Commit Graph

53816 Commits

Author SHA1 Message Date
Malcolm Nixon 1d1d3c71e0 Modify "physics/3d/solver/contact_max_allowed_penetration" precision to three significant digits, so values down to "0.001" can be specified.
Updated additional 2D and 3D physics parameters based on team recommendations

Co-Authored-By: Ricardo Buring <rburing@users.noreply.github.com>
2023-04-05 18:14:35 -04:00
Rémi Verschelde 49a196277f
Merge pull request #75661 from KoBeWi/no_resource_can_hide_from_the_all-seeing_popup
Add a list of all sub-resources used in the scene
2023-04-05 22:47:48 +02:00
kobewi 5a99304251 Add a list of all sub-resources used in the scene 2023-04-05 21:01:49 +02:00
Rémi Verschelde fba9416fe0
Merge pull request #75700 from akien-mga/ci-visible-whitespace
CI: Visibly print trailing whitespace when static checks fail
2023-04-05 20:21:19 +02:00
Rémi Verschelde c80b7638be
Merge pull request #75687 from umarcor/umarcor/ci/redundant
[ci/windows] remove obsolete 'tools' in the name
2023-04-05 20:21:16 +02:00
Rémi Verschelde 6935216b5c
Merge pull request #75309 from HK-SHAO/fix-python-type-error
Fix the Python type error when creating the .sln file
2023-04-05 20:21:13 +02:00
Rémi Verschelde 5cf878c090
Merge pull request #75113 from m4gr3d/fix_2d_editor_dragging_main
Fix the issue preventing dragging in the 2D editor
2023-04-05 20:21:09 +02:00
Rémi Verschelde b63c77aceb
Merge pull request #75034 from capnm/Fix_tvg_Picture_size
SVG: fix tvg::Picture->size() and scale based errors.
2023-04-05 20:21:04 +02:00
Rémi Verschelde df91291a56
Merge pull request #74463 from bend-n/0x686578206465636f6465
Add a `String.hex_decode()` method to complement `PackedByteArray.hex_encode()`
2023-04-05 20:21:01 +02:00
Martin Capitanio bfc498f3d0 SVG: fix tvg::Picture->size() and scale based errors.
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2023-04-05 19:15:21 +02:00
Rémi Verschelde 266280ffca
CI: Visibly print trailing whitespace when static checks fail
GitHub Actions seems to be hiding colored whitespace, and after lots of
attempts I couldn't find a way to work it around.

So instead I'm using a perl expression to replace trailing spaces with
`·` and tabs with `<TAB>` in the ANSI colored diff output. This ensure
that they're visible, and they are properly colored as expected too.
2023-04-05 18:31:46 +02:00
bendn ca0feabbb0
add `hex_decode()` to `String` 2023-04-05 19:44:00 +07:00
umarcor 2abadbb58b [ci/windows] remove obsolete 'tools' in the name 2023-04-05 14:10:52 +02:00
Rémi Verschelde 44d539465a
Merge pull request #75675 from bruvzg/tvg_store_string
[SVG Font] Keep a copy of UTF-8 XML source string during the whole SVG processing.
2023-04-05 12:03:37 +02:00
Rémi Verschelde 0d6a07c031
Merge pull request #75664 from BastiaanOlij/fix_sky_framebuffer_init
Fix framebuffers in sky not being created on mobile renderer
2023-04-05 12:03:34 +02:00
Rémi Verschelde d985d559bc
Merge pull request #75641 from Listwon/fileaccessmemory-buffer-pos
Fix moving position indicator out of bounds in FileAccessMemory
2023-04-05 12:03:31 +02:00
Rémi Verschelde b8375071b0
Merge pull request #75636 from lyuma/advanced_importer_extract_textures_fix
gltf: Remove obsolete hack to embed gltf textures in advanced import
2023-04-05 12:03:27 +02:00
Rémi Verschelde e0bff2fa06
Merge pull request #75610 from aaronfranke/sus-travel-m
Change VehicleWheel3D suspension travel to use meters internally
2023-04-05 12:03:23 +02:00
Rémi Verschelde 4f30ca3b0f
Merge pull request #75579 from smix8/make_navigation_projectsettings_basic_4.x
Make navigation ProjectSettings always visible
2023-04-05 12:03:19 +02:00
Rémi Verschelde 4f4b5a2785
Merge pull request #73475 from YuriSizov/theme-is-busy-plz-come-back-later
Add a warning when accessing theme prematurely and fix surfaced issues
2023-04-05 12:03:15 +02:00
Rémi Verschelde 80629f9d11
Merge pull request #72240 from JohanAR/graphnode_min_size
GraphNode ignore non-visible children for minimum size.
2023-04-05 12:03:10 +02:00
Rémi Verschelde c3184c614b
Merge pull request #67466 from KoBeWi/proceed
Scene tab closing refactor
2023-04-05 12:03:00 +02:00
Rémi Verschelde 1a77d37143
Merge pull request #65232 from yedpodtrzitko/yed/ci-entry-workflow
ci: wait for static check results before starting builds
2023-04-05 11:25:58 +02:00
Johan Aires Rastén 9a60c4affb GraphNode ignore non-visible children for minimum size. 2023-04-05 09:05:52 +02:00
bruvzg 19179238fa [SVG Font] Keep a copy of UTF-8 XML source string during the whole SVG processing. 2023-04-05 09:25:20 +03:00
Bastiaan Olij 901cd7e3fe Fix framebuffers in sky not being created on mobile renderer 2023-04-05 09:43:03 +10:00
Yuri Sizov e11ae937d5
Merge pull request #75653 from YuriSizov/black-eyes-like-a-dolls-eyes
Prevent color conversion of the big Godot logo
2023-04-04 23:10:30 +02:00
Yuri Sizov ce741df43d Prevent color conversion of the big Godot logo
Use an off-white color from the palette that we explicitly don't convert.
2023-04-04 20:03:19 +02:00
Yuri Sizov fb6634248c
Merge pull request #75646 from YuriSizov/pm-my-exquisite-selection
Improve selection handling in the project manager
2023-04-04 19:54:09 +02:00
Yuri Sizov ada406f2f5
Merge pull request #75566 from Maran23/4-x-theme-values-affects-editor
Fix some theme values affect the editor by setting a default value for them
2023-04-04 17:30:30 +02:00
yedpodtrzitko 93b7bcb33d ci: wait for static check results before starting builds 2023-04-04 22:05:15 +07:00
Yuri Sizov 632423f969 Improve selection handling in the project manager
Also clean up some unused methods and method names
2023-04-04 15:27:13 +02:00
Bartłomiej T. Listwon bff0c71e2e Fix moving position indicator out of bounds in FileAccessMemory 2023-04-04 10:10:25 +02:00
Lyuma bd020b7d92 gltf: Remove obsolete hack to embed gltf textures in advanced import 2023-04-03 20:28:03 -07:00
Hugo Locurcio e4d5cecd4c
Fix `get_test_texture()` returning an almost fully white texture
The texture's appearance is now similar to the texture that was displayed
on the TestCube node in Godot 2.x.
2023-04-04 02:30:05 +02:00
Rémi Verschelde ef025711a6
i18n: Sync translations with Weblate
(cherry picked from commit 9099ac39cf)
2023-04-04 00:34:07 +02:00
Yuri Sizov 9dcfdc2051
Merge pull request #75366 from Chaosus/shader_compiler_fix_operator
Fix to some operators in shaders are not compiled properly
2023-04-03 22:32:31 +02:00
kobewi ddc8567022 Scene tab closing refactor 2023-04-03 22:19:07 +02:00
Aaron Franke dd0eb1ab47
Change VehicleWheel3D suspension travel to use meters internally 2023-04-03 12:34:05 -07:00
Yuri Sizov ba27db36e9
Merge pull request #75540 from Araraura/patch-1
Fix typo and slightly reword in @GDScript.xml
2023-04-03 18:14:38 +02:00
Yuri Sizov 9b500ab53c Fix premature theme item access in editor tools 2023-04-03 18:01:11 +02:00
Yuri Sizov e401540264 Implement theme item cache in ColorPicker and friends 2023-04-03 18:01:11 +02:00
Yuri Sizov db2f99cdc0 Implement theme item cache in TextEdit and CodeEdit 2023-04-03 18:01:10 +02:00
Yuri Sizov 91ff34b5b5 Add a warning when trying to access theme items too early 2023-04-03 18:01:10 +02:00
Rémi Verschelde 5fbbe3be0b
Merge pull request #75563 from KoBeWi/sanity
Improve editor state initialization
2023-04-03 17:09:56 +02:00
Rémi Verschelde 72a6fee3f7
Merge pull request #75464 from KoBeWi/undoreditor
Update UndoRedo description
2023-04-03 17:09:33 +02:00
Rémi Verschelde 5c5f065325
Merge pull request #74729 from YuriSizov/project-manager-baked-with-love
Improve code structure, layout, and theming of the project manager
2023-04-03 17:09:09 +02:00
Rémi Verschelde 5b775282b7
Merge pull request #74654 from YuriSizov/gui-cause-you-re-hi-and-you-re-lo-you-re-yes-and-you-re-no
Prevent crash in `ItemList` when checking for visible items
2023-04-03 17:08:44 +02:00
Rémi Verschelde d3c93a63c4
Merge pull request #74119 from KoBeWi/more_documentation_rng
Fill random docs
2023-04-03 17:08:19 +02:00
Rémi Verschelde b85fc4aa6d
Merge pull request #73646 from KoBeWi/squish
Prevent off-screen controls in editor
2023-04-03 17:07:54 +02:00