Commit Graph

12990 Commits

Author SHA1 Message Date
jsjtxietian
2d82ab735c Fix can not set process priority of node if not any process is processing
(cherry picked from commit e36117f557)
2023-10-24 18:17:01 +02:00
BlueCube3310
f220aaa54b Fix TreeItem range slider not working
(cherry picked from commit c759ac0e4f)
2023-10-24 18:17:01 +02:00
kleonc
e5c8d1ec0b Fix animated tile time-slice calculation accumulating float errors
(cherry picked from commit 20d6a9b2e1)
2023-10-24 18:16:52 +02:00
bitsawer
3d47a3662f Fix LightmapGI baking with GridMap
(cherry picked from commit 8c26da5460)
2023-10-24 17:10:40 +02:00
bitsawer
08bc3570ae Fix ImporterMesh bone weight handling during lightmap unwrap
(cherry picked from commit 145503765a)
2023-10-24 17:05:24 +02:00
Lyuma
299413157a Avoid crash when generating LODs on meshes with non-finite vertices.
(cherry picked from commit acf76027bd)
2023-10-24 16:52:59 +02:00
Tom Coxon
ba27e16275 Fix animation keyframes being skipped sometimes when being played backwards. #57271
(cherry picked from commit 1a52c0c543)
2023-10-24 16:52:59 +02:00
Aaron Franke
3518801deb Limit mesh complexity in LOD generation to prevent crashing
(cherry picked from commit f95f2d1149)
2023-10-24 16:52:59 +02:00
Chia-Hsiang Cheng
48b92610ce Ensure methods skipped by AnimationPlayer::seek are not called
(cherry picked from commit 125ae78a89)
2023-10-24 16:52:58 +02:00
A Thousand Ships
74506ce901 Fix incorrect cast when animating int
Type was cast to `int` rather than `int64_t`
Also corrects `real_t` to `double`

(cherry picked from commit 035cf5e210)
2023-10-24 16:33:53 +02:00
bitsawer
daa44c778c Fix VoxelGI CameraAttributes exposure normalization handling
(cherry picked from commit c73e1f0d22)
2023-10-24 16:05:00 +02:00
Marcus Elg
035fece0e7 Fix GPUParticle2D offset stutter
(cherry picked from commit 936fd8db38)
2023-10-24 16:05:00 +02:00
Rindbee
00d5da2f09 Clear the previously set state when configuring for a new scene root node
Saving a subscene causes the main scene to be re-instantiated. And the resource
instance in the main scene will be reused when the main scene is re-instantiated.
So for resources with `resource_local_to_scene` enabled, resetting state may be
necessary (at least for `ViewportTexture`).

(cherry picked from commit 4795c3cdfa)
2023-10-19 21:49:00 +02:00
Chia-Hsiang Cheng
3e9751aca4 Avoid emitting signals if the animation is not ready to be processed
(cherry picked from commit ef5d0b1c06)
2023-10-19 21:48:43 +02:00
Septian
35d622b029 Fix particle shader deterministic random values
(cherry picked from commit cb7400d67a)
2023-10-19 21:45:12 +02:00
Haoyu Qiu
b027d000cb Fix OptionButton min size when fit longest item is enabled
(cherry picked from commit 5dd854513e)
2023-10-19 21:45:12 +02:00
Haoyu Qiu
06b777fe4a Fix "a number is required" error when printing RID
(cherry picked from commit 35f28407d9)
2023-10-19 21:20:06 +02:00
detomon
cf1674c423 Initialize MSDF parameters in BaseMaterial3D with default
(cherry picked from commit d275a7487d)
2023-10-19 21:17:46 +02:00
kobewi
f7d1f9e25b Improve and clarify paused Tweens
(cherry picked from commit dbecf8bd1a)
2023-10-19 21:06:11 +02:00
Hugo Locurcio
c8bd1259af Allow using floating-point bone sizes and outline widths in the 2D editor
This is useful when animating pixel art sprites in the 2D editor,
as a value of `1` is often too large when zoomed in.

(cherry picked from commit a39190a18f)
2023-10-19 21:06:11 +02:00
Rémi Verschelde
aae20e5b10
Fix various typos with codespell
Also includes typo fixes from #79993, #80068, #80276, and #80303.

Co-authored-by: betalars <contact@betalars.de>
Co-authored-by: spaceyjase <429978+spaceyjase@users.noreply.github.com>
Co-authored-by: Swarkin <102416174+Swarkin@users.noreply.github.com>
Co-authored-by: Raul Santos <raulsntos@gmail.com>

(cherry picked from commit faaf27f284)
2023-10-03 20:45:35 +02:00
Michael Alexsander
9bf09194cc Make hovered tabs be drawn with the unselected's width at minimum
(cherry picked from commit decae848a8)
2023-09-27 17:48:41 +02:00
bruvzg
140eb6886f [RTL] Use list iterators for item/paragraph removal.
(cherry picked from commit 88177a5a58)
2023-09-21 15:45:49 +02:00
ajreckof
265fe750a8 Fix CodeEdit completion being very slow in certain cases
(cherry picked from commit 1eb3d99ff7)
2023-09-21 15:44:36 +02:00
kleonc
3b3f7efadb Fix CanvasModulate logic for updating canvas modulate
(cherry picked from commit f12164d311)
2023-09-21 15:28:24 +02:00
Silc Lizard (Tokage) Renew
bb4ad56e95 Fix NodeTransition with negative time scale
(cherry picked from commit 1ac2bdd97b)
2023-09-21 15:28:24 +02:00
Nikola Bunjevac
3b4748f6b5 Fix RichTextLabel character line and paragraph index getters
(cherry picked from commit e2536d0643)
2023-09-21 15:28:23 +02:00
Chia-Hsiang Cheng
cdc0e00557 Draw separators before selected style boxes
(cherry picked from commit 749db00227)
2023-09-21 14:57:13 +02:00
Yogendra Manawat
a90aac5415 Fix TabContainer's font_hovered_color theme property
(cherry picked from commit d7bf05b490)
2023-09-21 14:09:19 +02:00
Haoyu Qiu
9dfb3ddad5 Fix ItemList not update when icon scale changes
(cherry picked from commit 1bf4c12c0a)
2023-09-21 14:09:19 +02:00
Hugo Locurcio
a972686972 Clamp Volumetric Fog Length property to prevent rendering issues
A length of 0 units doesn't make sense anyway.

(cherry picked from commit 8041cff865)
2023-09-21 14:09:19 +02:00
Haoyu Qiu
de5a7b3764 Fix Button text when overrun is not trim nothing
(cherry picked from commit 7f70ac56a0)
2023-09-21 14:09:19 +02:00
Dario
f6f2b0897a Propagate error correctly when max texture size for lightmaps is too small.
Add error handling for BAKE_ERROR_LIGHTMAP_TOO_SMALL, which was previously ignored. Fixes #81453.

(cherry picked from commit 7dfb854556)
2023-09-20 22:44:04 +02:00
HolonProduction
96b8861c9d Fix crash when hiding subwindow during popup of new subwindow
(cherry picked from commit e2cea458a3)
2023-09-20 22:44:04 +02:00
Ninni Pipping
f54cbe6b76 Prevent crash when accessing Node Multiplayer from thread
(cherry picked from commit 7bd3a3a5e5)
2023-09-20 22:44:03 +02:00
Ryan Hitchman
e7978fe277 Fix Curve3D baking up vectors for nontrivial curves.
The code was modified in 42aa539 to have a different basis vector, but
this line was missed and caused up vectors to invert sometimes.

Fixes #81879

(cherry picked from commit 734b9d2379)
2023-09-20 22:44:03 +02:00
kleonc
bf15d20e56 Enable transparent background for GUI tooltips
(cherry picked from commit c66dfd2cfe)
2023-09-20 22:44:03 +02:00
bitsawer
3920b2db05 Fix empty shader resource loading
(cherry picked from commit 15eec2450a)
2023-09-20 22:44:03 +02:00
bitsawer
a606b03fd7 Fix Shader and ShaderInclude resource loading
(cherry picked from commit 26e3443eef)
2023-09-20 22:44:03 +02:00
Markus Sauermann
dbae37cc50 Fix global transform validity for Node2D and Control
Set global transform to invalid when changing transform

(cherry picked from commit 152572ac38)
2023-09-20 22:44:03 +02:00
Danil Alexeev
18f69e9ee1 GUI: Fix text overlapping icon in Tree
(cherry picked from commit 07d23489f4)
2023-09-20 22:13:23 +02:00
Danil Alexeev
75db138533 GUI: Fix Tree performance regression by using cache
(cherry picked from commit 5fb975e4a5)
2023-09-20 18:40:36 +02:00
kleonc
e34241a809 Fix arg count checks in SceneDebugger
(cherry picked from commit 95809e58d5)
2023-08-31 20:19:31 +02:00
Adam Scott
f3302b8089 Fix Camera2D crash when edited scene root is null
(cherry picked from commit deb45c0cab)
2023-08-31 20:19:31 +02:00
kleonc
c6c5b5bf78 Fix Animation::subtract_variant for affine transforms
(cherry picked from commit 87935ca837)
2023-08-31 20:19:30 +02:00
smix8
605f1c0936 Make NavigationRegion3D baking NavMesh on the main thread not finish deferred
Makes NavigationRegion3D baking NavMesh on the main thread not finish deferred.

(cherry picked from commit bb5f16033d)
2023-08-31 20:19:30 +02:00
Haoyu Qiu
5e7a5cd2b1 Update OptionButton min size when disabling Fit to Longest Item
(cherry picked from commit 5384c1a579)
2023-08-31 20:19:30 +02:00
Aaron Franke
6ecf741b7a Change property hint range for camera attributes exposure multiplier
(cherry picked from commit 59e7e8c795)
2023-08-31 19:48:17 +02:00
Haoyu Qiu
71ba2aca63 Fix Button clipping when internal margins exist
(cherry picked from commit 71430cdd48)
2023-08-31 19:48:16 +02:00
smix8
cd7411c58d Fix NavigationObstacle2D debug position
Fixes NavigationObstacle2D debug position.

(cherry picked from commit 2512157294)
2023-08-31 19:48:16 +02:00