Anutrix
66134fd0f4
Added description to AnimationNodeStateMachine.replace_node
2023-11-11 20:43:58 +05:30
Haoyu Qiu
b2dcef4928
Explain circular references and how to break them
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Also improves the documentation of `weakref`.
2023-11-11 10:07:48 +08:00
Rémi Verschelde
76d9521801
Merge pull request #82863 from HexagonNico/docs_get_tree
...
Specify the behaviour of `get_tree()` when the node is not in the scene tree
2023-11-10 21:54:56 +01:00
Rémi Verschelde
60e46cfeed
Merge pull request #81697 from nathanjf/master
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Add missing documentation for `Skeleton3D` methods
2023-11-10 21:53:14 +01:00
Markus Sauermann
0baebed41a
Document that Input.is_action_*
should not be used during input-handling
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In most cases `InputEvent.is_action*` is more appropriate during input-handling.
2023-11-10 21:34:50 +01:00
Nico
ee9c8cb296
Specify the behaviour of get_tree when the node is not in the scene tree
2023-11-10 20:24:53 +01:00
Nathan Frank
13e2e4e5d8
Add missing documentation for Skeleton3D methods
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Adds description for get/set pose position/rotation/scale.
2023-11-10 19:07:04 +01:00
Rémi Verschelde
bdd9034ad0
i18n: Sync translations with Weblate
2023-11-10 16:30:40 +01:00
Yuri Sizov
d9c980f1cf
Fix a property reference in EditorSpinSlider
2023-11-10 15:30:16 +01:00
jsjtxietian
b88b84ce18
Add thread guard for force_draw and update relared doc
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force_draw must be called from main thread
2023-11-10 18:57:31 +08:00
Rémi Verschelde
7f49389c4b
Merge pull request #84698 from RandomShaper/fix_doccy
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Fix link in the docs about ResourceImporterTextureAtlas
2023-11-10 10:46:30 +01:00
Rémi Verschelde
4eae6f8028
Merge pull request #84669 from akien-mga/doc-displayserver-dont-mess-with-windows
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doc: Clarify that `DisplayServer.window_set_*_callback` aren't supported on Window nodes
2023-11-10 10:46:06 +01:00
Rémi Verschelde
804c1926c9
Merge pull request #84648 from NiftyHat/patch-1
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Add C# example for the AudioStreamGenerator code snippet
2023-11-10 10:45:20 +01:00
Rémi Verschelde
dfe2df989d
Merge pull request #84493 from bruvzg/gde_ios_static_fix
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[iOS, GDExtension] Fix loading and exporting static libraries and xcframeworks.
2023-11-10 10:44:56 +01:00
Pedro J. Estébanez
29a4707fa5
Fix link in the docs about ResourceImporterTextureAtlas
2023-11-10 09:51:11 +01:00
Duncan "NiftyHat" Saunders
496eaafe49
Add C# example for the AudioStreamGenerator code snippet
2023-11-10 09:28:35 +01:00
MewPurPur
80b636069a
Add performance note to Array.resize()
2023-11-10 00:41:39 +02:00
bruvzg
173b84127b
[Windows] Add some AMD GPUs to the OpenGL blocklist.
2023-11-09 20:11:04 +02:00
bruvzg
d4d5d68eda
[iOS, GDExtension] Fix loading and exporting static libraries and xcframeworks.
2023-11-09 20:04:40 +02:00
Rémi Verschelde
02e52da774
Merge pull request #84667 from timothyqiu/semi-redundant
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Remove a redundant semicolon from `max_fps` documentation
2023-11-09 18:10:11 +01:00
Rémi Verschelde
d36cc7313e
Merge pull request #84547 from kitbdev/mouse-notif-3
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Make Mouse Enter/Exit notifications match Mouse Events
2023-11-09 18:08:37 +01:00
Rémi Verschelde
25e650ab61
Merge pull request #83388 from jsjtxietian/document-resource-saver-uid
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Document UID behavior in ResourceSaver's save function
2023-11-09 18:07:41 +01:00
Rémi Verschelde
9ff5ee79b8
Merge pull request #82991 from jsjtxietian/update-doc-for-draw-poly-line
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Update `draw_polyline` documentation to clarify negative width behavior
2023-11-09 18:07:16 +01:00
Rémi Verschelde
95a42aeb96
Merge pull request #82092 from jitspoe/master.pr_physical_keycode_doc_fix
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Fix documentation on how to get the keycode string from a `physical_keycode`
2023-11-09 18:06:51 +01:00
kobewi
aff49d3a76
Fix missing arrows in integer vector properties
2023-11-09 17:35:15 +01:00
Rémi Verschelde
354c622aa7
doc: Clarify that DisplayServer.window_set_*_callback
aren't supported on Window nodes
2023-11-09 17:23:38 +01:00
Haoyu Qiu
d6bd0e1289
Remove a redundant semicolon from max_fps documentation
2023-11-09 22:18:01 +08:00
kit
d24d73ba31
Make mouse-enter/exit notifications match mouse event propagation
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`NOTIFICATION_MOUSE_ENTER` and `NOTIFICATION_MOUSE_EXIT` now includes
the areas of children control nodes if the mouse filters allow it.
In order to check if a Control node itself was entered/exited, the newly
introduced `NOTIFICATION_MOUSE_ENTER_SELF` and
`NOTIFICATION_MOUSE_EXIT_SELF` can be used.
Co-authored-by: Markus Sauermann <6299227+Sauermann@users.noreply.github.com>
2023-11-09 09:11:59 -05:00
jitspoe
1e01fcd038
Fix documentation on how to get the keycode string from a physical_keycode
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Fixes #82091 .
Co-authored-by: Yuri Sizov <11782833+YuriSizov@users.noreply.github.com>
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2023-11-09 13:03:29 +01:00
Rémi Verschelde
e769a75640
Merge pull request #84618 from YuriSizov/docs-resolve-method-reference-collisions
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Resolve collisions in reference anchors added for methods
2023-11-09 11:47:48 +01:00
Rémi Verschelde
26f1c503ec
Merge pull request #84617 from YuriSizov/editor-this-one-is-for-all-my-subs
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Fix node names of submenu items across the editor
2023-11-09 11:47:24 +01:00
Rémi Verschelde
b153f4868a
Merge pull request #84567 from timothyqiu/shapecast-doc
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Sync changes between ShapeCast and RayCast class references
2023-11-09 11:47:00 +01:00
Rémi Verschelde
aaafc69132
Merge pull request #84513 from bruvzg/x11_fallback_and_spam
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[X11] Add fallback from desktop GL to GLES, suppress PRIME detector error spam.
2023-11-09 11:46:36 +01:00
Haoyu Qiu
cc3984f359
Avoid punning enum names in documentation
2023-11-09 17:16:30 +08:00
Yuri Sizov
0924ae0167
Resolve collisions in reference anchors added for methods
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While the anchors themselves were sufficiently unique,
when converted to HTML all underscore characters are
replaced. This created collisions between, say, Object._get and
Object.get, where the latter would get a generic unique
anchor identifier, e.g. id1.
2023-11-08 15:16:35 +01:00
Yuri Sizov
b04b546092
Fix node names of submenu items across the editor
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Also removes some programmer remarks and fixes some docs.
2023-11-08 14:42:42 +01:00
clayjohn
a74cfc2629
Use default samplers in base uniform set when rendering to reflection probes
2023-11-07 17:46:05 +01:00
Yuri Sizov
326899226f
Merge pull request #84408 from m4gr3d/update_input_event_magnify_gesture_android_description
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Update the description for the `InputEventMagnifyGesture` and `InputEventPanGesture` gestures
2023-11-07 12:54:17 +01:00
Hugo Locurcio
079f1c8ead
Display a revert icon on ColorPicker's old sample
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This denotes that the color can be clicked to revert to the old color.
2023-11-07 10:04:39 +01:00
Haoyu Qiu
aca6855ef2
Sync changes between ShapeCast and RayCast class references
2023-11-07 16:49:51 +08:00
Fredia Huya-Kouadio
b737ac1e1d
Update the description for the InputEventMagnifyGesture
and InputEventPanGesture
gestures
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Mention the requirement to enable those gestures on Android
2023-11-06 11:02:39 -08:00
Yuri Sizov
d3e9033868
Merge pull request #83931 from clayjohn/DOCS-material
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Fill out Material documentation and clarify `render_priority` and `next_pass` sorting
2023-11-06 15:43:25 +01:00
Yuri Sizov
b7449a3d1a
Merge pull request #84419 from YuriSizov/core-remove-orphan-notification
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Remove unused `NOTIFICATION_NODE_RECACHE_REQUESTED` notification
2023-11-06 13:23:21 +01:00
Yuri Sizov
e5f1cbfe2a
Merge pull request #84376 from YuriSizov/animation-unexpose-internal-property
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Unexpose internal data property of `AnimationLibrary`
2023-11-06 13:23:15 +01:00
Yuri Sizov
623b905d2e
Remove unused NOTIFICATION_NODE_RECACHE_REQUESTED
notification
2023-11-06 12:16:32 +01:00
bruvzg
f3d4f5a77e
[X11] Add fallback from desktop GL to GLES, suppress PRIME detector error spam.
2023-11-06 12:40:44 +02:00
Yuri Sizov
e7c3a0540a
Merge pull request #83435 from trevyn/get_skips
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Document `AudioStreamGeneratorPlayback.get_skips()`
2023-11-03 12:52:12 +01:00
trevyn
7c2e37e5dd
Document AudioStreamGeneratorPlayback.get_skips()
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Co-Authored-By: Yuri Sizov <11782833+YuriSizov@users.noreply.github.com>
2023-11-02 21:54:07 +02:00
Yuri Sizov
0b2f8ee036
Merge pull request #84283 from jsjtxietian/update-add_submenu-doc
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Update `add_submenu_item` doc to mention that submenu should already exist
2023-11-02 20:34:11 +01:00
Yuri Sizov
f2de1137d9
Unexpose internal data property of AnimationLibrary
2023-11-02 18:57:39 +01:00
jsjtxietian
34c27021e0
Update add_submenu
doc to mention that submenu should already exist
2023-11-02 11:02:13 +08:00
curious-broccoli
385f4cb572
Fix sentence in RandomNumberGenerator.xml
2023-11-01 21:37:01 +01:00
Rémi Verschelde
1267c58422
Merge pull request #84301 from jsjtxietian/improve-get_time_zone_from_system-doc
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Clarify that `get_time_zone_from_system` will return a localized timezone name
2023-11-01 15:12:54 +01:00
Rémi Verschelde
1ea46ad4c3
Merge pull request #84276 from Chubercik/velocity_pivot_desc
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Add a description for the `velocity_pivot` parameter
2023-11-01 15:10:56 +01:00
Rémi Verschelde
8ce31989ff
Merge pull request #84226 from Agaanii/patch-1
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Fix documentation in MultiplayerAPIExtension
2023-11-01 15:10:33 +01:00
jsjtxietian
fd751f9b21
Clarify get_time_zone_from_system will return a localized timezone name
2023-11-01 19:47:30 +08:00
Boris The Brave
a390996a61
Document that resource_name
is not always supported
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Closes #82333 .
Co-authored-by: Yuri Sizov <11782833+YuriSizov@users.noreply.github.com>
2023-11-01 10:43:41 +01:00
Jakub Marcowski
201e5bab35
Add a description for the velocity_pivot
parameter
2023-11-01 03:15:05 +01:00
Matt Loesby
c10921b5d1
Fix documentation in MultiplayerAPIExtension
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Fix documentation in MultiplayerAPIExtension.xml
In implementing a MultiplayerAPIExtension, I found that the example from documentation did not function even in the Multiplayer tutorial example.
Eventually, I found that the issue was that base_multiplayer will not poll unless told to by the LogMultiplayer implementation.
I also corrected a spelling issue and a few out-of-date return types.
2023-10-31 18:39:45 -06:00
Rémi Verschelde
799d30c306
Merge pull request #83753 from bruvzg/mac_angle_fb
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[macOS] Fallback to native OpenGL renderer if ANGLE initialization failed.
2023-10-31 20:14:42 +01:00
Rémi Verschelde
c942297410
Merge pull request #84224 from ershn/patch-1
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Add missing word in `NOTIFICATION_POST_ENTER_TREE` documentation
2023-10-31 13:47:25 +01:00
Rémi Verschelde
cf16c69e7d
Merge pull request #82609 from jsjtxietian/document-localized-timezone-name
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Document `get_time_zone_from_system` will return a localized timezone name
2023-10-31 13:46:14 +01:00
Rémi Verschelde
a4efb5a974
Merge pull request #81622 from Calinou/doc-dictionary-merge
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Add an example for `Dictionary.merge()`, mention lack of recursion
2023-10-31 13:45:47 +01:00
Hugo Locurcio
0396e12a47
Add an example for Dictionary.merge()
, mention lack of recursion
2023-10-31 10:16:11 +01:00
jsjtxietian
5eeb1518a8
Document get_time_zone_from_system will return a localized timezone name
2023-10-31 12:29:10 +08:00
Steven Le Boëdec
47258411da
Add missing word in NOTIFICATION_POST_ENTER_TREE
documentation
2023-10-31 09:07:00 +09:00
Rémi Verschelde
17a575625e
Merge pull request #84159 from clayjohn/uv-compression
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Fix multiple issues with UV compression
2023-10-30 23:19:45 +01:00
Rémi Verschelde
608226a097
Merge pull request #82801 from allenwp/82587-untyped-declaration-usability
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Add a recommendation to turn on type hints with untyped declaration warning
2023-10-30 23:18:10 +01:00
Rémi Verschelde
be8761a801
Merge pull request #81176 from Jordyfel/integer-scaling-docs
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Document integer scaling functionality and limitation
2023-10-30 23:17:21 +01:00
Rémi Verschelde
fa54bc3eca
Merge pull request #79571 from Calinou/doc-richtextlabel-padding
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Clarify the purpose of RichTextLabel text highlight padding
2023-10-30 23:16:24 +01:00
clayjohn
3f5c16dd9e
Fix multiple issues with UV compression
2023-10-30 23:11:34 +01:00
Allen Pestaluky
ede91c9f89
Added recommendation to turn on Add Type Hints with Untyped Declaration warning
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Fixes #82587 by improving usability of the untyped_declaration warning. This adds a note to the documentation that recommends turning on EditorSettings.text_editor/completion/add_type_hints when the untyped declaration warning is set to warn or error.
Co-authored-by: Yuri Sizov <11782833+YuriSizov@users.noreply.github.com>
2023-10-30 15:46:57 -04:00
Rémi Verschelde
acbc341a58
OpenGL: Fix uninitialized memory usage for GPUPartciles interp_to_end
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Fixes #84072 .
2023-10-30 15:08:24 +01:00
Rémi Verschelde
6fe7a5e8d7
Merge pull request #84111 from EgeYildir/patch-1
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doc: Fix typo in ConcavePolygonShape2D/3D description
2023-10-30 10:19:20 +01:00
Ege Yıldır
0573122605
doc: Fix typo in ConcavePolygonShape2D/3D description
2023-10-29 17:27:47 +03:00
Rémi Verschelde
e2645d8a52
Merge pull request #84109 from clayjohn/disable-disable_2d
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Revert "Add a Disable 2D property to Viewport"
2023-10-28 18:36:09 +02:00
Rémi Verschelde
3f045951ed
Merge pull request #84101 from programneer/incorrect-window-width-override
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Fixed `window_width_override` description
2023-10-28 12:33:13 +02:00
Rémi Verschelde
17da2c5b53
Merge pull request #83963 from YeldhamDev/try_active_tabs_first
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Fix disabled tabs being selected when removing the current one
2023-10-28 12:31:38 +02:00
Kacper Gibas
df0d83f856
Fixed window_width_override
description
2023-10-28 09:40:36 +02:00
Andrés Botero
acae382010
Changed the way the rotation of a curve at a point is evaluated to match PathFollow2D
2023-10-28 01:23:38 -05:00
Rémi Verschelde
bcf8a21e5f
Merge pull request #83636 from AThousandShips/scroll_doc
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Clarify `NOTIFICATION_SCROLL_BEGIN/END` behavior
2023-10-27 21:40:00 +02:00
clayjohn
f672198f5e
Revert "Add a Disable 2D property to Viewport"
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This reverts commit f6cc2603a1
.
2023-10-27 14:45:59 +02:00
Rémi Verschelde
73130a20f3
Merge pull request #83916 from Calinou/doc-particles-collision-subemitters
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Improve documentation related for particle subemitters, collision and attractors
2023-10-27 11:37:45 +02:00
Rémi Verschelde
bf46ee144d
Merge pull request #77788 from gongpha/stop-posting-about-(re)importing-assets-whatever-dot-exr
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Avoid reimporting lightmap textures every getter call
2023-10-26 15:57:46 +02:00
Michael Alexsander
c3fc87964f
Fix disabled tabs being selected when removing the current one
2023-10-25 16:46:54 -03:00
Hugo Locurcio
22e42c1826
Improve documentation related for particle subemitters, collision and attractors
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This also describes how to set up particle flipbook animation in
GPUParticles2D's texture property.
2023-10-25 20:44:12 +02:00
Danil Alexeev
b04263644c
Core: Allow methods of built-in Variant
types to be used as Callables
2023-10-25 15:53:52 +03:00
clayjohn
9251821c97
Expose energy_multiplier to PanoramaSkyMaterial and ProceduralSkyMaterial
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These are needed to tweak sky exposure separately from background
2023-10-25 14:12:22 +02:00
clayjohn
6a663959a6
Fill out Material documentation and clarify render_priority and next_pass sorting
2023-10-25 10:58:06 +02:00
Rémi Verschelde
bef514559a
Merge pull request #82906 from LinuxUserGD/patch-1
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Add `sdf_collision` property description to LightOccluder2D
2023-10-25 10:27:56 +02:00
Rémi Verschelde
c0f00be870
Merge pull request #81936 from detomon/update-renderingdevice-doc
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Fix required parameter values for 2D textures in `RenderingDevice.texture_clear()`
2023-10-25 10:27:32 +02:00
Rémi Verschelde
ea0ab441c8
Merge pull request #83861 from Calinou/lightmapgi-fix-editor-only-sky-only
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Fix LightmapGI taking editor-only and sky-only lights into account
2023-10-24 10:54:56 +02:00
Rémi Verschelde
6ead61ab1e
Merge pull request #83839 from todeskurve/todeskurve-patch-ImmediateMesh.xml
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Add C# Example to ImmediateMesh.xml
2023-10-24 10:54:45 +02:00
Rémi Verschelde
c20e948a2b
Merge pull request #83441 from AThousandShips/anim_doc
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Fix description of `Animation::copy_track`
2023-10-24 10:54:08 +02:00
Hugo Locurcio
e4d846378b
Fix LightmapGI taking editor-only and sky-only lights into account
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These lights are not visible when running the project (or at all),
so they shouldn't affect the lightmap baking process.
2023-10-23 22:56:17 +02:00
todeskurve
db26963938
Add C# Example to ImmediateMesh.xml
2023-10-23 14:50:07 +02:00
smix8
2f1668804c
Fix missing NavigationLink property updates in constructor
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Fixes missing NavigationLink property updates in constructor.
2023-10-23 01:43:55 +02:00
kit
701c8d8323
Fix tab dragging issues
2023-10-22 13:58:31 -04:00
Rémi Verschelde
8c25a98fdf
Merge pull request #83768 from programneer/incorrect-physics-jitter
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ProjectSettings: Fix description of physics jitter
2023-10-22 12:13:52 +02:00
Kongfa Waroros
c165f0cf2e
Avoid reimporting lightmap textures every getter call
2023-10-22 16:32:08 +07:00
Kacper Gibas
c724368b7d
Fix description of physics jitter
2023-10-22 11:12:21 +02:00
bruvzg
590c353707
[macOS] Fallback to native OpenGL renderer if ANGLE initialization failed. Remove platform specific renderer config values from docs.
2023-10-21 22:09:35 +03:00
smix8
b7be45279d
Solve race condition between AThousandShips and Akien
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Solves race condition between AThousandShips and Akien.
2023-10-21 19:04:41 +02:00
smix8
4771431b28
Fix NavigationAgent3D stored y-axis velocity and make it optional
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Fixes NavigationAgent3D stored y-axis velocity and makes it optional.
2023-10-21 01:11:26 +02:00
Rémi Verschelde
d99285db6a
Merge pull request #83609 from k0T0z/fix-csharp-syntax-error-in-web-doc
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Fix Object class C# syntax error
2023-10-20 15:10:38 +02:00
Rémi Verschelde
34e3fa5ec7
Merge pull request #83602 from copytime/patch-1
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Doc: Change return type of `_Set` method from `void` to `bool` in C# code example
2023-10-20 15:09:51 +02:00
A Thousand Ships
44f62a4f97
Clarify NOTIFICATION_SCROLL_BEGIN/END
behavior
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Documents that these notifications are only sent for touch events.
2023-10-19 22:33:57 +02:00
jsjtxietian
6950aab078
Make LineEdit secret character easier to change and enter
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1. Allow values longer than 1 character in the property,
but trim characters after the first one.
2. Allow empty strings, this acts like if a space was used as a secret character,
so that an error isn't printed when you erase all characters in the property.
2023-10-19 21:32:38 +08:00
CopyTIME
458cb99966
Change return type of "_Set" method in csharp code example
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Add "return false" to GDScript code example of _Set method
2023-10-19 18:52:11 +08:00
Saif Kandil
74efbde7df
Fix Object class C# syntax error
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Signed-off-by: Saif Kandil <74428638+k0T0z@users.noreply.github.com>
2023-10-19 13:43:54 +03:00
Rémi Verschelde
dce1aab174
Merge pull request #83514 from kleonc/docs-multiplication-operators-doing-xform_inv-csharp
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Clarify C# docs for operators performing `xform_inv`
2023-10-18 00:06:02 +02:00
Rémi Verschelde
024172b4eb
Merge pull request #82409 from KoBeWi/3_in_1
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Document, cleanup and fix some theme properties
2023-10-18 00:00:36 +02:00
Rémi Verschelde
0181983ad4
Merge pull request #81774 from MewPurPur/improve-visible-on-screen-class-docs
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Improve VisibleOnScreen classes' docs
2023-10-18 00:00:11 +02:00
kleonc
408de3b091
Clarify C# docs for operators performing xform_inv
2023-10-17 19:49:42 +02:00
MewPurPur
53d0ba2913
Improve VisibleOnScreen classes docs
2023-10-17 19:29:16 +03:00
Rémi Verschelde
8ff8d41f0b
Merge pull request #83461 from kleonc/docs-multiplication-operators-doing-xform_inv
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Clarify docs for operators performing `xform_inv`
2023-10-17 16:13:09 +02:00
Rémi Verschelde
e6d488f233
Merge pull request #81196 from georgwacker/add-audiosession-options
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Add project settings for AVAudioSessionCategory on iOS
2023-10-17 16:12:49 +02:00
Georg Wacker
fcc500ea41
Add project settings for AVAudioSessionCategory on iOS
2023-10-17 12:35:49 +02:00
kleonc
a8c62c5928
Clarify docs for operators performing xform_inv
2023-10-16 21:52:02 +02:00
A Thousand Ships
9d23956b28
Fix description of Animation::copy_track
...
The documentation stated the track was added to this, instead of
`to_animation`
2023-10-16 14:37:19 +02:00
Danil Alexeev
0c2202c56e
GDScript: Fix incorrect error message for utility functions
2023-10-16 14:09:57 +03:00
Jakub Marcowski
bc78c832e9
Expose 3D Delaunay tetrahedralization in Geometry3D
2023-10-16 11:48:49 +02:00
jsjtxietian
161a4b9d60
Document UID behavior in ResourceSaver's save function
2023-10-15 22:19:44 +08:00
Rémi Verschelde
1d3854665f
Merge pull request #83273 from groud/disable_tilemap_navigation
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Allow disabling the built-in tilemap navigation
2023-10-13 22:19:48 +02:00
Rémi Verschelde
348c1ff96b
Merge pull request #83266 from bruvzg/linux_case_check
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[Linux] Implement DirAccess.is_case_sensitive for EXT4 and F2FS.
2023-10-13 22:19:24 +02:00
Dario
a9a197d2dc
Rewrite the GPU Lightmapper's indirect lighting logic to match Godot 3.5's CPU Lightmapper.
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Port over the logic from Godot 3.5 for indirect lighting. This should fix many issues about indirect bounces causing more energy and improve the overall quality of the result.
2023-10-13 14:33:55 -03:00
Gilles Roudière
c820c8d1e6
Allow disabling the built-in tilemap navigation
2023-10-13 17:42:28 +02:00
bruvzg
54eae6221a
[Linux] Implement DirAccess.is_case_sensitive for EXT4 and F2FS.
2023-10-13 15:48:03 +03:00
Rémi Verschelde
51f81e1c88
Merge pull request #82957 from bruvzg/fs_case_check
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Add method to check if filesystem is case sensitive.
2023-10-13 12:55:35 +02:00
bruvzg
9a1e0e4aef
[Bitmap fonts] Add support for scaling.
2023-10-13 12:57:45 +03:00
Rémi Verschelde
1eabeb620b
Merge pull request #83038 from jsjtxietian/update-doc-mention-spinbox-reset-habeviour
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Update SpinBox documentation to include resetting to min/max behaviour
2023-10-13 11:43:59 +02:00
Jakub Marcowski
cb954c6bab
Implement Vector2i/3i/4i
methods: distance_to
and distance_squared_to
2023-10-12 13:46:49 +02:00
Rémi Verschelde
3126001ef0
Merge pull request #83013 from RobTheFiveNine/documentation/start_button
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Add documentation on which buttons JOY_BUTTON_START corresponds to
2023-10-11 22:44:11 +02:00
Rémi Verschelde
efc0b08371
Merge pull request #82832 from bruvzg/oidn_external_exe
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Re-add optional OIDN denoise as an external executable.
2023-10-11 22:38:18 +02:00
Rémi Verschelde
587f084200
Merge pull request #82595 from paulloz/fix-fileaccess-error-handling
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Error handling for `FileAccess.get_file_as_*`
2023-10-11 22:37:54 +02:00
Rémi Verschelde
357a57b828
Merge pull request #82557 from RadiantUwU/patch-2
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Fix `RefCounted.unreference()` documentation providing wrong info.
2023-10-11 22:37:30 +02:00
bruvzg
899e56de5d
Re-add optional OIDN denoise as an external executable.
2023-10-11 19:52:18 +03:00
Paul Joannon
bf3f6e3b55
Error handling for FileAccess.get_file_as_*
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- Assign last error in said `FileAccess.get_file_as_bytes` and `FileAccess.get_file_as_string`
- Document error handling for said methods
2023-10-11 18:52:16 +02:00
Radiant
098c445f75
Fix RefCounted.unreference()
documentation providing wrong info.
2023-10-11 11:27:25 +03:00
Rémi Verschelde
4b7cc99bc1
Merge pull request #79169 from reduz/debug-canvas-item-redraw
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Debug CanvasItem redraw
2023-10-11 08:40:05 +02:00
Rémi Verschelde
55282ddc10
Merge pull request #79527 from QbieShay/qbe/particles-rework
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Particle internal refactor and additions for more artistic control
2023-10-10 22:48:50 +02:00
QbieShay
c228fe1a0d
Particle internal refactor and additions for more artistic control
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-authored-by: Raul Santos <raulsntos@gmail.com>
Co-authored-by: Mew Pur Pur <85438892+MewPurPur@users.noreply.github.com>
Co-authored-by: Clay John <claynjohn@gmail.com>
2023-10-10 20:03:35 +02:00
Rémi Verschelde
1fe7f8a96c
Merge pull request #82893 from m4gr3d/godot_android_lib_improvements
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Cleanups and improvements to the Godot Android library api
2023-10-10 09:11:53 +02:00
Rémi Verschelde
62e7e1618e
Merge pull request #83066 from imaperson/add-semicolon-to-os-case
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Add semicolon to OS documentation case statement.
2023-10-09 23:25:39 +02:00
Rémi Verschelde
71a8ac41fb
Merge pull request #72751 from dalexeev/doc-comment-color
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Highlight doc comments in a different color
2023-10-09 23:21:54 +02:00
Rex Robinson
a8226a7e04
Add semicolon to OS case statement.
2023-10-09 16:43:43 -04:00
Rémi Verschelde
8384efe21b
Merge pull request #82969 from Calinou/viewport-add-disable-2d
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Add a Disable 2D property to Viewport
2023-10-09 15:35:08 +02:00
Rémi Verschelde
ed761780b4
Merge pull request #82883 from ShatReal/fix-input-typo
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Fixed a missing word
2023-10-09 15:33:26 +02:00
jsjtxietian
47b78d04bb
Update SpinBox documentation to include resetting to min/max behaviour
2023-10-09 19:20:52 +08:00
bruvzg
97bcd8a631
Add method to check if filesystem is case sensitive.
2023-10-09 11:00:15 +03:00
RobTheFiveNine
5da63c5358
Add documentation on which buttons JOY_BUTTON_START corresponds to
2023-10-08 21:33:22 +01:00
Danil Alexeev
de7cbe8789
Highlight doc comments in a different color
2023-10-08 19:26:10 +03:00
Fredia Huya-Kouadio
2951c162ed
Cleanups and improvements to the Godot Android library api:
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- Provide api to retrieve the running Godot instance from a GodotHost
- Provide api for the GodotHost to register runtime GodotPlugin instances
- Hide the GodotService class until it's completed
- Include project setting to enable long press for Android devices
- Include project setting to enable pan and scale gestures on Android devices
2023-10-08 05:30:38 -07:00
jsjtxietian
d452fb61aa
Update draw_polyline documentation to clarify negative width behavior
2023-10-08 17:06:59 +08:00
Hugo Locurcio
f6cc2603a1
Add a Disable 2D property to Viewport
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This is the 2D counterpart to the existing Disable 3D property.
Its functionality is already internally implemented and used,
but it wasn't exposed.
2023-10-07 17:19:15 +02:00
Linux User
72c2d7d0da
Add sdf_collision property description to LightOccluder2D
2023-10-06 12:10:13 +02:00
Matthew
9e455f424a
Merge pull request #80872 from aaronfranke/split-importing-3d-scenes
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Update Importing 3D scenes links to match splitting PR
2023-10-05 23:02:28 -04:00
Emily
3f7025b2ed
Fixed a missing word
2023-10-05 16:19:48 -07:00
clayjohn
51ed3aef63
Vertex and attribute compression to reduce the size of the vertex format.
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This allows Godot to automatically compress meshes to save a lot of bandwidth.
In general, this requires no interaction from the user and should result in
no noticable quality loss.
This scheme is not backwards compatible, so we have provided an upgrade
mechanism, and a mesh versioning mechanism.
Existing meshes can still be used as a result, but users can get a
performance boost by reimporting assets.
2023-10-05 12:02:23 -06:00
Rémi Verschelde
d31794c4a2
Merge pull request #82849 from KoBeWi/change_dir_to_parallel_universe
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Clarify `change_dir()` and access scopes
2023-10-05 16:33:52 +02:00
Rémi Verschelde
3b70e30e9b
Merge pull request #77072 from vPumpking/get-tree-string
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Add `Node.get_tree_string` and `Node.get_tree_string_pretty`
2023-10-05 16:32:12 +02:00
kobewi
75eaefe7a4
Clarify change_dir() and access scopes
2023-10-05 15:00:22 +02:00
Danil Alexeev
ed0b3c08e1
Core: Fix Object::has_method()
for script static methods
2023-10-04 19:44:32 +03:00
Rémi Verschelde
7f0b25e057
Merge pull request #82748 from sepTN/than-then-typo
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Fix typos in documentation: `than/then` and `loose/lose`
2023-10-04 15:44:52 +02:00
Rémi Verschelde
d7bca20359
Merge pull request #82722 from BastiaanOlij/openxr_fix_hand_tracking_issues
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OpenXR: Fix small hand tracking issues
2023-10-04 15:43:18 +02:00
Rémi Verschelde
1e544505be
Merge pull request #82691 from YuriSizov/rst-validate-with-exceptions
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Validate `code` tags for class and member references
2023-10-04 15:42:42 +02:00
Rémi Verschelde
d5db0e5032
Merge pull request #81218 from bruvzg/_temp_fs
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[Native File Dialogs] Improve filter list handling, add selected filter to the callback.
2023-10-04 15:34:16 +02:00
bruvzg
d1aaa914f3
[macOS] Add about_to_open
and popup_hide
callback for the global menus, move part of logic to the PopupMenu to allow live menu modification.
2023-10-04 09:49:51 +03:00
Bastiaan Olij
c60ef33175
OpenXR Fix small hand tracking issues
2023-10-04 13:18:31 +11:00
Septian
81276e78f2
Fix typos in documentation: than/then
and loose/lose
2023-10-04 04:51:48 +07:00
Yuri Roubinski
04bb89c0bd
Add isometric cell shape mode to AStarGrid2D
.
2023-10-03 21:04:03 +03:00
bruvzg
43e4708dff
[Native File Dialogs] Improve filter list handling, add selected filter to the callback.
2023-10-03 19:26:16 +03:00
Rémi Verschelde
954a3b337d
Merge pull request #82724 from AThousandShips/grid_doc
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Clarify `AStarGrid2D.is_in_bounds` functionality
2023-10-03 17:27:29 +02:00
Rémi Verschelde
3a5d524287
Merge pull request #82614 from m4gr3d/openxr_eye_gaze_interaction
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Add support for the OpenXR Eye gaze interaction extension
2023-10-03 17:25:52 +02:00
Rémi Verschelde
19c72e847d
Merge pull request #82544 from MewPurPur/improve-ray-docs
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Improve SeparationRayShape docs
2023-10-03 17:24:58 +02:00
Rémi Verschelde
9af1983af2
Merge pull request #82475 from bruvzg/ts_spacing_var
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[TextServer] Store font extra spacing variations without making a full copy of font.
2023-10-03 17:23:43 +02:00
Rémi Verschelde
30bc077756
Merge pull request #82364 from bruvzg/angle_lists_and_defaults
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[ANGLE] Add fallback control options and defaults.
2023-10-03 17:22:53 +02:00
Rémi Verschelde
0358abbeba
Merge pull request #82179 from bruvzg/mode_docs
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[Docs] Update and sync Window and DisplayServer window mode descriptions.
2023-10-03 17:22:05 +02:00
Rémi Verschelde
530e01b478
Merge pull request #80409 from bruvzg/est_title_size
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[DisplayServer] Add method to estimate window title bar size.
2023-10-03 17:12:18 +02:00
Rémi Verschelde
9e8a93a5a9
Merge pull request #78762 from Sauermann/fix-svc-event-filter
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Enable `InputEvent`-filtering in `SubViewportContainer`
2023-10-03 17:10:34 +02:00
Rémi Verschelde
e64fce3bf4
Merge pull request #69624 from Kubulambula/add-typeof_string()
-utility
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Add `type_string()` utility
2023-10-03 17:10:05 +02:00
A Thousand Ships
55a3d148f0
Clarify AStarGrid2D.is_in_bounds
functionality
2023-10-03 15:51:49 +02:00
Yuri Sizov
cc0eebd9d8
Validate code
tags for class and member references
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This commit also adds means to manually disable warnings
in `code` tags where it's a false positive with the new
`skip-lint` attribute.
Warnings are now enabled on CI to prevent future errors.
2023-10-03 15:48:31 +02:00
bruvzg
ac3fc2a8a1
[ANGLE] Add fallback control options and defaults.
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[macOS] Use ANGLE by default if engine is built with statically linked ANGLE.
[Windows] Add option enable/disable fallback to ANGLE and option force specific GPU to always use ANGLE.
2023-10-03 16:23:43 +03:00
bruvzg
72e2e47059
[DisplayServer] Add method to estimate window title bar size.
2023-10-03 16:13:52 +03:00
Bastiaan Olij
9e56e7a3ce
Add support for the OpenXR Eye gaze interaction extension
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Co-authored-by: Bastiaan Olij <mux213@gmail.com>
2023-10-02 14:02:23 -07:00
bruvzg
c8df5e7291
[Docs] Update and sync Window and DisplayServer window mode descriptions.
2023-10-02 23:47:32 +03:00
Yuri Sizov
a2f90d565a
Merge pull request #82681 from akien-mga/doc-Node3DGizmo
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Add docs for Node3DGizmo to clarify its link to EditorNode3DGizmo
2023-10-02 19:59:16 +02:00
Markus Sauermann
781cecdc23
Enable filtering InputEvent
-sending in SubViewportContainer
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Introduce an user overridable function, that allows filtering, if
an `InputEvent` should be sent to `SubViewport` children.
2023-10-02 19:51:49 +02:00
Rémi Verschelde
9215b03429
i18n: Sync translations with Weblate (first 4.2 sync)
2023-10-02 17:42:35 +02:00
Jakub Janšta
74c937079c
Add type_string() utility
2023-10-02 17:41:20 +02:00
Rémi Verschelde
c7630b3755
Add docs for Node3DGizmo to clarify its link to EditorNode3DGizmo
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Fixes #82654 .
2023-10-02 16:17:16 +02:00
Rémi Verschelde
57a6813bb8
Merge pull request #81582 from YuriSizov/graph-toolbarniceness
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Make `GraphEdit` toolbar more customizable
2023-10-02 15:18:42 +02:00
Rémi Verschelde
365ee4196c
Merge pull request #68696 from TokisanGames/expose_editor_viewports
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Expose editor viewports in EditorInterface
2023-10-02 15:18:25 +02:00
Yuri Sizov
b07c664af9
Make GraphEdit
toolbar more customizable
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Also adds a semi-transparent background
to make the toolbar stand out in front of nodes.
2023-10-02 13:43:08 +02:00
Rémi Verschelde
5e19247c72
Merge pull request #82671 from Flynsarmy/the_humble_comma
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Improve `NavigationAgent3D.target_position` documentation readability
2023-10-02 13:17:06 +02:00
Rémi Verschelde
5fe97c5844
Merge pull request #82441 from akien-mga/web-clarify-get_unique_id
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Web: Clarify that `OS.get_unique_id` is not supported
2023-10-02 13:16:31 +02:00
Rémi Verschelde
bc118b36ac
Merge pull request #82370 from YuriSizov/graphs-request-rename-close-delete-please
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Rename close requests to delete requests in `GraphEdit`
2023-10-02 13:16:28 +02:00
Flyn San
5391fe6d82
Improve NavigationAgent3D.target_position documentation readability
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Improve NavigationAgent2D.target_position documentation readability
2023-10-02 20:33:00 +10:00
etti
3a39de4e2f
Add rotate_toward and angle_difference to GDScript and C#
2023-10-01 22:19:42 +02:00