Micky
873a77d8e9
Add autocompletion options for AnimatedSprite's other play methods
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(cherry picked from commit d5a7c7818c
)
2024-01-25 18:45:01 +01:00
Mika Viskari
c2d38b4388
Fix invalid frame index when Sprite2D's hframes or vframes has been changed
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(cherry picked from commit 484c5b5aff
)
2024-01-25 18:32:37 +01:00
Emily
5573f37ff3
Change suffix from m to px
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(cherry picked from commit b7d5f3e984
)
2024-01-25 18:32:36 +01:00
kleonc
6e6d49c68a
Fix ColorPicker's alpha slider arrow offset
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(cherry picked from commit d76d8c5f29
)
2024-01-25 18:32:35 +01:00
Alistair Leslie-Hughes
6777e1b4bf
Replace memory allocation point of ValueTrack correctly in AnimationMixer
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When a animation track doesn't have an keys, it's possible that we leak memory due the ERR_CONTINUE_MSG macro usage.
By checking the error condition first, we avoid a allocation and thus the leak.
(cherry picked from commit ea84effb84
)
2024-01-25 18:32:35 +01:00
Aitor Guevara
43d24379a5
Trigger zoom from pan gestures when pressing ctrl
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Enables zooming using pan + ctrl on macOS trackpads / Magic Mouse.
Windows and Linux don't emit pan gesture events, so shouldn't be
affected. Not tested on Android.
(cherry picked from commit 6b45694836
)
2024-01-25 18:32:35 +01:00
Markus Sauermann
6f6a1dc5e9
Fix D&D viewport position calculation
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It is necessary to transform screen position to viewport position.
(cherry picked from commit 4b6516c843
)
2024-01-25 18:08:46 +01:00
Michael Wörner
d01c60c178
Changed HTML input color_changed logic.
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Made the HTML field send change events based on whether the new color's string is different from the previous color's string (instead of whether the new string parses to the current color value).
Previously, updating the color value even when the corresponding string hadn't changed would unnecessarily quantize the color value to 8 bits just by opening/closing the Color Picker.
(cherry picked from commit 21d778b0c3
)
2024-01-25 18:08:45 +01:00
BlueCube3310
b247151af2
Improve Curve3D Debug Drawing
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(cherry picked from commit 982ce34a58
)
2024-01-25 18:08:45 +01:00
Gilles Roudière
032d96042d
Fixes global transform being wrong on entering tree
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(cherry picked from commit 0a726d692a
)
2024-01-25 17:19:42 +01:00
Silc Lizard (Tokage) Renew
209aa9821a
Make default blend_left consider current blend amount
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(cherry picked from commit f8da9460c1
)
2024-01-25 17:19:42 +01:00
kobewi
a1c32a9462
Only update particle velocity when it changes
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(cherry picked from commit cb0a37f61a
)
2024-01-25 17:19:41 +01:00
Silc Lizard (Tokage) Renew
b20ba6bd12
Fix discrete key retrieval method after start
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(cherry picked from commit b438e28509
)
2024-01-25 17:19:41 +01:00
Silc Lizard (Tokage) Renew
19bb93513a
Make unstore AnimationLibrary if AnimationTree is assigned Player
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(cherry picked from commit c380b1296a
)
2024-01-25 17:19:41 +01:00
kobewi
c285b726bb
Fix file disappearing when renaming dependencies
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(cherry picked from commit 397f0b31e4
)
2024-01-25 17:19:41 +01:00
Michael Wörner
1b8d1048ad
Restored the ability for linear interpolation to work on a mix of integer and float keyframes.
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(cherry picked from commit 12ce2e33b2
)
2024-01-25 17:19:41 +01:00
Nicholas Foo
4d3e25d09d
Fix RichTextLabel.remove_paragraph crash by popping current
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(cherry picked from commit c0f8e0061d
)
2024-01-25 17:03:57 +01:00
Leo Belda
776938f731
Fix PrismMesh::_create_mesh_array division by 0
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(cherry picked from commit 83992fd7bd
)
2024-01-25 17:03:57 +01:00
Markus Sauermann
ba23081eb7
Fix crash caused by stale owner
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Adjust `NOTIFICATION_PREDELETE` in `Node` to clean up owned nodes.
Also print a warning, when the owner becomes invalid.
(cherry picked from commit d3d00c7039
)
2024-01-25 17:03:57 +01:00
Haoyu Qiu
f1f56746b9
Make AnimationTree reference AnimationPlayer instead of AnimationMixer
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(cherry picked from commit 7946e84187
)
2024-01-25 17:03:57 +01:00
kit
29811357a3
fix crash on hiding grandparent on mouse exit
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(cherry picked from commit 78e1702adb
)
2024-01-25 17:03:56 +01:00
A Thousand Ships
0c00f3ece2
Redraw `TreeItem` on more changes
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* Custom font changes
* Custom draw changes
* Custom as button
(cherry picked from commit 552594ffdc
)
2024-01-24 16:38:28 +01:00
jsjtxietian
ce34a9b9a1
Fix CollisionObject3D Gizmo not updated after calling shape_owner_* functions
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(cherry picked from commit 80a488a242
)
2024-01-24 16:38:28 +01:00
kleonc
b3977ad4c6
Fix Polygon2D to Skeleton2D transform calculation
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(cherry picked from commit 41e4f3c215
)
2024-01-24 15:56:50 +01:00
ShirenY
045b1d5990
Transform mesh's AABB to skeleton's space when calculate mesh's bounds.
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(cherry picked from commit 27f71c4e78
)
2024-01-24 15:56:50 +01:00
kit
c4383c0d47
fix dock visibility issues
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(cherry picked from commit a2674463fa
)
2024-01-24 15:56:50 +01:00
Silc Lizard (Tokage) Renew
d094b574bb
Fix Audio track crossfade in AnimationPlayer does not work
2024-01-03 01:46:18 +09:00
Gilles Roudière
6e043b80f6
Fixes TileMap occluders
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(cherry picked from commit fcb8d19de0
)
2023-12-11 11:41:58 +01:00
bruvzg
d29aaedd78
Limit window size updates on title translation change.
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(cherry picked from commit f9c42d9fff
)
2023-12-07 10:27:09 +01:00
Yuri Sizov
511b4f822a
Make sure `Window`'s title is respected before we compute the size
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Also removes some suspicious and outdated code that forced this particular
dialog to change size when the warning message changed.
(cherry picked from commit d9677be0ca
)
2023-12-07 10:27:08 +01:00
MewPurPur
bcf09f1d9e
Remove exp hint of a few properties
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(cherry picked from commit 09270f9624
)
2023-12-07 10:27:07 +01:00
Gilles Roudière
77383e63a6
Keep scene tiles even if the TileMap is invisible
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(cherry picked from commit 25e927e56b
)
2023-12-07 10:27:06 +01:00
Malcolm Nixon
51816380b5
Fix memory corruption and assert failures in convex decomposition
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This PR fixes how triangular faces are decomposed into vertices and indices. The pre-increment resulted in the indices table skipping entry 0 and potentially overrunning the end of the vertices vector.
(cherry picked from commit bf7cdc5229
)
2023-12-07 10:27:05 +01:00
kobewi
492b0c322a
Fix Tween loop initial value
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(cherry picked from commit 20aecefd9b
)
2023-12-07 10:27:05 +01:00
bruvzg
1fcf635383
Limit window size updates on title change.
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(cherry picked from commit 5dd11e8eee
)
2023-12-07 10:27:05 +01:00
Silc Lizard (Tokage) Renew
871d00c980
Fix AnimationPlayer seeking for Discrete keys
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(cherry picked from commit 7ed7ea53e6
)
2023-12-07 10:27:05 +01:00
bruvzg
3ba731f9e1
[RTL] Fix CharFX character offset calculation.
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(cherry picked from commit 7a59efac32
)
2023-12-07 10:27:05 +01:00
jsjtxietian
2786f0e43e
Prevent a crash when calling AnimationMixer::restore when an invalid reference
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(cherry picked from commit 937411e152
)
2023-12-07 10:27:04 +01:00
Hugo Locurcio
cff941f138
Fix typo in BaseMaterial3D conversion from 3.x SpatialMaterial
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(cherry picked from commit 70959a9c04
)
2023-12-07 10:27:04 +01:00
smix8
90f7b2b8cf
Fix NavigationRegion2D transform update
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Fixes NavigationRegion2D transform update.
(cherry picked from commit 6fdb16af47
)
2023-12-07 10:27:03 +01:00
Rémi Verschelde
e4aec48bea
VideoPlayer: Fix reloading translation remapped stream
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Fixes #43917 .
(cherry picked from commit 7d0c561e02
)
2023-12-07 10:27:03 +01:00
Saracen
dbb86ed144
Fix generating terrain icon with certain image formats.
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(cherry picked from commit 35c105e796
)
2023-12-07 10:27:03 +01:00
smix8
fc7cc46b02
Fix missing NavigationLink property updates in constructor
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Fixes missing NavigationLink property updates in constructor.
(cherry picked from commit 2f1668804c
)
2023-12-07 10:27:02 +01:00
smix8
dfcfc79e3f
Fix missing NavigationRegion property updates in constructor
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Fixes missing NavigationRegion property updates in constructor.
(cherry picked from commit 25bf20d7a5
)
2023-12-07 10:27:02 +01:00
smix8
ece0c0c4a4
Fix missing NavigationAgent property updates in constructor
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Fixes missing NavigationAgent property updates in constructor.
(cherry picked from commit 9640179f93
)
2023-12-07 10:27:02 +01:00
smix8
5c709cfc7b
Fix missing NavigationObstacle property updates in constructor
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Fixes missing NavigationObstacle property updates in constructor.
(cherry picked from commit 618d9492d9
)
2023-12-07 10:27:02 +01:00
Roy Berube
0478c7c1cc
Enable scrolling of output with UI scale changes
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(cherry picked from commit a7b2e090ad
)
2023-12-07 10:27:02 +01:00
Markus Sauermann
ab7b662353
Fix SubViewport physics picking for 4.2
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Apply the logic of `handle_input_locally` for physics picking.
2023-12-03 23:35:17 +01:00
Rémi Verschelde
a0d7649192
Merge pull request #85463 from akien-mga/tilemap-fix-cell_quadrant_size-compat
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TileMap: Fix compatibility code for old `cell_quadrant_size` property name
2023-11-28 13:37:32 +01:00
Rémi Verschelde
efe5c856b8
TileMap: Fix compatibility code for old `cell_quadrant_size` property name
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Fixes #85423 .
2023-11-28 12:44:07 +01:00