Commit Graph

1970 Commits

Author SHA1 Message Date
TechnoPorg 051ef479c9 Allow method binds to take Object subclasses as arguments
This commit adds a condition to VariantCaster that casts Variants of type OBJECT to any type T, if T is derived from Object.
This change enables a fair bit of code cleanup. First, the Variant implicit cast operators for Node and Control can be removed, which allows for some invalid includes to be removed. Second, helper methods in Tree whose sole purpose was to cast arguments to TreeItem * are no longer necessary.
A few small changes also had to be made to other files, due to the changes cascading down all the includes.
2022-01-25 09:03:36 -07:00
K. S. Ernest (iFire) Lee b69b526b7c GDScript cache crashfix. 2022-01-22 17:42:54 -08:00
Rémi Verschelde e1706be25d
Merge pull request #57052 from KoBeWi/nosort 2022-01-23 00:27:01 +01:00
Rémi Verschelde b5f524d4c0
Merge pull request #55433 from V-Sekai/prev_operand_nullptr_check
Check for nullptr expression in parse_precedence function
2022-01-22 20:31:45 +01:00
Rémi Verschelde 182a36db47
Merge pull request #55214 from Scony/fix-gdscript-crash-2
Fix GDScript parser crash on 'dollar mixed with assignment' expression
2022-01-22 20:30:54 +01:00
kobewi f056cb8ebc Don't sort printed Dictionary 2022-01-22 13:45:02 +01:00
Pedro J. Estébanez 7b0ed2aa5e Rename Variant::is_ref() to is_ref_counted() 2022-01-20 18:46:25 +01:00
Rémi Verschelde 846c14eee9
Merge pull request #56739 from strank/master
GDScript: Fix parsing default parameter values from function calls
2022-01-17 21:38:01 +01:00
Rémi Verschelde 4cfade6212
Merge pull request #55995 from Xwdit/enum_fix
Fix enum int comparison
2022-01-17 20:20:16 +01:00
Rémi Verschelde 91909ef801
Merge pull request #55625 from cdemirer/fix-type-guessing-and-gdscript-parser-printing
Fix `--test gdscript-parser` crash
2022-01-17 20:17:02 +01:00
Rémi Verschelde 12ab19fa26
Merge pull request #55616 from cdemirer/master
Fix nested ternary-if codegen
2022-01-17 20:16:26 +01:00
Paulb23 fffeecfd68 Improvments for SyntaxHighlighters
- Fix immedate Funcion in lamba highlight
- Highlight signals as one colour
- Highlight node paths as one colour
- Highlight escape chars in strings
2022-01-15 15:39:55 +00:00
Rémi Verschelde 3efa6644c4
Merge pull request #55541 from KoBeWi/outcognito_scripts 2022-01-14 21:04:13 +01:00
luz paz 858bcd5058 Fix various typos
Found via `codespell -q 3 -S ./thirdparty,*.po,./DONORS.md -L ackward,ang,ans,ba,beng,cas,childs,childrens,dof,doubleclick,expct,fave,findn,gird,hist,inh,inout,leapyear,lod,nd,numer,ois,ony,paket,ro,seeked,sinc,switchs,te,uint,varn,vew`
2022-01-13 23:20:01 -05:00
strank 960a26f6c0 GDScript: Fix parsing default parameter values from function calls 2022-01-13 19:28:39 -05:00
Rémi Verschelde f0382530a7
Merge pull request #56268 from KoBeWi/🚗complete_setters 2022-01-13 12:40:48 +01:00
kobewi f524ddebd5 Make script type distinguishable by icon 2022-01-13 12:29:05 +01:00
SaracenOne 64d8b3aef2 Assign member type when parsing setters to prevent
'Compiler bug: unresolved assign' errors
2022-01-11 11:23:17 +00:00
Rémi Verschelde b3513cffc5
Merge pull request #56326 from NNesh/fix/unknown_default_value_callable
Extended the _make_arguments_hint function to get default values for function arguments in hint
2022-01-10 21:29:13 +01:00
NNesh 374baff747 Fixed <unknown> text for callable default value for a function arguments hint
Format switch

Added a case for constant subscripts

Fixed default value hinting for the enum type

Removed is_null checking for value

Added a case for dictionary
2022-01-10 23:22:35 +05:00
Rémi Verschelde 49482966ec
Merge pull request #55715 from nathanfranke/enum-ordered 2022-01-10 17:19:52 +01:00
Rémi Verschelde 1989120d3f
Merge pull request #56194 from cdemirer/fix-operation-result-type-inference 2022-01-10 17:18:32 +01:00
Rémi Verschelde 4acc819f9b
Merge pull request #56232 from V-Sekai/invalid_explicit_variant_assign_fix 2022-01-10 17:12:56 +01:00
Rémi Verschelde cc7f634066
Merge pull request #56260 from cdemirer/fix-type-mutation-upon-assignment-with-operation 2022-01-10 17:12:34 +01:00
Rémi Verschelde c8b4fe3b8d
Merge pull request #56287 from cdemirer/fix-member-property-only-getter-cant-be-set 2022-01-10 17:12:06 +01:00
Rémi Verschelde 1fd5954962
Merge pull request #56288 from cdemirer/fix-member-property-getter-dont-update-subscript-chain-root 2022-01-10 17:10:57 +01:00
Rémi Verschelde 8f8c3f4b4c
Merge pull request #56342 from NNesh/fix/class-completion 2022-01-10 17:07:08 +01:00
Rémi Verschelde b3d208385f
Merge pull request #56409 from cdemirer/fix-unexpected-copying-when-parameter-is-typed 2022-01-10 17:03:47 +01:00
Ger Hean 609964848d Fix leak when function returning self type
Leak is caused by cyclic reference
2022-01-10 02:14:48 +08:00
NNesh 1a1ee43e3e Fixed completion showing for class members 2022-01-08 01:49:18 +05:00
Rémi Verschelde 393a44b275
Merge pull request #55213 from Scony/fix-gdscript-crash 2022-01-06 20:54:03 +01:00
bruvzg c69e0d16bc
Fix multiple missing UTF-8 decoding. 2022-01-06 14:35:22 +02:00
Yuri Roubinsky 21cfcaa129 Add a GDScript template for `VisualShaderNodeCustom` 2022-01-06 12:06:33 +03:00
Rémi Verschelde 6d4ed65f4c
Merge pull request #56483 from vnen/gdscript-warning-annotation
Add annotation to ignore warnings
2022-01-05 09:05:56 +01:00
George Marques fd643c903d
GDScript: Add annotation to ignore warnings 2022-01-04 09:32:43 -03:00
Rémi Verschelde fe52458154
Update copyright statements to 2022
Happy new year to the wonderful Godot community!
2022-01-03 21:27:34 +01:00
Rémi Verschelde 98b3ba1842
Merge pull request #53957 from fabriceci/new-template-workflow 2022-01-03 20:40:33 +01:00
cdemirer 3033e0f8a2 Fix gdscript-parser crash
Fixes gdscript-parser crashing while printing empty identifiers.
2022-01-03 08:47:18 +08:00
fabriceci 9d5b807059 Improve editor template workflow
Co-Authored-By: jmb462 <jmb462@gmail.com>
2022-01-02 21:52:09 +01:00
luz paz a124f1effe Fix various typos
Found via ` codespell -q 3 -S ./thirdparty,*.po,./DONORS.md -L ackward,ang,ans,ba,beng,cas,childs,childrens,dof,doubleclick,expct,fave,findn,gird,hist,inout,leapyear,lod,nd,numer,ois,ony,paket,seeked,sinc,switchs,te,uint,varn`
Update editor/import/resource_importer_layered_texture.cpp

Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update doc/classes/TileSetScenesCollectionSource.xml

Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update scene/gui/graph_edit.cpp

Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update scene/resources/animation.cpp

Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update scene/resources/animation.cpp

Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update scene/resources/animation.cpp

Co-authored-by: Raul Santos <raulsntos@gmail.com>
Update scene/gui/rich_text_label.cpp

Co-authored-by: Raul Santos <raulsntos@gmail.com>
Revert previously committed change
2022-01-02 01:03:58 -05:00
cdemirer 511e699fee Fix unexpected Packed Array copying when parameter is typed 2022-01-02 05:43:52 +08:00
cdemirer bb9469aa65 Fix member properties with getters don't update as subscript chain root 2021-12-28 07:52:44 +08:00
cdemirer e8305e17ff Fix member properties with only getters can't be set 2021-12-28 07:51:18 +08:00
kobewi c055c912fb Remove autocomplete_setters_and_getters setting 2021-12-27 00:48:32 +01:00
cdemirer 067b4c8c07 Fix type mutation upon compound assignment 2021-12-27 03:32:22 +08:00
SaracenOne b22c805dbe Fix 'Compiler bug: unresolved assign' on explicitly annotated variants. 2021-12-25 00:53:57 +00:00
cdemirer 455cc07f90 Fix operation result type inference 2021-12-23 20:45:24 +08:00
Nathan Franke b5b75cad43
Use OrderedHashMap for enum_values 2021-12-16 21:49:42 -08:00
Xwdit 0430e26e6d Fix enum int comparison
Fix enum int comparison
2021-12-16 16:14:14 +01:00
Gilles Roudière ab8119b5f6 Avoid a crash in the gdscript analyser 2021-12-14 15:54:25 +01:00
Yuri Roubinsky 566895732c Fix shadowed global identifier warning duplication 2021-12-13 11:54:23 +03:00
Rémi Verschelde f19a1e28c8
Revert "Fix auto reload scripts on external change" 2021-12-10 22:40:20 +01:00
cdemirer 1cf3f382ba Fix "Lookup Symbol" on global class members
"Lookup Symbol" on global class members now does switch to the relevant script.
2021-12-10 19:56:46 +08:00
Rémi Verschelde bdf8340e59
Merge pull request #43181 from nathanfranke/string-empty
Replace String comparisons with "", String() to is_empty()
2021-12-10 08:56:31 +01:00
Rémi Verschelde 012b2b5385
Merge pull request #55700 from Razoric480/raz/lsp-extraneous-code 2021-12-09 13:12:49 +01:00
Nathan Franke 49403cbfa0
Replace String comparisons with "", String() to is_empty()
Also:
- Adds two stress tests to test_string.h
- Changes to .empty() on std::strings
2021-12-09 04:48:38 -06:00
Rémi Verschelde 1a8741aaca
Merge pull request #49473 from cptchuckles/fix-auto-reload-scripts 2021-12-09 10:06:22 +01:00
Francois Belair ad01201f34 Remove extraneous return to LSP 2021-12-07 12:37:11 -05:00
Rémi Verschelde be975e5d18
Merge pull request #55624 from Razoric480/raz/cs-lsp-signal 2021-12-06 17:46:25 +01:00
Nathan Franke de7873c2d8
Auto-Increment Debugger Port
Note: This PR also changes the port of the GDScript Language Server from 6008 to 6005. This opens enough ports above the debug port (6007) for this change to be useful.
2021-12-04 15:25:13 -06:00
Francois Belair 66f1b4bf66 Prevent LSP adding signal func to non GDScripts 2021-12-04 10:58:05 -05:00
cdemirer 6204d956b8 Fix nested ternary-if codegen (#55582) 2021-12-04 10:12:02 +08:00
Raul Santos c3fb5ff359 Fix typo in `gdscript_parser` 2021-12-03 21:47:27 +01:00
Rémi Verschelde 7da392bcc5
Don't return reference on copy assignment operators
We prefer to prevent using chained assignment (`T a = b = c = T();`) as this
can lead to confusing code and subtle bugs.

According to https://en.wikipedia.org/wiki/Assignment_operator_(C%2B%2B), C++
allows any arbitrary return type, so this is standard compliant.

This could be re-assessed if/when we have an actual need for a behavior more
akin to that of the C++ STL, for now this PR simply changes a handful of
cases which were inconsistent with the rest of the codebase (`void` return
type was already the most common case prior to this commit).
2021-11-30 16:26:29 +01:00
SaracenOne 3eec759e87 Check for nullptr expression in parse_precedence function 2021-11-29 11:29:15 +00:00
Yuri Roubinsky ce48604eb7 Enchance descriptions of @GlobalScope/@GDScript 2021-11-25 14:24:09 +03:00
Lightning_A e078f970db Rename `remove()` to `remove_at()` when removing by index 2021-11-23 18:58:57 -07:00
Rémi Verschelde 3ba2d17d2f
Merge pull request #54949 from Chaosus/fix_warning 2021-11-23 15:15:36 +01:00
kobewi 4682f22293 Improve various texts 2021-11-23 12:20:57 +01:00
Pawel Lampe 1a15a3adf6 Fix GDScript parser crash on 'dollar mixed with assignment' expression
fixes #53696
2021-11-21 21:18:46 +01:00
Pawel Lampe 4a5d98c987 Fix godot crash on null expression, fixes #53862 2021-11-21 20:58:52 +01:00
Rémi Verschelde 6c1bd4d227
Replace Godot docs URL with `$DOCS_URL` in XML class reference 2021-11-15 13:02:21 +01:00
Yuri Roubinsky 3396b25489 Allow using built-in names for variables, push warnings instead 2021-11-13 21:47:24 +03:00
Rémi Verschelde 88c4380737
Modules: Make sure to include modules_enabled.gen.h where needed 2021-11-12 13:42:58 +01:00
kobewi 3b320cd9fe Show built-in script names in the debugger 2021-11-11 20:47:09 +01:00
bruvzg 74b9892f7a [GDScript] Check string literals for Unicode direction control characters. 2021-11-11 15:41:59 +02:00
Rémi Verschelde e8870ddefc
Merge pull request #54676 from Chaosus/gds_restrict_names 2021-11-10 15:20:44 +01:00
Rémi Verschelde 92ae349668
Merge pull request #54358 from Shawak/feature-allow-root-node-paths-without-quote 2021-11-10 15:19:17 +01:00
Maximilian c7a8e047cc Allow using $/root node paths
format

fix shadowing

use match instead of comparison

Update gdscript_parser.cpp
2021-11-09 18:46:28 +01:00
Hugo Locurcio 605784f019
Remove hash symbol in front of opcode error messages in GDScript
The hash symbol creates spurious issue references on GitHub if
the message is posted outside a code block, which means some issues
have a lot more references than originally intended.
2021-11-09 12:20:16 +01:00
Rémi Verschelde 236fd3305b
Merge pull request #54473 from briansemrau/no-debug-functions-on-thread 2021-11-08 19:37:48 +01:00
Yuri Roubinsky 95f6f3c756 Prevent identifiers from naming as built-in funcs and global classes 2021-11-08 21:35:31 +03:00
Rémi Verschelde 78ed2c05a2
Merge pull request #54118 from Pineapple/dont-ignore-type-mismatch-in-setter-master 2021-11-08 19:26:27 +01:00
Francois Belair 4995a477ff Fix LSP crash when parsing signal symbols.
If the number of parameters was less than the number of class members, the LSP would cause godot to crash because it was using the index for class members instead of the index for signal parameters.

Fixes #54720 .
2021-11-07 12:20:25 -05:00
Hugo Locurcio c012fbc8b2
Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR`
This is consistent with other constants that include `NO`,
such as `PROPERTY_HINT_COLOR_NO_ALPHA`.
2021-11-03 23:06:17 +01:00
Rémi Verschelde 5efb11926d
Merge pull request #54346 from mhilbrunner/used-what-instead-of-what 2021-11-02 08:48:58 +01:00
Brian Semrau d3051b2637 GDScript gracefully handle debug functions from separate thread 2021-11-01 12:13:25 -04:00
Aaron Franke 6772ebcea0
Move the docs for constructors and operators out of methods section 2021-10-29 12:34:57 -05:00
Rémi Verschelde f7d852b532
Merge pull request #54350 from akien-mga/clang-format-dont-align-operands 2021-10-28 17:10:52 +02:00
Rémi Verschelde 6b090e325a
Merge pull request #53526 from KoBeWi/super_print 2021-10-28 15:47:52 +02:00
Rémi Verschelde 3a6be64c12
clang-format: Various fixes to comments alignment from `clang-format` 13
All reviewed manually and occasionally rewritten to avoid bad auto formatting.
2021-10-28 15:43:36 +02:00
Rémi Verschelde 3b11e33a09
clang-format: Disable alignment of operands, too unreliable
Sets `AlignOperands` to `DontAlign`.

`clang-format` developers seem to mostly care about space-based indentation and
every other version of clang-format breaks the bad mismatch of tabs and spaces
that it seems to use for operand alignment. So it's better without, so that it
respects our two-tabs `ContinuationIndentWidth`.
2021-10-28 15:19:35 +02:00
Max Hilbrunner 626ca50676 Improve GDScript indentation error message 2021-10-28 13:01:53 +02:00
reduz d03b7fbe09 Refactored Node3D rotation modes
* Made the Basis euler orders indexed via enum.
* Node3D has a new rotation_order property to choose Euler rotation order.
* Node3D has also a rotation_mode property to choose between Euler, Quaternion and Basis

Exposing these modes as well as the order makes Godot a lot friendlier for animators, which can choose the best way to interpolate rotations.
The new *Basis* mode makes the (exposed) transform property obsolete, so it was removed (can still be accessed by code of course).
2021-10-25 14:34:00 -03:00
Bartłomiej T. Listwon 42cce2891f Don't ignore the type mismatch in setter function 2021-10-22 12:44:33 +02:00
Marcel Admiraal 87a4ba492e Remove unimplemented methods 2021-10-21 18:44:25 +01:00
Rémi Verschelde 4387f9645b
Merge pull request #52940 from groud/toast_notification 2021-10-19 09:57:13 +02:00
Benjamin Navarro 560d9a4cc0 Fix incorrect debug check for setters
the check read the return type of the setter, which doesn't exist and
lead to a segmentation fault. Now we check the first function parameter.
Probably a bad copy/paste of the getter case
2021-10-18 09:01:16 +02:00
opl- ad14b80e2a Fix name used instead of doc for GDScript signals 2021-10-17 05:54:27 +02:00
Rémi Verschelde 08d1ce718d
Merge pull request #53856 from vnen/gdscript-setter-crash 2021-10-15 21:35:42 +02:00
George Marques b0725a3b7d
GDScript: Avoid crash if missing setter signature 2021-10-15 15:53:24 -03:00
Rémi Verschelde 3f888966c0
Merge pull request #53843 from vnen/gdscript-typed-array-subscript-constant
Fix inferred typed array marked as constant
2021-10-15 16:49:29 +02:00
George Marques 540821a264
GDScript: Fix inferred typed array marked as constant 2021-10-15 10:40:50 -03:00
George Marques 84abb9a76c
GDScript: Fix typing for await expression
Don't grab the type of the awaited value unless it's constant (which
makes it synchronous) or call (which always use the proper return type).
2021-10-14 20:30:06 -03:00
George Marques 749d89ae38
GDScript: Remove error when coroutine is called without await
In the case the call happens as a statement, since the return value
isn't used in this case.
2021-10-14 20:12:01 -03:00
George Marques 056a54db7b
GDScript: Properly return value with await on non-coroutine
If the keyword `await` is used without a coroutine, it should still
return the value synchronally.
2021-10-14 19:58:10 -03:00
George Marques d36213bab8
GDScript: Make sure calls don't use return when not needed 2021-10-14 19:55:45 -03:00
Rémi Verschelde 472ff40f71
Merge pull request #53807 from vnen/dont-share-arrays-and-dicts 2021-10-14 20:42:22 +02:00
George Marques 4c14051b3f
Zero Dictionary and Array variants when changing type with reset
So they don't reference to the old values anymore and instead refer to
a new value.
2021-10-14 11:22:17 -03:00
George Marques bf322bacdd
Merge pull request #53726 from briansemrau/gd-outer-class
GDScript 2.0: Access outer scope classes
2021-10-14 10:12:52 -03:00
Gilles Roudière 0587e5e018 Implement toast notifications in the editor 2021-10-14 13:30:54 +02:00
Brian Semrau 0ff0f64cd4 GDScript: Access outer scope classes 2021-10-13 22:39:12 -04:00
Rémi Verschelde e4288bf728
Merge pull request #53720 from vnen/gdscript-typed-array-custom-class 2021-10-12 16:51:50 +02:00
George Marques 34288b24a6
GDScript: Fix typed array with custom classes 2021-10-12 10:41:04 -03:00
George Marques 45f546c1d8
GDScript: Make setter parameter type same as variable type 2021-10-12 09:39:23 -03:00
Yuri Roubinsky 188e08307e
Merge pull request #53647 from Chaosus/gds_fix_builtin_functions_autocompletion 2021-10-11 20:29:43 +03:00
Yuri Roubinsky e270d1cce3 Fix autocompletion of built-in functions in GDScript 2021-10-11 19:06:17 +03:00
George Marques a6414b34e9
Merge pull request #53430 from DavidSichma/typed_safe_setter
Made typed member setters safe
2021-10-11 11:16:19 -03:00
George Marques f930d54140
Merge pull request #53103 from ZuBsPaCe/gdscript-analyze-properties-fix
GDScript: Report property type errors
2021-10-11 11:01:39 -03:00
Yuri Sizov 41e271af6e Remove redundant String operation from GDScript enum exports 2021-10-11 02:11:32 +03:00
mashumafi 575d4e00b6 Enhance and cleanup stringify for Vector 2021-10-09 06:19:25 +00:00
David Sichma d28f2ee7a5
Only emit typed member setters if safe to do so
Instructions are now only emitted if input type matches expected type.
Otherwise usual setter fallback.
2021-10-08 23:54:55 +02:00
ZuBsPaCe 551ceb590b GDScript: Report property type errors
Inline getters & setters are now FunctionNodes.
Their names are set in the parser, not in the compiler.
GDScript-Analyzer will now run through getter and setter.
Also report wrong type or signature errors regarding getset properties.
Added GDScript tests for getters and setters.
#53102
2021-10-08 22:06:15 +02:00
Max Hilbrunner 5733c13f53
Merge pull request #53536 from Faless/mp/4.x_rpc_config
[Net] Add call_local argument to Node.rpc_config.
2021-10-08 14:15:01 +02:00
George Marques b010f96c89
Merge pull request #53336 from briansemrau/gdscript-i'm-not-my-own-local-class
[GDScript 2.0] fix script base class self-assignment
2021-10-08 09:10:19 -03:00
Fabio Alessandrelli 54ec66a700 [Net] Rename RPCConfig.sync to call_local.
For consistency with the other user facing changes.
2021-10-08 12:39:09 +02:00
George Marques 3a856b4fcc
GDScript: Use getter return type for the property type
The PropertyInfo hints are more relevant for the inspector. The getter
return type is more reliable and less likely to be incorrect and it is
what's going to be called in the end.
2021-10-07 20:22:19 -03:00
Rémi Verschelde 49e7e049ab
Merge pull request #53422 from KoBeWi/add_LUA_to_Godot 2021-10-07 23:37:37 +02:00
George Marques 082f624ef4
GDScript: Fix method ptrcall on release 2021-10-07 15:08:21 -03:00
kobewi 31012fd060 Change print_line() to use any number of Variants 2021-10-07 16:28:22 +02:00
Rémi Verschelde 6eb2094d4d
Merge pull request #53494 from mhilbrunner/stop-drop-and-dont-lie
Fix outdated no_call_local, use call_remote
2021-10-07 08:29:25 +02:00
George Marques dfe3a2fad0
GDScript: Set status on parsing steps beforehand
To avoid potential dependency cycles. If any happens it will not get
into infinite recursion anymore and errors will cascade later on.
2021-10-06 21:24:27 -03:00
Max Hilbrunner 44b68f08b4 Fix outdated no_call_local, use call_remote 2021-10-06 23:51:57 +02:00
Rémi Verschelde 98b81ad35c
Merge pull request #53479 from vnen/gdscript-subscript-object-self 2021-10-06 19:48:23 +02:00
Rémi Verschelde ba0a103e29
Merge pull request #53478 from vnen/gdscript-avoid-hard-inference 2021-10-06 19:31:56 +02:00
George Marques 1f55bd190c
GDScript: Allow subscript on self and object types 2021-10-06 12:01:34 -03:00
George Marques 6bdb28f5e4
GDScript: Avoid hard errors on inferred types
Since inference isn't always correct, they are now treated as unsafe
instead of errors.

This also removes inferred type when a variable is reassigned. Since
it's not aware of branching, the types might become invalid in a later
context.
2021-10-06 11:42:19 -03:00
George Marques d6c799006a
GDScript: Make all warnings enabled in test generation
The test generation doesn't initialize the language (since it's already
initialized in main), but it still needs the warning enabled so it
matches the actual tests.
2021-10-06 11:39:00 -03:00
Rémi Verschelde 862994a8ef
doc: Update links to latest documentation after content reorganization 2021-10-06 13:48:48 +02:00
kobewi 9e5fdbc79d Fix LUA-style assignment in Dictionary 2021-10-05 12:17:13 +02:00
Brian Semrau c18a27a9cd GDScript fix wrong base class assignment 2021-10-04 20:38:08 -04:00
George Marques 7725ebf3d2
GDScript: Use path cache when checking preloaded scripts
The path itself might not always be set in some cases, especially when
the script is just created and is already in the resource cache. Using
get_path() in this case gets the correct resource path.

This also adds a null check for safety in case the path is incorrect or
missing, to avoid a crash in the engine.
2021-10-04 20:48:39 -03:00
George Marques 84956fee4b
GDScript: Fix member assignment with operation
It was wrongly updating the assigned value with the result of the
operation.
2021-10-04 14:09:54 -03:00
Rémi Verschelde bb201c5887
Merge pull request #53303 from akien-mga/53295-gdscript-completion-quote-style 2021-10-04 17:17:27 +02:00
Rémi Verschelde 4a4995524c
Merge pull request #53338 from briansemrau/gdscript-handle-for-with-null-list 2021-10-04 17:11:43 +02:00
Rémi Verschelde b85dfd990e
GDScript completion: Handle quote style ad-hoc to remove editor dependency
`core` and `scene` shouldn't depend on `editor`, so they can't query this style
setting in `get_argument_options`. But we can handle it after the fact in
GDScript's completion code.

Also cleans up a couple extra unused invalid includes in `core`.
2021-10-04 16:16:05 +02:00
kobewi cb28469281 Allow void as return type for constructors 2021-10-03 21:16:54 +02:00
Brian Semrau dc046e5cbe GDScript Check for null list in `for` loop 2021-10-02 13:53:56 -04:00
Fabio Alessandrelli 366e374f76
Merge pull request #53290 from Faless/mp/4.x_opts_names
[Net] Rename RPC constants and annotation arguments.
2021-10-01 21:35:08 +02:00
Fabio Alessandrelli 24a949ea11 [Net] Rename RPC constants and annotation arguments.
any -> any_peer
sync -> call_local
ordered -> unreliable_ordered

Multiplayer.RPC_MODE_ANY -> RPC_MODE_ANY_PEER
Multiplayer.TRANSFER_MODE_ORDERED -> TRANSFER_MODE_UNRELIABLE_ORDERED
2021-10-01 18:14:38 +02:00