pull request #8407 from Jylhis/popup_item_select_hide
Update PopupMenu hiding
2017-06-20 00:20:21 +02:00
Thomas Herzog 9d67be447a Merge pull request #9274 from vnen/compress-functions
Expose compression functions to GDScript
2017-06-19 22:59:24 +02:00
George Marques 34b6922caa
Add documentation to compression functions 2017-06-19 16:52:01 -03:00
d 053a4fdcd9 Added two new methods to 3.0 'blend_rect_mask' and 'fill' 2017-06-18 11:29:37 -07:00
Rémi Verschelde 5fc3a9956e doc: Sync classref with current source 2017-06-17 11:29:55 +02:00
Rémi Verschelde 43a84429ff doc: Sync classref with current source
Tried to salvage what I could of the Image and InputEvent changes.
2017-06-15 20:52:51 +02:00
Julian Murgia 9c7b4c82a7 Add Signals descriptions when they exist. 2017-06-14 15:48:50 +02:00
Juan Linietsky a8e845a474 Merge pull request #8548 from tagcup/etc2comp
Add ETC1/ETC2 compression support though etc2comp.
2017-06-13 19:17:13 -03:00
Ferenc Arn f177c15347 Add zstd compression support.
zstd has much better compression speed and ratio, and better decompression speed than currently available methods.
Also set zstd as the default compression method for Compression as well as FileAccessCompressed functions.
2017-06-08 23:48:14 -05:00
Ferenc Arn 6a9c990da7 Add ETC1/ETC2 compression support though etc2comp.
Remove rg-etc1 code. Also updated travis to use ubuntu 14.04.

Fixes #8457.
2017-05-31 18:59:00 -05:00
Ferenc Arn e4eb093c62 Avoid overestimating the cost in AStar heuristics.
This is a necessary condition for finding optimal solutions.
This is achieved by simply requiring/ensuring that no weights are smaller than 1.

Fixes #8584.
2017-05-21 15:13:09 -05:00
Juan Linietsky 5b3709d309 Removal of InputEvent as built-in Variant type..
this might cause bugs I haven't found yet..
2017-05-20 17:05:38 -03:00
Pedro J. Estébanez b69d4ebff4 Add extended check option to GDFunctionState::is_valid() 2017-05-17 14:55:59 +02:00
Rémi Verschelde 1b5c579166 Merge pull request #8762 from honix/master
Docs: ERR_EOF -> ERR_FILE_EOF
2017-05-14 20:02:19 +02:00
Christian Winter 25776dbf76 fixed typo 'one short connection' to 'one shot' 2017-05-14 19:56:58 +02:00
honix 78c7847d1d docs: ERR_EOF -> ERR_FILE_EOF 2017-05-14 20:35:40 +03:00
Rémi Verschelde 32afcbc482 Put brave old bb10 platform to a well-deserved rest
Add some 🔥 to appease @reduz. Fixes #8692.
2017-05-08 22:22:20 +02:00
Rémi Verschelde 5d10b8fabd Doc: Drop unmainted converters for html, textile, dokuwiki 2017-05-06 23:43:02 +02:00
Rémi Verschelde 091b30d4cb Doc: Remove unused tool translation 2017-05-06 22:55:20 +02:00
Rémi Verschelde 7ce8342ac5 Rename project file to "project.godot"
Slimmed down variant from the reverted #8375.
The rationale behind the name change is to give Godot's project file a unique
extension (".godot") that can be registered on the OS to be associated with
the Godot binary (OS registration not implemented here).

This PR also adds the possibility to start the game or editor if launched
with the project.godot passed as argument, which paves the way for allowing
a similar behaviour on a double-click in the OS file manager (code originally
by @Hinsbart).

Closes #6915.
2017-05-01 17:50:19 +02:00
Juan Linietsky 6d2f985db4 Revert "Use .godot as file extension for project files." 2017-04-29 17:56:51 +02:00
clayjohn 478817abad added documentation for SurfaceTool 2017-04-25 21:35:25 -06:00
clayjohn 5fdc7ac88a added descriptions for WorldEnvironment node in documentation 2017-04-24 13:45:57 -06:00
Rémi Verschelde 5ae1e172da Merge pull request #8277 from tagcup/math_checks
Added various functions basic math classes. Also enabled math checks …
2017-04-24 11:16:20 +02:00
Chris Bradfield d9149847ed Clarification of degrees/radians in angle methods 2017-04-20 01:59:36 +02:00
Andreas Haas c06a2db63a
Use .godot as file extension for project files.
Now project files don't have to be named "godot.cfg" anymore, they can have any name so as long as it ends with *.godot.
Also godot will automatically start the editor now if launched with a project file as an argument.
This allows for double-clicking of projects to open them :)

Code-wise this should be complete, but there's still work to do:

- Make a nice icon for godot projects.
- Work on installers/packaging -> register the extension and icon with godot.
- Update the 2.1 to 3.0 exporter.

Tested on linux and windows so far.
2017-04-16 10:19:07 +02:00
Jylhis 8ccb9d13c3 Update PopupMenu hiding
Make PopupMenu hiding distinguish between checkable item and non checkable
item.
2017-04-14 15:00:38 +03:00
Sergey Pusnei 8589ca3903 Rename [gs]et_pos to [gs]et_position for Controls
Control set_pos -> set_position
Control set_global_pos -> set_global_position
[gs]et_mouse_pos -> [gs]et_mouse_position
[gs]et_global_mouse_pos -> [gs]et_global_mouse_position
fixes #8005
2017-04-10 08:27:34 +02:00
Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
Rémi Verschelde 3708d88719 classref: Sync with current source 2017-04-07 19:44:42 +02:00
Ferenc Arn 9a37ff1e34 Added various functions basic math classes. Also enabled math checks only for debug builds.
Added set_scale, set_rotation_euler, set_rotation_axis_angle. Addresses #2565 directly.
Added an euler angle constructor for Basis in GDScript and also exposed is_normalized for vectors and quaternions.
Various other changes mostly cosmetic in nature.
2017-04-06 13:03:56 -05:00
Rémi Verschelde 4989cc3617 Fix URLs to moved docs pages
Closes #8266.
2017-04-05 07:34:27 +02:00
Rémi Verschelde 02f9851d0d Merge pull request #8259 from bojidar-bg/move-slide-wall-fix
Fix is_move_and_slide_on_wall, make move_and_slide floor angle configurable
2017-04-05 01:24:19 +02:00
Bojidar Marinov 289abd3710
Fix is_move_and_slide_on_wall, make move_and_slide floor angle configurable
Fixes #7313
2017-04-04 18:32:27 +03:00
Ferenc Arn 1a620bd5fa Made slide and reflect active verbs acting on itself in Vector2 and Vector3.
This is in alignment with other functions in vector classes.
Also added checks for normalization, fixed the sign of reflect (which now corresponds to reflection along a plane mathematically), added bounce method and updated docs.

Fixes #8201.
2017-04-03 10:02:12 -05:00
Bojidar Marinov 669956849a
Update classes.xml to master version, add a small feature to doc_status 2017-03-29 22:27:59 +03:00
Rémi Verschelde beba97c0c3 Merge pull request #8122 from tagcup/axis_check_normalization
Explicitly documented that Transform.basis is not necessarily an orth…
2017-03-24 22:51:27 +01:00
Rémi Verschelde debeee56f7 Fix typos in source code using codespell
From https://github.com/lucasdemarchi/codespell
2017-03-24 21:45:31 +01:00
Ferenc Arn 6bb9b58b09 Explicitly documented that Transform.basis is not necessarily an orthogonal matrix.
Also added a check that in axis-angle rotations, axis is a normalized vector, and modified the docs accordingly.

Fixes #8113.
2017-03-23 12:27:00 -05:00
CrazyGuy108 9589936d6e
List Control::has_point as a virtual method
According to Issue #8018, a BIND_VMETHOD macro wasn't present in scene/gui/control.cpp, while it was declared to be a virtual method in scene/gui/control.h.

classes.xml was updated to also list this method in Control.
2017-03-14 19:08:13 -07:00
Rémi Verschelde 630158c992 Merge pull request #7916 from RebelliousX/tab_container
TabContainer's signal changes (v3)
2017-03-05 12:03:09 +01:00
Thaer Razeq c9bda06dfd - `tab_changed` signal emits only by selecting a different tab.
- Added `tab_selected` signal. Which emits a signal by selecting any tab, if current tab is selected again.
- Added `get_previous_tab()`. Which returns the previous shown tab. **Note:** only `tab_changed` can modify previous tab index.
- Add documentation for the added function and signals. Fix a typo too.
2017-03-05 02:47:09 -06:00
Karol Walasek 29908d32ba Added a SceneTree.has_network_peer, closes #7922 2017-03-04 11:35:44 +01:00
Rémi Verschelde 70b9aa379d Merge pull request #7581 from Faless/v6_wild_bind
TCP/UDP listen bind to address and bugfixes
2017-02-12 23:31:40 +01:00
Juan Linietsky 102b5fce85 Renamed engine.cfg to godot.cfg, to forcefully break compatibility with 2.x 2017-02-04 20:53:55 -03:00
Chris Bradfield 10176228b2 grammar fixes, it's -> its 2017-01-29 23:01:34 -08:00
Fabio Alessandrelli e5e4e7b6a9 Update docs reference for TCP_Server::listen and UDPPacketPeer::listen 2017-01-23 20:18:23 +01:00
Ferenc Arn 4c9004671a Replace the existing PRNG (Xorshift31) with (minimal) PCG (XSH-RR variant with 32-bit output, 64-bit state).
PCG is better than many alternatives by many metrics (see www.pcg-random.org) including statistical quality with good speed.
2017-01-15 19:15:16 -06:00
Rémi Verschelde 7b9f2d9929 Finish renaming *Frame GUI classes to *Rect
ReferenceFrame had been overlooked, and the cpp files still used the old
names. Also ripgrep'ed it all to find some forgotten references.
2017-01-14 10:52:54 +01:00
Rémi Verschelde f392b340ff Tween: Rename times_in_sec (sic) param to duration 2017-01-13 19:40:18 +01:00
Juan Linietsky da477b76a9 some class renames
TextureFrame -> TextureRect
Patch9Frame -> NinePatchRect
ColorFrame -> ColorRect
2017-01-12 18:28:12 -03:00
Juan Linietsky 710692278d Merge pull request #7426 from m4nu3lf/bugfix/physics
Fixed inertia tensor computation and center of mass
2017-01-10 22:27:32 -03:00