Paul Trojahn
ba24bc1e04
Support menu key in TextEdit and LineEdit controls
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Related to #15542
2019-09-22 12:06:24 +02:00
Michael Alexsander Silva Dias
5d03aa12c9
Expose LineEdit's 'right_icon' and fix icon size
2019-09-21 21:14:14 -03:00
Paulb23
ef3455f236
Fixed going to doc reference while selecting text
2019-09-21 13:45:20 +01:00
Rémi Verschelde
2e065d8ad0
Merge pull request #32064 from m4gr3d/propagate_gl_surface_events
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Notify for app pause and resume events on Android
2019-09-20 23:18:40 +02:00
Rémi Verschelde
f7cd50e900
Merge pull request #32206 from Calinou/remove-unused-tree-constants
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Remove an unused icon and constant in Tree
2019-09-20 23:14:50 +02:00
Hugo Locurcio
40a5de97e6
Remove an unused icon and constant in Tree
2019-09-20 17:50:13 +02:00
Rémi Verschelde
48db920f4a
Merge pull request #32190 from KoBeWi/undo_redo_stuff
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Fix autocompletion undo
2019-09-20 17:22:11 +02:00
Rémi Verschelde
c74b54f229
Merge pull request #32197 from YeldhamDev/fix_multiple_modals_dim
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Fix editor dimming being disabled when a dialog is closed even when others are open
2019-09-20 17:13:44 +02:00
Rémi Verschelde
fdc2463a1b
Merge pull request #32150 from luzpaz/typos
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Fix misc. source comment typos
2019-09-20 17:09:05 +02:00
Tomasz Chabora
a28d18f554
Load overrides if getting style from current class
2019-09-20 13:48:24 +02:00
fhuya
a7712cc9e4
Add new events and accompanying logic to notify when the app is paused and resumed on Android devices.
2019-09-19 13:29:49 -07:00
luz.paz
91ecd7b6a6
Fix misc. source comment typos
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Found using `codespell -q 3 -S ./thirdparty,*.po -L ang,ba,cas,dof,doubleclick,fave,hist,leapyear,lod,nd,numer,ois,paket,seeked,sinc,switchs,te,uint -D ~/Projects/codespell/codespell_lib/data/dictionary.txt `
2019-09-19 14:36:52 -04:00
Rémi Verschelde
1e73a44e24
Merge pull request #31904 from byfron/styleboxflag_uvcoords
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Computes UV coordinates of the canvas_item vertices of StyleBoxFlat
2019-09-19 20:04:46 +02:00
Rémi Verschelde
fae14153f7
Merge pull request #31188 from codecustard/LineEdit_disable_shortcuts
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Add Ability to Enable/Disable Shortcuts and Selection for LineEdit/TextEdit
2019-09-19 19:56:59 +02:00
Relintai
838e474e66
Fix crash on some platforms in RichTextLabel.
2019-09-19 19:25:11 +02:00
Michael Alexsander Silva Dias
53c9eaf933
Fix editor dimming being disabled when a dialog is closed even when others are open
2019-09-19 00:46:10 -03:00
Juan Linietsky
d81ddaf33e
Added skin support and simplified APIs to override bone position.
2019-09-18 19:46:32 -03:00
Yuri Rou
6dcd4379ca
Some formatting fixes in visual_shader_nodes.cpp
2019-09-18 19:04:40 +03:00
Tomasz Chabora
d630472b98
Fix autocompletion undo
2019-09-18 16:26:33 +02:00
Hugo Locurcio
c2bcc3f700
Use the same axis colors consistently in the 2D and 3D editors
2019-09-13 14:08:41 +02:00
Eoin O'Neill
ebc6fb9869
Fix Sanitization Bug
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From issue #32089 -- I messed up the property hints by putting them
in the wrong location. Should be working as intended now.
2019-09-11 16:39:24 -07:00
Emmanuel Barroga
b8007b3947
Fix scrollwheel triggering focus change
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Clicking or using the scrollwheel outside of the focused control triggers a focus change. This makes sense for mouse clicks, but scrollwheeling outside the focuses control does not. This PR ignores scrollwheeling outside of the focused control.
2019-09-08 18:13:44 -07:00
lupoDharkael
d6269e1bc0
Preserve group order in scene files
2019-09-07 15:54:53 +02:00
Emmanuel Barroga
b678d68224
Add Ability to Enable/Disable Shortcuts for LineEdit/TextEdit
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This PR adds the ability to enable/disable shortcut keys and selection for LineEdit/TextEdit. It also updates the context menu when you disable/enable the shortcut keys or selection.
2019-09-07 06:06:36 -07:00
Emmanuel Barroga
c2b902af4b
Fixes OptionButton Not Updating if Current Selection Already Selected
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When the option button's current selection is updated to a different text/icon, the selected option does not update until you unselect the option and then select it again.
2019-09-05 22:17:48 -07:00
Fabio Alessandrelli
768d637a1b
Merge pull request #31870 from JFonS/add_network_profiler
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Add network profiler
2019-09-05 16:34:36 +02:00
jfons
8244f535cd
Add network profiler
2019-09-05 09:48:36 +02:00
Rémi Verschelde
8bcf6ca953
Merge pull request #31979 from Eoin-ONeill-Yokai/bugfix-31973
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CharFXTransform Type Hint Error
2019-09-05 09:46:34 +02:00
Chaosus89
c188c5597f
Removed useless code from Switch in visual shader
2019-09-05 09:07:13 +03:00
Chaosus89
bd507739ea
Fix formatting error for bool in resulted code of visual shader
2019-09-05 08:32:24 +03:00
Eoin O'Neill
b85b2da988
Bug Fix 31973 Type Hint Error
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Fixed a bug introduced in my previous PR involving CharFXTransform not
allowing the use of type hinting. Should now work properly. This should
also help with Godot Mono issues...
2019-09-04 16:42:51 -07:00
Yuri Roubinsky
aadbb66dc2
Merge pull request #31926 from Chaosus/vs_switch
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Some improvements for Switch node in visual shaders
2019-09-04 19:21:54 +03:00
Chaosus89
bf3024c172
Added missing OUTPUT_IS_SRGB and FRONT_FACING to visual shaders
2019-09-04 18:24:44 +03:00
Chaosus89
54f0889f20
Fix parsing array indexing symbol in visual shader expression
2019-09-04 16:01:41 +03:00
Rémi Verschelde
3d76eb8938
Merge pull request #23658 from Eoin-ONeill-Yokai/rich-text-plus
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RichTextLabel - New Real Time Text Effects and Custom BBCode Extensions
2019-09-04 14:49:55 +02:00
Rémi Verschelde
56123ece32
Merge pull request #31955 from nekomatata/fix-caret-blink-timer
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TextEdit & LineEdit caret blink timers run only when focused
2019-09-04 14:48:38 +02:00
Bojidar Marinov
6c4407bae4
Add overriden properties to the documentation
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Fixes #31855
2019-09-04 15:21:40 +03:00
PouleyKetchoupp
5fdea32622
TextEdit & LineEdit caret blink timers run only when focused ( fixes #31936 )
2019-09-04 13:06:15 +02:00
Rémi Verschelde
b679f622d8
Merge pull request #31618 from fjordyo0707/fix_mesh_edges
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Fix the edges of the mesh vertex
2019-09-04 08:53:29 +02:00
Eoin O'Neill
feedd6c615
Update RichTextLabel to support real time effects and custom BBCodes.
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Added a new ItemFX type to RichTextLabel which supports dynamic text
effects.
RichTextEffect Resource Type was added which can be extended for more
real time text effects.
2019-09-03 15:36:19 -07:00
Bhupendra Aole
7a27abae49
Change minimum size when theme changed
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Need to call minimum_size_changed on controls whenever the theme is changed.
Fixes godotengine#29816
2019-09-03 14:56:56 -04:00
Rémi Verschelde
750f8d4926
Merge pull request #31844 from 2shady4u/TweenInSceneTree
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Timer and Tween check if they are in SceneTree when starting
2019-09-03 18:35:20 +02:00
Chaosus89
a79d8e3b8f
Some improvements for Switch node in visual shaders
2019-09-03 15:11:02 +03:00
shaderbeast
5e337b31eb
Added is_inside_tree() check in both Timer and Tween
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Tween now throws error and doesnt even execute.
2019-09-03 13:26:41 +02:00
Rémi Verschelde
331bb5a8c6
Merge pull request #31295 from fstiewitz/focus-rect-issue
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Fix get_meta error and visual bug when editing scene with keyboard
2019-09-03 13:11:41 +02:00
Rémi Verschelde
4dfea5fc9c
Merge pull request #31389 from Calinou/add-node-comments
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Add an `editor_description` property to Node for documentation purposes
2019-09-03 12:55:22 +02:00
Rémi Verschelde
720065c721
Merge pull request #31476 from SoulForMachine/fix-move-and-slide-error
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Prevent move_and_slide() to generate an error.
2019-09-03 12:51:42 +02:00
Rémi Verschelde
ad9f39108f
Merge pull request #31507 from YeldhamDev/button_icon_expand
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Add feature to Button to make its icon expand/shrink with the button's size
2019-09-03 12:51:22 +02:00
Rémi Verschelde
dd7c4c62ab
Merge pull request #31782 from aole/persist-ColorPicker-color-mode
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Persist ColorPicker color mode
2019-09-03 12:36:04 +02:00
Rémi Verschelde
a1fe20a57e
Merge pull request #31880 from nekomatata/joystick-ui-navigation
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Fixed UI navigation using joy axis inputs
2019-09-03 12:02:18 +02:00
Rémi Verschelde
413db5d8ff
Merge pull request #31889 from Calinou/gradient-editor-add-snapping
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Implement snapping in the Gradient editor
2019-09-02 22:12:04 +02:00
byfron
b7ed4829ba
Computes UV coordinates of the canvas_item vertices of StyleBoxFlat
2019-09-02 20:57:43 +02:00
Tomasz Chabora
892318f5c7
Add autocomplete support for change_scene()
2019-09-02 19:07:02 +02:00
amakarenko
544c39d1e7
Fix editor infinit loop in search_prev
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Fixes godotengine#31328
2019-09-02 15:15:55 +03:00
Hugo Locurcio
98a0c2b20f
Implement snapping in the Gradient editor
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Holding Ctrl will snap the selected point's position
by increments of 0.1. Holding Ctrl + Shift will snap by increments
of 0.025 instead.
The previous behavior is preserved when holding just Shift (snapping
to other gradient points).
2019-09-02 13:37:27 +02:00
Rémi Verschelde
7e731bbce2
Merge pull request #31878 from aole/Initialize-TileMap-Custom-Transform
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Initialize TileMap Custom Transform
2019-09-02 10:35:56 +02:00
Michael Alexsander Silva Dias
5f28a2f978
Fix multiline texts not updating its contents correctly in the inspector
2019-09-02 01:17:11 -03:00
PouleyKetchoupp
01c9ad1cdf
Fixed UI navigation using joy axis inputs
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Fixes #31879
2019-09-02 04:36:58 +02:00
Bhupendra Aole
0b5a600564
Initialize TileMap Custom Transform
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Initialize TileMap Custom Transform to same as Cell Size (64).
Fixes #30948 .
2019-09-01 19:33:45 -04:00
Tomasz Chabora
aa444453b8
Ignore size of hidden scrollbars in ScrollContainer
2019-09-01 18:31:32 +02:00
Yuri Roubinsky
ff65489ddc
Fix semicolon parsing in visual shader expression ( #31857 )
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Fix semicolon parsing in visual shader expression
2019-09-01 14:45:22 +03:00
Rémi Verschelde
a02d2fdb84
Merge pull request #31848 from Chaosus/fix_graph_resizer_style
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Fix resizer icon visiblity on light theme in GraphNode
2019-09-01 12:30:52 +02:00
Chaosus89
a68ea5721f
Fix semicolon parsing in visual shader expression
2019-09-01 13:12:33 +03:00
Yuri Roubinsky
5dd51a5b3b
Fix visual shader expression parsing ( #31853 )
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Fix visual shader expression parsing
2019-09-01 12:29:22 +03:00
Chaosus89
466a9ffdc6
Fix visual shader expression parsing
2019-09-01 12:14:20 +03:00
Rémi Verschelde
979e772947
Merge pull request #31839 from Calinou/canvasitem-update-only-if-needed
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Call some CanvasItem property setters only if needed
2019-09-01 10:11:28 +02:00
Chaosus89
8fd8589547
Fix resizer icon visiblity on light theme in GraphNode
2019-09-01 09:12:26 +03:00
Rémi Verschelde
00aabec8bb
Merge pull request #31828 from Paulb23/minimap_drag_less_then_control
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Fix minimap drag when height is less then control size
2019-08-31 22:09:53 +02:00
Hugo Locurcio
8c8dc6f026
Call some CanvasItem property setters only if needed
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The CanvasItem property setters `set_modulate`, `set_self_modulate`
and `set_light_mask` have some side effects that don't need to be run
if the value hasn't changed.
This closes #31777 .
2019-08-31 21:53:02 +02:00
Rémi Verschelde
b17b51d970
Merge pull request #31825 from fstiewitz/viewport-container-input
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Fix object picking inside ViewportContainers
2019-08-31 17:25:11 +02:00
merumelu
5c7c7dbcb5
HTTPRequest: include faulty URLs in error texts
2019-08-31 16:57:46 +02:00
Paulb23
b1aaeb07ea
Fix minimap drag when height is less then control size
2019-08-31 15:43:19 +01:00
Fabian Stiewitz
21b6be28ea
process unhandled input in ViewportContainer
2019-08-31 14:51:16 +02:00
Bhupendra Aole
1de3ec911f
Default ColorPicker color mode setting
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There is a new setting for Default ColorPicker color mode in Editor Settings->Interface->Inspector. Initially this setting will be RGB. Editor ColorPicker will always start with mode defined in this settiing.
Fixes #30755 and #30754
2019-08-31 00:34:33 -04:00
Rémi Verschelde
4f6eb3610f
Merge pull request #31805 from YeldhamDev/collision_object_unneeded_checks
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Remove some unneeded checks in CollisionObject(2D)
2019-08-30 20:08:33 +02:00
Rémi Verschelde
9fc359411f
Merge pull request #31803 from KoBeWi/minicursor
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Don't change cursor when minimap is disabled
2019-08-30 20:08:21 +02:00
Rémi Verschelde
bbaf35c4f5
Merge pull request #31797 from KoBeWi/release_the_lookup
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Perform symbol lookup on button release
2019-08-30 20:07:53 +02:00
Michael Alexsander Silva Dias
c902066bb5
Remove some unneeded checks in CollisionObject(2D)
2019-08-30 14:22:46 -03:00
Tomasz Chabora
b0805a1b53
Don't change cursor when minimap is disabled
2019-08-30 19:13:53 +02:00
Rémi Verschelde
ba854bbc7b
Merge pull request #31796 from Chaosus/fix_icons
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Fixed GraphEdit header icons to make them update when theme is changed
2019-08-30 16:38:38 +02:00
Tomasz Chabora
b55b3d71a8
Perform symbol lookup on button release
2019-08-30 16:19:25 +02:00
Rémi Verschelde
efbd2bbf18
Merge pull request #31792 from Calinou/spinbox-expression-ignore-prefix-suffix
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Ignore the prefix and suffix in the SpinBox expression
2019-08-30 16:09:06 +02:00
Chaosus89
fde0579ed1
Fixed GraphEdit header icons to make them update when theme is changed
2019-08-30 17:00:25 +03:00
Rémi Verschelde
58e7cbccc0
Merge pull request #30927 from mahubu/console-multi-selection-cursor
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Change cursor to multi-selection cursor when selecting text in RichTextLabel
2019-08-30 15:05:54 +02:00
Hugo Locurcio
68f0d21cc4
Ignore the prefix and suffix in the SpinBox expression
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This fixes a regression caused by
86a31e9e38
.
2019-08-30 14:28:32 +02:00
Rémi Verschelde
ca652bbc47
Merge pull request #25353 from azagaya/master
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Use also invisible tabs to calculate minimum size of tab container
2019-08-30 13:58:37 +02:00
azagaya
fa6f86b886
Make tab containers in editor, project settings, and export dialog, to use hidden tabs for min size computation.
2019-08-30 08:33:32 -03:00
Hugo Locurcio
86a31e9e38
Calculate the SpinBox value using the Expression class
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This closes #31780 .
2019-08-29 23:50:56 +02:00
Michael Alexsander Silva Dias
9b09daa8c5
Add feature to Button to make its icon expand/shrink with the button's size
2019-08-29 11:25:00 -03:00
Rémi Verschelde
9762372329
Merge pull request #30635 from KoBeWi/billbo_3dns
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Add a Billboard property for Sprite3D
2019-08-29 13:06:37 +02:00
Michael Alexsander Silva Dias
da5195fc92
Fix wrong offset in Button when alignment is set to left
2019-08-28 23:12:22 -03:00
Tomasz Chabora
b055ade1c3
Add a Billboard property for Sprite3D
2019-08-28 23:00:44 +02:00
Rémi Verschelde
ebf293d545
Merge pull request #31717 from Calinou/tweak-default-fog-depth-end
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Tweak the default fog depth end to use a fixed value
2019-08-28 21:28:39 +02:00
Rémi Verschelde
185072015f
Merge pull request #31606 from toasteater/fix/nativescript-new-json-return-type
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Fix the return type of NativeScript::new in API json
2019-08-28 09:15:40 +02:00
Hugo Locurcio
bc1b2b96e1
Tweak the default fog depth end to use a fixed value
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The previous value (0) was a special case in the fog shader.
It made the shader use the Camera's `far` value as the fog depth end
value, which led to an inconsistency in the fog rendering between
the editor and a running project. This is because the editor camera
uses a `far` property of 500 by default, whereas the Camera node's
`far` property is set to 100 by default.
The new fixed value is equal to the default `far` property in Camera,
which leads to a consistent appearance between the editor and a running
project.
This closes #31686 .
2019-08-27 18:32:05 +02:00
Robin Hübner
4817595c0e
fix otherwise unitialized variables, found in #31694
2019-08-27 17:13:08 +02:00
Rémi Verschelde
9650531bc5
Merge pull request #31685 from merumelu/referencerect-with-advanced-gui-disabled
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Register ReferenceRect when building with ADVANCED_GUI_DISABLED
2019-08-27 08:22:49 +02:00
Rémi Verschelde
2f63811c9a
Merge pull request #25656 from bruvzg/macos_multi_instances
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[macOS] Add ability to open multiple editor instances and global/dock menu access
2019-08-26 22:04:37 +02:00
merumelu
32ae896eef
Register ReferenceRect when building with ADVANCED_GUI_DISABLED
2019-08-26 19:47:24 +02:00
Michael Alexsander Silva Dias
9c36d893e3
Fix Multiline texts not updating correcly inside arrays
2019-08-26 13:47:33 -03:00