MarianoGnu
63be8ecbb2
Make an early return when rendering buffer failed to allocate instead of crashing
2024-07-05 15:33:57 -03:00
Rémi Verschelde
7132627666
CI: Fix support for latest codespell
2024-07-05 13:25:07 +02:00
Rémi Verschelde
32a7ddca38
Merge pull request #93938 from TokageItLab/cp-anim-4-2
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Cherry-pick animation fixes for 4.2
2024-07-05 12:18:59 +02:00
Silc Lizard (Tokage) Renew
faf17a3ae1
Cherry-pick animation fix for 4.2
2024-07-05 00:24:42 +09:00
Rémi Verschelde
07cf36d21c
i18n: Sync translations with Weblate
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Weblate now tracks 4.3 strings, so only the strings which are the
same in both branches are being backported.
2024-06-14 11:36:15 +02:00
Rémi Verschelde
8d9c31ec7b
Merge pull request #91661 from akien-mga/4.2-remove-binary-forward-compat-PackedVector4Array
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[4.2] Remove forward compat parsing of PackedVector4Array in binary format
2024-05-30 15:59:54 +02:00
Rémi Verschelde
0c957c0d5f
Merge pull request #92073 from AThousandShips/shader_hint_fix_4_2
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[4.2] [Rendering] Improve `(u)int` shader uniform hint
2024-05-18 16:53:26 +02:00
A Thousand Ships
5495edd11c
[Rendering] Improve `(u)int` shader uniform hint
2024-05-18 11:32:26 +02:00
A Thousand Ships
7a3a36ab87
[Doc] Fix incorrect reference to `input_pickable`
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(cherry picked from commit d8cd7b2f9f
)
2024-05-07 14:48:53 +02:00
Rémi Verschelde
def12f7cc4
Remove forward compat parsing of PackedVector4Array in binary format
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The logic I implemented was lacking, and actually it's not useful as binary files saved by Godot 4.3
are not recognized due to the `ver_major > VERSION_MAJOR` check.
So even if the format version was unchanged, such files would still not be readable in 4.2.
2024-05-07 14:22:51 +02:00
Rémi Verschelde
f9d101d740
Merge pull request #91486 from akien-mga/4.2-forward-compat-PackedVector4Array
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[4.2] Add forward compat parsing of PackedVector4Array
2024-05-06 12:22:19 +02:00
Rémi Verschelde
7aacb098f0
Add forward compat parsing of PackedVector4Array
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This new Variant type is being added in 4.3, and breaks compatibility with
earlier releases. By adding minimal parsing support (converting to plain Array)
we can at least open the scenes, and minimize the data loss when going back and
forth between minor versions.
2024-05-03 00:20:12 +02:00
Rémi Verschelde
604ad4eaa5
Merge pull request #91436 from clayjohn/4.2-particles-crash
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Avoid switch statement in particles shader to workaround shader compiler crash on Apple silicon devices
2024-05-02 09:55:32 +02:00
clayjohn
b5660604e4
Avoid switch statement in glsl files to workaround shader compiler crash on macOS devices
2024-05-01 20:56:53 -07:00
Rémi Verschelde
b9f01dcf87
Merge pull request #91350 from bruvzg/42_ios_privacy
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[4.2, iOS export] Add support for privacy manifest configuration.
2024-04-30 16:40:12 +02:00
bruvzg
e9b86b4910
[4.2, iOS export] Add support for privacy manifest configuration.
2024-04-30 10:27:11 +03:00
Rémi Verschelde
d9bcd1bfa1
Merge pull request #91250 from timothyqiu/4.2-format-compat
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[4.2] Add support for reading text resource format 4
2024-04-30 08:27:44 +02:00
Haoyu Qiu
4ade4ab92a
Add support for reading text resource format 4
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Co-Authored-By: Gilles Roudiere <gilles.roudiere@gmail.com>
2024-04-30 09:02:19 +08:00
Rémi Verschelde
190cbcfd7f
Merge pull request #91156 from akien-mga/4.2-cherrypicks
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Cherry-picks for the 4.2 branch (future 4.2.3) - 1st batch
2024-04-29 11:25:05 +02:00
Markus Sauermann
79727d4833
Prohibit execution of delayed input events by different means
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In some cases it can happen, that the order of input events and
window events is not followed, when input buffering or input accumulation
is active.
The display server order `InputEvent` => window-event gets changed to
window-event => `InputEvent` which becomes problematic in certain
situations.
This PR makes sure, that the order is adhered to by flushing input events
before a window event is sent.
Previously this problem was mitigated by discarding these delayed events.
But this solution was problematic in the setting of android input events.
(cherry picked from commit 945babc619
)
2024-04-29 10:23:25 +02:00
Rémi Verschelde
de06aece82
Fix GCC 14 -Wtemplate-id-cdtor warnings
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Fixes #91206 .
(cherry picked from commit a8ff47b6d6
)
2024-04-26 11:44:18 +02:00
A Thousand Ships
e343a110fb
[CI] [macOS] Build for both `arm64` and `x86_64`
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Creates a universal build, to catch discrepancies on different
architectures
(cherry picked from commit 24ad73b13f
)
2024-04-25 14:42:28 +02:00
Ricardo Buring
32262931ca
Fix move_and_slide wall slide acceleration (3D)
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When travel is high enough, keep the global position resulting from the
move_and_collide call, and set the motion to the remainder from the
move_and_collide call. This ensures travel is taken into account once,
rather than twice.
(cherry picked from commit 80c600d86b
)
2024-04-25 13:18:10 +02:00
Rémi Verschelde
8638b5ff32
Sync controller mappings DB with SDL 2 community repo
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Synced with mdqinc/SDL_GameControllerDB@5b4efa3a20
(cherry picked from commit 1da02fa7be
)
2024-04-25 13:04:50 +02:00
Rémi Verschelde
a4fcc9cbbb
miniupnpc: Update to 2.2.7
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No change for the files we include.
(cherry picked from commit afe64bb517
)
2024-04-25 12:54:40 +02:00
Rémi Verschelde
2d93cb544c
Merge pull request #90449 from dsnopek/gdextension-hot-reload-not-classdb-instantiate-4.2
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[4.2] Fix GDExtension hot reload for classes not created via `ClassDB::instantiate()`
2024-04-19 16:18:15 +02:00
Rémi Verschelde
c8356fb9d4
Bump version to 4.2.3-rc
2024-04-17 16:05:28 +02:00
Rémi Verschelde
15073afe38
Bump version to 4.2.2-stable
2024-04-16 13:48:19 +02:00
Rémi Verschelde
7fbfe1dbe7
Update AUTHORS and DONORS list
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(cherry picked from commit 020bd219ed
)
2024-04-16 13:47:57 +02:00
Rémi Verschelde
f23a48e663
Update AUTHORS and DONORS list
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(cherry picked from commit 9272f7b53d
)
2024-04-16 13:47:55 +02:00
Yorick de Wid
e5ea748dcf
FIX: Return if TCP is in STATUS_CONNECTED
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If the `StreamPeerTCP` is polled and the TCP connection is `STATUS_CONNECTED` it should return after polling netsocket. Without `return` poll keeps calling `_sock->connect_to_host` and `connect()`.
(cherry picked from commit 61a2f5c534
)
2024-04-16 13:47:32 +02:00
Rémi Verschelde
895f1877fb
Merge pull request #90738 from akien-mga/4.2-cherrypicks
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Cherry-picks for the 4.2 branch (future 4.2.2) - 5th batch
2024-04-16 10:17:51 +02:00
Rémi Verschelde
e57244edc6
Update changelog for 4.2.2
2024-04-16 09:29:17 +02:00
Mikael Hermansson
219517f6b8
Add `--import` command-line flag
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(cherry picked from commit 9d01793dff
)
2024-04-16 09:29:16 +02:00
A Thousand Ships
0f6403f719
Fix missing instance type in dummy renderer
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(cherry picked from commit 406d7e6d37
)
2024-04-16 09:08:55 +02:00
A Thousand Ships
a7099ce880
Free dummy renderer objects
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These leaked during tests etc.
(cherry picked from commit 666daf47c3
)
2024-04-16 09:08:39 +02:00
clayjohn
a7c4d3bc08
Add basic multimesh data needed for headless export to the Dummy rendering server
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(cherry picked from commit ed2b3d358d
)
2024-04-16 09:07:56 +02:00
jsjtxietian
7eb90a35d4
Fail early if shader mode is invalid in dummy renderer
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(cherry picked from commit a382e9539b
)
2024-04-16 09:03:04 +02:00
jsjtxietian
79b7dc7f94
Change shader compiler default setting to avoid doctool error
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(cherry picked from commit 0ed341cd1e
)
2024-04-16 08:57:14 +02:00
Jakub Marcowski
c1547d1337
Fully initialize all members of structs `IdentifierActions`, `GeneratedCode` and `DefaultIdentifierActions`
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(cherry picked from commit b38ac30fe0
)
2024-04-16 08:57:05 +02:00
clayjohn
4cffca7fbc
Clear RIDs of weight buffers when freeing to avoid double free
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(cherry picked from commit bafbde9f4b
)
2024-04-14 18:05:31 +02:00
David Snopek
be64b0dc37
Fix GDExtension hot reload for classes not created via `ClassDB::instantiate()`
2024-04-09 13:54:08 -05:00
Rémi Verschelde
16a8334b8d
Update changelog for 4.2.2
2024-04-09 13:14:44 +02:00
iltenahmet
a4b2915f02
Clarify description for `get_unix_time_from_system` on UTC
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(cherry picked from commit 8bfc257e63
)
2024-04-09 13:12:54 +02:00
Riteo
f9eabb81cb
SCU: disable verbose output
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It's meant to be used as a debug tool but it has been forgotten on.
(cherry picked from commit 1debb6fe3e
)
2024-04-09 13:07:18 +02:00
Zae
0b734a6371
C#: Fix return type hint for methods.
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(cherry picked from commit 51c54b03d1
)
2024-04-09 13:07:18 +02:00
Rémi Verschelde
63f45cd75d
Revert "Push p_original_path into load_paths_stack and sub_tasks instead of p_path."
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This reverts commit 5cc432e7a1
.
2024-04-09 13:07:15 +02:00
Rémi Verschelde
e423ace94e
Merge pull request #90385 from akien-mga/4.2-cherrypicks
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Cherry-picks for the 4.2 branch (future 4.2.2) - 4th batch
2024-04-08 23:50:54 +02:00
Rémi Verschelde
60eb94bae4
Update changelog for 4.2.2
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Full dump from interactive changelog, just merged related entries for thirdparty.
Not sure why so much was missing in the previous sync.
2024-04-08 23:08:50 +02:00
Rémi Verschelde
cf725c4b91
Sync controller mappings DB with SDL 2 community repo
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Synced with mdqinc/SDL_GameControllerDB@4c9b8dace8
(cherry picked from commit 6772047e50
)
2024-04-08 23:07:16 +02:00