Commit Graph

67770 Commits

Author SHA1 Message Date
Rémi Verschelde 2312345be8
Merge pull request #94698 from aaronp64/current_gizmos_hashset
Improve time to close scene with many 3D gizmos
2024-09-02 12:12:51 +02:00
Rémi Verschelde 25fc31638b
Merge pull request #92838 from Nazarwadim/small_animation_optimization
Optimize AnimationMixer blend process
2024-09-02 12:12:46 +02:00
Rémi Verschelde 527c716784
Merge pull request #92167 from BlueCube3310/file-access-the-final-season-part3-ep2
Reduce code duplication in FileAccess
2024-09-02 12:12:42 +02:00
Rémi Verschelde 9ff888bcd4
Merge pull request #96398 from yahkr/fix-win-new-file
Fix Windows importer issue with new file detection
2024-09-02 12:12:38 +02:00
Rémi Verschelde 0a688e284f
Merge pull request #96373 from alvinhochun/mingw-ar-thin-flag
mingw: Only use `ar --thin` on supported versions
2024-09-02 12:12:31 +02:00
Rémi Verschelde 7375f9b923
thorvg: Update to 0.14.8, and workaround Bezier precision regression
Fixes #96262 by backporting https://github.com/thorvg/thorvg/pull/2702.
2024-09-02 11:59:54 +02:00
Pedro J. Estébanez cfb7443e26 TranslationServer: Add fast path for comparison of equal locales 2024-09-02 10:50:14 +02:00
bruvzg 02113dff83
[RTL] Do not add final newline to the paragraph context. 2024-09-02 11:11:37 +03:00
BlueCube3310 30c42b3a3f Betsy: Add signed mode for BC6 2024-09-02 09:49:14 +02:00
Praytic fc955fa89f Enable MSAA support for all non-web platforms
MSAA support is built into GLES3 core, eliminating the need to check for GL_EXT_framebuffer_multisample, which was necessary only in GLES2 due to the lack of inherent multisample framebuffer support. This commit corrects an oversight from GLES2-based code, ensuring compatibility with GLES3 where multisampling is natively supported without extensions.
2024-09-01 18:26:49 -07:00
Rob Blanckaert 28e7069ee0 Keep looking when a preview plugin returns an empty image.
EditorResourcePreviewGenerator::_generate says that
"Returning an empty texture is an OK way to fail and
let another generator take care."

This patch enables that behavior.
2024-09-01 15:17:49 -07:00
Giganzo edba5edcb8 Fix Make floating tooltip mention screen selector 2024-09-02 00:00:14 +02:00
Hilderin 79d0254a2d Fix missing material override after two glb reimports 2024-09-01 17:12:15 -04:00
clayjohn b8933a4d95 Print shader compiler error when betsy shader fails to compile 2024-09-01 13:39:00 -07:00
Marius Hanl 9cc9df52eb Fix GPUParticles are not rendered for older AMD GPUs with OpenGL+Angle
Using a better and faster algorithm for the float conversions
2024-09-01 20:22:30 +02:00
bruvzg c273786758
Update rendering driver name on fallbacks. Fix rendering driver/method in the editor system info. 2024-09-01 18:22:40 +03:00
Ainsley Su 57bc1d7574 Add duplicate animation
Co-authored-by: Nonunknown <nonunknown777@gmail.com>
2024-09-01 17:00:47 +02:00
Yahkub-R 6db8e3b6b1 Fix Windows importer issue with new file detection 2024-09-01 10:24:29 -04:00
BlueCube3310 205a10e0ae Reduce code duplication in FileAccess 2024-09-01 12:39:32 +02:00
viksl 929c69bad8 Fixes alpha materials being rendered with a reverse cull which is visible in reflections from reflection probes. 2024-09-01 12:10:04 +02:00
BlueCube3310 e74bc3079a Fix incorrect parameters for layered textures in Video RAM texture memory profiler 2024-09-01 11:49:30 +02:00
Saracen 32e1143bfc Fix overlapping in animation timeline display. 2024-09-01 09:41:19 +01:00
clayjohn 64f5443b14 Use non-linear mapping for ReflectionProbe mip levels to match sky 2024-09-01 01:40:42 -07:00
Ershn c3ee32f106 Use a heap to store traversable polygons for pathfinding 2024-09-01 11:24:14 +09:00
passivestar a7abbe5e9e Allow jumping to previous/next keyframe in animation player 2024-09-01 04:57:58 +04:00
Lars Pettersson 5a0a0257e1
Fix Polygon2D UV editor error when opening grid settings 2024-08-31 23:22:48 +02:00
Jan Haller 82b2a58f4c Fix `bool` type appearing in GDExtension header 2024-08-31 22:40:48 +02:00
Alvin Wong 28b95ff550 Remove ARFLAGS hack for Windows, replace with TEMPFILE
TEMPFILE is the built-in way of SCons to use a response file for command
lines that are too long.
2024-09-01 04:10:30 +08:00
Lars Pettersson 608d5598e8
Fix Path2D editor not updating gizmos on selection 2024-08-31 21:38:15 +02:00
Saracen 107f2aea88 Enforce correct type for silhouette filter. 2024-08-31 20:35:09 +01:00
Radiant 70860aafd8 Fix shadow mesh recursion. 2024-08-31 22:31:43 +03:00
Marius Hanl 74f64aaf98 Use InputMap actions consistently across all LineEdit's that filter an underlying Tree or ItemList.
- Instead of checking for Key::UP, Key::DOWN, Key::PAGEUP, Key::PAGEDOWN etc., we rather check for the action like 'ui_up' or 'ui_down'.
- Also use AcceptDialog's 'register_text_enter' functionality to consistently close a dialog when ENTER is pressed while the LineEdit has focus (instead of redirecting ENTER keys to e.g. the underlying Tree).
- Unify the LineEdit filter behavior for the SceneTreeDialog and corresponding usages
- Improve OK Button disablement (something should be selected)
2024-08-31 21:10:27 +02:00
Alvin Wong 35a8ff9284 mingw: Only use `ar --thin` on supported versions
The flag is supported since Binutils 2.38 [1] or LLVM 14 [2].

[1]: https://sourceware.org/bugzilla/show_bug.cgi?id=28759
[2]: dd6e7e0d57
2024-09-01 02:13:31 +08:00
passivestar 8befcc1113 [macOS] Fix Quick Open shortcut conflict 2024-08-31 18:08:23 +04:00
Fabio Alessandrelli 4ac1f9c08a [mbedTLS] Update to 3.6.1 2024-08-31 15:35:37 +02:00
A Thousand Ships 194bdde947
Cleanup of raw `nullptr` checks with `Ref`
Using `is_valid/null` over checks with `nullptr` or `ERR_FAIL_NULL` etc.
2024-08-31 15:01:09 +02:00
Hilderin b97c128b34 Fix no unsaved indicator Save As resource 2024-08-31 08:47:35 -04:00
David Snopek 760099ca6f GDExtension: Show warning on missing PDB file, rather than error 2024-08-31 07:45:06 -05:00
kobewi 731fd1f0b9 Improve dropping code in script editor 2024-08-31 11:35:59 +02:00
Fredia Huya-Kouadio 92ffa93c58 Fix Android builds when OpenXR is disabled 2024-08-30 23:11:50 -07:00
DeeJayLSP d3b51c4efb ResourceImporterWAV: Enable QOA compression by default 2024-08-31 00:42:56 -03:00
boywaste 7014c5b27d GDScript: Fix small mistake in script valid checks 2024-08-30 19:41:02 -07:00
Stuart Carnie a7a245de92
Metal: enable for betsy and lightmapper modules
To support this, the rendering_context_driver_metal.h header was updated
to recognise when it is included in non-Objective-C source files.
2024-08-31 08:29:07 +10:00
Rémi Verschelde 61598c5c88
Merge pull request #96349 from pkdawson/metal-idx-offset
Metal: Bind index buffer with offset
2024-08-30 23:38:13 +02:00
Rémi Verschelde ace4529b16
Merge pull request #96335 from raulsntos/dotnet/export-plugin
C#: Use export platform to determine the target OS and log errors
2024-08-30 23:38:10 +02:00
Rémi Verschelde 6489013675
Merge pull request #96331 from timothyqiu/offline-templates
Disable export template downloading in offline mode
2024-08-30 23:38:06 +02:00
Rémi Verschelde 52d1b0be4a
Merge pull request #96328 from object71/fix-animation-snap-96159
Add `modf` function and fix animation editor snap behavior
2024-08-30 23:38:02 +02:00
Rémi Verschelde 4c0ce657d5
Merge pull request #96322 from RandomShaper/wtp_info
WorkerThreadPool: Print info about thread count at startup
2024-08-30 23:37:58 +02:00
Rémi Verschelde 51d524b9a1
Merge pull request #96269 from Giganzo/floating-window-corner-radius
Fix floating window corner radius
2024-08-30 23:37:53 +02:00
Rémi Verschelde 77bc419071
Merge pull request #96174 from DeeJayLSP/wav-docs
WAV stream/importer: Improve compression/loop names and descriptions
2024-08-30 23:37:50 +02:00