Commit Graph

65974 Commits

Author SHA1 Message Date
Rémi Verschelde d798b7a410
Merge pull request #95041 from AdamLearns/master
Clean up English in JSON documentation
2024-08-06 12:31:07 +02:00
Rémi Verschelde cd76e36132
Merge pull request #95023 from TokageItLab/snap-anim-end
Snap current position to the edge on animation finished
2024-08-06 12:31:02 +02:00
Rémi Verschelde 2b65ff9249
Merge pull request #95009 from bruvzg/win_transp_checks
[Windows] Check if transparency is enabled in the project setting before applying DWM blur.
2024-08-06 12:30:56 +02:00
Rémi Verschelde 945f70ef34
Merge pull request #95008 from bruvzg/x11_mm_state
[X11] Use motion event button state instead of async state.
2024-08-06 12:30:52 +02:00
Rémi Verschelde 77353e72e1
Merge pull request #95004 from Calinou/doc-texture-import-premul-alpha
Document support 3D premultiplied alpha in ResourceImporterTexture
2024-08-06 12:30:47 +02:00
Rémi Verschelde 0e244fcd97
Merge pull request #94997 from erictuvesson/fix/typo
Fix typo in EditorPlugin `_forward_3d_draw_over_viewport(overlay)` method example
2024-08-06 12:30:42 +02:00
Rémi Verschelde 8c512c61ab
Merge pull request #94942 from jsjtxietian/multimwsh-custom
Mention Multimesh custom data will be compressed to half in Compatibility
2024-08-06 12:30:37 +02:00
Rémi Verschelde 6519e2ecd2
Merge pull request #94299 from TokageItLab/docs-override-loop-tree
Add a note of `loop_mode` for `custom_timeline` to the `NodeAnimation` docs
2024-08-06 12:30:29 +02:00
Adam Damiano c138a0bb3a
Clean up English in JSON documentation 2024-08-06 11:21:45 +02:00
jsjtxietian 7dab1a8215 Mention Multimesh custom data will be compressed to half in Compatibility 2024-08-05 12:27:59 +08:00
Silc Lizard (Tokage) Renew 8323c3891d Snap current position to the edge on animation finished 2024-08-01 23:57:47 +09:00
Silc Lizard (Tokage) Renew dd32e2d331 Add a note of loop_mode for custom_timeline to the NodeAnimation docs 2024-08-01 18:52:32 +09:00
bruvzg 27474c9563
[Windows] Check if transparency is enabled in the project setting before applying DWM blur. 2024-08-01 10:30:46 +03:00
bruvzg 99b0100a06
[X11] Use motion event button state instead of async state. 2024-08-01 10:07:07 +03:00
Hugo Locurcio e15a62e42c
Document support 3D premultiplied alpha in ResourceImporterTexture
This is supported since Godot 4.3.
2024-08-01 03:59:49 +02:00
Eric Tuvesson f810d18f09 Fix typo in EditorPlugin `_forward_3d_draw_over_viewport(overlay)` method example
Too few arguments for "draw_circle()" call. Expected at least 3 but received 2.
2024-08-01 00:10:16 +02:00
Rémi Verschelde 3978628c6c
Merge pull request #94994 from dsnopek/mobilevr-interface-docs-use-xr
Fix type-o in `MobileVRInterface` sample code in docs: `xr` -> `use_xr`
2024-08-01 00:06:47 +02:00
Rémi Verschelde e5035668b1
Merge pull request #94993 from akien-mga/scons-4.8.0-load-ninja-earlier
SCons: Load optional ninja tool before setting its options
2024-08-01 00:06:43 +02:00
Rémi Verschelde 7e1b74b5f6
Merge pull request #94991 from Hilderin/fix-global-script-class-file-no-class
Fix global class cache file not present when no class name
2024-08-01 00:06:41 +02:00
Rémi Verschelde 6e50da8a37
Merge pull request #94931 from KoBeWi/1_window_1_hack
Use legacy color picking in single window mode
2024-08-01 00:06:38 +02:00
Rémi Verschelde 4aa0b52267
Merge pull request #94443 from wjt/get_supported_variation_list-example-typo
Font: Fix typo in `get_supported_variation_list` example
2024-08-01 00:06:34 +02:00
Rémi Verschelde 3c7eb6a4a9
Merge pull request #94256 from alvinhochun/embree-include-order-dllexport-fix
embree: Fix include order causing unwanted dllexport symbols
2024-08-01 00:06:31 +02:00
Rémi Verschelde 2add44c0dc
Merge pull request #94168 from Faless/net/wsl_peer_reuse
[WebSocket] Allow reusing closing and closed peers
2024-08-01 00:06:26 +02:00
David Snopek 24b7d973fa Fix type-o in `MobileVRInterface` sample code in docs: `xr` -> `use_xr` 2024-07-31 16:36:44 -05:00
Will Thompson 4fb07d4608
Font: Fix typo in get_supported_variation_list example
FontVariation.set_base_font is a function, not a property. The property
is FontVariation.base_font.
2024-07-31 23:16:30 +02:00
Rémi Verschelde d2064fea52
SCons: Load optional ninja tool before setting its options
SCons 4.8.0 made this stricter, as we were advised in #94805.

Fixes #94805.
2024-07-31 23:03:59 +02:00
Hilderin 1ed723bd19 Fix global class cache file not present when no class name 2024-07-31 16:57:25 -04:00
Rémi Verschelde b6dee96f68
Merge pull request #94987 from kitbdev/fix-update-mouse-cursor-state-pos
Fix update mouse cursor state wrong mouse position
2024-07-31 22:33:11 +02:00
Rémi Verschelde 019cf2b40c
Merge pull request #94984 from Faless/mp/fix_safer_cache_cleanup
[MP] Partially revert cache cleanup, track paths as fallback
2024-07-31 22:33:07 +02:00
Rémi Verschelde 8460a72f94
Merge pull request #94871 from rune-scape/fix-mismatched-parsers2
GDScript: Fix common mismatched external parser errors (second try)
2024-07-31 22:33:03 +02:00
Rémi Verschelde 9559330187
Merge pull request #91011 from Faless/mp/fix_disconnect_on_change
[MP] Fix `disconnect_peer` not doing the proper cleanup
2024-07-31 22:32:55 +02:00
rune-scape 6e8fa6dd50 GDScript: Fix common mismatched external parser errors 2024-07-31 12:54:16 -07:00
kit fce60c2b3f Fix update mouse cursor state wrong mouse position 2024-07-31 14:10:40 -04:00
Fabio Alessandrelli 90d5d26026 [MP] Partially revert cache cleanup, track paths as fallback
Cleaning up remote NodePath cache is not trivial since the visibility
API allows for certain nodes to be despawned (and re-spawned) on some
peers while being retained in the authority.

This means that from the server point of view, the node has not changed,
and the path simplification protocol won't be run again after
respawning.

While we can track this information for synchronizers via the
replication API, we can't easily track this information for potential
child nodes that use RPCs (I'm convinced it is doable, but we need to
track the whole dependency tree which would require some more complex
refactoring).

This commit partially reverts some of the cache cleanup logic to always
retain remote IDs, and adds a NodePath lookup fallback when the ObjectID
is invalid.
2024-07-31 19:32:32 +02:00
Rémi Verschelde 6cd2876c98
i18n: Sync translations with Weblate 2024-07-31 17:56:37 +02:00
Rémi Verschelde 540c05e141
Merge pull request #94980 from Calinou/editor-doc-cache-make-version-specific
Split editor documentation cache by minor version
2024-07-31 17:31:21 +02:00
Hugo Locurcio 789f3135ad
Split editor documentation cache by minor version
This avoids conflicts with other editor versions and ensures the
cache remains valid if you regularly switch between editor versions.
2024-07-31 17:17:45 +02:00
Rémi Verschelde db414b647a
Merge pull request #94978 from bruvzg/macos_pid_map
[macOS] Fix `is_process_running` and  `kill` for bundled apps.
2024-07-31 17:07:18 +02:00
bruvzg 1dfcbccfe6
[macOS] Fix `is_process_running` and `kill` for bundled apps. 2024-07-31 16:54:53 +02:00
Rémi Verschelde 1d57b81d26
Merge pull request #94976 from bruvzg/win_app_name
[Windows] Improve editor grouping, set friendly name registry key for exported projects.
2024-07-31 16:13:21 +02:00
Rémi Verschelde 0f172b1beb
Merge pull request #94975 from akien-mga/fix-reimport-textures-with-changed-settings
Fix reimporting textures after changing import project settings
2024-07-31 16:13:18 +02:00
Rémi Verschelde e2be29c2a9
Merge pull request #93404 from TokisanGames/fix-empty-scene-crash
Fix crash in Node3DEditorViewport selecting on empty scene
2024-07-31 16:13:12 +02:00
bruvzg 3f8cc6678b [Windows] Improve editor grouping, set friendly name registry key for exported projects. 2024-07-31 15:04:00 +03:00
Rémi Verschelde 5914023be9
Fix reimporting textures after changing import project settings
Fixes #94882.
2024-07-31 13:48:42 +02:00
Rémi Verschelde 8d9a394f63
Merge pull request #94958 from adamscott/fix-missing-web-nullcheck-source
Add missing null check before disconnecting source
2024-07-31 11:37:47 +02:00
Rémi Verschelde 4cc56e1c22
Merge pull request #94932 from Hilderin/fix-editor-settings-still-displayed-when-replaced
Fix editor settings still displayed when replaced
2024-07-31 11:37:44 +02:00
Rémi Verschelde 372b3f8437
Merge pull request #94910 from RandomShaper/res_load_unlocked
ResourceLoader: Let resource setup late steps invoke loading in turn
2024-07-31 11:37:41 +02:00
Rémi Verschelde 3fce516155
Merge pull request #94428 from alvinhochun/windows-angle-resize-sync
Windows: Update ANGLE surface size when window is resized
2024-07-31 11:37:37 +02:00
Rémi Verschelde 9fe4cb6a76
Merge pull request #93284 from rune-scape/missing-import-settings-crash
Avoid crashing when scene import settings are empty
2024-07-31 11:37:34 +02:00
Rémi Verschelde f763962aed
Merge pull request #85955 from PierceLBrooks/plb/fix-opensl-audio-driver-closure
Android: Ensure cleanup of all subobjects in the OpenSL audio driver
2024-07-31 11:37:26 +02:00