Commit Graph

1581 Commits

Author SHA1 Message Date
Rémi Verschelde fa9104204f
Merge pull request #17940 from Alexander-Alekseev/mono_keep_csharp6
[mono] Fixes #17936 as GodotSharp (Core\Basic.cs) requires C#7 now
2018-04-03 12:55:34 +02:00
Rémi Verschelde cc8c757929
Merge pull request #17933 from Rubonnek/comment-debugging-messages
Comment out some debugging messages when playing Theora files
2018-04-03 12:44:26 +02:00
Alexander Alekseev 5677aed175 [mono] Fixes #17936 as GodotSharp (Core\Basic.cs) requires C#7 now, but we most probably should keep C#6 yet 2018-04-03 09:48:03 +03:00
Wilson E. Alvarez 9590282ae8
Comment out some debugging messages when playing Theora files 2018-04-02 16:48:06 -04:00
Paulb23 f7c727e6c3 Abstracted the syntax highlighter from text edit 2018-04-02 12:41:44 +01:00
Alexander Alekseev b569251110 Fix of a possible memory leak: ConcavePolygonShapeBullet::setup was able to exit without releasing the 'shapeInterface' pointer. 2018-04-02 09:29:34 +03:00
Andrea Catania fe768f4f00 physics area added monitorable check 2018-04-01 11:27:18 +02:00
Thomas Herzog 098c7ba4f9
Merge pull request #17878 from karroffel/nativescript-1.1-bughunt
[GDNative] fixed issue with library unloading order and header update
2018-03-31 11:41:09 +02:00
karroffel 0b92aded23 [GDNative] fixed issue with library unloading order 2018-03-31 01:45:18 +02:00
karroffel ce36ecda4c [GDNative] added GDCALLINGCONV to instance binding functions 2018-03-31 01:44:50 +02:00
Ignacio Etcheverry d2eb731878
Merge pull request #17772 from Chaosus/monowrap
Add wrap functions to C#
2018-03-31 00:12:16 +02:00
Nikodem Lokatelj 4fdee1d9f1 Fixed _issue_activated to take the correct issue id from the list 2018-03-30 16:32:14 +02:00
Marc Gilleron a66e1af168 Make heightmap shape usable from PhysicsServer
- Fixed bad size check
- Fixed bad member initialization
- Removed unused cell_size (Bullet expects us to use localScaling)
- Accept precomputed min/max height, will be calculated if not provided
2018-03-28 20:33:51 +02:00
Fabio Alessandrelli e7b9e2f970 Fix IPhone and OSX cross compilation 2018-03-28 19:08:20 +02:00
Wilson E. Alvarez 3f86fefb64
Move GodotSharp and MonoBuildTab member variables to initializer list 2018-03-27 21:14:52 -04:00
Pedro J. Estébanez a6dc160d5c Use radio-button-like menu entries where applicable 2018-03-27 19:19:45 +02:00
Pedro J. Estébanez b76ee30917 Unify http- and percent- encode/decode
There was a percent-prefixed version, which was exposed, and a http-prefixed version which was not (only to GDNative).
This commit keeps the percent-prefixed versions, but with the http-prefixed implementations.
2018-03-27 19:18:30 +02:00
Chaosus d52722c6da Added wrap functions to C# 2018-03-26 14:33:09 +03:00
Carter Anderson 91f271fa9e Fix mono basis GetEuler bug and marshalling/unmarshalling 2018-03-24 13:45:11 -07:00
Ignacio Etcheverry a8d8c06753
Merge pull request #17134 from aaronfranke/master
[Mono] Replace float with real_t, other misc C# improvements
2018-03-24 21:10:41 +01:00
Aaron Franke ff97c97c93 Replace float with real_t, default Vectors, other misc C# improvements
Replace float with real_t in most files, defined at the top of each file via using. Objects such as Vector3 now accept doubles as inputs, and convert to real_t internally. I've added default Vectors such as Vector3.Zero. Other misc C# improvements such as Mathf.RoundToInt(). Color continues to use float only because high precision is not needed for 8-bit color math and to keep things simple. Everything seems to compile and work fine, but testing is requested, as this is the first time I've ever contributed to Godot.
2018-03-22 21:53:21 -05:00
Poommetee Ketson ff070de986 s/2017/2018/g for gles2, websocket, linux appdata 2018-03-21 16:07:51 +07:00
PJB3005 6a7f552c6f Fix mono build properly!
Fixes the mistake I made in #17603 to make it require Python > 3.6.
2018-03-19 16:36:03 +01:00
Rémi Verschelde 4f97d5a7e2
Merge pull request #17603 from PJB3005/18-03-18-fix-mono-build-python3
Fix Mono builds with Python 3.
2018-03-19 09:53:23 +01:00
Ignacio Etcheverry 883afd1b4d
Merge pull request #17619 from neikeq/mono-runtime-main-args
Mono: Runtime main args and assembly search fixes
2018-03-18 23:16:44 +01:00
Ignacio Etcheverry fa1d656af4 Mono: Runtime main args and assembly search fixes
- Setup runtime main args during initialization. This must be done manually by embedders who do not call mono_runtime_run_main. Fixes NullReferenceException in System.Environment.
- Continue to search the assembly in the rest of the search locations if loading it from one of them failed.
2018-03-18 23:07:04 +01:00
Pieter-Jan Briers 998f1977a8 Fix Mono builds with Python 3.
A subprocess call wasn't specifying an encoding,
so this gave a TypeError in Python 3.
2018-03-18 10:51:35 +01:00
Ignacio Etcheverry 389ad72399
Merge pull request #17179 from paulloz/mono-assemblies-preload-facades
[mono] add the 'Facades' subfolder to the searched directories
2018-03-16 21:40:42 +01:00
Hein-Pieter van Braam aed2fedd16
Merge pull request #17291 from Warlaan/master
completed-signal for coroutines with more than one yield
2018-03-15 23:11:37 +01:00
Rémi Verschelde 99c1323a08
Merge pull request #17388 from Hinsbart/mono_class_name
Mono: Avoid invalid class names.
2018-03-15 19:47:39 +01:00
Andreas Haas 700d07cf7c
Mono: Avoid invalid class names.
Disallow reserved keywords as class names and prefix base class with the Godot
namespace if it's the same as the class name.

Fixes #12483
2018-03-15 19:25:06 +01:00
Rémi Verschelde d2f929304b
Merge pull request #17529 from Noshyaar/patch-1
Fix script template on `_ready` behavior
2018-03-15 14:05:23 +01:00
Poommetee Ketson 01ec06d9ae
Fix script template on `_ready` behavior 2018-03-15 18:38:53 +07:00
Lars Kokemohr 3dfef37628 completed-signal is emitted by all GDScriptFunctionStates of a coroutine now, allowing to yield for completion of a function with more than one yield inside. 2018-03-14 16:42:13 +01:00
Wilson E. Alvarez e5ae9750ed Fixed leak in BulletPhysicsServer 2018-03-13 15:24:30 -04:00
Ignacio Etcheverry d6c802f3ae
Merge pull request #17235 from paulloz/mono-glue-enhancements
[Mono] change function names to PascalCase and set abstract classes as abstract
2018-03-13 17:00:28 +01:00
Max Hilbrunner ec3f5218e8
[DOCS] Net.MultiplayerEnet: List returned errors 2018-03-13 15:55:52 +01:00
Rémi Verschelde ab03574e4a
Merge pull request #17079 from Noshyaar/leak2
GridMapEditorPlgn: fix a leak
2018-03-13 13:44:48 +01:00
Rémi Verschelde d3e788a6b8
Merge pull request #17255 from x1212/preload_enum_export_fix
fix enum from preloaded script in export
2018-03-13 12:31:14 +01:00
Jorn Van denbussche 886156da2c Fixes importing hdr files with extra header info 2018-03-11 19:21:09 +01:00
ShyRed e71f109910 Update libwebm
Update of libwebm.

Up-to-date version of libwebm contains several bugfixes that allow playback of files that would crash Godot otherwise.
2018-03-09 18:18:30 +01:00
Rémi Verschelde 2f3c45f55e
Merge pull request #17318 from robfram/silent-failure-ogg-9793
Fix silent failure of importing OGG Vorbis files
2018-03-06 22:21:54 +01:00
robfram a8d37de461 Fix silent failure of importing OGG Vorbis files
When importing non-valid OGG Vorbis audio files, now the filesystem
navigation tree shows the correct sad red-face icon, as it does with
non-valid PNG, JPG or WAV files.

Fix #9793.
2018-03-06 21:48:30 +01:00
Leon Krause 315983c90d Disable FreeType SIMD in HTML5 builds
SIMD is currently unsupported in WebAssembly.
2018-03-06 21:43:44 +01:00
x1212 d2dc8fd423 fix enum from preloaded script in export
without triggering unnecessary reloads and parsing.
2018-03-04 18:01:15 +01:00
Paul Joannon ef5672d3f9
[mono] write classes with no constructor as abstract 2018-03-04 15:37:39 +01:00
Paul Joannon d7020aef8d
[mono] rename functions to conform to PascalCase
in:
* StringExtensions.cs
* Transform.cs
2018-03-04 15:37:29 +01:00
Paul Joannon 22606a7bec
[mono] add the 'Facades' subfolder to the searched directories in _preload_hook 2018-03-02 13:38:29 +01:00
Rémi Verschelde c8d2bb24fa
Merge pull request #17167 from Noshyaar/plane
GridMap: fix next/prev plane text, fix meta not found
2018-03-02 11:07:06 +01:00
Poommetee Ketson 89323f94bb GridMap: fix next/prev plane text, fix meta not found 2018-03-02 12:49:09 +07:00
Max Hilbrunner 5aae17a6fb [DOCS] NetworkedMultiplayerENet 2018-03-02 05:03:03 +01:00
Rémi Verschelde 08cadc3d87 NativeScript: Fix initialization in wrong scope
Regression from d702d7b335 which broke javascript build.
2018-03-02 02:07:37 +01:00
Fabio Alessandrelli 982fa59126 Remove unneeded and problematic minilex.c from lws.
We don't need it, it's used upstream to test the lexical parser
2018-03-01 16:43:42 +01:00
karroffel eac4c984df add GLES 2 renderer for 2D
This commit adds a new rendering backend, GLES2, and adds a
project setting to enable it.

Currently this backend can only be used on the X11 platform,
but integrating into other platforms is planned.
2018-03-01 15:12:30 +01:00
Rémi Verschelde 8df449100a
Merge pull request #17111 from poke1024/fix16524
Fix grid mesh tile touch pad bug (issue 16524)
2018-02-28 22:19:49 +01:00
Hein-Pieter van Braam d702d7b335 Fix various valgrind reported uninitialized variable uses 2018-02-28 21:55:13 +01:00
Fabio Alessandrelli 659c62ee33 Use Prepend instead of Append for mbedTLS include
Fixes build on FreeBSD when system-wide mbedTLS and/or openSSL are installed
2018-02-28 20:02:16 +01:00
poke1024 b90810ce8e Fix grid mesh tile panning bug (issue 16524)
Fix basic function and interference of touch pad pan with mesh tile delete (shift + right click on touch pad) in grid map editor (fix 16524)
2018-02-28 18:58:20 +01:00
Hein-Pieter van Braam c094e90b25 More reliably find mscorlib.dll on Linux 2018-02-27 21:52:24 +01:00
Poommetee Ketson 5cf331588a GridMapEditorPlgn: fix a leak 2018-02-27 21:26:39 +07:00
Rémi Verschelde 3fa77b3172 doc: Remove status from hardcoded version string
It has no practical use case and just generates noise for each alpha, beta, etc.
2018-02-27 13:40:49 +01:00
Rémi Verschelde 4b9ab27dea
Merge pull request #17021 from AndreaCatania/kinfix
Fixed bullet kinematic char sliding
2018-02-27 11:40:11 +01:00
Rémi Verschelde a6d4438fab
Merge pull request #17075 from paulloz/fix-build-mono-debug-notools
[mono] fix build error when compiling with mono, tools=no, target=debug
2018-02-27 11:24:54 +01:00
Rémi Verschelde 5dfaf89aca
Merge pull request #17074 from AndreaCatania/fix1
Some fixes on physics
2018-02-27 11:22:17 +01:00
Rémi Verschelde 75c7e66c5e
Merge pull request #15641 from neikeq/mono-is-picky-regarding-corlib-so-we-must-make-sure-to-ship-the-right-version-otherwise-something-bad-may-happen
Mono: Buildsystem improvements
2018-02-27 11:08:17 +01:00
Paul Joannon 90a705d671
fix build error when compiling with mono, tools=no, target=release
change TTR to RTR in `print_unhandled_exception`
2018-02-27 10:36:58 +01:00
Andrea Catania e1e78a51aa Implemented Bullet method omit forces 2018-02-27 08:41:17 +01:00
Rémi Verschelde 1bd0fd90cc
Merge pull request #17046 from NathanWarden/fixed_mono_marshalling
[Mono] The marshalling *in* of Transform was also incorrect.
2018-02-26 22:42:31 +01:00
Nathan Warden 60daa9d718 The marshalling in was also incorrect. 2018-02-26 10:01:21 -05:00
Andrea Catania 0e446f8aff Fixed kinematic char sliding 2018-02-25 21:05:14 +01:00
Ignacio Etcheverry f37090ccf4 Mono: Better versioning and gracefully unloading of Godot API assemblies 2018-02-25 20:56:27 +01:00
Rémi Verschelde 08584b7e22
Merge pull request #16804 from Valentactive/fix_mono_template_compiling
fix template builds with mono
2018-02-25 10:11:10 +01:00
Ignacio Etcheverry 3647ebc834
Merge pull request #16981 from paulloz/mono-nested-exceptions
[mono] show whole trace of nested exceptions
2018-02-24 21:44:33 +01:00
Paul Joannon 89af6c2cd7
[mono] get stacktraces for all inner exceptions 2018-02-24 21:18:06 +01:00
Ignacio Etcheverry 71602c7491
Merge pull request #16986 from neikeq/issue-16983
Mono: Fix bindings for parameters in vararg methods
2018-02-24 20:06:41 +01:00
Ignacio Etcheverry 0c82858121 Mono: Fix bindings for parameters in vararg methods 2018-02-24 20:03:16 +01:00
anakimluke bd3b958a25 Removed whitespaces around arguments of functions.
Functions automatically generated by conneting
signals via GUI put whitespaces around the
arguments of the generated function. This is
inconsistent with the style guide.

This commit fixes that.

(cherry picked from commit 370f84f41c)
2018-02-24 01:34:26 +01:00
Michele Valente 3c7d9001bc fix release builds with mono
"_signals" and "signals_invalidated" were moved out of the
"TOOLS_ENABLED" directive. Updated also the two "update_signals" and
"_update_signals" methods so it makes sense.
2018-02-22 21:23:47 +01:00
Ignacio Etcheverry 9fd606c549 Mono: Add project export plugin 2018-02-22 13:39:41 +01:00
Rémi Verschelde 24cf4fe062 Update warning about C# support 2018-02-21 22:47:44 +01:00
luz.paz 612ab4bbc6 Fix typos with codespell
Found via `codespell -q 3 --skip="./thirdparty,./editor/translations" -I ../godot-word-whitelist.txt`
Whitelist consists of:
```
ang
doubleclick
lod
nd
que
te
unselect
```
2018-02-21 19:46:06 +01:00
Ignacio Etcheverry 0667f2acbb
Merge pull request #16884 from paulloz/fix-csharp-signal-attribute-fix
[mono] fix signals parameter retrieval
2018-02-21 13:07:30 +01:00
Paul Joannon 7a72395412
[mono] fix signals parameter retrieval 2018-02-21 12:50:05 +01:00
Rémi Verschelde 4009c01724
Merge pull request #16865 from Faless/uwp_mbedtls_fixes
Fix mbedTLS and websocket module for UWP
2018-02-21 10:40:59 +01:00
Rémi Verschelde 497a4e9e25
Merge pull request #16757 from AndreaCatania/kinpush
Improved kinematic body, Now can move rigid body
2018-02-20 15:41:10 +01:00
George Marques a2ef49f8b9 Websocket module properly recognize UWP (by @vnen) 2018-02-20 15:11:50 +01:00
Andrea Catania 6ed392f47a Improved kinematic body 2D and 3D, Now can move rigid body 2018-02-20 12:43:47 +01:00
Nathan Warden 72fe70272d [Mono] Fixed "expression did not evaluate to a constant" compiler error for visual studio. 2018-02-20 00:24:52 -05:00
Rémi Verschelde 1602e0cdb9 SCons: Remove references to obsolete "fat" bits 2018-02-19 23:39:56 +01:00
Rémi Verschelde b2aeb02e7d
Merge pull request #16530 from AndreaCatania/rays
Improved ray shape (2D and 3D) by addiing the possibility to act as r…
2018-02-19 22:15:49 +01:00
Rémi Verschelde 5933cf867a
Merge pull request #15780 from volzhs/emoji
Support colored font
2018-02-19 21:51:53 +01:00
Rémi Verschelde 7455244866
Merge pull request #15852 from poke1024/color_hsv
Add Color.from_hsv()
2018-02-19 21:51:04 +01:00
Rémi Verschelde 43de4eb4d2
Merge pull request #15933 from x1212/fix_preload_in_exports
fix spurious error messages during autocomplete and validate
2018-02-19 21:46:26 +01:00
Rémi Verschelde aeed774fef
Merge pull request #16173 from vnen/gdscript-arguments
Add argument count check for some GDScript functions
2018-02-19 21:35:53 +01:00
Andrea Catania ffc3ef8677 Improved ray shape (2D and 3D) by addiing the possibility to act as regular shape 2018-02-19 20:59:57 +01:00
Rémi Verschelde be67f2e4ba
Merge pull request #16751 from AndreaCatania/moreAPIs
Added Physics state APIs
2018-02-19 20:22:18 +01:00
Rémi Verschelde 3c7a39b40c doc: Update version string in header 2018-02-19 10:46:33 +01:00
Rémi Verschelde 772eaf156f
Merge pull request #16755 from KidRigger/master
Gridmap editor now lists plane instead of floor when not horizontal
2018-02-19 09:44:43 +01:00
Ignacio Etcheverry 6e200b1fe0
Merge pull request #16326 from NathanWarden/fix_basis_mono
[Mono] Basis values now marshalled in the correct order.
2018-02-18 19:54:53 +01:00
Ignacio Etcheverry dad47d8876
Merge pull request #16749 from PJB3005/18-02-16-project-manager-mono-debug-fix
Makes project manager never initialize mono debug.
2018-02-18 19:53:46 +01:00