Commit Graph

15269 Commits

Author SHA1 Message Date
Rémi Verschelde 0993df8be3
Merge pull request #90431 from mihe/import-flag
Add `--import` command-line flag
2024-04-09 22:29:44 +02:00
Rémi Verschelde 78fade3809
Merge pull request #89874 from jsjtxietian/path2d
Fix Path2D's add new point's UndoRedo bug
2024-04-09 22:25:18 +02:00
Christian Feuz 5c1d1ea620 Add option to copy absolute path in file system dock popup 2024-04-09 22:04:39 +02:00
aaronp64 050ca0c5ed Fix theme_override tooltip caching
theme_override properties have some special handling in EditorInspector.  When caching documentation info for properties, the theme_item_name value (used only for theme_overrides) was not being cached, so it would only be included on first use.  This meant that theme_override property tooltips would show up in the editor the first time a node was selected, but not again after selecting something else/reselecting.  Added theme_item_name to caching to fix this.

Fixes #90395
2024-04-09 14:31:44 -04:00
Hugo Locurcio 8e924bcb22
Move engine build profile editor to Tools submenu
- Rename it to Engine Compilation Configuration Editor. This makes
  it clearer that it requires compiling the engine to work ("build"
  can be understood as exporting a project or building C# solutions
  by some).
- Add it to the editor command palette and allow defining a keyboard
  shortcut for it, for consistency with other tools.
2024-04-09 19:08:31 +02:00
Mikael Hermansson 9d01793dff Add `--import` command-line flag 2024-04-09 15:18:59 +02:00
Rémi Verschelde 8c6e8c72a2
Merge pull request #90414 from jsjtxietian/assign-crash
Fix `_node_assign` will crash  when `base_node` is nullptr
2024-04-09 10:42:38 +02:00
Rémi Verschelde dfcf803724
Merge pull request #90255 from Jabberdrake/bugfix-new
Fix 3d axes flickering in the negative direction when extremely zoomed out
2024-04-09 10:42:35 +02:00
Rémi Verschelde dcf17cbb11
Merge pull request #89931 from timothyqiu/relax
Relax grid parameter constraints in texture region editor
2024-04-09 10:42:32 +02:00
Rémi Verschelde 3c4c79c65a
Merge pull request #89803 from timothyqiu/xfce4-terminal
Add necessary flags when opening directory with xfce4-terminal
2024-04-09 10:42:27 +02:00
Miguel Coelho a53841021c
Fixes 3D axes flickering in the negative direction
When zooming out in the 3d node editor view, the negative half
of all 3d axes starts flickering upon moving the camera. To fix this,
the logic surrounding 3d transform "scaled" and "translated" calls has
been altered so as to account for negative distance values.

Fixes #89215.
2024-04-09 10:38:22 +02:00
jsjtxietian 7d4bdcf80a Fix `_node_assign` will crash when base_node is nullptr 2024-04-09 12:37:32 +08:00
Hugo Locurcio 72599858fc
Tweak environment in the Advanced Import Settings dialog
Use a gradient sky to improve visibility in shaded areas,
while also helping the user orient themselves. The bottom of the sky
is black, while the top of the sky is white.

This change also makes it so that the Default Clear Color project setting
no longer affects the Advanced Import Settings dialog.
2024-04-09 01:03:49 +02:00
Rémi Verschelde d2c7f09353
Merge pull request #90387 from AThousandShips/console_wrap_fix
[Windows] Support all possible suffixes for console wrapper
2024-04-08 21:56:05 +02:00
Rémi Verschelde 5c5563f9c9
Merge pull request #90022 from YeldhamDev/debug_tree_fix
Fix debugger tree error on editor start
2024-04-08 18:42:34 +02:00
Rémi Verschelde 429bf0281c
Merge pull request #89810 from Geometror/fix-79417
[VisualShader] Remove invalid graph connections when ports are removed
2024-04-08 18:42:30 +02:00
A Thousand Ships 07c73063e3
[Windows] Support all possible suffixes for console wrapper 2024-04-08 16:42:29 +02:00
Hendrik Brucker 0b9b479ba7 [VisualShader] Remove invalid graph connections when ports are removed
Co-authored-by: EddieBreeg <eddiebreeg0@protonmail.com>
2024-04-08 15:31:27 +02:00
Rémi Verschelde 7fa4698475
Merge pull request #90317 from ajreckof/Fix-strange-visual-bug-with-camera-and-external-change-
Fix strange visual bug with camera and external change.
2024-04-08 14:04:45 +02:00
Rémi Verschelde 15b9e7cb2a
Merge pull request #89841 from timothyqiu/double-decker
Fix wrong values displayed after duplicating an audio bus
2024-04-08 14:04:35 +02:00
A Thousand Ships 23782b898b
Add further details on properties returning `Packed*Array` 2024-04-08 11:35:27 +02:00
Rémi Verschelde f202ebb495
Merge pull request #90102 from themancalledjakob/fix-drag-drop-shadermaterial
Allow drag and dropping ShaderMaterial in 3D viewport
2024-04-08 11:20:59 +02:00
Rémi Verschelde 84af65d4ba
Merge pull request #89801 from timothyqiu/lost-group
Fix heap-use-after-free when converting scene group to global
2024-04-08 11:20:21 +02:00
Rémi Verschelde bfccd57769
Merge pull request #89573 from timothyqiu/hop
Fix crash when columns are skipped in CSV translation
2024-04-08 11:20:09 +02:00
ajreckof 609559c074 Fix strange visual bug with camera and external change. 2024-04-07 03:49:43 +02:00
Rémi Verschelde 66dbe3591b
Merge pull request #90280 from TheSofox/duplicated-folder-reference-fix
Fix duplicated folder reference in Godot Editor after changing filename case
2024-04-06 13:06:57 +02:00
Rémi Verschelde 92afd2c417
Merge pull request #90278 from KoBeWi/self_dropping_resources
Prevent dropping Resource to the same resource picker
2024-04-06 13:06:53 +02:00
Rémi Verschelde 554c0af5d4
Merge pull request #90186 from Maran23/error-when-rename-move
Fix errors when renaming/moving/deleting global scripts
2024-04-06 13:06:32 +02:00
Rémi Verschelde e6d0d0b391
Merge pull request #89406 from AeioMuch/drag_drop_array_nodes
Allow batch drag and drop in typed array of Node and NodePath.
2024-04-06 13:06:18 +02:00
AeioMuch 409c71bdfd Allow batch drag and drop in typed array of Node and NodePath. 2024-04-06 08:18:44 +02:00
Sofox 87b5a56ddf Fix duplicated folder reference in Godot Editor after changing filename case 2024-04-05 21:38:48 +01:00
kobewi b9c78ba174 Prevent dropping Resource to the same resource picker 2024-04-05 22:26:29 +02:00
Marius Hanl dda06a8209 Fix errors when renaming/moving/deleting global scripts
When renaming or moving global scripts, the following errors can appear:
- Attempt to open script 'xxx' resulted in error 'File not found'.
- Failed loading resource: xxx. Make sure resources have been imported by opening the project in the editor at least once.
- Parser Error: Class 'xxx' hides a global script class.

When deleting scripts, errors appear when opening the 'Create Node Dialog' as the script cache still contains the removed global scripts. The following errors can appear:
- Attempt to open script 'xxx' resulted in error 'File not found'.
- Failed loading resource: xxx. Make sure resources have been imported by opening the project in the editor at least once.
editor/create_dialog.cpp:241 - Condition "scr.is_null()" is true.

All this errors can be fixed by correctly handling the cases. They involves removing the old path and adding the new one (if not deleted) to the ScriptServer. This is somewhat similar if the file is moved or deleted outside Godot and detected by the file watcher, but more specialized for this particular usecase, since we know the old and the new path / correctly know what the user just did.
2024-04-05 18:52:15 +02:00
Rémi Verschelde 655e93d584
Merge pull request #90266 from akien-mga/scenetreeeditor-fix-treeitem-crash
SceneTreeEditor: Fix crash when TreeItem is removed before callback
2024-04-05 17:23:03 +02:00
Rémi Verschelde 6b8daa498e
SceneTreeEditor: Fix crash when TreeItem is removed before callback
Fixes #90235.

Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2024-04-05 16:53:33 +02:00
ajreckof 866452c75e Fix crash on invalid values in EditorPropertyArray/Dict 2024-04-05 16:42:21 +02:00
Rémi Verschelde 4396fb48f8
Merge pull request #90062 from AlexOtsuka/fix-filesystemdock-drop
Fix FileSystemDock behavior when dropping an item in the current folder
2024-04-05 12:16:07 +02:00
Rémi Verschelde b7e0b0ea0c
Merge pull request #89970 from AThousandShips/require_expose
[Animation] Expose `SkeletonProfile.set/is_required`
2024-04-05 12:16:04 +02:00
Rémi Verschelde fe25b18432
Merge pull request #89861 from dalexeev/editor-help-fix-csharp-crash
Fix regression with C# build editor crash due to `EditorHelpHighlighter`
2024-04-05 12:15:57 +02:00
AlexOtsuka 0ccc34d351 Fix FileSystemDock behavior when dropping an item in the current folder 2024-04-04 20:19:29 +02:00
Silc Lizard (Tokage) Renew 04dd299cba Skeleton3D: Add SkeletonModifier / Deprecate Override / Separate PB 2024-04-05 01:28:26 +09:00
Rémi Verschelde f6a78f83aa
Merge pull request #90207 from groud/fix_no_cached_rect
Fix "no cached rect" errors in TileMapLayer editor
2024-04-04 17:09:26 +02:00
Rémi Verschelde 4d7c87b7be
Merge pull request #90204 from groud/fix_highlighting_update_on_disable
Correctly update TileMapLayer highlighting when disabling it
2024-04-04 17:09:23 +02:00
Rémi Verschelde d2bd818f46
Merge pull request #90080 from bruvzg/color_title_logo
[Project Manager] Replace title bar logo with color variant.
2024-04-04 17:09:20 +02:00
Gilles Roudière c928273c6c Fixes "no cached rect" errors in TileMapLayer editor 2024-04-04 16:28:31 +02:00
Gilles Roudière 256a6713f2 Correctly update TileMapLayer highlighting when disabling it 2024-04-04 15:25:42 +02:00
Hendrik Brucker a81561cbd9 Add GraphFrame and integrate it in VisualShader 2024-04-04 15:11:00 +02:00
Rémi Verschelde 70f6650404
Merge pull request #90078 from SirLich/project-tools-palette
Include 'Orphan Resource Explorer' and 'Upgrade Mesh Surfaces' in Command Palette.
2024-04-04 14:37:07 +02:00
Rémi Verschelde 046816e6b9
Merge pull request #90065 from lyuma/rest_fixer_scaled_position
Fix 2 bugs with scale of position tracks in rest fixer
2024-04-04 14:37:04 +02:00
Rémi Verschelde 96a75d99c4
Merge pull request #90064 from lyuma/remove_immutable_post
Apply "Remove Immutable Tracks" after post-import.
2024-04-04 14:37:01 +02:00
Rémi Verschelde 4329ccb6e6
Merge pull request #90019 from fire/avoid-bone-map-infinite-loop
Fixed loop condition in bone mapping
2024-04-04 14:36:47 +02:00
Rémi Verschelde 77a9cf0ce8
Merge pull request #90003 from AlexOtsuka/fix-animation-save-paths
Fix Set Animation Save Paths breaking on Windows
2024-04-04 14:36:44 +02:00
Rémi Verschelde 299d23aa08
Merge pull request #89987 from Calinou/editor-asset-library-rename-official-support-level
Rename Official support level to Featured in the editor asset library
2024-04-04 14:35:51 +02:00
Rémi Verschelde 8c935c8410
Merge pull request #89978 from zaevi/editor/disable_asset_title_autotr
Editor: Disable auto-translation of titles in `AssetLib`.
2024-04-04 14:35:47 +02:00
Rémi Verschelde 89109e8b01
Merge pull request #89974 from jsjtxietian/tab-close
Reset `tab_closing_menu_option` when cancelling closing editor
2024-04-04 14:35:41 +02:00
Rémi Verschelde b77ac0a2b3
Merge pull request #89933 from jsjtxietian/path3d-remove
Support "clear points" function in Path3D topmenu bar
2024-04-04 14:35:27 +02:00
Rémi Verschelde 8516304b82
Merge pull request #89847 from GreenCrowDev/missing-bezier-handles
UX and stability improvements for `Path3D` node
2024-04-04 14:31:49 +02:00
Rémi Verschelde c97885be7d
Merge pull request #89811 from timothyqiu/missing-i18n
Fix missing i18n for some editor strings
2024-04-04 14:31:43 +02:00
Rémi Verschelde 27dec32699
Merge pull request #89735 from bruvzg/ed_native_fd2
[Native File Dialog] Add support for using native dialogs in the editor.
2024-04-04 14:31:39 +02:00
Rémi Verschelde 7fa97f37fb
Merge pull request #89452 from Riteo/name-a-better-duo
SCons: Enable the experimental Ninja backend and minimize timestamp changes to generated code
2024-04-04 14:31:24 +02:00
Rémi Verschelde 1dacd6a527
Merge pull request #89179 from groud/expose_tile_map_layer
Expose TileMapLayer
2024-04-04 14:31:16 +02:00
Rémi Verschelde b5369ee3b3
Merge pull request #89017 from kitbdev/add-close-docks
Allow docks to be closed and opened
2024-04-04 14:31:11 +02:00
Rémi Verschelde 2c65bf0d69
Merge pull request #88761 from eugene87222/fix-asset-lib-layout
Fix broken layout of asset library page
2024-04-04 14:30:58 +02:00
Rémi Verschelde e302fb2167
Merge pull request #85386 from RedMser/scene-tree-editor-improvements
Improve SceneTreeEditor usability
2024-04-04 14:30:38 +02:00
Rémi Verschelde 84b3d14c9a
Merge pull request #82852 from timothyqiu/property-context
Add context support for editor property name i18n
2024-04-04 14:30:29 +02:00
Eugene Yang c5cab60b90 Fix broken layout of asset library page 2024-04-04 11:39:47 +08:00
Rémi Verschelde f47f4a02c8
Merge pull request #89992 from ajreckof/fix-my-mistake-with-replace-in-update-scene
Fix node duplication in update after external changes.
2024-04-04 02:53:57 +02:00
Steven Thompson 9b1a1d2813 Fix gizmo on top material option having no effect
Update get_material function in EditorNode3DGizmoPlugin so that it
enables the disable depth test flag on duplicate versions of the gizmo
materials if the flag is not already set and the gizmo is set to use the
'x-ray' visibility state.
2024-04-03 21:29:51 +01:00
ajreckof ae472865d0 fix node duplication in update after external changes. 2024-04-03 12:19:38 +02:00
Gilles Roudière 3cd4b2859c Expose TileMapLayer 2024-04-03 11:02:34 +02:00
Haoyu Qiu 91204f6f3f Fix missing i18n for some editor strings 2024-04-03 16:42:28 +08:00
themancalledjakob d90d5eb3c1 allow drag and dropping ShaderMaterial in 3D viewport
Fixes #90075
2024-04-01 15:52:22 +02:00
RedMser 9cd30208d6 Improve SceneTreeEditor usability
- Mark contextually relevant node
- Remember/Clear selection as appropriate
- Scroll to marked/selected node
2024-03-31 21:35:10 +02:00
bruvzg 364f90512d
[Project Manager] Replace titlebar logo with color variant. 2024-03-31 21:35:43 +03:00
SirLich c90b2b4299 Include project->tools in command palette 2024-03-31 20:03:51 +02:00
kobewi 5a8066bd50 Fix scroll to description 2024-03-31 14:30:33 +02:00
Haoyu Qiu 479b7afa8e Add context support for editor property name i18n 2024-03-31 18:40:14 +08:00
Haoyu Qiu 23d50b1117 Strip edges of editor layout names 2024-03-31 17:43:03 +08:00
Lyuma 00cf862b54 Fix 2 bugs with scale of position tracks in rest fixer
Both bugs were related to how position animation tracks were adjusted in rest fixer.
First bug: motion scale is applied before subtracting the origin when applying bone roll
Second bug: armature scale was lost when converting basis to quaternion, leading an unscaled position offset to be added to the scaled origin.
2024-03-30 23:54:50 -07:00
Lyuma b0ce274a52 Apply "Remove Immutable Tracks" after post-import.
Reimplements "Remove Immutable" by comparing to the skeleton rest.
It is necessary to delay removing animation tracks until after the correct rest pose is calculated in rest-fixer.
Preserves the original implementation in the GLTFDocument / FBXDocument API for compatibility.
2024-03-30 23:45:22 -07:00
AlexOtsuka 4d3319eceb Fix Set Animation Save Paths breaking on Windows 2024-03-31 00:46:25 +01:00
A Thousand Ships 334449df70
[Animation] Expose `SkeletonProfile.set/is_required` 2024-03-30 20:57:55 +01:00
kit 860bff926e Allow docks to be closed 2024-03-29 22:03:59 -04:00
Michael Alexsander ed1fa9bedf
Fix debugger tree error on editor start 2024-03-29 13:44:49 -03:00
K. S. Ernest (iFire) Lee 15f1a0fba3 Fixed loop condition in bone mapping
Corrected the for-loop condition in the auto_mapping_process function. Previously, it was checking if children.size() is non-zero, which resulted in an infinite loop
2024-03-29 07:22:17 -07:00
Hugo Locurcio 1e4c7c8a57
Rename Official support level to Featured in the editor asset library
This paves the way for integrating hand-picked high-quality assets
to be displayed in the project manager when accepting the
"you don't have any projects yet" dialog.
2024-03-28 18:40:32 +01:00
Zae 361f693adc Editor: Disable auto-translation of titles in AssetLib. 2024-03-28 20:39:43 +08:00
jsjtxietian 41dce99831 Reset `tab_closing_menu_option` when cancel closing editor 2024-03-28 19:22:52 +08:00
bruvzg 61f7145f43
[Native File Dialog] Add support for using native dialogs in the editor. 2024-03-28 11:53:03 +02:00
Rémi Verschelde 86415f0245
Merge pull request #89963 from timothyqiu/auto-translation
Fix unexpected auto-translation of more editor components
2024-03-28 10:47:42 +01:00
Rémi Verschelde 669fc368ac
Merge pull request #89922 from brno32/override-gutter-icon-inner-class-method
Refactor check for overriden methods in inner classes
2024-03-28 10:47:28 +01:00
Rémi Verschelde b23d7c3645
Merge pull request #89915 from KoBeWi/podzasób
Disable auto-translation in sub-resource list menu
2024-03-28 10:47:24 +01:00
Haoyu Qiu f298aaa956 Fix unexpected auto-translation of more editor components 2024-03-28 10:50:57 +08:00
jsjtxietian 34eff85014 Support “clear points” function in Path3D editor 2024-03-27 12:40:30 +08:00
Haoyu Qiu 151d7b10e0 Relax grid parameter constraints in texture region editor 2024-03-27 11:56:28 +08:00
Alex Drozd fcb0b8d0bf Refactor check for overriden methods in inner classes 2024-03-26 22:14:57 +01:00
kobewi ad7d54174b Disable auto-translation in sub-resource list menu 2024-03-26 17:47:30 +01:00
Haoyu Qiu e1ee838d11 Fix wrong extension filter for dependency editor 2024-03-26 23:51:30 +08:00
Rémi Verschelde 3fa6ec7285
Merge pull request #89901 from jsjtxietian/path3d
Fix Path3D picking working incorrectly when viewport is in half resolution
2024-03-26 13:45:50 +01:00
Rémi Verschelde 4dec783017
Merge pull request #89545 from brno32/override-gutter-icon-inner-class-method
Fix missing gutter icon for inner class method overrides
2024-03-26 13:45:18 +01:00
Rémi Verschelde 4352503bc5
Merge pull request #89227 from YeldhamDev/i_said_give_me_those_darn_strings!
Fix POT generation missing some strings when built-in ones are enabled
2024-03-26 13:45:15 +01:00
Rémi Verschelde 19a50127e5
Merge pull request #88690 from MajorMcDoom/color-picker-fix
Fix undo/redo behavior of ColorPicker and add ability to cancel/confirm color selection
2024-03-26 13:45:06 +01:00
Rémi Verschelde 198d0b6bc6
Merge pull request #86479 from YeldhamDev/you_arent_built-in,_sod_off!
Fix scene parser reading non-built-in scripts for POT generation
2024-03-26 13:44:56 +01:00
Rémi Verschelde bec4de9237
Merge pull request #86143 from YeldhamDev/ttr_here,_rtr_there
Stop using `RTR()` inside the "editor" folder
2024-03-26 13:44:47 +01:00
jsjtxietian 20f4a5d03a Fix path3d's pick works incorrectly when viewport is in half resolution 2024-03-26 17:24:41 +08:00
jsjtxietian 09a6b5a655 Fix Path2D's add new point's UndoRedo bug 2024-03-26 12:38:34 +08:00
Alex Drozd 1d93a1fbb8 Fix missing gutter icon for inner class method overrides 2024-03-25 22:39:33 +01:00
matricola787 5c83d14698 UX and stability improvements for Path3D node 2024-03-25 16:51:37 +01:00
A Thousand Ships 8679ee1c46
Improve merging of docs on generation
Adds dedicated helper methods to perform sorting to clean up code, and
uses linear merging instead of iterating over both lists directly
2024-03-25 11:56:11 +01:00
Rémi Verschelde ad59b7a70a
Merge pull request #89837 from chrisl8/tooltip_updates_for_debug_menu
Extremely minor tooltip updates for Debug menu.
2024-03-25 11:18:46 +01:00
Rémi Verschelde c4aa1078fb
Merge pull request #88465 from AeioMuch/search_results_button
[Editor] Hide Search Results by default and show it on first search.
2024-03-25 11:18:35 +01:00
Zi Ye d827b34ea8 Fixed undo/redo behaviour of color picker and added ability to cancel/confirm color selection. 2024-03-24 15:12:11 -05:00
Danil Alexeev eab05558c4
Fix regression with C# build editor crash due to `EditorHelpHighlighter` 2024-03-24 21:26:18 +03:00
Haoyu Qiu e444ea717c Fix wrong values displayed after duplicating an audio bus
Also mark "send" bus dropdown untranslatable.
2024-03-24 15:00:06 +08:00
Rémi Verschelde 05372773e1
Merge pull request #89599 from timothyqiu/vegetate
Fix unexpected auto translation of editor `Tree` content
2024-03-23 21:15:39 -07:00
Rémi Verschelde 9a8fb26d91
Merge pull request #88824 from V-Sekai/retarget_silhouette_template
Retargeting option to use a template for silhouette.
2024-03-23 21:13:38 -07:00
Christen Lofland f108149267
Extremely minor tooltip updates for Debug menu. 2024-03-23 21:48:01 -05:00
Lyuma 9db0860c2e Option to use Animation as skeleton rest silhouette.
Adds `rest_pose/external_animation_library` advanced option to replace bone rest with an exported Animation before retargeting.
Together this allows a purely importer based workflow to transfer a known good pose from one FBX to another.
2024-03-23 17:29:02 -07:00
Rémi Verschelde 06abc86a5f
Merge pull request #89831 from bruvzg/macos_pm_title
[macOS] Use `expand_to_title` for the project manager.
2024-03-24 01:24:14 +01:00
Rémi Verschelde 9293cedaa6
Merge pull request #89823 from YeldhamDev/variation,_not_notification
Remove pointless `_notification()` function in `EditorPropertyOTVariation`
2024-03-24 01:24:00 +01:00
Rémi Verschelde 1999b661d0
Merge pull request #89799 from timothyqiu/line-numbers
Translate "Line N" as a whole
2024-03-24 01:23:47 +01:00
Rémi Verschelde 391eaf2a7a
Merge pull request #89732 from azuloo/animation-player-pin-fix
Fix AnimationPlayer pin behavior
2024-03-24 01:23:04 +01:00
Rémi Verschelde 3e27d477ff
Merge pull request #89711 from MewPurPur/fix-godot-logo
Fix a pixel misalignment in the blue robot logo
2024-03-24 01:22:37 +01:00
Rémi Verschelde 77cc2501e1
Merge pull request #89690 from Calinou/editor-improve-native-shader-inspector
Improve the editor native shader source visualizer
2024-03-24 01:21:42 +01:00
Rémi Verschelde 993ce36933
Merge pull request #89658 from AThousandShips/dock_terminal
[Editor] Add `Open in Terminal` to the file system empty click
2024-03-24 01:20:43 +01:00
Rémi Verschelde dd668530e6
Merge pull request #89642 from permelin/fix-favorite-icon
Resource file not found error when loading Favorite icon
2024-03-24 01:20:16 +01:00
Rémi Verschelde c9c0205c07
Merge pull request #89631 from dalexeev/editor-fix-inspector-groups-interfering
Editor: Fix same-name (sub)groups interfering in Inspector
2024-03-24 01:20:02 +01:00
Rémi Verschelde 8e6d011013
Merge pull request #89629 from lyuma/import_rest_as_reset
Add option to import skeleton rest as RESET animation
2024-03-24 01:19:49 +01:00
Rémi Verschelde 7761c04265
Merge pull request #89546 from YeldhamDev/bad_fsdock,_bad!
Fix FileSystem dock auto translating files
2024-03-24 01:17:41 +01:00
Rémi Verschelde 4389f85a17
Merge pull request #89518 from AThousandShips/spin_slider_clean
[Editor] Remove redundant code from `EditorSpinSlider`
2024-03-24 01:16:20 +01:00
Rémi Verschelde a95895742d
Merge pull request #89505 from passivestar/clear-output
Make the "Clear Output" shortcut not require panel focus
2024-03-24 01:16:08 +01:00
Rémi Verschelde c76d2f03b7
Merge pull request #89447 from ajreckof/fix-error-crash-on-change-type-root-after-external-changes
Fix error where update wouldn't reconnect the signal it should have reconnected and led to errors and crash.
2024-03-24 01:15:38 +01:00
Rémi Verschelde cd4e4c0fcc
Merge pull request #89111 from AThousandShips/vec_use
Use `Vector*` component-wise `min/max/clamp` functions where applicable
2024-03-24 01:14:51 +01:00
Rémi Verschelde 33cca7c65c
Merge pull request #88997 from jsjtxietian/parallax
Disable lock and group buttons when selected item is not CanvasItem
2024-03-24 01:14:35 +01:00
Rémi Verschelde 0ca0e8fc49
Merge pull request #88498 from CookieBadger/animation-fix-snapping-multiple
Fix snapping multiple keys in Animation
2024-03-24 01:14:23 +01:00
Rémi Verschelde b0505b580d
Merge pull request #88445 from CookieBadger/animation-paste-snap-fix
Fix various bugs in Animation key right click actions
2024-03-24 01:14:08 +01:00
Rémi Verschelde 075c171f80
Merge pull request #88231 from ajreckof/fix-copy-paste-for-dictionnaries
Fix update property for dictionaries so that it updates only what is necessary.
2024-03-24 01:13:38 +01:00
Rémi Verschelde ae8d43b0bb
Merge pull request #88003 from kitbdev/dock-manager-fixes
Refactor and fix issues in Editor Dock Manager
2024-03-24 01:13:26 +01:00
Rémi Verschelde f0544ebba6
Merge pull request #87874 from AThousandShips/sort_fix
Fix sorting of files/dirs in dialogs
2024-03-24 01:13:12 +01:00
Rémi Verschelde f8bae10be6
Merge pull request #87171 from TokageItLab/retrieve-time-info-from-anim-tree
Rework AnimationNode process for retrieving the semantic time info
2024-03-24 01:12:42 +01:00
Rémi Verschelde 0ebcba8583
Merge pull request #87078 from Hilderin/animation-autofit
Add auto fit timeline and bezier scale on animation editor
2024-03-24 01:12:28 +01:00
bruvzg 225761868a
[macOS] Use "expand_to_title" for the project manager. 2024-03-24 00:23:16 +02:00
Michael Alexsander 9f56287d96
Remove pointless `_notification()` function in `EditorPropertyOTVariation` 2024-03-23 17:10:57 -03:00
Haoyu Qiu 1ff8e8548b Don't error multiple times when trying to load missing default bus layout 2024-03-23 21:38:43 +08:00
Haoyu Qiu 7984043768 Add necessary flags when opening directory with xfce4-terminal 2024-03-23 20:41:44 +08:00
Haoyu Qiu 4848bf4fd8 Fix heap-use-after-free when converting scene group to global 2024-03-23 19:54:21 +08:00
Haoyu Qiu 9dadeac658 Translate "Line N" as a whole 2024-03-23 18:39:01 +08:00
ajreckof 69e5e582c8 fix error where update wouldn't reconnect the signal it should have reconnected and led to errors and crash 2024-03-22 01:00:33 +01:00
Hugo Locurcio 44de95e18f Improve the editor native shader source visualizer
- Use CodeEdit to enable features such as line numbers and minimap.
- Enable syntax highlighting.
- Use a fixed-width font.
- Use the script editor settings.
2024-03-22 00:17:32 +01:00
ajreckof 0331ecb527 Fix update property for dictionnaries so that it updates only what is necessary 2024-03-21 19:31:46 +01:00