Rémi Verschelde
35e754db59
Merge pull request #7138 from bojidar-bg/ready_guard
...
Do not enter _ready twice
2016-11-28 15:19:50 +01:00
volzhs
babc5048dd
Fix scroll bar moving in AnimationPlayer editor
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Fix #7196
2016-11-28 02:41:47 +09:00
volzhs
d9048309e4
Fix color selected with mouse scroll
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Fix #7192
2016-11-28 01:58:01 +09:00
Juan Linietsky
a732708b9d
Blend shapes using transform feedback (GPU)
2016-11-24 20:46:55 -03:00
Ovnuniarchos
e07dd9ab32
TileMap now honors blending mode.
2016-11-24 21:28:10 +01:00
volzhs
4df33cbcb3
Prevent Spinbox value update while not focused or disabled
2016-11-25 03:15:42 +09:00
Juan Linietsky
943d27f46d
Instancing is working! (hooray)
2016-11-22 01:26:56 -03:00
Rémi Verschelde
9e2d09f580
Merge pull request #7145 from avril-gh/fixes-6464-lost-icons
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fixes #6464 lost icons in dock and file dialog, also #6443 , #6302
2016-11-21 12:01:23 +01:00
Rémi Verschelde
e3c09ed90d
Merge pull request #7124 from volzhs/select_match
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Select exactly matched file automatically in FileDialog
2016-11-21 11:54:33 +01:00
Juan Linietsky
a2505542ff
Huge amount of improvement in the material system. Materials should be
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a lot more complete and usable now.
2016-11-20 22:49:53 -03:00
Juan Linietsky
c39d2b3f42
working reflection probes!!
2016-11-19 13:23:37 -03:00
Zher Huei Lee
191fdc873e
Reused Button styleboxes for ButtonArray
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Plus other tweaks to make it look more similar to a VBoxContainer of
Buttons.
2016-11-19 22:07:12 +08:00
Zher Huei Lee
4b7443aeea
Flat button support in ButtonArray. Fixes #7153
2016-11-19 21:48:39 +08:00
Ariel Manzur
b3616089fa
adding get_stored_values method
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changed order name
(cherry picked from commit dbca4ee3fe
)
2016-11-18 21:55:21 +01:00
Avril
958dbc1173
fixes #6464 lost icons in dock and file dialog, also #6443 , #6302
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Fixes lost icons in docks, file manager, sample library, settings and
various other places.
2016-11-18 06:13:36 +01:00
Bojidar Marinov
b6eab006db
Do not emit NOTIFICATION_READY more than once (breaking change)
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Currently, there is no notification with the old behaviour, so probably breaks all cpp code relying on that notification as well.
2016-11-17 18:46:45 +02:00
Bojidar Marinov
184173a9b9
Guard agains duplicate calling of _ready when instanced in _enter_tree
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Fixes #6005
2016-11-17 18:10:53 +02:00
volzhs
ff4f04e878
Select exactly matched file automatically in FileDialog
2016-11-17 03:39:30 +09:00
Rémi Verschelde
77f5b683c4
Merge pull request #7112 from khairul169/hidehttpreqdebug
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Disable debug properties of HTTP Request
2016-11-15 08:17:04 +01:00
George Marques
e167c664c8
Merge pull request #7109 from volzhs/emit-signal-from-set
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Emit "*_changed" signal in set_*
2016-11-14 13:46:28 -02:00
Rémi Verschelde
715ab48a54
Merge pull request #7107 from eska014/wasm
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Some WebAssembly stuff
2016-11-14 08:26:24 +01:00
khairul169
6a7aebdf6c
Uncomment debug properties of HTTP Request
2016-11-14 09:27:10 +07:00
volzhs
384625aa31
Emit "*_changed" signal in set_*
2016-11-14 04:21:29 +09:00
eska
31f929caa2
Clarify a NULL comparison
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'TreeItem::get_children()' does not return the child count, but rather
a pointer to the children.
This comparison caused an error during WebAssembly builds using the
LLVM backend path.
2016-11-13 15:27:17 +01:00
Juan Linietsky
a7078a4be9
Done with lights and shadows (wonder if i'm missing something..)
2016-11-11 12:27:52 -03:00
Rémi Verschelde
34f0ce1168
Merge pull request #6833 from Elinvention/master
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Make the step property useful for sliders
2016-11-11 10:46:17 +01:00
Juan Linietsky
cacf9ebb7f
all light types and shadows are working, pending a lot of clean-up
2016-11-09 23:55:06 -03:00
Rémi Verschelde
7d1230a266
Merge pull request #7052 from Paulb23/text_edit_color_uniformation
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Made background and symbol color follow the color API
2016-11-09 15:47:15 +01:00
volzhs
c0e87f2a24
Fix Label valign position
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Fix #7055
2016-11-07 20:15:21 +09:00
Paulb23
7b036a94bf
Caret blink will no longer cause redraw without focus, issue 6167
2016-11-06 14:15:59 +00:00
Paulb23
0e2c15e91a
Made background and symbol color follow the color API
2016-11-06 13:50:23 +00:00
Rémi Verschelde
c099b32b6c
Merge pull request #7036 from volzhs/spinbox-prefix
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Fix updating value of SpinBox with prefix
2016-11-06 12:07:54 +01:00
Rémi Verschelde
20a33e809e
Merge pull request #7009 from volzhs/fix-double-click
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Fix to focus or rename node by double click
2016-11-06 12:02:51 +01:00
Ignacio Etcheverry
d76f622c92
Merge pull request #7022 from neikeq/pr-issue-7013
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Keep groups when replacing nodes
2016-11-06 02:00:21 +01:00
volzhs
80b6507071
Fix updating value of SpinBox with prefix
2016-11-05 02:34:19 +09:00
ScotFlux
8639d6e806
fix a tiny typo
2016-11-04 01:50:21 +06:00
Ignacio Etcheverry
305956bf70
Keep groups when replacing nodes
2016-11-03 00:19:32 +01:00
Rémi Verschelde
cc54189911
Merge pull request #7000 from m4nu3lf/master
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Fixed Mix nodes in Animation Tree Player
2016-11-02 22:12:47 +01:00
Rémi Verschelde
6abe49f88d
Merge pull request #7004 from volzhs/fix-itemlist
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Fix to fit stylebox with ItemList
2016-11-02 22:10:30 +01:00
volzhs
fd9aebd4fa
Fix to focus or rename node by double click
2016-11-01 22:26:29 +09:00
Rémi Verschelde
f34151ff0f
style: Various other PEP8 fixes in Python files
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Done with `autopep8 --select=E7`, fixes:
- E701 - Put colon-separated compound statement on separate lines.
- E702 - Put semicolon-separated compound statement on separate lines.
- E703 - Put semicolon-separated compound statement on separate lines.
- E711 - Fix comparison with None.
- E712 - Fix (trivial case of) comparison with boolean.
- E713 - Fix (trivial case of) non-membership check.
- E721 - Fix various deprecated code (via lib2to3).
2016-11-01 00:35:16 +01:00
Rémi Verschelde
817dd7ccbb
style: Fix PEP8 blank lines issues in Python files
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Done with `autopep8 --select=E3,W3`, fixes:
- E301 - Add missing blank line.
- E302 - Add missing 2 blank lines.
- E303 - Remove extra blank lines.
- E304 - Remove blank line following function decorator.
- E309 - Add missing blank line.
- W391 - Remove trailing blank lines.
2016-11-01 00:35:16 +01:00
Rémi Verschelde
d4c17700aa
style: Fix PEP8 whitespace issues in Python files
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Done with `autopep8 --select=E2,W2`, fixes:
- E201 - Remove extraneous whitespace.
- E202 - Remove extraneous whitespace.
- E203 - Remove extraneous whitespace.
- E211 - Remove extraneous whitespace.
- E221 - Fix extraneous whitespace around keywords.
- E222 - Fix extraneous whitespace around keywords.
- E223 - Fix extraneous whitespace around keywords.
- E224 - Remove extraneous whitespace around operator.
- E225 - Fix missing whitespace around operator.
- E226 - Fix missing whitespace around operator.
- E227 - Fix missing whitespace around operator.
- E228 - Fix missing whitespace around operator.
- E231 - Add missing whitespace.
- E231 - Fix various deprecated code (via lib2to3).
- E241 - Fix extraneous whitespace around keywords.
- E242 - Remove extraneous whitespace around operator.
- E251 - Remove whitespace around parameter '=' sign.
- E261 - Fix spacing after comment hash.
- E262 - Fix spacing after comment hash.
- E265 - Format block comments.
- E271 - Fix extraneous whitespace around keywords.
- E272 - Fix extraneous whitespace around keywords.
- E273 - Fix extraneous whitespace around keywords.
- E274 - Fix extraneous whitespace around keywords.
- W291 - Remove trailing whitespace.
- W293 - Remove trailing whitespace.
2016-11-01 00:35:16 +01:00
Rémi Verschelde
97c8508f5e
style: Start applying PEP8 to Python files, indentation issues
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Done with `autopep8 --select=E1`, fixes:
- E101 - Reindent all lines.
- E112 - Fix under-indented comments.
- E113 - Fix over-indented comments.
- E115 - Fix under-indented comments.
- E116 - Fix over-indented comments.
- E121 - Fix a badly indented line.
- E122 - Fix a badly indented line.
- E123 - Fix a badly indented line.
- E124 - Fix a badly indented line.
- E125 - Fix indentation undistinguish from the next logical line.
- E126 - Fix a badly indented line.
- E127 - Fix a badly indented line.
- E128 - Fix a badly indented line.
- E129 - Fix a badly indented line.
2016-11-01 00:33:51 +01:00
volzhs
4c9b00b508
Fix to fit stylebox with ItemList
2016-11-01 07:45:37 +09:00
m4nu3lf
40ba6d328b
Fixed Mix nodes in Animation Tree Player
2016-10-31 19:31:37 +00:00
volzhs
8d5644c4b2
Fix Accept/ConfirmationDialog UI broken
2016-10-31 03:42:30 +09:00
volzhs
3f15a65307
Revert "Place child control under label in AcceptDialog."
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This reverts commit 3ef2722904
.
2016-10-31 03:40:52 +09:00
Rémi Verschelde
0aebddafc1
Revert "make `Container` node aware of `Size Flags`"
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This reverts commit 6ed15e995d
.
Fixes #6974 .
2016-10-30 15:14:28 +01:00
Juan Linietsky
ab4126f510
Merge branch 'master' of https://github.com/godotengine/godot
2016-10-30 09:00:45 -03:00
Rémi Verschelde
21828209ec
Merge pull request #6950 from rdb/master
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Add "Never" underline mode to LinkButton
2016-10-30 12:11:49 +01:00
Rémi Verschelde
a23d8eafa3
Merge pull request #6928 from razvanc-r/fix-container
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make Container node aware of Size Flags
2016-10-30 12:06:30 +01:00
Rémi Verschelde
dfec7190b9
Merge pull request #6918 from pkowal1982/tween_fix_k3k
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Fix regression #6864 caused by #6613
2016-10-30 12:05:42 +01:00
Rémi Verschelde
426ff9e7ac
Merge pull request #6614 from TheKK/issue5989
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Make FileDialog directory selection less misleading
2016-10-30 10:46:01 +01:00
Juan Linietsky
d6567010bf
-Many many fixes
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-Gizmos work again
2016-10-29 20:48:09 -03:00
rdb
d517bc908f
Add "Never" underline mode to LinkButton
2016-10-28 10:52:57 +02:00
Juan Linietsky
53d8f2b1ec
PBR more or less working, still working on bringing gizmos back
2016-10-27 11:50:26 -03:00
Pawel Kowal
20a18907c1
Fix regression #6864 caused by #6613
2016-10-26 15:15:20 +02:00
Răzvan Cosmin Rădulescu
6ed15e995d
make `Container` node aware of `Size Flags`
2016-10-26 11:45:16 +02:00
Rémi Verschelde
afd86ee240
Merge pull request #6090 from WalasPrime/raytrace_force
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Added force_raycast_update GDScript method for RayCast[2D]
2016-10-22 12:40:14 +02:00
Juan Linietsky
cb34b70df1
More scene work, can display a skybox
2016-10-21 07:27:13 -03:00
Mariano Suligoy
6d38f79dc5
Fix Color Picker
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Replace shaders with procedurally generated controls
2016-10-19 19:43:49 -03:00
Rémi Verschelde
e96c49f849
Merge pull request #6850 from akien-mga/pr-scsub-shebang
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SCsub: Add python shebang as a hint for syntax highlighting
2016-10-17 20:13:18 +02:00
Rémi Verschelde
fc8ccd5b8c
SCsub: Add python shebang as a hint for syntax highlighting
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Also switch existing shebangs to "better" /usr/bin/env python.
2016-10-17 20:10:46 +02:00
Rémi Verschelde
048bffd13a
Merge pull request #6806 from leezh/button_array_fixes
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ButtonArray fixes and improvements
2016-10-17 10:05:42 +02:00
Rémi Verschelde
02feb4545e
Merge pull request #6748 from mateka/issue-6199
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Place child dialog contents under label in AcceptDialog
2016-10-17 09:55:00 +02:00
Rémi Verschelde
15e324b147
Merge pull request #6739 from bvbfan/patch-3
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Button focus hovering
2016-10-17 09:53:52 +02:00
Elia Argentieri
0955371447
Make the step property useful for sliders as described in #5773
2016-10-15 18:22:48 +02:00
volzhs
7f6c28e97f
Fix GraphEdit connection wire when resizing GraphNode
2016-10-15 03:11:26 +09:00
George Marques
6ca2128ff8
Merge pull request #6807 from volzhs/buttongroup-signal
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Add "button_selected" signal to ButtonGroup
2016-10-14 14:43:18 -03:00
Zher Huei Lee
38caa4ef91
Added support for tooltips in ButtonArray. Fixes #6597
2016-10-14 18:11:52 +01:00
Rémi Verschelde
44e0071d0f
Merge pull request #6780 from RandomShaper/space-padded-line-numbers
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Allow turning off zero-padding for line numbers
2016-10-14 18:09:27 +02:00
George Marques
98ad32c167
Merge pull request #6809 from volzhs/graphedit-zoom
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Fix GraphEdit connection wire when zoom in/out
2016-10-13 13:09:18 -03:00
Pedro J. Estébanez
00b3af246b
Allow turing off zero-padding for line numbers
2016-10-13 11:43:42 +02:00
volzhs
6227e38ec6
Fix GraphEdit connection wire when zoom in/out
2016-10-13 12:11:29 +09:00
volzhs
870ed6f2fa
Add "button_selected" signal to ButtonGroup
2016-10-13 09:58:06 +09:00
volzhs
06903c7ad2
Expose resizable property of GraphNode in inspector
2016-10-13 08:24:25 +09:00
Zher Huei Lee
f5830e0973
Fixes for ButtonArray
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Fixed hover sometimes not resetting when mouse leaves widget.
Fixed text position not taking into account stylebox's content margins.
2016-10-12 22:54:04 +01:00
Andreas Haas
9d67895c7c
Sprite: Fix inspector not showing changes on "frame" property.
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Fixes #6562
2016-10-11 15:14:05 +02:00
Rémi Verschelde
a317617aae
Merge pull request #6783 from pkowal1982/buttonpressed
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Fix #5959 , contrasting texture for toggled button
2016-10-11 09:11:35 +02:00
Rémi Verschelde
0f587c460e
Merge pull request #6778 from Hinsbart/completion_z
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Fix Script Editor drawing over Dialogs.
2016-10-11 09:10:39 +02:00
Rémi Verschelde
53016ef7a1
Merge pull request #6777 from RandomShaper/revise-serial-naming
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Revise serial naming behavior
2016-10-11 09:10:20 +02:00
Juan Linietsky
1527cf8c0d
2D Shaders are working again using the new syntax, though all is buggy in general
2016-10-10 18:31:01 -03:00
Pawel Kowal
d3a8087659
Fix #5959 , contrasting texture for toggled button
2016-10-10 13:54:48 +02:00
Andreas Haas
f73b501d6f
Fix Script Editor drawing over Dialogs.
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Resets the z-index when focus is lost and the completion is shown.
Fixes #6769
2016-10-10 13:24:46 +02:00
Pedro J. Estébanez
84c525ba1b
Revise serial naming behavior
2016-10-10 13:11:32 +02:00
Pedro J. Estébanez
d9c1729a8f
Add line length guideline to code editors
2016-10-10 10:39:58 +02:00
Anthony Fieroni
6d21fd42d3
Button focus hovering
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Signed-off-by: Anthony Fieroni bvbfan@abv.bg
2016-10-10 10:34:18 +03:00
Mateusz Adamczyk
3ef2722904
Place child control under label in AcceptDialog.
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Fixes #6199 .
2016-10-09 15:00:35 +02:00
Rémi Verschelde
e0e21984d8
Merge pull request #6747 from RandomShaper/unify-serial-naming
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Make node serial naming per-project and universal
2016-10-09 14:55:53 +02:00
Rémi Verschelde
b9e010fb7f
Merge pull request #6743 from mateka/issue-6296
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Issue #6296 : When searching for control, checking if matrix is inversible
2016-10-09 14:53:32 +02:00
Rémi Verschelde
6f9023c9a6
Merge pull request #6717 from Hinsbart/focus_crash
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Prevent crash on focus change when no valid next control has been found.
2016-10-09 14:41:22 +02:00
Rémi Verschelde
9eb54e5b6e
Merge pull request #6716 from Hinsbart/completion_fix
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Fix code completion drawing under other gui elements.
2016-10-09 14:40:11 +02:00
Rémi Verschelde
0a2826b6ba
Merge pull request #6712 from lordadamson/issue6012
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fix #6012 exposed setters and getters of Camera H/V offset to GDScript
2016-10-09 14:39:42 +02:00
Rémi Verschelde
a4f3d93136
Merge pull request #6707 from volzhs/graphnode
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Expose selected value of GraphNode
2016-10-09 14:37:21 +02:00
Rémi Verschelde
e9521523a2
Merge pull request #6706 from RandomShaper/light2d-editor-only
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Add editor_only param to Light2D
2016-10-09 14:36:55 +02:00
Rémi Verschelde
369865f01a
Merge pull request #6705 from volzhs/graphedit
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Fix GraphEdit grab random node when delete or deselect by clicking empty space
2016-10-09 14:35:24 +02:00
Rémi Verschelde
ca732a52dc
Merge pull request #6693 from J08nY/issue-editor-only-light
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light: respect editor_only setting in release build, fixes #6665
2016-10-09 14:10:27 +02:00
Rémi Verschelde
1c6058a5bc
Merge pull request #6691 from Faless/expose_more_physics
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Expose more 2D/3D physics options in project settings (#5029 )
2016-10-09 14:08:50 +02:00
Rémi Verschelde
fb856e532e
Merge pull request #6673 from J08nY/issue-update-spinner
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Fix #6653 , add an option to stop the update spinner from spinning
2016-10-09 14:06:59 +02:00
Rémi Verschelde
ddf2acad4e
Merge pull request #6613 from pkowal1982/tween
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Tween reset/stop/resume/remove for all object properties at once
2016-10-09 13:56:33 +02:00
Rémi Verschelde
28b0e9a56c
Merge pull request #6553 from pkowal1982/treecheckbox
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Use full width of TreeItem::Cell to change value in CELL_MODE_CHECK
2016-10-09 13:54:36 +02:00
Pedro J. Estébanez
9b2e2935d0
Refactor node naming APIs used by editor
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Make 'name_num_separator' a project setting
Make all node operations separator-aware
2016-10-08 21:49:16 +02:00
Mateusz Adamczyk
8671836b76
Added simple check to viewport, if matrix32 is invesile ( https://github.com/godotengine/godot/issues/6296 ).
2016-10-08 12:33:10 +02:00
Juan Linietsky
850eaf7ed7
-the new shader language seems to work
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-shader editor plugin can edit shaders
-code completion in shader editor plugin
2016-10-07 11:31:18 -03:00
Andreas Haas
6dfa405eac
Fix code completion drawing under other gui elements.
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Raises the z-index of the Script editor when the completion is shown.
fixes #1257
fixes #6690
2016-10-05 10:19:52 +02:00
Andreas Haas
8dd026e4f9
Prevent crash on focus change when no valid next control has been found.
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Fixes the crash discussed in #6714 .
2016-10-05 08:56:58 +02:00
Juan Linietsky
cf5778e51a
-Added ViewportContainer, this is the only way to make viewports show up in GUI now
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-2D editing now seems to work
-Added some functions and refactoring to Viewport
2016-10-05 01:26:35 -03:00
Adham Zahran
cbb0ea315b
fix #6012 exposed setters and getters of Camera H/V offset to GDScript
2016-10-05 00:46:28 +02:00
volzhs
7d74e3c39f
Expose selected value of GraphNode
2016-10-05 02:00:58 +09:00
volzhs
83278a1ac4
Fix GraphEdit grab random node when delete or deselect by clicking empty space
2016-10-05 01:10:49 +09:00
Pedro J. Estébanez
34c02fad5a
Add editor_only param to Light2D
2016-10-04 16:44:59 +02:00
Juan Linietsky
22d83bc9f6
Begining of GLES3 renderer:
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-Most 2D drawing is implemented
-Missing shaders
-Missing all 3D
-Editor needs to be set on update always to be used, otherwise it does not refresh
-Large parts of editor not working
2016-10-03 21:35:16 +02:00
J08nY
af35130b50
light: respect editor_only setting in release build and dont show the light
2016-10-03 16:23:43 +02:00
Fabio Alessandrelli
1d09c27ba4
Expose more 2D/3D physics options in project settings
2016-10-03 14:40:47 +02:00
Karol Walasek
7494a8c3c6
Added force_raycast_update GDScript method for RayCast[2D]
2016-10-03 12:36:16 +02:00
Rémi Verschelde
735e905c77
Merge pull request #6662 from RandomShaper/export-texture-flags
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Respect texture .flags files on export
2016-10-03 12:03:06 +02:00
Rémi Verschelde
ad280e7bfc
Merge pull request #6640 from Hinsbart/color_picker
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Add inline ColorPicker to Script text editor.
2016-10-03 12:00:10 +02:00
Rémi Verschelde
c939be8859
Merge pull request #6634 from zaps166/fix-resampler-crash
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Don't crash when video is stopped and played again
2016-10-03 11:59:55 +02:00
Rémi Verschelde
03ee749989
Merge pull request #6529 from pkowal1982/scrolltree
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Add scrolling to Tree control in Drag and Drop mode
2016-10-03 11:44:32 +02:00
Rémi Verschelde
9c4c1733b4
Merge pull request #6513 from Brickcaster/master
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Fix for issue #6496 : ItemList does not immediately scroll down to section
2016-10-03 11:39:16 +02:00
J08nY
6b283ae293
PopupMenu: added toggle_item_checked and exposed set_item_tooltip and get_item_tooltip
2016-10-01 16:50:53 +02:00
Pedro J. Estébanez
11cbbeb17e
Respect texture .flags files on export
2016-09-30 17:41:45 +02:00
Pawel Kowal
f9a21baa26
Fix #6480 , area duplicated param
2016-09-29 18:12:45 +02:00
Andreas Haas
f81d009525
Add inline ColorPicker to Script text editor.
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Adds an option to the script editor context menu that lets you open
a ColorPicker in order to easily edit `Color()` constructors.
To do this, right click on the word `Color` and select `Pick Color`.
A side effect of this change is that the script editor now has its own
context menu instead of re-using the one from TextEdit.
It's now possible to indent left/right and to toggle comments via this menu.
I also felt free to make it more context-sensitive than before:
Now "Cut" and "Copy" will only be shown if text has actually been selected.
I also added default shortcuts for indent left/right. (alt + left/right)
Closes #6232
2016-09-29 09:12:45 +02:00
Pawel Kowal
3edc0a4832
LineEdit long indicator, fix #6624
2016-09-28 22:05:34 +02:00
Błażej Szczygieł
5585bc1c38
Don't crash when video is stopped and played again
2016-09-28 13:39:06 +02:00
Ying-Ruei Liang(KK)
241e2594f1
Show '.' in the tree of file_dialog
2016-09-26 16:04:15 +08:00
Pawel Kowal
acc242fd6a
Tween reset/stop/resume/remove for all object properties at once
2016-09-25 23:25:52 +02:00
yg2f
c1e2358914
expose GeometryInstance.get_aabb() etc fixes #6587
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expose ``GeometryInstance.get_aabb();`` to gdscript
expose ``VisualInstance.get_transformed_aabb();`` to gdscript
and debug ``ImmediateGeometry::add_vertex()``;
2016-09-22 23:06:07 +02:00
Ignacio Etcheverry
1c50dfdf6c
Merge pull request #6557 from anneomcl/master
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Fix for #6158
2016-09-20 09:28:26 +02:00
anneomcl
aa5ade834c
Fix for #6158 . Converting Vector2 to Size2 for scaling functions.
2016-09-19 23:31:45 -07:00
Pawel Kowal
dd4f2a2ccb
Use full width of TreeItem::Cell to change value in CELL_MODE_CHECK
2016-09-19 23:07:24 +02:00
Rémi Verschelde
829d69ba52
Merge pull request #6545 from Hinsbart/textedit
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Fix ability to cut/paste text in LineEdit/TextEdit in readonly mode.
[ci skip]
2016-09-19 14:25:48 +02:00
Andreas Haas
9c71e5a9df
Fix ability to cut/paste text in LineEdit/TextEdit in readonly mode.
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Fixes #6466
2016-09-19 14:17:48 +02:00
Juan Linietsky
8b15b26eed
Click the inspected objet name to see all subresources.
2016-09-17 19:01:47 -03:00
Pawel Kowal
9e5aaa27bc
Add scrolling to Tree control in Drag and Drop mode
2016-09-17 21:29:55 +02:00
Rémi Verschelde
80861b7d59
Merge pull request #6414 from RandomShaper/improve-shader-shadow
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Expose additional light/shadow properties to canvas item shaders
2016-09-17 18:34:22 +02:00
Brickcaster
cc7bc07e33
Fix for issue #6496
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Canged order of NOTIFICATION_DRAW to update scrollbar before scrollbar
is checked to see which list elements to display.
2016-09-16 11:25:07 -04:00
Juan Linietsky
913925f106
Center camera2D with the proper viewport size
2016-09-15 08:17:23 -03:00
Juan Linietsky
a4156f1f0a
Added a few functions to make 2D split screen easier.
2016-09-14 15:55:14 -03:00
Fabio Alessandrelli
97cf3eba56
Restore viewport set_world_2d functionality
2016-09-14 15:18:00 +02:00
Juan Linietsky
8bcb6a290c
-Added VeryLowDPI and MidDPI modes to Godot editor.
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-Improved HiDPI detection (requires resolution of > 2000 in X axis)
2016-09-13 11:05:47 -03:00
sanikoyes
b548ef0009
fix ScrollContainer cannot scroll when scroll bar is hidden
2016-09-13 11:50:41 +08:00
Juan Linietsky
37f1e86108
Do ctrl-click on any code identifier to go to definiton or help page.
2016-09-12 10:53:31 -03:00
Juan Linietsky
b874cede20
Add argument options for the theme override functions in Control
2016-09-11 11:48:31 -03:00
Juan Linietsky
95eb7466df
-Added a ColorFrame control, kind of like Texture but for color.
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-Added dropping nodes to text editor for them to become a path
-Fixed issues with font not properly being set in code editor
2016-09-11 11:28:01 -03:00
Juan Linietsky
1bf684cea2
-Cleaned up find/replace bar for replace (made selection only default if selection exists), also made buttons look like buttons
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-Fixed a bug related to theme propagation, may be able to solve #6443 , #6302 and others. Please test.
2016-09-11 10:05:46 -03:00
Juan Linietsky
65b93d177e
-Added bindings to the resource filesystem for editor
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-Added set_child_rect, which was unavailable for script
2016-09-10 17:34:27 -03:00
Juan Linietsky
b16f41a10a
Fix Viewport.get_mouse_pos() for specific situations, closes #1885
2016-09-10 13:29:07 -03:00