Commit Graph

55734 Commits

Author SHA1 Message Date
Raul Santos 85ab269796 C#: Fix line in OpenInExternalEditor
(cherry picked from commit 132a1daf1a)
2023-10-19 21:21:02 +02:00
Ninni Pipping 5cc85fb119 Fix indentation in script templates
(cherry picked from commit 39353462ac)
2023-10-19 21:21:02 +02:00
Haoyu Qiu 06b777fe4a Fix "a number is required" error when printing RID
(cherry picked from commit 35f28407d9)
2023-10-19 21:20:06 +02:00
LRFLEW 3df5907c87 Mobile: Uncomment code required for fog rendering on clear color
(cherry picked from commit db17415df8)
2023-10-19 21:17:46 +02:00
Haoyu Qiu 2192c717a4 Make indentation indicators translatable
(cherry picked from commit a552103531)
2023-10-19 21:17:46 +02:00
detomon cf1674c423 Initialize MSDF parameters in BaseMaterial3D with default
(cherry picked from commit d275a7487d)
2023-10-19 21:17:46 +02:00
Haoyu Qiu 188d9040d3 Fix typo in ResourceImporterImageFont
(cherry picked from commit 80728bdf1e)
2023-10-19 21:06:12 +02:00
smix8 8fab0ff848 Add detail to NavigationAgent signal descriptions
Adds detail to NavigationAgent signal descriptions.

(cherry picked from commit 99e70ab6ef)
2023-10-19 21:06:12 +02:00
Pedro J. Estébanez ff6229e794 Support loading of translations on threads
(cherry picked from commit 5301bbb3a5)
2023-10-19 21:06:12 +02:00
kobewi f7d1f9e25b Improve and clarify paused Tweens
(cherry picked from commit dbecf8bd1a)
2023-10-19 21:06:11 +02:00
Sathvik Mulukutla 77f6d00ad8 Updated Deprecated Method in C# Example Size to Region
(cherry picked from commit 5b3f14cc82)
2023-10-19 21:06:11 +02:00
Hugo Locurcio c8bd1259af Allow using floating-point bone sizes and outline widths in the 2D editor
This is useful when animating pixel art sprites in the 2D editor,
as a value of `1` is often too large when zoomed in.

(cherry picked from commit a39190a18f)
2023-10-19 21:06:11 +02:00
Rémi Verschelde 399c9dc393
Bump version to 4.1.2-stable 2023-10-04 01:22:46 +02:00
Rémi Verschelde 681efc5bc5
Merge pull request #82737 from akien-mga/4.1-cherrypicks
Cherry-picks for the 4.1 branch (future 4.1.2) - 3rd batch
2023-10-03 23:04:01 +02:00
Rémi Verschelde aae20e5b10
Fix various typos with codespell
Also includes typo fixes from #79993, #80068, #80276, and #80303.

Co-authored-by: betalars <contact@betalars.de>
Co-authored-by: spaceyjase <429978+spaceyjase@users.noreply.github.com>
Co-authored-by: Swarkin <102416174+Swarkin@users.noreply.github.com>
Co-authored-by: Raul Santos <raulsntos@gmail.com>

(cherry picked from commit faaf27f284)
2023-10-03 20:45:35 +02:00
Rémi Verschelde 78fe0e47b1
Update changelog for 4.1.2 2023-10-03 20:45:35 +02:00
Fabio Alessandrelli 52e2bde16f
[Crypto] Fix generate_random_bytes for large chunks
Properly handle mbedtls errors, ensure we don't ask more bytes than
allowed for each iteration.

(cherry picked from commit e0140601a5)
2023-10-03 20:45:35 +02:00
Nomad1 33b965367c
Fixed VS 2022 Mac compatibility
Visual Studio 2022 on Mac marks the project as invalid if the project Guid is set. Easiest way to fix it is to remove outdated 'EnableGodotProjectTypeGuid' and other Guid references

(cherry picked from commit a119365d4e)
2023-10-03 20:45:35 +02:00
Rémi Verschelde 6b37ad40d7
Web: Disable raycast module by default (no occlusion culling)
This means no CPU occlusion culling (and not compiling Embree), unless
you compile custom export templates with `module_raycast_enabled=yes`.

This reduces the memory footprint significantly, and binary size.

Fixes #70621.

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
(cherry picked from commit 8c40edf8c0)
2023-10-03 20:45:35 +02:00
Rémi Verschelde df0ebc6dfc
SCons: Fix Python 3.12 SyntaxError with regex escape sequences
(cherry picked from commit b362976504)
2023-10-03 20:45:35 +02:00
bruvzg 9308d20d1b
[iOS] Fix build with Xcode 15.
(cherry picked from commit e1c7104e46)
2023-10-03 20:45:32 +02:00
Rémi Verschelde c966bdf358
i18n: Sync translations with Weblate (last 4.1 sync) 2023-10-02 17:01:20 +02:00
Yuri Sizov d5fab0ec4c Fix leak when closing theme editor preview tabs
(cherry picked from commit 5e3229b7ed)
2023-09-27 21:03:23 +02:00
Michael Alexsander 9bf09194cc Make hovered tabs be drawn with the unselected's width at minimum
(cherry picked from commit decae848a8)
2023-09-27 17:48:41 +02:00
Rémi Verschelde 58f0cae4af
mbedtls: Fix MSVC ARM build after 2.28.3 enabled AES-NI intrinsics
(cherry picked from commit d63c1a3953)
2023-09-21 22:13:23 +02:00
DeeJayLSP 2edd2f0202
libwebp: Sync with upstream 1.3.2
(cherry picked from commit 56cfeda7d2)
2023-09-21 22:12:29 +02:00
Rémi Verschelde 089ecc0a82
Merge pull request #82057 from YuriSizov/4.1-cherrypicks
Cherry-picks for the 4.1 branch (future 4.1.2) - 2nd batch
2023-09-21 20:09:13 +02:00
Yuri Sizov 71ff34eaee Update changelog for 4.1.2 2023-09-21 17:15:18 +02:00
A Thousand Ships c941715850 Remove leftover debug print in `FileSystemDock`
(cherry picked from commit 1589efb350)
2023-09-21 15:48:10 +02:00
bruvzg 140eb6886f [RTL] Use list iterators for item/paragraph removal.
(cherry picked from commit 88177a5a58)
2023-09-21 15:45:49 +02:00
ajreckof 265fe750a8 Fix CodeEdit completion being very slow in certain cases
(cherry picked from commit 1eb3d99ff7)
2023-09-21 15:44:36 +02:00
Tyler fed41ae520 Fix Windows console wrapper and icon being swapped
Fixes #80238.

(cherry picked from commit 3cf1e04579)
2023-09-21 15:43:10 +02:00
Ben Rog-Wilhelm f8cf6eb567 Fix NavMesh `map_update_id` returning 0 results in errors
(cherry picked from commit d0564f2466)
2023-09-21 15:41:49 +02:00
Fabio Alessandrelli 4355bf9cf3 [Web] Update npm packages
(cherry picked from commit 61e7d47344)
2023-09-21 15:39:16 +02:00
Chia-Hsiang Cheng e65172237c Avoid duplicating the 'Filters' section
(cherry picked from commit e0cbbe4bbd)
2023-09-21 15:28:24 +02:00
Adam Scott 6318354212 Fix integer value for GL_MAX_UNIFORM_BLOCK_SIZE overflowing
(cherry picked from commit 9c7db7397f)
2023-09-21 15:28:24 +02:00
Fabio Alessandrelli dabd733c4c [ENet] Properly set transfer flags when using custom channels
(cherry picked from commit b96d247ba2)
2023-09-21 15:28:24 +02:00
Sami Kalliomäki c26722badf Do not call Array default constructor when not necessary.
This fixes a bug where Array would get registered twice with the
DisposablesTracker causing an exception on shutdown.

Fixes #81231

(cherry picked from commit 43a6748dfd)
2023-09-21 15:28:24 +02:00
Haoyu Qiu cdc26082aa Make blend file importer warnings translatable
(cherry picked from commit b35a847109)
2023-09-21 15:28:24 +02:00
bitsawer 8d22e58063 Fix GLES3 multimesh rendering when using colors or custom data
(cherry picked from commit 9897f1cfb9)
2023-09-21 15:28:24 +02:00
kleonc 3b3f7efadb Fix CanvasModulate logic for updating canvas modulate
(cherry picked from commit f12164d311)
2023-09-21 15:28:24 +02:00
Silc Lizard (Tokage) Renew bb4ad56e95 Fix NodeTransition with negative time scale
(cherry picked from commit 1ac2bdd97b)
2023-09-21 15:28:24 +02:00
Chia-Hsiang Cheng bad5e93945 Remove animation tracks with correct indices
(cherry picked from commit 3d7facd21c)
2023-09-21 15:28:24 +02:00
Hugo Locurcio 89dd2d066f Document `RenderingServer.get_video_adapter_name()` may report a fixed name
Firefox will always report the user's GPU as a GeForce GTX 980 in
an attempt to make fingerprinting more difficult.
This is not the case in Chromium-based browsers though.

(cherry picked from commit c751f190c9)
2023-09-21 15:28:24 +02:00
Hugo Locurcio 9812dfd450 Document ScrollContainer signals being emitted for touch events only
(cherry picked from commit d01184fbb7)
2023-09-21 15:28:24 +02:00
Nikola Bunjevac 3b4748f6b5 Fix RichTextLabel character line and paragraph index getters
(cherry picked from commit e2536d0643)
2023-09-21 15:28:23 +02:00
trollodel 5e8654decb Make the single window mode check more strict
Check the "interface/editor/single_window_mode" editor settings.

(cherry picked from commit 0f6327b59b)
2023-09-21 15:28:23 +02:00
Ricardo Subtil 788ee7938b Ensure `joy_connection_changed` is emitted on the main thread
(cherry picked from commit 1bb73b0689)
2023-09-21 15:28:23 +02:00
Dario fc130b26f8 Fix motion vectors being corrupted when using precision=double and resulting in the TAA pass being completely broken.
See Issue #69528. When building with precision=double, the TAA pass would break due to the motion vectors being corrupted. It was apparent the origin of the camera itself was corrupted in the UBO for the previous frame because the camera origin was only being split correctly for the current block but not for the previous block (to effectively support the double precision float on the shader).

(cherry picked from commit 77776f5313)
2023-09-21 15:28:23 +02:00
bruvzg 21da3f3847 [X11] Do not fail DisplayServer init if non-essential extensions are missing.
(cherry picked from commit acff87ffda)
2023-09-21 15:28:23 +02:00