Kanabenki
d59b97cca7
Keep binds for connected signals when changing node type
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(cherry picked from commit a1e7febbb3
)
2019-04-03 16:54:11 +02:00
Marcelo Fernandez
37c97d09e6
Fix MIDI Note Off missing on some devices
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(cherry picked from commit ea0c398a19
)
2019-04-03 16:53:47 +02:00
Chaosus
1dd72dca45
Properly setup seed in RNG
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(cherry picked from commit 6280be46a6
)
2019-04-03 16:53:30 +02:00
qarmin
29a6e7d306
Do not lose focus when moving through scene tree
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(cherry picked from commit 138698e51f
)
2019-04-03 16:52:27 +02:00
marxin
e3ae29e666
Enable warnings=extra on clang and GCC testers.
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And remove 2 warnings from warnings=extra.
(cherry picked from commit e7f22ebdcd
)
2019-04-03 16:52:01 +02:00
Daniel Spaniol
044ec35f62
Require `return` in all match branches
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Before the parser only checked if the catch-all branch has a return in
order to determine if the entire match block has a return.
This code block was assumed to always return.
match value:
"test":
print("test")
_:
return
Now as soon as one of the branches has no return, the entire match block
is marked to not have a return.
(cherry picked from commit 79176decd5
)
2019-04-03 16:51:43 +02:00
Will Nations
8b1b8181b3
Fix inherited icons for script classes
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(cherry picked from commit 2d106eb715
)
2019-04-03 16:50:50 +02:00
Juan Linietsky
5ec63c62a1
Add documentation about nested YSort nodes.
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(cherry picked from commit ed3586afa1
)
2019-04-03 16:49:34 +02:00
Michael Alexsander Silva Dias
3ccb859711
Remove unused 'fav_rm' ToolButton in EditorFileDialog
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(cherry picked from commit 579fffd97e
)
2019-04-03 16:49:15 +02:00
Rémi Verschelde
7f691e8bb9
Merge pull request #27419 from GameCoderStudios/keep-custom-tracks-properties
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Fix: Keep-custom-tracks option now keeps animation loop property and value track update mode.
2019-04-01 17:16:05 +02:00
Anish
f4578e1008
Prevents crash on loading unrecognized resources.
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Editor crashes on trying to load resources with no loaders.
Simple check on the resource loader prevents using a null
resource loader.
Fixes : #27385
(cherry picked from commit 8ee31ace34
)
2019-04-01 11:25:43 +02:00
Magnus Specht
1d05568aed
Fixed unfinished max_lines handling for crash avoidance.
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(cherry picked from commit 601acdf0e1
)
2019-04-01 11:25:22 +02:00
Ignacio Etcheverry
e3e33daeb9
C#: Bindings generator now translates BBCode docs to XML comments
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(cherry picked from commit 1ad16b3d4a
)
2019-04-01 11:24:49 +02:00
thomas.herzog
3e0fc6906e
[GDNative] fix NativeScript leak in editor
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(cherry picked from commit 5fff7f741a
)
2019-04-01 11:23:31 +02:00
thomas.herzog
cf8bd34941
[GDNative] remove spam at editor unfocus when using NativeScript
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(cherry picked from commit 0e5b2b16ed
)
2019-04-01 11:23:26 +02:00
Sebastian Hartte
08f3562fd1
Add support for new MSBuild directory naming introduced in VS 2019.
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(cherry picked from commit 7440295ad1
)
2019-04-01 11:22:47 +02:00
Sebastian Hartte
c7c8c0700f
Fix parsing of generic type declarations in C# source files.
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(cherry picked from commit 34366bc27f
)
2019-04-01 11:21:07 +02:00
Daeil Kim
364aea1eff
Ensure non-emitting particles not processed on entering tree
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Also removed non-active CPUParticles(3d) from render list
Fixes #27066
(cherry picked from commit 24b7f08892
)
2019-04-01 11:20:35 +02:00
Kanabenki
72433a35b1
Add missing check for 2d physics bounce and friction setters
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The override check was already present for 3d physics but missing for 2d
(cherry picked from commit 3f64215a43
)
2019-04-01 11:19:32 +02:00
piyushdagar
683c95ebdb
Fixed CollisionObject signals do not trigger on Area
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(cherry picked from commit d7387e8a68
)
2019-04-01 11:19:13 +02:00
karroffel
03d00ca36b
fix GDNative binding generation for object types
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(cherry picked from commit 197d642014
)
2019-04-01 11:18:51 +02:00
Vivatchai Kaveeta
dffc754a0a
Fix order of transformation in GLTF import
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From the gltf 2 spec, the order is R * S. Previously we did S * R, which broke some mesh with non-uniform scale.
Fix #23356 , Fix #14725
(cherry picked from commit 32dd9c67c6
)
2019-04-01 11:18:23 +02:00
Paulb23
9ca440b763
Fix script editor attempting to set current line to -1 on script open
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(cherry picked from commit 6f6d4a6c2e
)
2019-04-01 11:17:58 +02:00
Guilherme Felipe
2f8362a2ab
StateMachine: Fix sync mode
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(cherry picked from commit d35eae166c
)
2019-04-01 11:17:33 +02:00
Rémi Verschelde
2e9cf9829c
Fix misplaced hint for interface/theme/accent_color
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Supersedes #26992 .
(cherry picked from commit b17c8c0396
)
2019-04-01 11:17:08 +02:00
Michael Alexsander Silva Dias
1f9809032d
Make bottom panel only try to hide editors when they're visible
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(cherry picked from commit ebabb0ea65
)
2019-04-01 11:15:57 +02:00
Fabio Alessandrelli
b2d13ba7b7
Enabled logging of failed image download.
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(cherry picked from commit 37c0ac1d6d
)
2019-04-01 11:15:30 +02:00
janglee123
9bd25ce7d2
fixed toggelling snap mode while transforming
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(cherry picked from commit 05446e8b53
)
2019-04-01 11:15:06 +02:00
K. S. Ernest (iFire) Lee
804b68c981
Fix scaling issue for texture button focus texture.
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(cherry picked from commit 1971c09e5e
)
2019-04-01 11:14:34 +02:00
Michael Alexsander Silva Dias
373e6aa17a
Make size cache dirty when removing tiles in 'TileMap'
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(cherry picked from commit be5f35dfa0
)
2019-04-01 11:14:08 +02:00
Windy Darian
695f1a9185
Fix bone aabb calculation, which caused a skeletal mesh culling issue
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There was a bug that could result in most bone aabb boxes ending up with
tiny size upon import and mess up with culling of skeletal meshes. This
fixes it.
(cherry picked from commit ff318d91ee
)
2019-04-01 11:13:48 +02:00
qarmin
5650c1ecde
Fix inspector update after changing anchor via buttons
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(cherry picked from commit 8b391b9ab0
)
2019-04-01 11:13:20 +02:00
bruvzg
754e1b073a
[macOS] Fix hiDPI scaling support in `OS.get_real_window_size` and `OS.set_window.size` functions.
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(cherry picked from commit 1b6330b125
)
2019-04-01 11:11:50 +02:00
qarmin
ae3047d758
Show in tabs non default class icons
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(cherry picked from commit 825a870f06
)
2019-04-01 11:11:22 +02:00
Pedro Ciambra
f7f80b009b
Implement source lookup for class_name defined classes
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Previous to this, classes defined with class_name had no
behavior when ctrl-clicked in the editor.
Fixes #26882
(cherry picked from commit e8fe174616
)
2019-04-01 11:10:32 +02:00
Robear Selwans
4fda05e15f
Added the ability to change the default cursor property for the RichTextLabel component.
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(cherry picked from commit b852a7a854
)
2019-04-01 11:10:04 +02:00
Michael Alexsander Silva Dias
3d0dc81e9e
Fix clearing scripts while multiple nodes are selected
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(cherry picked from commit d3042d162d
)
2019-04-01 11:09:32 +02:00
Paul Trojahn
0c3c4d61f7
Remove extraneous line breaks from text resources
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Fixes #23539
(cherry picked from commit 9bbda4db2f
)
2019-04-01 11:08:47 +02:00
Bojidar Marinov
08b685ab61
Add search box and size slider to GridMap (similar to TileMap's)
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Closes #21536
(cherry picked from commit a9ac4c012c
)
2019-04-01 11:07:50 +02:00
Bojidar Marinov
848bd54dae
Fix renaming actions in the Project settings
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Fixes #27113 , a regression from 6daed7d122
(cherry picked from commit 699a3957ce
)
2019-04-01 11:05:49 +02:00
Rémi Verschelde
d362e3eb11
i18n: Sync translations with Weblate
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Also sync translation template.
(cherry picked from commit 472c8a7ba1
)
2019-03-28 10:40:13 +01:00
Juan Linietsky
d26c3fca0c
Add a "Request Docs" button to code editor.
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(cherry picked from commit 6574c557c9
)
2019-03-28 10:40:03 +01:00
Angeloss
589c5698a0
Fix: Keep custom tracks option now keeps animation loop property and value track update mode.
2019-03-27 11:32:41 -06:00
Jared
d02ee1ff0e
Corrects small typo in atan2() documentation.
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(cherry picked from commit 9838c4df7c
)
2019-03-27 17:31:29 +01:00
Chris Bradfield
4740489a97
[DOC] Physics[2D]DirectBodyState updates
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(cherry picked from commit bb2e6e3ed2
)
2019-03-27 17:31:29 +01:00
Tomasz Chabora
e9796044ed
Better documentation for some move_and_slide parameters
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(cherry picked from commit 0e93714ff7
)
2019-03-27 17:31:29 +01:00
homer666
f7ff3ec749
[DOCS] Add tutorial link to Particles2D
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(cherry picked from commit bc8aa32593
)
2019-03-27 17:31:29 +01:00
Sam Green
dbf2f0c31e
Add logging around opengl es context creation. Ensure we can access project settings prior to creating our gl es context, so we can properly determine which driver to use.
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(cherry picked from commit 440706814a
)
2019-03-16 10:42:50 -07:00
Bojidar Marinov
0d8492cf9e
Fix duplicated lines in GDScript bytecode
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Fixes #26789
(cherry picked from commit b64f9f03f8
)
2019-03-16 10:42:28 -07:00
Chris Bradfield
a51b2b8a82
[DOCS] minor classref updates
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(cherry picked from commit 454b701e76
)
2019-03-16 10:42:06 -07:00