Rémi Verschelde
ba0db95909
DocData: Skip language-specific ClassDoc without methods/constants
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Removes the useless `@C#`, `@NativeScript` and `@VisualScript` entries.
2020-06-17 15:09:07 +02:00
Rémi Verschelde
93d79023ad
Merge pull request #39541 from Ev1lbl0w/feature/disable-rendering
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Expose disable_render_loop property to GDScript
2020-06-16 20:48:41 +02:00
Ev1lbl0w
03879a564a
Expose disable_render_loop property to GDScript
2020-06-16 15:43:44 +01:00
Rémi Verschelde
78d09a4163
Merge pull request #37903 from Xrayez/shape-2d-draw-bind
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Bind Shape2D draw method
2020-06-16 15:15:51 +02:00
Rémi Verschelde
8db8577f10
Merge pull request #39126 from TwistedTwigleg/GSOC_2020_Working_Branch
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Skeleton and Skeleton inspector low-level changes
2020-06-16 09:30:22 +02:00
Rémi Verschelde
4b5b60de85
Merge pull request #39189 from touilleMan/issue-38925
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Unify OS.get_system_time_* and OS.get_unix_time
2020-06-15 23:57:16 +02:00
TwistedTwigleg
24905becb2
Made low level changes to the Skeleton3D class and Skeleton3D inspector. Changes listed below:
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* Added helper functions to Skeleton3D for converting transforms from bone space to global space, and vice versa.
* Updated the Skeleton3D class reference.
* Changed the icon used for bones in the Skeleton3D inspector to use BoneAttachement3D's icon.
* Changed the Skeleton3D inspector to use EditorPropertyTransform and EditorPropertyVector3 when possible.
* Placed the Transform/Matrix for each bone in a sub-section, so it is visually similar to the Node3D inspector.
2020-06-15 17:18:06 -04:00
Rémi Verschelde
09566a96b1
Merge pull request #39546 from vorblen/master
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Add description for "absorbent" and "rough"
2020-06-15 20:45:53 +02:00
Rémi Verschelde
f61e4216b7
Merge pull request #39439 from Lefl1/rename_get_action_list
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Renamed InputMap.get_action_list to InputMap.action_get_events
2020-06-15 19:59:07 +02:00
Lennard
f515071edc
Renamed InputMap.get_action_list to InputMap.get_action_events
2020-06-15 14:01:53 +02:00
Vorblen
8acdbaa4f2
Add description for "absorbent" and "rough"
2020-06-15 12:36:43 +01:00
Rémi Verschelde
1642effe5b
Merge pull request #39322 from dominiks/filedialog-title-doc
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Add note about automatic window title to FileDialog documentation.
2020-06-15 13:22:25 +02:00
Rémi Verschelde
d3c10e8dd6
Merge pull request #39457 from bruvzg/kbd_layouts
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Add keyboard layout enumeration / set / get functions.
2020-06-15 11:10:34 +02:00
Rémi Verschelde
2a96823cc7
Merge pull request #39490 from Calinou/doc-node-virtual-method-tree
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Clarify Node virtual methdods not being called if node is orphan
2020-06-15 11:07:10 +02:00
Rémi Verschelde
808e0d3693
Merge pull request #39521 from 31/fix-image-createfromdata
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Fix Image.create_from_data "use_mipmaps" class doc
2020-06-15 11:00:36 +02:00
Rémi Verschelde
0d1706c057
Merge pull request #39462 from Calinou/doc-in-operator
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Document the `in` operator in String, Array and Dictionary classes
2020-06-15 09:30:23 +02:00
Rémi Verschelde
9d2ee682ef
Merge pull request #39520 from skyace65/label
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Fix label percent visible doc description
2020-06-15 09:22:49 +02:00
skyace65
a09aeefa1d
Fix label percent visible doc description
2020-06-14 16:34:43 -04:00
Hugo Locurcio
f818a99d0b
Document how to resize a SubViewportContainer to avoid stretching
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This closes #27534 .
2020-06-14 15:26:51 +02:00
Rémi Verschelde
79947dfef1
Merge pull request #39529 from ricardoprins/pr/39419
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Add description to TileSet.is_tile_bound() method
2020-06-14 10:36:37 +02:00
Ricardo Prins
00398abf77
Add description to TileSet.is_tile_bound() method
2020-06-13 21:47:25 -06:00
31
608bc8f3dc
Fix Material.render_priority doc: no opaque sort
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Opaque objects are rendered using the depth buffer, so the end result
appears sorted, but the opaque objects themselves are not sorted.
2020-06-13 17:35:09 -05:00
31
09b324b5b6
Fix Image.create_from_data use_mipmaps doc
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The Image.create_from_data doc describes the "use_mipmaps" argument as a
way to generate mipmaps, but this method only allocates and loads data.
This can cause confusion, where this function reads more or less data
than expected. Update the doc to be more specific that create_from_data
is loading the mipmaps from the raw data.
2020-06-13 17:18:02 -05:00
bruvzg
92352b1c23
Add keyboard layout enumeration / set / get functions (macOS, Windows, Linux/X11), remove latin variant function.
2020-06-13 11:02:00 +03:00
Hugo Locurcio
b2ba78ff0f
Clarify Node virtual methdods not being called if node is orphan
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This closes #39489 .
2020-06-12 23:43:34 +02:00
Hugo Locurcio
7f01f68226
Document the `in` operator in String, Array and Dictionary classes
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This also clarifies the `in` operator behavior in Object.
2020-06-12 19:22:35 +02:00
Rémi Verschelde
fef49bff0b
doc: Sync classref with current source
2020-06-11 09:52:25 +02:00
Rémi Verschelde
2dae762e53
Merge pull request #39355 from SaviHex/better-docs-links
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Added a "title" attribute for the link tag in the docs xml
2020-06-11 09:32:40 +02:00
Victoria Fisher
718221a2ff
Adds full description for AudioEffectRecord.xml
2020-06-11 02:32:51 -04:00
SaviHex
18c08f65d6
Added a "title" attribute for the link tag in the docs xml
2020-06-10 23:25:29 -03:00
Rémi Verschelde
cb3ca99b13
Merge pull request #39430 from Calinou/doc-3d-light-radius
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Improve the 3D light documentations
2020-06-10 16:41:18 +02:00
Hugo Locurcio
f7e21d8e88
Improve the 3D light documentations
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See https://github.com/godotengine/godot-docs/issues/3670 .
2020-06-10 11:19:11 +02:00
Rémi Verschelde
47f1faf512
Merge pull request #39409 from akien-mga/astar-get_closest_point-deterministic
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AStar: Make get_closest_point() deterministic for equidistant points
2020-06-10 10:46:35 +02:00
Rémi Verschelde
a7d0ed9725
Merge pull request #39413 from akien-mga/doc-file-store-signed-ints
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doc: Make File store/get integer methods clearer
2020-06-10 10:45:04 +02:00
Rémi Verschelde
60db9f906c
Merge pull request #39429 from Calinou/doc-dictionary-hash-order
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Mention ordering caveats for `Dictionary.hash()`
2020-06-10 10:36:43 +02:00
Hugo Locurcio
77b89263dd
Mention ordering caveats for `Dictionary.hash()`
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See https://github.com/godotengine/godot/issues/27615 .
2020-06-10 09:33:43 +02:00
Rémi Verschelde
cd25d184a5
doc: Make File store/get integer methods clearer
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Add an example on how to store signed integers on less than 64 bits,
using one bit for the signedness.
2020-06-09 23:26:10 +02:00
Rémi Verschelde
3494270594
Merge pull request #39391 from YeldhamDev/filediag_file_icon
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Add generic file icon and its modulation to the 'FileDialog'
2020-06-09 14:11:01 +02:00
Marcel Admiraal
1b738a77c1
Update Rigidbody 2D and 3D sleep documentation.
2020-06-09 12:10:11 +01:00
Rémi Verschelde
187ba4c5a8
AStar: Make get_closest_point() deterministic for equidistant points
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Closes godotengine/godot-docs#3667.
Supersedes #39405 .
2020-06-09 11:04:12 +02:00
Michael Alexsander
637927f803
Add generic file icon and its modulation to the 'FileDialog'
2020-06-08 10:31:45 -03:00
dominiks
d2250a2320
Add note about automatic window title to FileDialog documentation.
2020-06-05 22:30:24 +02:00
Marcel Admiraal
b5e31b70dc
Correct misspellings of damped spring.
2020-06-04 18:07:24 +01:00
Rémi Verschelde
4ac78e6a5f
doc: Sync classref with current source
2020-06-04 10:07:56 +02:00
Rémi Verschelde
dc67d0737b
Merge pull request #39257 from Chaosus/fix_integer_vectors_doc
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Fix docs generation for Vector2i/Vector3i/Rect2i
2020-06-03 15:12:39 +02:00
Yuri Roubinsky
d7cf1b5c73
Fix docs generation for Vector2i/Vector3i/Rect2i
2020-06-03 15:22:26 +03:00
Rémi Verschelde
901832e21c
Merge pull request #39113 from nekomatata/bbcode-image-color
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Add color option for img bbcode tag in RichTextLabel to tint images
2020-06-03 13:16:13 +02:00
Rémi Verschelde
7460bc36dd
Merge pull request #39130 from Calinou/dynamicfont-disable-outline-antialiasing
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Disable antialiasing on the DynamicFont outline as well when requested
2020-06-03 12:59:15 +02:00
Rémi Verschelde
030a26206f
Merge pull request #39210 from Calinou/directional-light-performance-hint
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Add performance hints to the DirectionalLight shadow mode property hint
2020-06-02 11:39:06 +02:00
Maganty Rushyendra
0451248ff1
Clarify usage of AnimationPlayer with AnimationTree and fill in empty method descriptions
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Add clarification to docs to explain that when an `AnimationPlayer`
object is paired with an `AnimationTree`, several properties and
methods exposed by the `AnimationPlayer` class may not work as expected.
The issues occur because an `AnimationTree` runs independently, and
uses its member `AnimationPlayer* player` primarily for its
`Map<StringName, AnimationData> animation_set`.
Added descriptions for `root_motion_track` and `get_root_motion_transform`.
2020-06-02 12:19:33 +08:00