Commit Graph

13554 Commits

Author SHA1 Message Date
Yuri Sizov fd2ec47ec9 Move default theme files to scene/theme
This also puts the default theme icons into their own folder.
2023-08-28 00:23:38 +02:00
Michael Alexsander cc859fda33
Keep `_export_begin()`'s `path` argument always consistent 2023-08-27 11:06:45 -03:00
thiagola92 c8a94ea3e8 Support auto create tiles when adding multiple atlases
TileSet add button support multiple files
Join most of the code of `_drop_data_fw()` and `_texture_file_selected()` in a new function `_load_texture_files()`
Rename `init_source` to `init_new_atlases`
2023-08-27 10:45:03 -03:00
Yuri Sizov 4b7d0c84a1 Fix multiple usability issues in the texture region editor
- Correctly display atlas textures when used by other objects.
- Make region handles easier to hit in ninepatchable objects.
- Correctly initialize and restore various visual properties.
- Improve code quality.
2023-08-27 14:25:49 +02:00
Yuri Sizov 2270f4917a Improve warnings when running scripts in the editor 2023-08-27 13:59:06 +02:00
Jean-Michel Bernard a871679aac Add buttons to reorder inspector array items without dragging 2023-08-27 13:18:16 +02:00
21dhruvp a7b2819540 Added checks to remove meta arrays when creating and undoing guides
Added checks to remove meta arrays when creating and undoing guides

Update editor/plugins/canvas_item_editor_plugin.cpp

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>

Update editor/plugins/canvas_item_editor_plugin.cpp

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2023-08-26 10:35:54 -04:00
Yuri Sizov 6da4ad1662 Merge pull request #80968 from rakkarage/alternative-icon-scale
Call `add_child` after `set_rect` to fix size bug
2023-08-25 21:26:50 +02:00
Yuri Sizov 43f61836ad Merge pull request #80934 from philippesic/TileSet-Sep-Suffix
Add `px` suffix for TileSet `separation` property
2023-08-25 21:26:41 +02:00
Yuri Sizov 3c71214a70 Merge pull request #80914 from jsjtxietian/init-importer-default-correctly
Fix "Import Defaults" selector not being initialized incorrectly
2023-08-25 21:26:34 +02:00
jsjtxietian f997feed75 Fix "Import Defaults" selector not being initialized incorrectly
In ImportDefaultsEditor, delete 'Select Importer';
when first call the function, last_selected should
be the first one, directly show the settings for
"Animation Library"
2023-08-26 00:24:30 +08:00
Pippo Pesic 0044217a7f Add `px` suffix to TileSet `Separation` value
Add px suffix to TileSet separation value
2023-08-25 08:58:11 -07:00
David Snopek d09843c5ae Fix overriding _export_begin, _export_file and _export_end from GDExtension 2023-08-25 10:52:30 -05:00
MewPurPur 3f79c69d70 Move the new RegEx icons into their respective module 2023-08-25 18:08:45 +03:00
Rakka Rage e93d2a04df Call `add_child` after `set_rect` to fix size bug 2023-08-25 10:10:47 -04:00
Yuri Sizov 6f90b23702 Merge pull request #80967 from aaronfranke/fix-enter-tree
Fix redundant enter tree notification in project export texture format
2023-08-25 14:59:04 +02:00
Yuri Sizov 6340fb3479 Merge pull request #80879 from jsjtxietian/keep-show-built-in-action-after-editor-restart
Save "Show Built-In Actions" state to project metadata
2023-08-25 14:58:44 +02:00
Yuri Sizov e21ded8f8f Merge pull request #80450 from KoBeWi/settings_freeze,_no_more_changes
Deprecate `project_settings_changed` signal
2023-08-25 14:58:32 +02:00
Aaron Franke 4c51544d62
Fix redundant enter tree notification in project export texture format 2023-08-24 12:32:10 -05:00
Yuri Sizov 2c77f07aaa Add a script method to get its class icon
Co-authored-by: Danil Alexeev <danil@alexeev.xyz>
2023-08-24 13:05:41 +02:00
Yuri Sizov 6ab34005ad Extract editor scene tabs into their own component 2023-08-24 12:24:29 +02:00
bruvzg 5453503697
[Text Server] Store extra spacing of individual font variations. 2023-08-24 11:58:12 +03:00
Rakka Rage dc2aa69c46 Convert TileSet Atlas Merge input images to RGBA8 to match output, if needed 2023-08-23 19:26:57 -04:00
kobewi 2cd63a1ef0 Made hidden ProjectSettings groups more explicit 2023-08-23 22:43:43 +02:00
Rakka Rage c17848f07d Include animation frames in tile atlas merge. 2023-08-23 16:19:24 -04:00
jsjtxietian 9c1278cae8 save show built-in actions button state 2023-08-22 16:36:48 +08:00
Rémi Verschelde b195b0a7d4
Merge pull request #80865 from MewPurPur/cam-revert
Revert to the old Camera icons
2023-08-22 09:09:31 +02:00
MewPurPur 383c0116d7 Revert to the old Camera icons 2023-08-22 01:58:04 +03:00
Rémi Verschelde cc01b28886
Merge pull request #80779 from Chaosus/cpuparticles_converter
Implement conversion from `CPUParticles` to `GPUParticles` (3D/2D)
2023-08-21 19:26:48 +02:00
Rémi Verschelde 38b8751f0d
Merge pull request #79891 from Calinou/plugin-editor-create-add-tooltips
Add tooltips to the plugin editor creation dialog
2023-08-21 19:26:24 +02:00
kobewi dd7152a311 Unedit nodes early when closing scene tab 2023-08-21 14:12:26 +02:00
Rémi Verschelde 5c690c324e
Merge pull request #80811 from Nolkaloid/root_name_no-translate
Disable translation of root name on scene creation
2023-08-21 08:25:50 +02:00
Rémi Verschelde 23db0240a2
Merge pull request #78996 from Tetane/create_shader_node_popup
Fix "Create Shader Node" window position when visual shader editor is floating
2023-08-21 08:20:42 +02:00
Hugo Locurcio aa8eb8fd3a
Add tooltips to the plugin editor creation dialog 2023-08-21 00:00:48 +02:00
Nolkaloid 4d13126e3b Disable translation of root name on scene creation 2023-08-20 11:23:38 +02:00
Rémi Verschelde f2f8cfb783
Merge pull request #80771 from KoBeWi/simplify-inator
Simplify making texture nodes in 2D editor
2023-08-19 11:49:24 +02:00
Rémi Verschelde 1fbe3e12a6
Merge pull request #79213 from martinboue/show-only-compatible-nodes
Show only compatible nodes in 'Select a node' window
2023-08-19 11:48:56 +02:00
Yuri Roubinski 7fcb91f077 Implement conversion from `CPUParticles` to `GPUParticles` (3D/2D) 2023-08-19 11:58:57 +03:00
kobewi 0d8f8d7054 Simplify making texture nodes in 2D editor 2023-08-19 00:17:34 +02:00
Martin Boué bf4cbd4129 Show only compatible nodes in 'Select a node' window
Fixes https://github.com/godotengine/godot-proposals/issues/7217
2023-08-18 18:52:00 +02:00
Rémi Verschelde a2a1ed1aac
Merge pull request #80576 from KurtBliss/master
Fixed editor filesystem/import properties not being caught by the doctool.
2023-08-18 15:43:58 +02:00
kobewi a88e3b8604 Improve scene tiles workflow 2023-08-18 13:55:30 +02:00
Rémi Verschelde a017e9c698
Merge pull request #80119 from MewPurPur/svg-opacities-standardization
Optimize and fix up some SVGs
2023-08-18 09:30:23 +02:00
Rémi Verschelde 8c0e08481d
Merge pull request #80726 from dalexeev/editor-dont-cache-script-signal-descriptions
Editor: Don't cache script signal descriptions
2023-08-18 00:42:02 +02:00
Rémi Verschelde 1c0e2e532c
Merge pull request #80724 from MewPurPur/regex-icon
Add a RegEx icon
2023-08-18 00:41:39 +02:00
MewPurPur c845242250 Add a RegEx icon 2023-08-17 19:41:56 +03:00
Danil Alexeev fe5bcadb73
Editor: Don't cache script signal descriptions 2023-08-17 18:59:37 +03:00
Hugo Locurcio 81d603ad0e
Replace all flags with one value when holding Cmd in the layers editor
This behavior is inspired by Blender (except it's the other way
around to preserve the current default behavior).

Trying to enable a single enabled value with Cmd held will invert the
current flags, which makes enabling all flags but one faster.
2023-08-17 14:01:55 +02:00
Rémi Verschelde 281b7b9fdf
i18n: Sync translations with Weblate
(cherry picked from commit 7a86ffc034)
2023-08-17 13:24:10 +02:00
Rémi Verschelde 446dfdbd87
Merge pull request #80329 from xiongyaohua/path3d_tilt_gizmo
Add handles to control Curve3D tilt
2023-08-17 12:29:55 +02:00
Rémi Verschelde d3b69c09ad
Merge pull request #78297 from aganm/contrast
Change light themes default contrast from -0.08 to -0.06
2023-08-17 12:27:53 +02:00
Rémi Verschelde a42f95f9e2
Merge pull request #80689 from AThousandShips/gizmo_fix
Fix gizmo for `BoxShape3D`
2023-08-17 11:27:28 +02:00
Rémi Verschelde c7356c795b
Merge pull request #80647 from jsjtxietian/CollisionShape3D-Shape-Size-handles-missing-when-Script-editor-floating
Fix 2D/3D viewport context switching issues when script editor is floating
2023-08-17 11:27:04 +02:00
Rémi Verschelde 417239ee6d
Merge pull request #80411 from dalexeev/editor-improve-signal-dock
Editor: Improve Signal Dock for script classes
2023-08-17 11:25:51 +02:00
Rémi Verschelde 8d0c9a4c87
Merge pull request #80317 from KoBeWi/taking_shortcuts
Ensure TileMap editor shortcuts are handled
2023-08-17 11:24:39 +02:00
Rémi Verschelde 678c89aa1a
Merge pull request #79382 from MewPurPur/better-prepare-scene-context-menu
Disable irrelevant scene tab context menu items
2023-08-17 11:20:57 +02:00
Rémi Verschelde 229af8e573
Merge pull request #78457 from aaronfranke/tex-format-fix-button
Add a button in the export dialog to fix missing texture formats
2023-08-17 11:20:08 +02:00
Rémi Verschelde aa9e4b8ace
Merge pull request #77096 from spanzeri/skeleton-editor-cleanup-followup
Additional cleanup of bone editors
2023-08-17 11:19:44 +02:00
Rémi Verschelde 4b11bc2b34
Merge pull request #36493 from KoBeWi/echo_menus
Add option to allow echo events in menu shortcuts
2023-08-17 11:18:50 +02:00
Aaron Franke ada360affe
Add a button in the export dialog to fix missing texture formats 2023-08-17 02:56:42 -05:00
Tomasz Chabora 3dd881b4e4 Add option to allow echo events in menu shortcuts 2023-08-16 16:59:17 +02:00
Rémi Verschelde c081d1bd24
Merge pull request #78816 from kleonc/scene-tree-fix-drag-drop-to-parent-with-internal-nodes
Fix drag-dropping nodes to parent with internal nodes
2023-08-16 16:54:06 +02:00
A Thousand Ships 1dcb45a79c Fix gizmo for `BoxShape3D` 2023-08-16 16:49:04 +02:00
Danil Alexeev 1d5539cf77
Editor: Improve Signal Dock for script classes
* Add signal documentation for script classes.
* Use separate sections for script class inheritance.
2023-08-16 13:05:10 +03:00
Rémi Verschelde 90f90cbcb0
Merge pull request #80661 from MewPurPur/nav-agent-more-readable
Make the NavigationAgent3D icon more readable
2023-08-16 09:18:59 +02:00
Rémi Verschelde d2f7f8de34
Merge pull request #80659 from MewPurPur/portable-texture-icon
Add PortableCompressedTexture2D icon
2023-08-16 09:18:35 +02:00
MewPurPur 82c45ed689 Make the NavigationAgent3D icon more readable 2023-08-15 18:31:02 +03:00
MewPurPur 8498078ee9 Add PortableCompressedTexture2D icon 2023-08-15 17:31:43 +03:00
jsjtxietian fec0396cac fix CollisionShape3D Shape Size handle will missing
when Script editor floating
2023-08-15 12:41:20 +08:00
Rémi Verschelde c78be12f42
Merge pull request #80610 from lawnjelly/fix_tilemap_editor_plugin_crash2
Fix `TileMapEditorPlugin` crash by storing tilemap ID instead of pointer
2023-08-14 15:31:19 +02:00
Rémi Verschelde c2fde9cc1e
Merge pull request #80607 from lawnjelly/fix_tileset_signal_crash
Fix crash on exit where `TileSet` calls destroyed `TileSetAtlasSourceEditor`
2023-08-14 15:30:32 +02:00
Rémi Verschelde 6f1c205221
Merge pull request #80598 from MewPurPur/curve-xyz-texture-icon
Add CurveXYZTexture icon
2023-08-14 15:30:08 +02:00
lawnjelly 356fc728a4 Fix `TileMapEditorPlugin` crash by storing tilemap ID instead of pointer
Store the tilemap ObjectID instead of raw pointer, and check it is valid before access.
2023-08-14 12:56:52 +01:00
KurtBliss 300ecfab89 Fixed editor filesystem/import properties not being caught by the doctool
Defined glft editor properties in editor_settings
Added documentation descriptions and entries
2023-08-14 06:06:28 -04:00
MewPurPur d009caef2b Add CurveXYZTexture icon 2023-08-14 12:44:33 +03:00
lawnjelly fa7be20ee1 Fix crash on exit where TileSet calls destroyed TileSetAtlasSourceEditor
Removes signal from TileSet on destroying TileSetAtlasSourceEditor, to prevent TileSet calling function in destroyed TileSetAtlasSourceEditor.
2023-08-14 10:25:50 +01:00
MewPurPur 93318d2dd5 Optimize and fix up some SVGs 2023-08-13 17:48:17 +03:00
Yuri Sizov 2445414aa0 Avoid unnecessary inspector updates when loading or switching scenes
This should result in some noticeable performance improvements,
aside from fixing bugs due to conflicts in logic.
This also simplifies some related code identified while debugging.
2023-08-12 13:32:59 +02:00
Daniel Roberts 46e395abb1 Add handles to control Curve3D tilt 2023-08-12 14:55:38 +08:00
kobewi 6b7829b5ff Fix TileSet not disappearing on deselecting TileMap 2023-08-12 00:47:26 +02:00
Rémi Verschelde a22cadfee9
Merge pull request #76778 from eugene87222/create-plugin-dialog
Apply new input validation method for Create Plugin dialog
2023-08-11 10:32:36 +02:00
Rémi Verschelde 48a447b5ee
Merge pull request #58389 from rcorre/blender-numeric
Implement numeric blender-style transforms.
2023-08-11 10:31:40 +02:00
Eugene Yang 8671dc4e03 Add validation pane to create plugin dialog 2023-08-10 22:08:51 +08:00
kobewi fca3ab5564 Deprecate project_settings_changed signal 2023-08-10 15:07:25 +02:00
Rémi Verschelde 7df393312f
Merge pull request #80476 from bruvzg/log_print_rich_ml
[Editor Log] Clear rich print tags only after the last line.
2023-08-10 14:55:56 +02:00
Rémi Verschelde b78d52b693
Merge pull request #75694 from YuriSizov/editor-hot-singleton-interfaces-in-your-area
Make `EditorInterface` accessible as a singleton
2023-08-10 14:53:35 +02:00
Ryan Roden-Corrent d6a83a6bac
Implement numeric blender-style transforms.
This allows the user to input numbers during an "instant" (blender
style) transform operation to specify exactly how far to transform the
object. For example:

g2.5xx: Translate 2.5 units along the local x-axis
ry-45: Rotate -45 degrees around the y-axis
s.25Z: Scale by a factor of .25 on the xy plane

Some shared code between the traslate/rotate/scale branches of update_transform
was refactored into apply_transform so numeric transforms could reuse it.

This removes any "{X,Y,Z}-Axis Transform" messages. These prevented the
"Transforming: (x,y,z)" messages from showing, and the latter are more
useful, as they tell you the actual units.

This also rearranges finish_transform to clear _edit before updating
the axis rendering, so an axis doesn't remain highlighted.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2023-08-10 07:18:18 -04:00
bruvzg 9a6ecda591
[Editor Log] Clear rich print tags only after the last line. 2023-08-10 09:48:53 +03:00
kobewi f02133a4a2 Fix TileSet with TileMap handling 2023-08-09 23:50:45 +02:00
Rémi Verschelde 1b132b7c23
Merge pull request #80377 from YuriSizov/importers-are-made-to-be-alone
Register and cleanup resource importer singletons in a predictable way
2023-08-09 17:46:33 +02:00
Rémi Verschelde 8375f73680
Merge pull request #80355 from jcovin293/issue/80347/fix-missing-ellipsis
Fix menu items that trigger secondary interface missing ellipsis
2023-08-09 17:46:26 +02:00
Yuri Sizov 951ea2415b Make EditorInterface accessible as a singleton
- EditorPlugin.get_editor_interface() is removed as redundant.
2023-08-09 16:01:31 +02:00
RandomWalrus13 585633ea85 Fix menu items that trigger secondary interface missing ellipsis
fix #80347
2023-08-09 08:30:35 -05:00
Rémi Verschelde f6b9d445b5
Merge pull request #80285 from YeldhamDev/just_a_little_bit
Further separate icon from text of buttons in both editor and default themes
2023-08-09 15:20:25 +02:00
Rémi Verschelde 75c979e48d
Merge pull request #80256 from garychia/stack_var_debug
Avoid retrieving the object ID of a stack variable if it is nil
2023-08-09 15:20:20 +02:00
Rémi Verschelde 1163dac9e3
Merge pull request #80215 from clayjohn/HDR-2D
Add option to enable HDR rendering in 2D
2023-08-08 16:57:33 +02:00
Rémi Verschelde 60d6e14323
Merge pull request #78744 from KoBeWi/easy_peasy_routine_refactor_stuff
Standardize dialog input validation as a new class
2023-08-08 16:55:55 +02:00
Rémi Verschelde 14256a2395
Merge pull request #78468 from KoBeWi/enmarginalization
Fix ColorPicker margin theme property
2023-08-08 16:55:32 +02:00
kobewi 7f41403a6f Standardize dialog input validation as a new class 2023-08-08 16:14:35 +02:00
Hugo Locurcio e21388d9f4
Readd a Camera3D icon gizmo to the 3D editor, renew Camera2D/3D icons
The lack of icon gizmo made it no longer possible to select Camera3D
nodes in the 3D viewport by clicking on them.

A new Camera3D icon gizmo was designed to be direction-neutral.
This avoids the issue that the previous icon gizmo had, since it was
always facing right.

This also adds icons for CameraAttributesPractical and CameraAttributesPhysical.
2023-08-08 16:04:53 +02:00