Rémi Verschelde
178961a6dc
Merge pull request #59183 from YeldhamDev/assetlib_less_borders
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Remove extra borders from the AssetLib plugin
2022-03-16 23:50:18 +01:00
Priyansh Rathi
edbf757208
fix axis handle gizmo letters at wrong positions on varying editor scale
2022-03-17 02:20:57 +05:30
bruvzg
98d0af7d5c
Implement GDExtension export plugin.
2022-03-16 11:16:19 +02:00
Michael Alexsander
fc0e657e8f
Remove extra borders from the AssetLib plugin
2022-03-15 20:40:46 -03:00
taigi100
6c4dbf92ac
Update to only use select tool on button press
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It used to run the code twice, probably once on button press, once on button release.
2022-03-15 20:04:59 +02:00
Haoyu Qiu
0ac6e6acbe
More icon updates on theme change
2022-03-15 23:05:41 +08:00
Rémi Verschelde
51bbcbdec2
Merge pull request #45263 from KoBeWi/ 😕
2022-03-15 13:18:27 +01:00
Rémi Verschelde
cf834db44c
Merge pull request #59137 from timothyqiu/sprite-frames-editor
2022-03-15 09:10:48 +01:00
Haoyu Qiu
7cabf49e67
Improves SpriteFrames editor
2022-03-15 14:39:40 +08:00
Haoyu Qiu
d07fd739ca
Separate 2D grid visibility and grid snap
2022-03-15 08:54:07 +08:00
Rémi Verschelde
4f40a71e03
Merge pull request #57436 from AnilBK/change-scopes
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Scope Changes for some variables.
2022-03-13 22:10:16 +01:00
Hugo Locurcio
6f76aaec82
Improve display of freelook/zoom speed indicator bars in the 3D editor
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- Use a different color for freelook and zoom speed bars.
- Use an outline for the text to make it readable on any background.
2022-03-13 18:57:28 +01:00
Ricardo Buring
ac32535d6e
Fix out of bounds crash in particle collision gizmo
2022-03-12 23:57:12 +01:00
Rémi Verschelde
38122b8d85
Merge pull request #59050 from KoBeWi/tsal_eht_morf_ssecca
2022-03-12 14:50:56 +01:00
Rémi Verschelde
51505519c1
Merge pull request #59040 from Sauermann/fix-cursorshape-animationnodestatemachineeditor
2022-03-12 14:49:13 +01:00
Haoyu Qiu
b255efba7c
Hide smart snapping line when guideline dragging ends
2022-03-12 14:37:20 +08:00
kobewi
42078dec9f
Allow negative indexes in ItemList and PopupMenu
2022-03-12 01:14:03 +01:00
Markus Sauermann
0d96dbcb2a
Use get_cursor_shape for identifying the cursor shape in AnimationNodeStateMachineEditor
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get_cursor_shape() is used in cases where a Control displays different cursors in different areas.
There is no need to set the default cursor shape on every mouse move event.
Fix minor issue with selection order.
2022-03-11 19:10:45 +01:00
Haoyu Qiu
6a1e3380f8
Remove unused code in `AnimationPlayerEditor::_update_animation_list_icons()`
2022-03-11 07:51:15 +08:00
reduz
6f51eca1e3
Discern between virtual and abstract class bindings
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* Previous "virtual" classes (which can't be instantiated) are not corretly named "abstract".
* Added a new "virtual" category for classes, they can't be instantiated from the editor, but can be inherited from script and extensions.
* Converted a large amount of classes from "abstract" to "virtual" where it makes sense.
Most classes that make sense have been converted. Missing:
* Physics servers
* VideoStream
* Script* classes.
which will go in a separate PR due to the complexity involved.
2022-03-10 12:28:11 +01:00
Rémi Verschelde
83f2942a04
Merge pull request #58969 from timothyqiu/ani-editor-theme
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Fix some Animation panel icons not updating after theme change
2022-03-10 08:59:39 +01:00
Haoyu Qiu
83828c7d1b
Fix some Animation panel icons not updating after theme change
2022-03-10 14:46:03 +08:00
Haoyu Qiu
af16e099ea
Fix TextureRegion editor grid color for light themes
2022-03-10 10:59:01 +08:00
Rémi Verschelde
97cb90aa3a
Merge pull request #58907 from novaplusplus/gutter_spam_fix
2022-03-09 21:13:24 +01:00
Rémi Verschelde
f17c5501eb
Merge pull request #58865 from timothyqiu/more-i18n
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Add missing i18n to various strings
2022-03-09 20:38:19 +01:00
kobewi
39d429e497
Change some math macros to constexpr
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Changes `MAX`, `MIN`, `ABS`, `CLAMP` and `SIGN`.
2022-03-09 16:24:32 +01:00
nova++
ce66f8a7a0
Add check to prevent "p_gutter = -1" error spam
2022-03-08 20:23:46 -05:00
Yuri Roubinsky
4d6790e9df
Add `_get_func_code/_is_available` virtual functions to custom nodes
2022-03-08 16:23:44 +03:00
Rémi Verschelde
f470979732
Merge pull request #58896 from timothyqiu/locks-n-groups
2022-03-08 12:54:59 +01:00
Haoyu Qiu
fb999ebe22
Don't show Lock & Group buttons for nodes hidden by CanvasLayer
2022-03-08 19:43:34 +08:00
Silc 'Tokage' Renew
40f2eefe78
fix deselect behavior for Skeleton gizmo
2022-03-08 19:26:27 +09:00
K. S. Ernest (iFire) Lee
fd411e580a
Avoid gizmo crashes in cases where the points are null.
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fix for pose editor
2022-03-08 06:21:04 +09:00
Haoyu Qiu
25d93200c8
Add missing i18n to various strings
2022-03-07 21:50:49 +08:00
Yuri Roubinsky
c20860a1f4
Merge pull request #58854 from Chaosus/vs_varying_fix
2022-03-07 12:14:24 +03:00
Rémi Verschelde
53cf5eff9a
Merge pull request #58847 from KoBeWi/editor_settings_mess
2022-03-07 08:38:15 +01:00
Yuri Roubinsky
87c7fe69f2
Fix _update_varyings call in visual shader
2022-03-07 10:26:09 +03:00
Rémi Verschelde
eb8ce0ce68
Merge pull request #58750 from Chaosus/vs_varyings
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Add varying support to visual shaders
2022-03-07 07:41:11 +01:00
Rémi Verschelde
bb5d71f6cc
Merge pull request #58719 from Chaosus/vs_builtins
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Adds few more input/output built-ins to visual shader
2022-03-07 07:39:51 +01:00
kobewi
2057ea2883
Remove duplicate editor settings definitions
2022-03-06 22:05:49 +01:00
Rémi Verschelde
52b6088c1d
Merge pull request #58800 from rcorre/blender-nav
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Disable blender-style transforms in freelook.
2022-03-06 10:19:41 +01:00
kobewi
7d44bb8f06
Remove set_as_minsize()
2022-03-06 00:57:42 +01:00
Rémi Verschelde
d37e8586be
Merge pull request #58788 from reduz/rename-streamtexture
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Rename StreamTexture* to CompressedTexture*
2022-03-06 00:19:55 +01:00
kobewi
bc3aff9b46
Various code and documentation improvements
2022-03-05 22:00:35 +01:00
Ryan Roden-Corrent
34b87772b4
Disable blender-style tranforms in freelook.
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It's common to bind instant_scale to s, which conflicts with WASD
bindings in freelook mode.
Fixes #58502 .
2022-03-05 15:00:11 -05:00
reduz
ccd4cdfd8b
Rename StreamTexture* to CompressedTexture*
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* Its not and will not be used for streaming.
* Streaming will be implemented in 4.1 and it will work different.
* It makes more sense to be called CompressedTexture since it imports and compresses texture files.
2022-03-05 16:43:38 +01:00
Haoyu Qiu
8dc12135cd
Fix animation resource name after duplication
2022-03-05 21:00:34 +08:00
Haoyu Qiu
86c76dca12
Make name of editor file dialog filters translatable
2022-03-05 12:32:38 +08:00
Rémi Verschelde
c9d0523302
Merge pull request #58770 from YeldhamDev/some_crumbles_left
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Replace some bits of code left to work with the new `TabContainer`
2022-03-04 23:39:25 +01:00
Rémi Verschelde
27377170d2
Merge pull request #58727 from fire-forge/EditorSpinSlider_label_color
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Make EditorSpinSlider label color a theme property
2022-03-04 23:38:55 +01:00
Michael Alexsander
917dac78e7
Replace some bits of code left to work with the new `TabContainer`
2022-03-04 19:16:33 -03:00