Some editors seems to use the image resource's mime type (e.g. "image/png") for data embedded uris instead of "application/octet-stream".
(cherry picked from commit 1abf464b59)
The GLES3 shader compiler performs certain checks to enable or disable
the usage of certain uniform variables (and with that the set-up of UBOs).
If the `TIME` variable gets used inside the `vertex` function then the
renderer knows that it has to insert that value into the UBO.
The same applies to the `fragment` function.
The `light` function gets executed inside the fragment shader for every
light source that is relevant to the current pixel. If the `TIME` variable
gets used in that function then it needs to be present in the fragment-UBO.
The check for this was missing, so if a shader uses `TIME` inside `light`
but not inside `fragment` then the uniform will not actually be set up.
(cherry picked from commit bb655856e2)
also fix error when removing multiple tabs from TabContainer at same frame.
like closing multiple docs at once.
Fix#16403
(cherry picked from commit df84290a7e)
Instead of gridmap editor calling grid as floor irrespective of the
orientation, it now calls the grid plane if it's vertical and floor
if horizontal.
Resolves: #14611
(cherry picked from commit 7c356a9c05)
We were already linking libstdc++ statically for official binaries,
protecting us against most portability issues. But apparently since
we started using GCC 7 for official builds, we also need to link
libgcc statically for at least 32-bit builds to be portable.
Fixes#16409.
(cherry picked from commit b526088ae2)
The heuristic whether we're in the project manager inside GDMono
didn't work if the project manager was launched by not having any path
to run.
This is fixed now by making a Main::is_project_manager().
(cherry picked from commit 1099838079)
It already had an implicit cast operator to string,
but this doesn't get used in say string formatting.
So now something like $"path: {GetPath()}" works.
(cherry picked from commit 3c1f8efd9e)
Bug: engine tries to set selected item before items were added during save scene/run project, because of wrong properties order.
Fixes#10213.
(cherry picked from commit 66c39b1426)
Instead of adding the escapes to all * and _ the tool now excludes
the characters inside [code] and [codeblock].
Resolves: #15156
(cherry picked from commit 84e8c49f5d)
Windows does not fully respect ISO 639-1 like other systems,
so we have to override its locale values for those languages.
Also added comments to document the locale provenance.
(cherry picked from commit 0c7bed45c4)
Command line options were refactored for 3.0 to follow the common usage
of double-dashed long options, but `--main-pack` went through the cracks.
Fixes#16533.
(cherry picked from commit e3658a6464)