Aaron Franke
8c640b8204
[3.x] Fix C# bindings generator for default value types
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(cherry picked from commit b3ac1669c0
)
2021-07-26 14:36:28 +02:00
Nicholas Huelin
6cea423cc6
Fix doc typos
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This pull request fixes an assortment of typos and improves conciseness in `Animation`, `Area2D`, `Array`, `ArrayMesh`, `Control`, `Directory`, `EditorPlugin`, `Engine`, and `OS`.
(cherry picked from commit 9a72b0d3d0
)
2021-07-24 01:12:59 +02:00
Hugo Locurcio
9f68eb2e4c
Clarify the purpose of the default asset library URLs in the editor
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`localhost` was removed as it won't work out of the box. It can be added
by the user if they're working on the asset library itself.
This won't affect existing installations due to how the editor settings
are stored, but existing installations will keep working fine.
(cherry picked from commit eac8ba6ce8
)
2021-07-24 01:12:52 +02:00
Nicholas Huelin
f240d77e29
Fix miscellaneous doc typos and inconsistencies
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This pull request fixes an assortment of typos, improves conciseness, and enhances clarity.
(cherry picked from commit 9787e631aa
)
2021-07-24 01:12:42 +02:00
Distrikt64
ce71a883c7
Fix msec documentation description typo
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(cherry picked from commit 44eb041d60
)
2021-07-24 01:12:30 +02:00
Hugo Locurcio
0647f46a67
Improve documentation for GDScript constants
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(cherry picked from commit 8ff8c1e5f8
)
2021-07-24 01:12:19 +02:00
Joseph Davies
22a449c420
Fix grammar in MultiMesh documentation.
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(cherry picked from commit 136567ebcf
)
2021-07-24 01:12:10 +02:00
Hugo Locurcio
1f649e9825
Backport RootMotionView icon from the master
branch
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This makes RootMotionView display with a proper icon in the editor.
(cherry picked from commit a528931c5e
)
2021-07-24 01:11:44 +02:00
Hugo Locurcio
e652218b1f
Document the RootMotionView class
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(cherry picked from commit 6880829a9a
)
2021-07-24 01:11:21 +02:00
foxydevloper
57189c114e
Fix hidden seperators when horizontal frames is 1
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(cherry picked from commit 429382b7e5
)
2021-07-24 01:10:40 +02:00
ne0fhyk
037a1d4f69
Disable resource optimizations for release builds as it breaks the legacy build system.
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(cherry picked from commit d1fdb60ee2
)
2021-07-24 01:09:35 +02:00
Rémi Verschelde
d110182cfe
Sync controller mappings DB with SDL2 community repo
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Synced with gabomdq/SDL_GameControllerDB@241fed0a44 .
(cherry picked from commit a98677181b
)
2021-07-20 13:37:57 +02:00
Rémi Verschelde
21c176165a
mbedtls: Update to upstream version 2.16.11
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(cherry picked from commit cd7b25588b
)
2021-07-20 13:05:55 +02:00
Atlinx
ff943359dc
Add scaling to the curve editor's handles
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This fixes issue #50617
(cherry picked from commit ac5f3a6733
)
2021-07-20 12:01:44 +02:00
David Snopek
6234f460b4
Fix "IDHandler.get_prop is not a function" error when calling some methods on WebRTCDataChannel
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(cherry picked from commit 756ed308ee
)
2021-07-20 12:01:16 +02:00
Fabio Alessandrelli
92cdebe1ac
[HTML5] Add 2 controllers to the godot database.
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Sony PlayStation DualShock 4 (054c:05c4 first gen).
Unofficial Switch controller.
(cherry picked from commit 5717118bcc
)
2021-07-20 12:01:05 +02:00
Haoyu Qiu
a9e0a4bd12
Fix missing locale names
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(cherry picked from commit 7eec8334d4
)
2021-07-20 12:00:53 +02:00
Aaron Franke
752c1451db
[3.x] Allow reading shaders from .gdshader files
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(cherry picked from commit 7dc2edc430
)
2021-07-20 12:00:16 +02:00
Nathan Franke
1856be7a0e
Do not update scene tree dock when node edited outside of it
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(cherry picked from commit 022a061571
)
2021-07-20 11:58:28 +02:00
Dipal M Zambare
4d48e33345
Fixes 50428, added missing checks for image lock
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(cherry picked from commit b626c57bc7
)
2021-07-15 11:56:53 +02:00
Sergey Minakov
1e14bd655e
[iOS] Fix plugin configuration loading
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Clear ConfigFile parameter before loading new file.
Ignore duplicate input plist keys
(cherry picked from commit aa321f0a24
)
2021-07-15 11:54:59 +02:00
Питанов Валера
051c5a7ed9
fix lightmap cpu crashes
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(cherry picked from commit 47b9afa3e9
)
2021-07-15 11:52:53 +02:00
Fabio Alessandrelli
1594678ed5
[HTML5] Raise default initial memory to 32 MiB.
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The memory was resized in any case during start.
Mitigate Chromium issue:
https://bugs.chromium.org/p/v8/issues/detail?id=11863
Also fix a warning about SAFE_HEAP being a linker only flag.
(cherry picked from commit 897c906ebf
)
2021-07-13 17:04:42 +02:00
Rémi Verschelde
ad95bb52d6
Update AUTHORS and DONORS list
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New contributors added to AUTHORS:
@LightningAA, @thebestnom
Thanks to all contributors and donors for making Godot possible!
(cherry picked from commit 9e0e74e58e
)
2021-07-13 13:17:08 +02:00
Rémi Verschelde
1c840a31a5
i18n: Sync translations with Weblate
2021-07-13 12:32:44 +02:00
Haoyu Qiu
c0ab0df9dc
Fix decompression with FastLZ when buffer size is less than 16 bytes
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(cherry picked from commit ccf292df38
)
2021-07-13 12:20:29 +02:00
Haoyu Qiu
6250a33c61
Merge similar editor strings
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(cherry picked from commit 4383f8a790
)
2021-07-13 12:19:36 +02:00
TaskManagerCZ
db42629cef
Explicit error message when setting active a Viewport that is already active.
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
(cherry picked from commit e3be0913d7
)
2021-07-13 12:19:05 +02:00
Haoyu Qiu
859dba0dd6
Fix unicode invalid skip error in AssetLib
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(cherry picked from commit 0caaaf4018
)
2021-07-13 12:18:48 +02:00
Haoyu Qiu
cca999c007
Fix doc description of HTTPClient::request
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(cherry picked from commit 422f821be9
)
2021-07-13 12:16:25 +02:00
Hugo Locurcio
f0dcedbf3a
Make makerst.py create folders automatically, print a message when done
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(cherry picked from commit f05aa9cc01
)
2021-07-13 12:16:05 +02:00
Francois Belair
c2a92d93f2
Implement didClose notification in LSP
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(cherry picked from commit 10429019ad
)
2021-07-13 12:15:43 +02:00
Nick Huelin
00ed053486
Add method description to PopupMenu
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This pull request adds a missing method description to `PopupMenu`.
This completes the documentation for `PopupMenu` and enhances usability by doing so.
Update doc/classes/PopupMenu.xml
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
(cherry picked from commit 2e3cbbcd11
)
2021-07-13 12:15:31 +02:00
Hugo Locurcio
7abe93ecf2
Tweak the GradientTexture property hint to follow CurveTexture
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This prevents setting too large values and crashing the editor.
Very low values are also no longer allowed since they are generally
not detailed enough to represent complex gradients, leading to confusion.
(cherry picked from commit 2c7813385d
)
2021-07-13 12:15:10 +02:00
voxelv
85fb2ea8b4
Avoid using a nullptr root in Tree._range_click_timeout().
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Fixes #46648
(cherry picked from commit f17f3f8830
)
2021-07-13 12:14:44 +02:00
Nick Huelin
bdcdfb0db7
Add multiple descriptions to several classes
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This pull request adds several descriptions to multiple different classes.
This improves the completeness of the documentation and enhances usability by doing so.
(cherry picked from commit 27e9df7778
)
2021-07-06 16:29:53 +02:00
Nick H
28ea0cf1e2
Add get_dead_zone()
method to InputMap
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This commit adds a new method to the `InputMap`, allowing the user to get the value of an action's dead zone as a float.
(cherry picked from commit c6f28ed62b
)
2021-07-06 16:29:20 +02:00
Pitanov V.V
686a27b278
Fix GridMap erase Octans
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(cherry picked from commit 4da4514b71
)
2021-07-06 16:29:02 +02:00
Hugo Locurcio
c90766cc38
Document debanding being broken on mobile
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(cherry picked from commit 9c4ebea9ef
)
2021-07-06 16:28:41 +02:00
Marcel Admiraal
54eef268c0
Fix unchecked call to put() warning in GodotInputHandler.java
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(cherry picked from commit 8270e101a7
)
2021-07-06 16:28:30 +02:00
Hugo Locurcio
ecf4557348
Improve error reporting in WebSocketServer
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This should make troubleshooting easier.
(cherry picked from commit 58455b18b5
)
2021-07-06 16:27:12 +02:00
Rémi Verschelde
47a0490ff3
LocalVector: Don't error if from
>= count
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Vector handles this silently by returning -1, and we should do the same here.
Otherwise we get errors when calling `find()` on e.g. a LocalVector of size 0,
while `find()` is expected to always work (if the parameters are invalid then
it doesn't find anything, so -1).
Fixup to #49925 .
(cherry picked from commit 7b7ccf25b6
)
2021-07-05 12:18:44 +02:00
Marcel Admiraal
c43d33fa60
Add GDNative libraries to Android custom Gradle builds
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(cherry picked from commit e021cab45b
)
2021-06-29 14:59:22 +02:00
Rémi Verschelde
30bb133e01
i18n: Sync translations with Weblate
2021-06-29 14:56:36 +02:00
Rémi Verschelde
1a6c44aaf3
SpatialEditor: Revert tooltip rephrasing for Game Camera Override
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Partial undo of #49541 , keeping the swap fix but also preserving the
existing strings to avoid breaking translations in 3.3.
2021-06-29 14:55:44 +02:00
Ricard Rovira
7c8bbfadca
Use unused from in local vector find function.
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(cherry picked from commit 14d5908057
)
2021-06-29 14:48:10 +02:00
Levi Lindsey
25bf30da53
Update File.store_var description to mention which properties of an object are included.
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(cherry picked from commit 2b7c0cfb34
)
2021-06-29 14:02:57 +02:00
bruvzg
9c1580579c
[Windows Export] Use temporary file for osslsigncode signing.
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(cherry picked from commit 8f7c2ccefd
)
2021-06-29 14:02:57 +02:00
Fabio Alessandrelli
da03374563
[Net] Fix WebSocketClient path parsing.
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Recent changes to parse_url caused the client to make invalid HTTP
requests if no path was specified.
(cherry picked from commit d244dda597
)
2021-06-29 14:02:57 +02:00
Hugo Locurcio
747450a777
Fix flipped binormal in SpatialMaterial triplanar mapping
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This made normal maps on triplanar materials use an inverted Y direction
compared to non-triplanar materials.
(cherry picked from commit 11033be5c6
)
2021-06-29 14:02:57 +02:00