Rémi Verschelde
091c37d921
Merge pull request #33030 from Xrayez/vformat-err-msg
...
Display error messages in console when vformat is called
2019-10-24 16:15:57 +02:00
Andrii Doroshenko (Xrayez)
113765b135
Display error messages in console when vformat is called
2019-10-24 15:14:55 +03:00
Marcel Admiraal
ce352ce5b4
Initialise VMap and HashMap values to the default when they are created.
...
Assigns a default value in VMap and HashMap when new keys are created using
the array operator so they are the same as the other Map classes.
The non const version of the array operator can be used for both assigning a
value and retrieving a writeable version. In the Map template classes the
assign version is being used to create new keys, but sometimes not assigning
a value when retrieving a writeable version.
This does not address the problem that the default value may not be the
correct one, and it does not address the problem that new keys probably
should not be created when the array operator is used. These problems will
be addressed in a separate commit.
2019-10-24 08:18:34 +02:00
Rémi Verschelde
e96319c7f3
Merge pull request #32670 from aaronfranke/mono-plane
...
[Mono] Change Plane intersect methods to return nullable Vector3
2019-10-23 21:44:05 +02:00
Erik
8b0546d93b
Implement game camera override
...
Implemented uniform API in Viewport class to override 2D and/or
3D camera.
Added buttons in 2D and 3D editor viewport toolbars that override
the running game camera transform with the editor viewport camera
transform. Implemented via remote debugger protocol and camera
override API.
Removed LiveEditFuncs function pointers from ScriptDebugger class.
Since the debugger got access to the SceneTree instance (if one
exists), there is no need to store the function pointers. The live
edit functions in SceneTree are used directly instead. Also removed
the static version of live edit functions in SceneTree for the same
reason. This reduced the SceneTree -> Debugger coupling too since
the function pointers don't need to be set from SceneTree anymore.
Moved script_debugger_remote.h/cpp from 'core/' to 'scene/debugger/'.
This is because the remote debugger is now using SceneTree directly
and 'core/' classes should not depend on 'scene/' classes.
2019-10-23 02:51:32 +01:00
Cagdas
0088385556
Add request permission automatically at android
2019-10-22 22:52:13 +03:00
Rémi Verschelde
28eca3649d
Merge pull request #30622 from creikey/fix-path-caching
...
PackedScene resources are freed before they are saved
2019-10-21 13:53:45 +02:00
Aaron Franke
218f38c7ec
Expose is_equal_approx and restore == to be exact again
...
This commit changes behavior for GDScript and C#.
Also did some organizing of the order to logically group related methods, mostly for Rect2 and AABB.
2019-10-14 16:48:59 -04:00
Aaron Franke
aeb7075628
Replace vector == and is_zero_approx(distance) with is_equal_approx
...
Internal changes only
2019-10-14 16:47:42 -04:00
Aaron Franke
86922ff70b
Make is_equal_approx separate for structures
...
This commit adds exposed behavior for C#
2019-10-14 16:46:54 -04:00
qarmin
616ab4fac2
Small fixes to redundand code, copy paste bugs
2019-10-14 11:40:55 +02:00
qarmin
04c6579fd7
Don't use in some functions empty PoolByteArrays
2019-10-11 11:39:40 +02:00
Rémi Verschelde
7f075e519a
Merge pull request #32741 from qarmin/fix_string_utf_ascii
...
Don't use to_utf8() and to_ascii() on empty String
2019-10-11 11:24:40 +02:00
qarmin
c62da553cb
Don't use to_utf8() and to_ascii() on empty String
2019-10-11 09:13:30 +02:00
PouleyKetchoupp
7dc0e68a53
Optimized Dictionary hash() and duplicate() methods
2019-10-10 18:12:20 +02:00
qarmin
684156f711
Fix decompress PoolByteArray crash
2019-10-10 17:15:10 +02:00
Hugo Locurcio
0528ce0a2a
Fix crash when using `Node.get_as_property_path()`
...
This closes #32679 .
2019-10-09 15:44:00 +02:00
Aaron Franke
643874f8ca
[Mono] Change Plane intersect methods to return nullable Vector3
2019-10-08 22:47:22 -04:00
Rémi Verschelde
106e21fd5f
Merge pull request #32478 from AlexHolly/fix-rect2-encloses
...
Make Rect2.encloses return true on same size
2019-10-08 16:21:45 +02:00
Rémi Verschelde
c2edaa97f3
Merge pull request #32426 from gianllucah/master
...
Option to erase a section key in ConfigFile
2019-10-08 15:46:13 +02:00
Patrick Wuttke
d8b36a452c
check for cyclic inheritance when adding a global class
2019-10-08 11:54:29 +02:00
Marcel Admiraal
c2aa3e2351
Remove circular include between core/typedefs.h and core/error_macros.h
2019-10-08 11:03:57 +02:00
Gianlluca
54cba54a45
Added a method to erase section key in ConfigFile
2019-10-07 18:11:19 -03:00
Marcel Admiraal
40197685bb
Remove circular dependency between Vector3 and Basis.
2019-10-07 16:26:27 +02:00
Hugo Locurcio
3b8004865d
Remove redundant condition in `String::_humanize_digits()`
2019-10-04 18:07:06 +02:00
Andrii Doroshenko (Xrayez)
a0d00c0e99
Bind the `String::humanize_size` method
...
The method signature is also changed to use `uint64_t` instead of `size_t`
for it to be Variant-compatible.
2019-10-04 15:51:13 +03:00
Rémi Verschelde
00417675fa
Merge pull request #32524 from qarmin/fix_string_builder_null_memcpy
...
Don't add to StringBuilder empty String
2019-10-03 21:24:04 +02:00
qarmin
2bc7f9e545
Fix small memory leak in PackedSourcePCK::try_open_pack
2019-10-03 19:45:41 +02:00
qarmin
df03d9c2c5
Don't add to StringBuilder empty String
2019-10-03 19:14:29 +02:00
Alexander Holland
a681c90009
Make Rect2.encloses return true on same size
2019-10-02 03:27:48 +02:00
Bojidar Marinov
0b251997bb
Ensure object metadata is unique
...
Closes #32415
2019-09-28 18:15:23 +03:00
Shiqing
c2b824687d
Reduce memory usage for edges in A* and add tests
2019-09-28 16:17:52 +08:00
Rémi Verschelde
7a67ae01a4
Merge pull request #32249 from hbina/a_star_ignore_disabled
...
Add option to consider disable points
2019-09-27 22:41:49 +02:00
Hanif Bin Ariffin
7b3790d2cc
Add option to consider disable points
...
Previously, disabled points will not be considered when performing
get_closest_point. This commit changes that by introducing an additional
flag for this behavior. Related issue: #31814
2019-09-27 11:24:59 -04:00
Rémi Verschelde
202440acce
Merge pull request #31932 from huisedenanhai/master
...
make core/Reference thread safe
2019-09-26 11:26:05 +02:00
Ruslan Mullayanov
b4c927b514
Added an exit code to the blocking mode of OS::execute
...
Updated documentation accordingly.
Fixes #31881 .
2019-09-26 08:12:07 +02:00
Rémi Verschelde
084481b79d
Merge pull request #32230 from kawa-yoiko/oa-backward-shift
...
Implement backward shift deletion for OAHashMap
2019-09-26 08:03:46 +02:00
Fabio Alessandrelli
dcf0a60a52
Merge pull request #32228 from damianday/patch-1
...
TCP is_connected_to_host comparison error
2019-09-26 03:02:14 +02:00
Damian Day
5631850152
Update stream_peer_tcp.cpp
2019-09-25 23:45:32 +01:00
Rémi Verschelde
28fcc5e25a
Merge pull request #32291 from Dragoncraft89/add_load_resource_flag
...
Add flag to control the replacement of files by ProjectSettings.load_resource_pack
2019-09-25 16:30:01 +02:00
Florian Kothmeier
aae25abf30
Add flag to control the replacement of files by ProjectSettings.load_resource_pack
2019-09-25 15:29:59 +02:00
Rémi Verschelde
dec10dd776
Merge pull request #32051 from qarmin/some_error_explanation
...
Added some obvious errors explanations
2019-09-25 11:51:54 +02:00
qarmin
17732fe698
Added some obvious errors explanations
2019-09-25 10:28:50 +02:00
Tomasz Chabora
46e1c0670e
Don't try to slice empty arrays
2019-09-24 21:33:09 +02:00
Rémi Verschelde
823c3def72
Fix copyright headers and style issues
2019-09-24 11:52:06 +02:00
Rémi Verschelde
4f294b958f
doc: Sync classref with current source
...
Fix a few missing bindings or unspecified argument names and default values.
2019-09-24 11:52:06 +02:00
Rémi Verschelde
ef2a7834c9
Merge pull request #31883 from aole/create-string-function-repeat
...
Create a GDScript String function repeat
2019-09-24 11:50:58 +02:00
Rémi Verschelde
ed18e3f195
Merge pull request #32273 from Calinou/humanize-size-fix-i18n
...
Fix i18n in `String::humanize_size()`
2019-09-23 15:57:18 +02:00
Rémi Verschelde
2114898cb5
Merge pull request #31172 from creikey/add-array-slicing
...
Add array slice method
2019-09-23 15:26:27 +02:00
Rémi Verschelde
159470df08
Merge pull request #32275 from godotengine/skin_support
...
Added skin support and simplified APIs to override bone position + glTF 2.0 import fixes
2019-09-23 15:02:15 +02:00
Hugo Locurcio
a51e8b1ff0
Fix i18n in `String::humanize_size()`
...
Calls to `RTR()` must be added to each string so the PO file generator
can pick them up.
2019-09-23 13:54:10 +02:00
Rémi Verschelde
46f909f8af
Merge pull request #32054 from puthre/variant_ref_optim
...
Optimized variant reference function.
2019-09-23 11:36:40 +02:00
Rémi Verschelde
393a0152ea
Merge pull request #32055 from qarmin/some_code_fixes
...
Changed some code found by Clang Tidy and Coverity
2019-09-23 10:00:31 +02:00
Rémi Verschelde
b94460b328
Merge pull request #32032 from nekomatata/encrypted-file-get-path
...
Implemented get_path() & get_path_absolute() for FileAccessEncrypted
2019-09-23 09:32:58 +02:00
qarmin
50be65bf43
Changed some code found by Clang Tidy and Coverity
2019-09-22 18:45:08 +02:00
Shiqing
78bee16e05
Implement backward shift deletion for OAHashMap
2019-09-21 14:32:40 +08:00
Marios Staikopoulos
11e09e59d1
GLTF2 Import Fixes - Skin(s) to Skeleton - Skin Support
2019-09-20 23:08:58 -07:00
Damian Day
748c9bc205
TCP is_connected_to_host comparison error
...
We was returning true when the state was not connected, so we would never return true when the state was connected.
2019-09-21 02:18:46 +01:00
fhuya
a7712cc9e4
Add new events and accompanying logic to notify when the app is paused and resumed on Android devices.
2019-09-19 13:29:49 -07:00
Cameron Reikes
757c509437
Add array slice method
2019-09-14 13:08:28 -07:00
Shiqing
98136418ac
Improve support for directed graphs in AStar
2019-09-11 15:41:14 +08:00
Valentin Zagura
6a36779e89
Optimized variant reference function.
...
Optimized critical execution path in Variant::reference by removing expensive and unnecessary call to clear for atomic types.
2019-09-09 10:39:40 +01:00
PouleyKetchoupp
afe34344a6
Implemented get_path() & get_path_absolute() for FileAccessEncrypted
2019-09-07 19:22:33 +02:00
Hugo Locurcio
9a94fe7d26
Improve the `String::humanize_size()` method
...
- Use "B" insted of "Bytes" to be more compact
- Use suffixes that denote a binary prefix
- Make suffixes localizable
This removes the need for the custom
`EditorNetworkProfiler:_format_bandwidth()` method.
2019-09-05 19:48:46 +02:00
Fabio Alessandrelli
768d637a1b
Merge pull request #31870 from JFonS/add_network_profiler
...
Add network profiler
2019-09-05 16:34:36 +02:00
jfons
8244f535cd
Add network profiler
2019-09-05 09:48:36 +02:00
huisedenanhai
124e51fdde
make core/Reference thread safe
2019-09-04 12:17:07 +08:00
iwek7
617797c47c
Adds skip-breakpoints feature
2019-09-03 20:49:09 +02:00
Bhupendra Aole
073f625a91
Create a GDScript String function repeat
...
Fixes #30610
2019-09-03 13:06:13 -04:00
Rémi Verschelde
a00a9e868e
Merge pull request #31021 from willnationsdev/script-reflection
...
Expose Script reflection methods to scripting API.
2019-09-03 18:33:55 +02:00
Rémi Verschelde
726711d8c5
Merge pull request #31756 from raphael10241024/fast_aabb_transform
...
a faster function to transform aabb
2019-09-03 12:26:43 +02:00
Rémi Verschelde
00258684d3
Merge pull request #31915 from KoBeWi/xformers
...
Don't transform global position of mouse input
2019-09-03 12:05:27 +02:00
Tomasz Chabora
e21cc3cc8d
Don't transform global position of mouse input
2019-09-03 00:58:10 +02:00
Aaron Franke
f8b4cf0fc4
Check for exact equality before approximate equality
2019-09-01 14:02:14 -04:00
Andrii Doroshenko (Xrayez)
08272585e9
Remove redundant transform method in Geometry singleton
...
Transform2D's xform method can be used instead which handles
`PoolVector2Array` now (as well as 3D version).
2019-09-01 14:34:51 +03:00
Rémi Verschelde
c693b5a5bd
Merge pull request #31761 from Xrayez/trans2d-vector2array
...
Add transform methods for PoolVector*Array
2019-09-01 13:07:25 +02:00
Rémi Verschelde
69de1eca01
Merge pull request #31667 from YeldhamDev/geometry_point_circle_cleanup
...
Add 'is_point_in_circle()' to Geometry class, and general file cleanup
2019-09-01 12:59:49 +02:00
Rémi Verschelde
c8ae8f2fb1
Revert "Add __atomic_* operators support for atomic operations"
2019-09-01 12:19:44 +02:00
qarmin
b244ab4acc
Fix memory leak in ResourceFormatSaverBinary::save
2019-08-30 13:46:05 +02:00
Andrii Doroshenko (Xrayez)
07cff56f48
Add transform methods for PoolVector*Array
...
Similarly to `Vector2` and `Rect2` transforms in 2D and Vector3, Plane,
and AABB in 3D. PoolVector2Array and PoolVector3Array were the only
missing Variant types in both Transform2D and Transform respectively.
2019-08-29 14:47:33 +03:00
RaphaelHunter
e7febd72d6
a faster funtion to transform aabb
2019-08-29 14:17:08 +08:00
Hugo Locurcio
5bd01bf637
Add a project description setting
...
The description is displayed as a tooltip when hovering the project
in the Project Manager. It can span multiple lines.
This partially addresses #8167 .
2019-08-28 22:34:29 +02:00
Aaron Franke
34ab6549b1
[Mono] Various Color improvements
...
I also slid in a fix to C++ Vector3 > and >=
2019-08-27 22:05:18 -04:00
Michael Alexsander Silva Dias
6cc54a5864
Add 'is_point_in_circle()' to Geometry class, and general file cleanup
2019-08-27 18:01:05 -03:00
Rémi Verschelde
6b7117ce3f
Merge pull request #31662 from profan/perf/astar-reserve
...
Allow to reserve space for nodes in A* and elements in OAHashMap explicitly.
2019-08-27 10:09:08 +02:00
Robin Hübner
1031833fb0
allow to reserve space in OAHashMap explicitly and also in AStar.
...
* also handle overflow occurring in _get_probe_length
2019-08-27 00:38:35 +02:00
Rémi Verschelde
2f63811c9a
Merge pull request #25656 from bruvzg/macos_multi_instances
...
[macOS] Add ability to open multiple editor instances and global/dock menu access
2019-08-26 22:04:37 +02:00
Andrii Doroshenko (Xrayez)
c362527cb5
Modify outdated comments and error messages regarding indexed images
...
Godot doesn't support indexed images anymore (FORMAT_INDEXED),
so those are removed to avoid any confusion.
2019-08-26 18:21:19 +03:00
bruvzg
db6d4352ea
[macOS] Add methods to modify global and dock menus. Add ability to open multiple editor/project manager instances, recent/favourite project list to project manager dock menu and opened scene list to editor dock menu.
2019-08-26 16:45:49 +03:00
qarmin
33c62db7af
Add forgotten pointer checking
2019-08-24 13:34:14 +02:00
Rémi Verschelde
51d50e167d
Merge pull request #31094 from aaronfranke/vector-sign-mod-etc
...
Add Vector2/3 sign and posmod functions, axis, docs, misc additions
2019-08-23 09:07:47 +02:00
Rémi Verschelde
3a53e792ef
Merge pull request #31513 from qarmin/int_overflow
...
Prevent int overflow and underflow
2019-08-23 09:05:25 +02:00
Andrii Doroshenko (Xrayez)
f013596760
Allow to define and load script templates per project
...
Previously it was only possible to create custom script templates per
editor instance which could lead to certain name collisions, but now one
can create such templates per project tailored for specific use cases.
The default path to search for custom script templates is defined in
project settings via `editor/script_templates_search_path` setting as
`res://script_templates` path, yet this can be configured per project.
Templates have at most two origins now:
1. Project-specific, defined in `ProjectSettings`, for instance:
- res://script_templates/
2. Editor script templates, for instance:
- %APPDATA%/Godot/script_templates/
As script templates can have the same name over different paths,
the override mechanism was also added, enabling project-specific
templates over the editor ones.
2019-08-22 20:51:30 +03:00
qarmin
538405f9c7
Prevent int overflow and underflow
2019-08-22 17:22:35 +02:00
Rémi Verschelde
7402fd2c56
Revert "Feature: Add SHA256 for PoolByteArray"
...
This reverts commit e2c3bbabb0
.
This was superseded by #29871 which adds more crypto features with a
dedicated interface.
Since this commit was never in a stable release (merged during 3.2 dev),
we revert it to avoid having to deprecate it in favor of the Crypto API.
See https://github.com/godotengine/godot/pull/31187#issuecomment-523377965
2019-08-22 13:44:57 +02:00
Rémi Verschelde
1a4dbd9ee2
Merge pull request #31437 from volzhs/vibrate-mobile
...
Support vibration for Android and iOS
2019-08-21 21:10:22 +02:00
Rémi Verschelde
99980d856b
Merge pull request #29871 from Faless/crypto/initial_pr
...
More Crypto, SSL server, crt/key as Resource, HashingContext
2019-08-21 18:03:03 +02:00
Fabio Alessandrelli
ce5a3f56a6
Rewrite StreamPeerSSL with SSLContext helper class
...
connect_to_stream now accepts optional parameter to specify which
certificates to trust.
Implement accept_stream (SSL server) with key/cert parameters to specify
the RSA key and X509 certificate resources.
2019-08-21 16:59:38 +02:00
Fabio Alessandrelli
cb31b8797e
Add hashing context class
2019-08-21 16:59:38 +02:00
Fabio Alessandrelli
3495d1bfa0
Add hex_encode function to PoolByteArray
2019-08-21 16:59:38 +02:00
Fabio Alessandrelli
1b36aa662c
Add Crypto custom class
2019-08-21 16:59:35 +02:00
volzhs
4061e5bb75
Support vibration for Android and iOS
2019-08-21 23:38:53 +09:00
Rémi Verschelde
05a4310899
Merge pull request #31402 from profan/perf/astar-improvements
...
A* performance improvements, use OAHashMap.
2019-08-21 11:27:12 +02:00
Rémi Verschelde
7b37321ae3
Merge pull request #31499 from nekomatata/fix-new-project-metadata
...
Setting project metadata doesn't fail when project_metadata.cfg doesn't exist
2019-08-21 08:54:32 +02:00
Robin Hübner
4bac393549
astar performance improvements, use oahashmap
2019-08-21 08:47:55 +02:00
PouleyKetchoupp
b49226e085
Support for file not found in ConfigFile::Load and handle a few specific cases
...
EditorSettings::set_project_metadata: creates project_metadata.cfg if it doesn't exist
EditorPlugin::get_config: removed (not used)
Fixes #31444
2019-08-21 08:32:55 +02:00
Rémi Verschelde
a8db4c848d
Merge pull request #31395 from ptrojahn/floatsarenasty
...
Replace is_zero_approx(A.distance_to(B)) with A==B
2019-08-20 12:54:40 +02:00
Paul Trojahn
7c9c6df7e4
Replace is_zero_approx(A.distance_to(B)) with A==B
...
Related to #22988 (Fixes the holes in the shape of
the first comment)
2019-08-19 18:16:58 +02:00
Fabio Alessandrelli
c19871af6d
Move CryptoCore to it's own folder.
...
Crypto classes will be placed in core/crypto.
2019-08-19 16:31:05 +02:00
Fabio Alessandrelli
5cb41faece
Fix CryptoCore signatures, add SHA1 context.
...
Fix hash size in SHA256 signature
Fix source parameter in hash context update function to be const.
Add SHA1 hash context.
2019-08-19 16:29:37 +02:00
Rémi Verschelde
5c853a45e6
Merge pull request #31423 from Calinou/improve-node-signal-group-tooltip
...
Improve the scene tree signals/groups tooltip
2019-08-18 10:55:16 +02:00
Aaron Franke
092346d82b
Add Vector2/3 sign and posmod functions, misc additions
...
Also make the docs more consistent, add Axis enum to Vector2, add > and >=. and C# also gets % and an override for vector-vector mod.
2019-08-17 18:31:55 -04:00
Rémi Verschelde
ad8746e0de
DirAccessPack: Fix dir_exists and file_exists for res:// paths
...
Both methods check against containers using relative paths as index,
so the `res://` part needs to be stripped.
Fixes #26009 .
2019-08-17 19:03:28 +02:00
Hugo Locurcio
c62302a432
Improve the scene tree signals/groups tooltip
...
The tooltip now displays the number of connections and groups
that are assigned to the hovered node.
2019-08-17 14:20:16 +02:00
Rémi Verschelde
d3153c28f0
Replace last occurrences of 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG'
...
The last remaining ERR_EXPLAIN call is in FreeType code and makes sense as is
(conditionally defines the error message).
There are a few ERR_EXPLAINC calls for C-strings where String is not included
which can stay as is to avoid adding additional _MSGC macros just for that.
Part of #31244 .
2019-08-17 13:31:22 +02:00
Braden Bodily
71d71d55b5
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'core/' and 'editor/'
...
Condensed some if and ERR statements. Added dots to end of error messages
Couldn't figure out EXPLAINC. These files gave me trouble: core/error_macros.h, core/io/file_access_buffered_fa.h (where is it?),
core/os/memory.cpp,
drivers/png/png_driver_common.cpp,
drivers/xaudio2/audio_driver_xaudio2.cpp (where is it?)
2019-08-17 12:33:15 +02:00
Davide Busterna
5ba632a73b
Fix image offset when upscaling with Lanczos
2019-08-15 10:54:38 +02:00
Rémi Verschelde
b030834b63
Merge pull request #31321 from julianaito/master
...
Add __atomic_* operators support for atomic operations
2019-08-15 02:55:39 +02:00
Charlène
3185a1b274
Replace legacy __sync atomic operations with newer __atomic ones
2019-08-14 15:56:02 +02:00
Rémi Verschelde
6c607c3564
Merge pull request #31266 from IAmActuallyCthulhu/pr/remove-redundant-author-comments
...
Remove redundant author doc comments
2019-08-14 13:45:54 +02:00
Robin Hübner
7092dd9d58
remove unused self list include from astar
2019-08-13 18:28:56 +02:00
Rémi Verschelde
e7d484982e
Merge pull request #31292 from iwek7/fixDebuggerInspectionForNodes
...
Fixes issue with debug inspecing of nodes that are not in the scene tree
2019-08-13 08:24:01 +02:00
miwanczuk
98a3b2e5f4
Fixes issue when inspecting nodes that are not in the tree
2019-08-12 17:06:44 +02:00
Rémi Verschelde
37a16fee05
Export: Remove temp files from cache after export
...
So far we left most temporary files lying around, so this attempts to
fix that.
I added a helper method to DirAccess to factor out the boilerplate of
creating a DirAccess, checking if the file exists, remove it or print
an error on failure.
2019-08-12 13:31:59 +02:00
Rémi Verschelde
5441aaf768
Merge pull request #31228 from aaronfranke/identity-constants
...
Add Basis constants and format Transform constants
2019-08-12 12:42:30 +02:00
IAmActuallyCthulhu
82b9557803
Remove redundant author doc comments
2019-08-12 04:26:38 -05:00
IAmActuallyCthulhu
a940ed781c
Remove old doc comments in image_loader header
2019-08-10 08:13:44 -05:00
Aaron Franke
85f13a0d24
Add Basis constants and format Transform constants
2019-08-09 11:34:54 -07:00
Rémi Verschelde
22b42c3315
Merge pull request #30893 from profan/fix/err-explain
...
Implement error macros that come with an error message, replacing ERR_EXPLAIN.
2019-08-08 16:28:06 +02:00
Robin Hübner
8affda0916
implement accompanying error macros that come with an error message, to replace ERR_EXPLAIN usage.
2019-08-08 15:05:59 +02:00
Rémi Verschelde
274bac2783
Merge pull request #30934 from santouits/debugg
...
Hopefully fix the random crashes with threads
2019-08-08 14:50:47 +02:00
Rémi Verschelde
e578c1fef8
Merge pull request #31195 from bojidar-bg/31143-funcref-call_funcv
...
Add FuncRef.call_funcv
2019-08-08 11:24:27 +02:00
Bojidar Marinov
7123fab771
Add FuncRef.call_funcv
...
Closes #31143
2019-08-08 11:58:57 +03:00
Rémi Verschelde
b33042507b
Translation: Fix logic bug finding match for regional locales
...
The match test was inverted. The rest of the changes
are documentation and cleanup.
Fixes #26346 and fixes #31192 .
2019-08-08 10:15:55 +02:00
Rémi Verschelde
1d5ae6da5b
Merge pull request #31047 from Zylann/save_exr
...
Add Image.save_exr()
2019-08-08 08:53:02 +02:00
Marc Gilleron
cd2de77b04
Add Image.save_exr()
2019-08-07 21:17:47 +01:00
Rémi Verschelde
ba541bceca
Merge pull request #31077 from qarmin/coverity_bugs
...
Change some code proposed by Coverity and Cppcheck
2019-08-07 13:49:33 +02:00
qarmin
e0b5b21863
Add some code changes/fixes proposed by Coverity and Clang Tidy
2019-08-07 12:54:30 +02:00
Rémi Verschelde
365994a630
Merge pull request #30998 from Calinou/cap-warnings-errors-per-second
...
Cap the number of warnings/errors per second rather than per frame
2019-08-06 15:21:20 +02:00
TGRCDev
c6f7015bca
Fixed EOF flag not resetting on seek back
2019-08-05 18:20:18 -07:00
Aaron Franke
a9c10450bd
[Core] [Mono] Optimize Wrap functions
...
Use is_zero_approx(), avoid a negative, and also rename "rng" to "range".
2019-08-04 20:38:38 -07:00
willnationsdev
88f79802f6
Expose Script reflection methods to scripting API.
2019-08-01 14:13:40 -05:00
Hugo Locurcio
47c615caf3
Cap the number of warnings/errors per second rather than per frame
...
This reproduces the behavior used for printing when using the remote
debugger. The default limit is 100 errors and 100 warnings per second,
which makes it possible to display much more GDScript warnings
before overflowing.
This also adds a "Too many warnings" message, so that warnings
don't look like errors when overflowing anymore.
This closes #21896 .
2019-07-31 17:29:26 +02:00
santouits
13efc1bb06
Hopefully fix the random crashes with threads
2019-07-30 19:08:33 +03:00
Aaron Franke
7dbbb5eac7
[Mono] Deprecate Set methods
...
These silently fail, so they should be removed. I accidentally added most of these last year, trying to make everything else consistent with Quat, sorry!
Also, a few tiny nitpicking changes are included, like whitespace and misspellings.
2019-07-28 17:49:22 -04:00
Cameron Reikes
b3cb58e7b3
Some resources are freed before they are saved
...
- PackedScenes freed before saved, so their path cache is lost
- Solution is to move data to persistent static map
- This patch will fix #30538
2019-07-25 17:21:47 -07:00
Rémi Verschelde
43238bb59a
DirAccess: Drop compat get_next(bool *is_dir) which was hidden
...
Fixes this warning:
```
./core/os/dir_access.h:74:17: warning: 'virtual String DirAccess::get_next(bool*)' was hidden [-Woverloaded-virtual]
```
Part of #30790 .
2019-07-25 11:09:57 +02:00
Rémi Verschelde
1481d299ea
Merge pull request #30776 from akien-mga/editor-configurable-float-step
...
Inspector: Make default float step configurable
2019-07-25 10:33:45 +02:00
Rémi Verschelde
336846e547
Inspector: Fix PROPERTY_HINT_SPRITE_FRAME not behaving as RANGE
...
This was a regression in 3.1 and later from the new inspector, where
PROPERTY_HINT_SPRITE_FRAME was not fully re-implemented. It's meant to
be a normal PROPERTY_HINT_RANGE which also automatically increments its
value when keyed in the animation player.
To avoid code duplication, I made the frames properties use the actual
PROPERTY_HINT_RANGE and introduced a PROPERTY_USAGE_KEYING_INCREMENTS
usage flag instead.
2019-07-25 09:29:51 +02:00
Rémi Verschelde
aa062c54fc
Merge pull request #25090 from Chaosus/string_count
...
Added String.count method
2019-07-24 08:32:42 +02:00
Michael Alexsander Silva Dias
12ae7a4c02
Update some dead links in the codebase
2019-07-23 21:06:12 -03:00
Chaosus
080c0bb7fe
Added count method to String
2019-07-23 18:55:54 +03:00
Rémi Verschelde
d844e30614
Inspector: Make default float step configurable
...
Also allow lifting the decimal step formatting with a hint range step
of 0. A new `range_step_decimals()` is added for this to avoid breaking
compatibility on the general purpose `step_decimals()` (which still
returns 0 for an input step of 0).
Supersedes #25470 .
Partial fix for #18251 .
2019-07-23 17:31:38 +02:00
Rémi Verschelde
4c943cca2c
Merge pull request #30716 from qarmin/fixed_static_analiser_code
...
Fix some code found by Coverity Scan and PVS Studio
2019-07-23 15:08:44 +02:00
qarmin
aab8da25ad
Fix some code found by Coverity Scan and PVS Studio
2019-07-23 09:14:31 +02:00
Rémi Verschelde
9f5b77acc9
Revert "Expose "meta" to the Inspector"
2019-07-22 12:03:57 +02:00
Ignacio Etcheverry
2c85439da0
Make it a build error if a GetTypeInfo specialization cannot be resolved
...
Previously it was a runtime error message.
2019-07-22 00:08:35 +02:00
Rémi Verschelde
60efd67034
Merge pull request #30693 from Chaosus/lerp_angle
...
Added lerp_angle built-in function
2019-07-20 13:37:13 +02:00
Rémi Verschelde
d15cf7b672
Merge pull request #30576 from qarmin/lgtm_coverage
...
Changed some code reported by LGTM and Coverity
2019-07-20 12:00:13 +02:00
Chaosus
6694c119d0
Added lerp_angles built-in function
...
Co-authored-by: Xrayez <https://github.com/Xrayez >
Co-authored-by: DleanJeans <https://github.com/DleanJeans >
2019-07-20 12:59:41 +03:00
qarmin
6cbaf7662f
Changed some code showed in LGTM and Coverage
2019-07-20 08:09:57 +02:00
Rémi Verschelde
c317a3ce16
Merge pull request #30354 from LikeLakers2/multinodeedit-same-type-properties
...
MultiNodeEdit now only shows properties with the exact same PropertyInfo data
2019-07-19 17:58:17 +02:00
Rémi Verschelde
f796779f7c
Merge pull request #23310 from aaronfranke/posmod-int
...
Add integer posmod and rename default arg names
2019-07-19 15:07:49 +02:00
Rémi Verschelde
2ca3e47d66
Merge pull request #22642 from YeldhamDev/inspector_metadata
...
Expose "meta" to the Inspector
2019-07-19 14:39:23 +02:00
Aaron Franke
a60f242982
Add integer posmod and rename default arg names
...
"posmod" is the integer version of "fposmod". We do not need a "mod" because of the % operator.
I changed the default arg names from "x" and "y" to "a" and "b" because they are not coordinates. I also changed pow's arg names to "base" and "exp". Also, I reorganized the code in the VS built-in funcs switch statement.
2019-07-18 16:33:43 -04:00
Rémi Verschelde
20a3bb9c48
Merge pull request #30226 from lawnjelly/interpolate
...
Add access to interpolation fraction for fixed timestep interpolation
2019-07-18 15:44:14 +02:00
Rémi Verschelde
dfe228a865
Merge pull request #30341 from Toshiwoz/master
...
when doing Vector3 slerp it is not necessary to have it normalized.
2019-07-12 10:27:38 +02:00
lawnjelly
bf6c301b9c
Add access to interpolation fraction for fixed timestep interpolation
...
Addresses #30068
This is a prerequisite for allowing proper support for fixed timestep interpolation, exposing the interpolation fraction to the engine, modules and gdscript.
The interpolation fraction is the fraction through the current physics tick at the time of the current frame.
2019-07-11 08:25:26 +01:00
Rémi Verschelde
34d7484039
Merge pull request #30455 from qarmin/const_reference
...
Pass by reference to const
2019-07-10 15:43:15 +02:00
qarmin
01cc7a996b
Use reference to constant in functions
2019-07-10 11:54:12 +02:00
Rémi Verschelde
68081b3f6e
Merge pull request #30188 from Andrettin/Method-Binding-Free-Function-Support
...
Method Binding Free Function Support
2019-07-09 22:33:43 +02:00
Andrettin
e2a3ed3cd8
Added support for passing functions pointers (with a class instance as the first parameter) to method bindings
2019-07-09 21:18:39 +02:00
Rémi Verschelde
2d77390170
Merge pull request #30433 from akien-mga/cryptocore-string-escape
...
SCons: Fix MBEDTLS_CONFIG_FILE string escape
2019-07-09 08:27:40 +02:00
Rémi Verschelde
f1a37be69c
SCons: Fix MBEDTLS_CONFIG_FILE string escape
...
Fixes #30431 , regression from #30277 .
2019-07-08 18:05:48 +02:00
Fabio Alessandrelli
2f91e250f6
Add NULL-terminator the string passed to strtol.
...
This is actually expected by the function although it was apparently
working in GCC without the terminator, it breaks (at least some) clang
versions.
2019-07-08 17:15:10 +02:00
Rémi Verschelde
36424a6763
Merge pull request #30422 from Faless/net/tcp_connect_timeout
...
Add TCP connect timeout.
2019-07-08 13:39:00 +02:00
Fabio Alessandrelli
32da4d7819
Add TCP connect timeout.
...
Default timeout is 30 seconds (i.e. after 30 seconds of calling
connect_to_host if the TCP peer is not connected the connection will
error out).
This value can be configured in project settings:
`network/limits/tcp/connect_timeout_seconds`
2019-07-08 09:18:46 +02:00
Rémi Verschelde
74b00d1bea
Merge pull request #30392 from hbina/redundant_check_pool_vector
...
Removed a redundant check in PoolVector
2019-07-08 08:31:14 +02:00
Rémi Verschelde
af80182016
Merge pull request #30407 from qarmin/small_fixess
...
Fixes minor issues found by static analyzer
2019-07-08 08:16:50 +02:00
hbina085
ff348e48f9
Removed a redundant check in PoolVector
...
The set method of PoolVector<T> performs an indexing check twice.
2019-07-07 19:04:56 -04:00
qarmin
9a77d748c0
Fixes minor issues found by static analyzer
2019-07-07 23:08:51 +02:00
Rémi Verschelde
44db85d6f6
Merge pull request #30382 from simonpuchert/geo-opt
...
Some small optimizations in core/math/geometry.h.
2019-07-06 21:07:52 +02:00
Simon Puchert
4b78e17b15
Optimize get_closest_point_to_segment*.
...
By combining all scalar factors we can get rid of a scalar * vector
multiplication and a square root operation, since the resulting formula
only uses the squared length.
2019-07-06 17:41:13 +02:00
Ibrahn Sahir
4e4697b1c4
Added release function to PoolVector::Access.
...
For clarity, assign-to-release idiom for PoolVector::Read/Write
replaced with a function call.
Existing uses replaced (or removed if already handled by scope)
2019-07-06 12:04:27 +01:00
LikeLakers2
e86f6faf64
MultiNodeEdit now only shows properties with the exact same PropertyInfo data
2019-07-05 17:40:06 -04:00
Toshiwo
3aff645114
when doing Vector3 slerp it is not necessary to have it normalized.
2019-07-05 11:17:52 -05:00
Rémi Verschelde
6e9cb44004
Merge pull request #30282 from neikeq/editor_in_cs_equals_win
...
Re-write mono module editor code in C#
2019-07-05 10:29:19 +02:00
Rémi Verschelde
a149e412f7
Merge pull request #24086 from RandomShaper/bundle-pck-to-executable
...
Enhance game export
2019-07-05 10:28:29 +02:00
Ignacio Etcheverry
0639946c72
Fix localize_path not always working
...
We make sure the resource dir path ends with a trailing '/' for safety reasons, so we must make sure the path we compare it to does so as well.
2019-07-05 09:38:28 +02:00
Ignacio Etcheverry
270af6fa08
Re-write mono module editor code in C#
...
Make the build system automatically build the C# Api assemblies to be shipped with the editor.
Make the editor, editor player and debug export templates use Api assemblies built with debug symbols.
Always run MSBuild to build the editor tools and Api assemblies when building Godot.
Several bugs fixed related to assembly hot reloading and restoring state.
Fix StringExtensions internal calls not being registered correctly, resulting in MissingMethodException.
2019-07-05 09:38:23 +02:00
Rémi Verschelde
42a0148f17
Merge pull request #30296 from neikeq/issue-30127
...
Expose ResourceImporter to the scripting API
2019-07-05 09:20:05 +02:00
Rémi Verschelde
259a3fb1e9
Merge pull request #29744 from GodotExplorer/gdscript-completion-icons
...
Show icons for code completion options
2019-07-05 08:00:40 +02:00
Geequlim
10cfd87414
Show icons for code completion options
2019-07-05 09:25:50 +08:00
Ignacio Etcheverry
307eb34be0
Expose ResourceImporter to the scripting API
...
Fixes #30127
2019-07-04 16:11:57 +02:00
Rémi Verschelde
550f436f8f
Merge pull request #30263 from Faless/ws/wslay_pr
...
Use wslay as a WebSocket library
2019-07-04 15:55:33 +02:00
Fabio Alessandrelli
9e303ef71c
WebSocket module now uses wslay library.
...
Both client and server are supported on native builds (as usual).
SSL server is still not supported, but will soon be possible with this
new library.
The API stays the same, we just need to work out potential issues due to
this big library switch.
2019-07-04 15:03:04 +02:00
Geequlim
ed7ed52151
Parse more informations for code completion
2019-07-04 14:00:14 +08:00
Pedro J. Estébanez
40f4d3cf0f
Add embedded PCK option to PC platforms
...
The basic point is as in 2.1 (appending the PCK into the executable), but this implementation also patches a dedicated section in the ELF/PE executable so that it matches the appended data perfectly.
The usage of integer types is simplified in existing code; namely, using plain `int` for small quantities.
2019-07-03 21:58:12 +02:00
Fabio Alessandrelli
c13be79594
Add TCP Server is_listening method
2019-07-03 18:42:46 +02:00
Fabio Alessandrelli
24c52f1c2e
Add b64 to string helper in CryptoCore
2019-07-03 18:42:46 +02:00