Commit Graph

20582 Commits

Author SHA1 Message Date
Hein-Pieter van Braam 4f49d09272 Don't crash when parse_utf8 receives a NULL pointer
This can happen when chaining calls to various string methods when the
string is empty.
2019-02-22 19:28:19 +01:00
Marcelo Fernandez 548a66a621 Extended WASAPI Initialize error message 2019-02-22 14:56:15 -03:00
Juan Linietsky aef5b36bfa Ensure that no depth test is used (specially in prepass) for objects that dont test or draw depth, fixes #25201 2019-02-22 14:48:10 -03:00
Juan Linietsky 95e34967d8 Fix precision issue with skeletons, closes #26057, closes #26062 2019-02-22 13:27:19 -03:00
Rémi Verschelde 513b7ddab6 Remove unused variable after aab8f44 2019-02-22 16:51:16 +01:00
Juan Linietsky aab8f443f9 -Support DEPTH_TEXTURE in GLES2, fixes #25106
-Fix use of transparent framebuffers in GLES2
-Fix use of ambient color clearing in GLES2 when no environment exists.
2019-02-22 11:35:39 -03:00
Rémi Verschelde 8b9ec8bc88 Document that ViewportTexture is flipped on Y
Fixes #26141.
2019-02-22 15:11:32 +01:00
Michael Alexsander Silva Dias 52abab5aa7 Make 'SplitContainer' update drawing only if actually needs to 2019-02-22 10:12:39 -03:00
Juan Linietsky edbf1d0ea4 Check that area is inside tree besides checking that queries are flushed, fixes #26148 2019-02-22 09:05:34 -03:00
Rémi Verschelde 258bc03857
Merge pull request #26153 from godotengine/revert-26111-areaopti
Revert "Optimized area check"
2019-02-22 12:48:14 +01:00
Rémi Verschelde e22f6e9ace
Revert "Optimized area check" 2019-02-22 12:46:54 +01:00
Rémi Verschelde 2985eabc7f
Merge pull request #26150 from akien-mga/export-error-message
Improve error message on project export failure
2019-02-22 12:06:40 +01:00
Rémi Verschelde 793ffd942e Improve error message on project export failure
It's still not enough and we need better validation/error checking,
but it should help with people assume corrupted templates when it's
their config which is invalid.
2019-02-22 11:18:22 +01:00
Rémi Verschelde 5f5f338e3f
Merge pull request #26146 from YeldhamDev/splitcont_hover_fix
Fix 'SplitContainer's showing their handles when they shouldn't
2019-02-22 10:02:06 +01:00
Rémi Verschelde 0c7c800880
Merge pull request #26133 from YeldhamDev/ttr_undoredo_actions
Make translatable some undo/redo operations in the editor
2019-02-22 09:58:51 +01:00
Rémi Verschelde 7e69c160a4
Merge pull request #26129 from YeldhamDev/undoredo_merge_all_fix
Fix 'UndoRedo's 'MERGE_ALL' mode repeating instructions when quickly commiting actions
2019-02-22 09:57:23 +01:00
Rémi Verschelde 726f31e992
Merge pull request #26132 from marxin/fix-Wignored-qualifiers
Fix warnings seen with -Wignored-qualifiers.
2019-02-22 09:55:27 +01:00
Rémi Verschelde c700d714bb
Merge pull request #26130 from karroffel/gdnative-dictionary-fix
added godot_dictionary_get_with_default to GDNative
2019-02-22 09:54:20 +01:00
Rémi Verschelde c4b736d7ad Fix code style issues 2019-02-22 09:52:27 +01:00
Rémi Verschelde 60fe9321ac
Merge pull request #26099 from marxin/fix-Wtype-limits-warnings
Fix all -Wtype-limits warnings.
2019-02-22 09:44:59 +01:00
Michael Alexsander Silva Dias f2f09f00b7 Fix 'SplitContainer's showing their handles when they shouldn't
Fixes #25735.
2019-02-21 23:01:30 -03:00
Juan Linietsky 8b231b96e3 Implement a cleaner (and better) way to save imagedata from ImageTexture, fixes #18801 2019-02-21 20:49:42 -03:00
Juan Linietsky 5784caae73 Make alpha 1.0 when using texscreen, fixes #25850 2019-02-21 19:43:34 -03:00
Kārlis Seņko 05f5774592 Use correct meta item in rich text.
Prevent incorrect static cast and unnecesarry meta_hover_ended/started
events.
2019-02-22 00:23:05 +02:00
Juan Linietsky 30a4723d9c Fix audio previews, closes #25979 2019-02-21 17:50:02 -03:00
Juan Linietsky d13ac2a413 Request to use load when cyclic reference is found, closes #26119 2019-02-21 17:27:07 -03:00
Juan Linietsky 87b303aa95 Fixed bugs in test body motion and removed unnecesary test in move_and_slide. Fixes #25968 2019-02-21 17:21:36 -03:00
Michael Alexsander Silva Dias 3ef8238c1c Make translatable some undo/redo operations in the editor 2019-02-21 16:41:01 -03:00
marxin c11e7ffd0e Fix warnings seen with -Wignored-qualifiers. 2019-02-21 20:24:29 +01:00
karroffel 56bb22c988 added godot_dictionary_get_with_default to GDNative
Recently, Dictionary::get() was introduced, which acts like a index
operator but allows the caller to specify a default value to return
instead of issuing an error.

This commit adds a new GDNative function that includes the default value.
2019-02-21 20:12:57 +01:00
Michael Alexsander Silva Dias 79f1d8b4fb Fix 'UndoRedo's 'MERGE_ALL' mode repeating instructions when quickly commiting actions
It seems that the merge operation validation is only useful to the 'MERGE_ENDS' mode, causing problems when in 'MERGE_ALL'.

Fixes #26118.
2019-02-21 15:36:45 -03:00
marxin 7de7f0ef17 Fix all -Wtype-limits warnings. 2019-02-21 19:34:35 +01:00
Vixelz 03f7a724ed Include global class resources in Resource property inspector
Much like how script defined global classes can be created from the
"New Resource..." button in the FileSystem panel, this allows the
creation of script defined resources to be embedded.
2019-02-21 18:16:49 +00:00
Rémi Verschelde a01dca79e2
Merge pull request #26125 from JFonS/revert_light_vec_shadows
Revert back to ignoring LIGHT_VEC for 2D shadows
2019-02-21 18:49:14 +01:00
Juan Linietsky 8fd2eb6234 Many fixes regarding depth buffer clearing, closes #25994, closes #25975 2019-02-21 12:31:41 -03:00
Rémi Verschelde b52088a64b
Merge pull request #26121 from YeldhamDev/undo_redo_merge_docs
Add descriptions for the 'MergeMode's in 'UndoRedo' docs
2019-02-21 15:39:01 +01:00
Michael Alexsander Silva Dias 5dc4893f2e Add descriptions for the 'MergeMode's in 'UndoRedo' docs 2019-02-21 11:07:41 -03:00
Rémi Verschelde 47c4ec7f1d
Merge pull request #26105 from nekomatata/texture-button-mask-fix
TextureButton with click mask only can be clicked
2019-02-21 14:48:43 +01:00
Rémi Verschelde cac1a93d1b
Merge pull request #26103 from nekomatata/area2d-rectangle-collision-fix
Fixed Area2d input events ignoring the top and left edge of rectangle shape
2019-02-21 14:39:26 +01:00
Rémi Verschelde ced77db950
Merge pull request #26111 from AndreaCatania/areaopti
Optimized area check
2019-02-21 13:58:38 +01:00
Rémi Verschelde b970c4187d
Merge pull request #26115 from WindyDarian/fix_dictionary_erase_returing_null
Fix return value for Dictionary.erase(key) in script
2019-02-21 13:54:34 +01:00
Rémi Verschelde d2e4363ac0
Merge pull request #26113 from akien-mga/VariantWriter-int64_t
Fix VariantWriter overflow on 64-bit int
2019-02-21 13:47:31 +01:00
Rémi Verschelde 5585420e79 Fix EditorPropertyInteger and EditorPropertyEnum support for 64-bit int
Fixes #26116 and fixes #22004, thanks @kiidmale.
2019-02-21 13:30:29 +01:00
JFonS 32e7641667 Revert back to ignoring LIGHT_VEC for 2D shadows 2019-02-21 12:16:10 +01:00
Windy Darian 7d4a653223 Fix return value for Dictionary.erase() 2019-02-21 18:52:29 +08:00
Rémi Verschelde b39e1df704 Fix VariantWriter overflow on 64-bit int
Integers in Godot are signed 64-bit ints (int64_t), but var2str used
int behind the scenes and would thus overflow after 2^31.

Also properly documented the actual bounds of int and the behaviour
when overflowing them.
2019-02-21 11:24:00 +01:00
Andrea Catania b1934cfd0d Optimized area check 2019-02-21 08:41:31 +01:00
PouleyKetchoupp f07dfe8a3f Fixed TextureButton click mask when no other texture is set 2019-02-21 01:11:56 +01:00
PouleyKetchoupp edcfe41bd5 Area2d rectangle collision check doesn't ignore the first pixel row and column (fix #25462) 2019-02-21 00:34:57 +01:00
Rémi Verschelde 16934c7411
Merge pull request #26068 from luizcarlos1405/master
Fix AnimationPlayer jumping to the beggining after ending on editor.
2019-02-20 22:30:41 +01:00