Commit Graph

2052 Commits

Author SHA1 Message Date
Rémi Verschelde
661c9ece7c Add PROPERTY_HINT_PLACEHOLDER_TEXT for String properties
Use it to provide a better example for application identifiers
on Android, iOS and macOS, where users thought they *had* to use
this as a magic token.
2018-08-20 13:48:05 +02:00
Hein-Pieter van Braam
33669a8bca Remove faces in in QuickHull::build() that we don't need anymore
We delete the faces for consideration in this loop but we can still
sometimes find an edge that connects to this face. We now interate over
all edges and disconnect edges connecting to this face.

This fixes #16560 and fixes #17569
2018-08-20 00:22:47 +02:00
Thomas Herzog
037f4638ab add project method to Vector2/3 2018-08-16 12:52:38 +02:00
Rémi Verschelde
040c6be426
Merge pull request #20560 from willnationsdev/class_icons
Add custom icons to script classes.
2018-08-15 15:16:29 +02:00
Rémi Verschelde
4548ec4a49
Merge pull request #20945 from neikeq/dict-erase-retbool
Dictionary: remove erase_checked(key), make erase(key) return bool
2018-08-15 01:08:23 +02:00
Rémi Verschelde
5d86b1e155
Merge pull request #21008 from groud/fix_action_init
Fixes initialization of action list
2018-08-15 01:06:58 +02:00
Juan Linietsky
4e55835e48
Merge pull request #18096 from aaronfranke/master
[Core] Split up math_2d.h
2018-08-14 18:58:32 -03:00
Juan Linietsky
ef5095720b -Deprecate ImageTexture::load
-Add warning to Image::load when loading resources
-Add script binding for get_configuration_warning
2018-08-14 16:53:20 -03:00
Will Nations
6d9cc032e7 Add custom icons to script classes. 2018-08-14 14:18:05 -05:00
Rémi Verschelde
b4f579b5ba
Merge pull request #20583 from neikeq/issue-15371
Fix case where exported properties value is lost
2018-08-14 21:08:56 +02:00
Rémi Verschelde
66da2ca320
Merge pull request #20856 from KoBeWi/pretty-dictionary-print
Add some curly braces to make dictionary printing less ambiguous
2018-08-14 20:51:42 +02:00
Ignacio Etcheverry
21d285e30f Dictionary: remove erase_checked(key), make erase(key) return bool 2018-08-14 19:19:05 +02:00
groud
6ccf3d887c Fixes initialization of action list 2018-08-14 18:44:22 +02:00
Rémi Verschelde
7718b90d92
Merge pull request #20443 from AlexHolly/add-string-format-no-index
Added String.format "no index" support
2018-08-14 16:13:34 +02:00
Rémi Verschelde
9a6e4d10b4
Merge pull request #20772 from dragmz/string_copy_oob_read_fix
Fix out of buffer read when copying from a non-null-terminated string
2018-08-14 15:47:34 +02:00
Rémi Verschelde
240462e998
Merge pull request #20992 from Chaosus/conversion_fix
Fix int(String) != int(int) conversion
2018-08-14 15:31:10 +02:00
Rémi Verschelde
f33a9db279
Merge pull request #20826 from raphael10241024/mybranch
fix #20390: handle time before year 1970
2018-08-14 09:59:05 +02:00
Chaosus
3b10bd1fa2 Fix int(String) != int(int) conversion 2018-08-14 10:56:10 +03:00
Rémi Verschelde
623529ce2f
Merge pull request #20778 from ibrahn/remove-zero-append-typos
removed some surplus null appends that got typoed in 0e29f7974b59e444…
2018-08-13 12:31:46 +02:00
RaphaelHunter
43825dce47 fix #20390 :get_unix_time_from_datetime and get_date_time_from_unix_time can handle time before year 1970 now 2018-08-13 15:37:27 +08:00
Rémi Verschelde
d29ea4337f Fix ResourceLoader::exists() false negative and readd deprecated has() 2018-08-12 12:44:38 +02:00
Aaron Franke
cf136a91d6 [Core] Completely kill math_2d.h, change includes 2018-08-11 03:08:34 -05:00
Aaron Franke
14fe7230f4 [Core] Move Vector2i and Rect2i out of math_2d.h 2018-08-11 00:33:01 -05:00
Aaron Franke
2eb8a9749e [Core] Move Rect2 and Transform2D to their own files
Math2D includes Transform2D, which includes Rect2, which includes Vector2.
2018-08-10 23:40:50 -05:00
Aaron Franke
9170d932e3 [Core] Grammar, move defs to defs
Math constant definitions belong in `math_defs.h`. Also, the grammer in these files really needed some updating.
2018-08-10 22:42:02 -05:00
Aaron Franke
28fc195339 [Core] Change math_2d includes to vector2 includes where relevant 2018-08-10 14:59:29 -05:00
Aaron Franke
9d1b5f4e3b [Core] Move Vector2 to its own file
Makes 2D math code easier to read and makes Vector2 consistent with Vector3. In the future, we may move other things out of math_2d as well.
2018-08-10 14:59:29 -05:00
Juan Linietsky
783fd23dea
Merge pull request #19993 from vnen/gdscript-warnings
System for GDScript warnings
2018-08-10 16:22:41 -03:00
George Marques
eb48119821
Added system for GDScript warnings
- Count and panel per script.
- Ability to disable warnings per script using special comments.
- Ability to disable warnings globally using Project Settings.
- Option to treat enabled warnings as errors.
2018-08-10 16:00:47 -03:00
Juan Linietsky
852378109f Added function ResourceLoader.exists(), to check if a resource exists. Closes #19140 2018-08-10 15:57:43 -03:00
Juan Linietsky
ea3d997f9d
Revert "added get_creation_time function for gdscript" 2018-08-10 13:29:49 -03:00
Juan Linietsky
275e0d5ee4
Merge pull request #18914 from notwarp/master
added get_creation_time function for gdscript
2018-08-10 13:28:47 -03:00
Juan Linietsky
c76f444c4e
Merge pull request #14704 from poke1024/colorconstants
Allow some non-integer built-in constants in gdscript
2018-08-10 12:57:20 -03:00
Juan Linietsky
b4006f68b3
Merge pull request #15536 from poke1024/fix3327
Fix SortArray crashing with bad comparison functions
2018-08-10 12:51:11 -03:00
Tomasz Chabora
929b416fdb Add some curly braces to make dictionary printing less ambiguous 2018-08-09 21:44:41 +02:00
Marcelo Fernandez
da1f1619fe Fix clang compile error 2018-08-09 08:50:06 -03:00
Juan Linietsky
a71a5fc0c3 Ability to pass custom variables to expression. 2018-08-08 17:47:51 -03:00
Juan Linietsky
934c641a15 -Add Expression class, used to evaluate expressions
-Added expression evaluation to EditorSpinSlider, fixes #20813, fixes #18932
2018-08-08 17:35:23 -03:00
Juan Linietsky
e0456f7976 Make sure warn deprecated uses a volatile bool (for multithreading) 2018-08-07 12:25:48 -03:00
Thomas Herzog
6ffd2d3529
Merge pull request #20636 from goodyttoor/hdr_import
Fix #20564 HDR import fail
2018-08-07 16:37:38 +02:00
Ibrahn Sahir
62f0dd9d57 removed some surplus null appends that got typoed in 0e29f7974b
A couple of null appends got typoed to append a '0' character instead.
Removed them here since String already takes care of the null terminator for us.
2018-08-07 03:30:14 +01:00
Marcin Zawiejski
f3b2689aa6 fix out of buffer read when copying non-null terminated strings 2018-08-06 23:51:07 +02:00
Juan Linietsky
edde52c8de Added proper import support for 3D and Array textures 2018-08-06 14:56:06 -03:00
Hein-Pieter van Braam
b5a20d21f2
Merge pull request #20573 from hpvb/fix-nested-vector-cow
Fix nested Vectors
2018-08-05 22:31:51 +02:00
willnationsdev
417e5457b8 ResourceFormatLoaderImage::get_resource_type now uses file path 2018-08-04 15:14:28 -05:00
poke1024
9d27bd3c3b Fix SortArray crashing with bad comparison functions 2018-08-04 14:08:34 +02:00
Bernhard Liebl
ba974b8d1e Allow some non-integer built-in constants in gdscript 2018-07-31 17:56:48 +02:00
Unknown
7fbb826422 Fix #20564 HDR import fail
Token has extra "0" at the end so it fail condition checking.
2018-07-31 21:34:44 +07:00
Juan Linietsky
ac52eb444f Ensure one shot signals are not disconnected while edited, closes #7776 2018-07-29 21:05:31 -03:00
Ignacio Etcheverry
f3c7527225 Fix case where exported properties value is lost
Fixes exported property modified values lost when creating a placeholder script instance with a failed script compilation

- Object set/get will call PlaceHolderScriptInstance's new fallback set/get methods as a last resort. This way, placeholder script instances can keep the values for storage or until the script is compiled successfuly.
- Script::can_instance() will only return true if a real script instance can be created. Otherwise, in the case of placeholder script instances, it will return false.
- Object::set_script(script) is now in charge of requesting the creation of placeholder script instances. It's no longer Script::instance_create(owner)'s duty.
- PlaceHolderScriptInstance has a new method set_build_failed(bool) to determine whether it should call into its script methods or not.
- Fixed a few problems during reloading of C# scripts.
2018-07-29 22:40:12 +02:00