FireForge
7cfa9ae539
Improve ShapeCast2D editor and debug drawing
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- Rename RayCast2DEditorPlugin to Cast2DEditorPlugin and make it also support editing ShapeCast2D.
- Apply RayCast2D debug drawing improvements from #46675 to ShapeCast2D.
2022-07-31 17:47:36 -05:00
Rémi Verschelde
f04004b24c
Merge pull request #55450 from Calinou/script-editor-improve-light-theme-syntax-colors
2022-08-01 00:08:25 +02:00
Rémi Verschelde
6c5330154e
Merge pull request #63429 from RandomShaper/indicate_overridden
2022-07-31 23:54:38 +02:00
Rémi Verschelde
a50d232015
Merge pull request #49045 from foxydevloper/hide-custom-settings-non-advanced
2022-07-31 23:53:58 +02:00
Rémi Verschelde
f2791a75b3
Merge pull request #56063 from KoBeWi/dragging_nodes_over_wifi
2022-07-31 23:52:54 +02:00
Rémi Verschelde
8ad80f0547
Merge pull request #63737 from YuriSizov/editorresourceconversionpluginactomy
2022-07-31 23:52:38 +02:00
Rémi Verschelde
e2307dc76a
Merge pull request #63741 from MinusKube/script-editor-members-bug
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Find a better solution for the script editor member list sometimes not being updated
2022-07-31 23:51:36 +02:00
Hugo Locurcio
0a24d40836
Improve script editor's light theme syntax colors for better readability
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New colors were hand-picked to have a better contrast rate,
while still following the general coloring of the previous light theme.
This improves the light theme's accessibility, especially in outdoor
environments with direct sunlight.
2022-07-31 23:40:48 +02:00
Rémi Verschelde
214d0b20b0
Merge pull request #62936 from Xwdit/script_doc_inspector_property
2022-07-31 22:28:05 +02:00
MinusKube
7d9a5d79e6
Find a better solution for the script editor member list sometimes not being updated
2022-07-31 21:43:11 +02:00
Yuri Sizov
9f55bd971e
Extract EditorResourceConversionPlugin into its own source files and clean up editor includes
2022-07-31 21:14:15 +03:00
kobewi
64d133747b
Add node path drag from remote tree
2022-07-31 18:24:56 +02:00
foxydevloper
1ff9a09e2c
Improve tooltips for grouping/ungrouping nodes
2022-07-31 10:56:32 -04:00
fox
41cc9f9a43
Hide altering custom properties in basic mode
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Hides the row for adding and removing custom properties from showing up
when advanced mode is disabled.
2022-07-31 10:38:44 -04:00
Sean Kim
f1ba63e092
Fix EditorSettings crashes due to nullptr dereference
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Fixes #45979
Noted a few places in this file that would have similar errors, so any
access to the EditorSettings singleton has had a check added.
2022-07-31 13:01:38 +02:00
Rémi Verschelde
66d1bb84c3
Merge pull request #63697 from YeldhamDev/script_elements_fix
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Fix elements not being shown on first selected script/doc
2022-07-31 01:14:57 +02:00
Michael Alexsander
c86cceb423
Hide method filter bar when selecting a doc in the Script editor
2022-07-30 20:07:46 -03:00
Michael Alexsander
c9fe780239
Fix elements not being shown on first selected script/doc
2022-07-30 19:33:58 -03:00
Rémi Verschelde
a32f84dda9
Merge pull request #63690 from snailrhymer/rotation-snap-fix
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Fix default values for rotation snapping in canvas_item_editor_plugin.cpp
2022-07-31 00:20:07 +02:00
Rémi Verschelde
a2c60fbc2b
Merge pull request #48948 from likeich/cleanup_binds
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Remove unused bindings in ProjectManager
2022-07-31 00:09:09 +02:00
Rémi Verschelde
6e8f8c0409
Merge pull request #52025 from Calinou/open-in-new-inspector-use-packedstringarray
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Use a PackedStringArray for the "open in new inspector" editor setting
2022-07-31 00:08:06 +02:00
SnailRhymer
0ac971c0d3
Fix default values for rotation snapping in canvas_item_editor_plugin.cpp
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Default values for snap_rotation_step and snap_rotation_offset were transposed. Swap them back.
2022-07-30 20:05:24 +01:00
Hugo Locurcio
4b478c2854
Use a PackedStringArray for the "open in new inspector" editor setting
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This is safer and provides a more convenient array editor for users.
2022-07-30 21:00:22 +02:00
Rémi Verschelde
cca072aa86
Merge pull request #63679 from PrecisionRender/master
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Fix `ShapeCast3D` creating runtime shape in editor
2022-07-30 18:22:52 +02:00
PrecisionRender
2f46749f4e
Fix `ShapeCast3D` creating runtime shape in editor
2022-07-30 10:21:53 -05:00
Pedro J. Estébanez
4a127cb5fe
Improve usability of non-default values in the property inspector
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- Provide a visual indication that a (sub)group contains non-default (revertable) values when it's collapsed.
- Add a new option to the inspector's tools menu for expanding only (sub)groups containing properties with non-default values.
2022-07-30 15:25:45 +02:00
Kyle
0269465021
Remove unused bindings in ProjectManager
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They were left over after changes to master made them obsolete.
2022-07-30 11:53:56 +02:00
Rémi Verschelde
3e5ad8213f
Merge pull request #63563 from aaronfranke/export-arch
2022-07-30 11:22:25 +02:00
Rémi Verschelde
4b377540c7
Merge pull request #63664 from heppocogne/Fix-convert3to4-path-handling-issue
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Fix a path handling issue of ProjectConverter3To4
2022-07-30 09:23:33 +02:00
Rémi Verschelde
f4f8b18ebe
Merge pull request #63647 from bruvzg/exp_msg_imp
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Improve some export error messages.
2022-07-30 09:21:11 +02:00
Rémi Verschelde
f7c22756e1
Merge pull request #63654 from bruvzg/font_prev_scale
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Fix font preview plugin not using editor scale.
2022-07-30 09:20:27 +02:00
heppocogne
1fad0522d0
Fix a path handling issue of ProjectConverter3To4
2022-07-30 14:05:51 +09:00
Rémi Verschelde
9094262a6b
Merge pull request #48548 from Calinou/editor-help-add-editor-settings
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Add support for documenting most editor settings in the class reference
2022-07-30 00:39:16 +02:00
bruvzg
18aad2807e
Fix font preview plugin not using editor scale.
2022-07-29 23:42:09 +03:00
Rémi Verschelde
15a02c49be
Merge pull request #61647 from KoBeWi/SaverResource
2022-07-29 22:30:51 +02:00
Hugo Locurcio
63ce655e75
Add support for documenting most editor settings in the class reference
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Settings defined in editor plugins are missing (about 100 of them),
but all other settings (about 200 of them) can now be documented in the
EditorSettings class.
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2022-07-29 22:07:01 +02:00
bruvzg
ea00cf7270
Improve some export error messages.
2022-07-29 22:44:59 +03:00
kobewi
c3606cb5f3
Swap arguments of ResourceSaver.save()
2022-07-29 19:53:09 +02:00
Rémi Verschelde
6ba7dacf6b
Merge pull request #63415 from ajreckof/expose_tilemap_custom_data_methods
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Expose TileMap methods related to the name of custom data layers
2022-07-29 19:43:55 +02:00
Rémi Verschelde
ba3734e69a
Merge pull request #63603 from aaronfranke/editor-paths
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Move editor paths into the EditorPaths class
2022-07-29 19:31:59 +02:00
Rémi Verschelde
74d92bf459
Merge pull request #43081 from KoBeWi/property_keeper
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Keep property values when extending script
2022-07-29 19:29:52 +02:00
Rémi Verschelde
7199314eb3
Merge pull request #63595 from reduz/remove-signal-connect-binds
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Remove Signal connect binds
2022-07-29 18:10:39 +02:00
Aaron Franke
ac870ab1c8
Move editor paths into the EditorPaths class
2022-07-29 11:07:30 -05:00
Aaron Franke
17c4cd6412
Update export dialog to handle many architectures
2022-07-29 10:24:58 -05:00
Aaron Franke
a0072ba39f
Make some editor export methods const
2022-07-29 10:24:13 -05:00
Tomasz Chabora
44cf3c22ac
Keep property values when extending script
2022-07-29 16:57:50 +02:00
Juan Linietsky
d4433ae6d3
Remove Signal connect binds
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Remove the optional argument p_binds from `Object::connect` since it was deprecated by Callable.bind().
Changed all uses of it to Callable.bind()
2022-07-29 16:26:13 +02:00
ajreckof
8433ad5353
expose TileMap methods related to the name of custom data layers
2022-07-29 15:05:42 +02:00
Rémi Verschelde
8b454f8b41
Merge pull request #62601 from smix8/navigation_3d_debug_4.x
2022-07-29 12:29:32 +02:00
Rémi Verschelde
af054f1003
Export: Fix template path for PC (Windows, Linux)
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Regression after #63096 .
2022-07-29 11:03:18 +02:00
Rémi Verschelde
9869182e8a
Merge pull request #62629 from linkpy/master
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Make the alternative tile control correctly handle right-click dragging.
2022-07-29 10:14:42 +02:00
smix8
c394ea518e
Add more detailed Navigation Debug Visualization
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- Adds more customization options to ProjectSettings.
- Displays navregion edge connections and navigation polygon edges in editor and at runtime.
- Majority of debug code moved from SceneTree to NavigationServer.
- Removes the irritating debug MeshInstance child node from NavigationRegion3D and replaces it with direct RenderingServer API.
2022-07-29 09:58:41 +02:00
Rémi Verschelde
7c93373008
Merge pull request #63161 from PrecisionRender/master
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Add `ShapeCast3D` node
2022-07-29 08:07:13 +02:00
Rémi Verschelde
ad280f44e3
Merge pull request #62164 from DeeJayLSP/oggrammar
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Rename every instance of "OGG" to "Ogg"
2022-07-29 08:04:59 +02:00
Estelle Linkpy Reid
d5926b435e
Make the alternative tile control correctly handle right-click dragging.
2022-07-29 03:11:08 +02:00
Rémi Verschelde
8cb51a642e
Merge pull request #63586 from akien-mga/editor-paths-create-export_templates
2022-07-28 22:39:25 +02:00
DeeJayLSP
c8f3b02fcf
Rename every instance of "OGG" to "Ogg"
2022-07-28 16:41:38 -03:00
Rémi Verschelde
14d021287b
Merge pull request #63049 from Faless/mp/4.x_as_module
2022-07-28 20:46:31 +02:00
Rémi Verschelde
8e0f328a80
Merge pull request #59840 from Calinou/renderingserver-global-uniform-rename
2022-07-28 20:34:17 +02:00
Rémi Verschelde
73c11ab31a
EditorPaths: Fix creating 'export_templates' folder.
2022-07-28 20:33:22 +02:00
Rémi Verschelde
1c820f19b1
Merge pull request #60957 from DeeJayLSP/sample_pcm
2022-07-28 19:51:08 +02:00
PrecisionRender
8cbb9b8b0a
Add ShapeCast3D node
2022-07-28 12:08:42 -05:00
DeeJayLSP
4889659227
Rename AudioStreamSample to a more discoverable name
2022-07-28 13:53:36 -03:00
Hugo Locurcio
4b42379c8f
Rename RenderingServer global shader uniform methods to be more explicit
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The `global_shader_uniform` name is longer, but it makes it much
easier to find the methods when searching in the class reference.
2022-07-28 18:46:59 +02:00
Hugo Locurcio
e24029edc3
Allow changing mipmap LOD bias when FSR 1.0 scaling is not used
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Mipmap LOD bias can be useful to improve the appearance of distant
textures without increasing anisotropic filtering (or in situations
where anisotropic filtering is not effective).
`fsr_mipmap_bias` was renamed to `texture_mipmap_bias` accordingly.
The property hint now allows for greater precision as well.
2022-07-28 17:51:13 +02:00
Rémi Verschelde
2e05cc3314
Merge pull request #58361 from V-Sekai/tileset_editor_selection
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Fix tileset editor visiblity and selection context
2022-07-28 17:31:21 +02:00
Rémi Verschelde
7281f0f238
Merge pull request #62350 from Valeryn4/fix_animation_state_machine
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Validate AnimationNode name in AnimationStateMachine
2022-07-28 10:39:58 +02:00
Valerii
c28efd6c95
Validate AnimationNode name in AnimationStateMachine
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Fixes #60959 .
2022-07-28 10:16:45 +02:00
Rémi Verschelde
f99f5a5887
Merge pull request #48995 from KoBeWi/advanced_animation
2022-07-28 10:14:25 +02:00
Rémi Verschelde
199ea349f5
Merge pull request #57698 from bluenote10/feature/rename_translated_to_translated_local
2022-07-28 10:03:07 +02:00
Rémi Verschelde
72e9122514
Merge pull request #63558 from TokageItLab/skel-validator
2022-07-28 09:25:45 +02:00
Rémi Verschelde
422725cffc
Merge pull request #56597 from V-Sekai/material_drag_and_drop
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Add drag-and-drop support for materials in 3D Instances
2022-07-28 09:22:38 +02:00
Rémi Verschelde
2f828135f8
Merge pull request #63543 from TokageItLab/fix-skeleton-renamer
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Fix SkeletonRenamer & TrackOrganizer in ImporterRetarget for non bone animations such as BlendShape
2022-07-28 00:34:45 +02:00
Silc 'Tokage' Renew
3b89bf901a
Make BoneMapper validation stricter
2022-07-28 07:27:41 +09:00
Silc Renew
9c3ae0e000
Fix SkeletonRenamer & Organizer for non bone animations (BlendShape)
2022-07-28 01:21:29 +09:00
Rémi Verschelde
03987738aa
Merge pull request #63351 from fire-forge/array-colors
2022-07-27 18:10:44 +02:00
FireForge
993b41198c
Fix code font usage in EditorPropertyMultilineText
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- Only use code font while in expression mode
- Use code font and syntax highlighter in big text box
2022-07-27 09:58:18 -05:00
Rémi Verschelde
ba2aa30a18
Merge pull request #58443 from object71/fix-editor-properties-deleted-by-mistake
2022-07-27 16:53:26 +02:00
FireForge
f26414762f
Reduce contrast in inspector array element backgrounds
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Co-authored-by: reduz <reduzio@gmail.com>
2022-07-27 09:50:28 -05:00
Rémi Verschelde
ed61fb2a8b
Merge pull request #63138 from TokageItLab/normalize-position-track
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Add position track normalization to importer retarget
2022-07-27 16:49:18 +02:00
Rémi Verschelde
d5f8ecd54e
i18n: Sync editor translations with Weblate
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(cherry picked from commit 5e66d2e2c4
)
2022-07-27 15:59:43 +02:00
Rémi Verschelde
cc5135959b
Merge pull request #62973 from bruvzg/sysfont_support
2022-07-27 13:38:30 +02:00
Rémi Verschelde
f3fbb157ca
Merge pull request #63121 from aaronfranke/editor-export-split
2022-07-27 11:19:40 +02:00
Hugo Locurcio
ad9a8e70f4
Merge pull request #62888 from Calinou/editor-material-preview-improve-appearance
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Improve appearance of the material editor preview
2022-07-27 00:25:12 +02:00
Pedro J. Estébanez
116f03a1b6
Keep crash handler status on editor restart
2022-07-26 19:07:06 +02:00
Rémi Verschelde
222e489dfd
Merge pull request #63496 from groud/fix_tile_set_not_saving
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Fix TileSet not loading correctly when embedded in a scene
2022-07-26 18:27:05 +02:00
Gilles Roudière
8da2710911
Fix TileSet not loading correctly when embedded in a scene
2022-07-26 17:39:35 +02:00
Aaron Franke
006e5f28d5
Move project export and export template manager into export folder
2022-07-26 08:28:29 -05:00
Aaron Franke
e53ae13178
Split up editor export code into multiple files
2022-07-26 08:28:19 -05:00
Silc Renew
063f66d738
fix unmarked unique when make local
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Co-authored-by: Juan Linietsky reduzio@gmail.com
2022-07-26 20:56:35 +09:00
Silc Renew
dde235ad82
add position track normalization & post process key value for retarget
2022-07-26 18:48:08 +09:00
Rémi Verschelde
ba2cffc575
Merge pull request #63096 from aaronfranke/exp-template-names
2022-07-26 10:28:25 +02:00
Rémi Verschelde
1d9e1ac143
Merge pull request #63344 from alfredbaudisch/feature-select-node-toggle-inspector-only
2022-07-26 10:27:31 +02:00
Fabio Alessandrelli
ca7d572908
[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
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- RPC configurations are now dictionaries.
- Script.get_rpc_methods renamed to Script.get_rpc_config.
- Node.rpc[_id] and Callable.rpc now return an Error.
- Refactor MultiplayerAPI to allow extension.
- New MultiplayerAPI.rpc method with Array argument (for scripts).
- Move the default MultiplayerAPI implementation to a module.
2022-07-26 09:31:12 +02:00
bruvzg
36ef8f29dc
Implement support for loading system fonts on Linux, macOS / iOS and Windows.
2022-07-26 08:38:05 +03:00
Rindbee
3aa0a78f73
Fix repeatedly opening the Advanced Import Settings dialog for fonts getting an error
2022-07-26 10:28:44 +08:00
Alfred R. Baudisch
c4433c3793
When selecting Nodes in the Scene Tree, if the current EditorPlugin is "Script" and if text_editor/behavior/navigation/stay_in_script_editor_on_node_selected is true, force inspector_only in order to not switch the EditorPlugin to the Node's main plugin.
2022-07-25 17:37:03 +02:00
Juan Linietsky
c7255388e1
Remove ThreadWorkPool, replace by WorkerThreadPool
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The former needs to be allocated once per usage. The later is shared for all threads, which is more efficient.
It can also be better debugged.
2022-07-25 15:39:50 +02:00
Rémi Verschelde
3bd74cd67b
Merge pull request #63436 from Calinou/editor-debugger-require-script-instance
2022-07-25 15:18:11 +02:00
Rémi Verschelde
20d7171e83
Merge pull request #63432 from bruvzg/scr_zoom
2022-07-25 15:01:06 +02:00