godot/editor
smix8 0ee7e3102b Add 2D navigation mesh baking
Adds 2D navigation mesh baking.
2023-09-25 19:48:14 +02:00
..
debugger Replace flat buttons with flat-styled buttons with a visible pressed state 2023-09-19 22:36:29 +02:00
export [Editor] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 2023-09-15 20:15:39 +02:00
gui Merge pull request #81939 from YuriSizov/gui-flat-and-depressed 2023-09-25 17:18:29 +02:00
icons Improve the Torus icons 2023-09-20 15:42:37 +03:00
import Merge pull request #82190 from BlueCube3310/aabb-import-shadows-disable 2023-09-24 23:35:22 +02:00
plugins Add 2D navigation mesh baking 2023-09-25 19:48:14 +02:00
translations i18n: Sync translations with Weblate 2023-09-08 12:12:18 +02:00
SCsub Single Compilation Unit build. 2023-06-06 15:36:51 +01:00
action_map_editor.cpp Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
action_map_editor.h Fix Project Settings array/dicts initial value being shared instances of the current value. 2023-01-13 21:48:43 +10:00
animation_bezier_editor.cpp Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
animation_bezier_editor.h Add gesture to ViewPanner and simplify a bit its API 2023-01-23 16:43:53 +01:00
animation_track_editor.cpp Replace `radians` range hint with `radians_as_degrees` 2023-09-25 08:50:19 +02:00
animation_track_editor.h Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
animation_track_editor_plugins.cpp Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
animation_track_editor_plugins.h
audio_stream_preview.cpp
audio_stream_preview.h
code_editor.cpp Merge pull request #80573 from KoBeWi/2k_lines_of_changes_created_at_2AM 2023-09-06 14:49:02 +02:00
code_editor.h Add code_complete_enabled code editor setting 2023-06-21 02:51:05 +10:00
connections_dialog.cpp Merge pull request #81750 from Mickeon/fix-connection-dock-popup-for-inherited 2023-09-18 10:38:15 +02:00
connections_dialog.h Editor: Inspector and Signal docks improvements 2023-09-02 08:50:28 +03:00
create_dialog.cpp Merge pull request #81101 from 398utubzyt/dotnet/abstract-class-support 2023-09-25 17:18:05 +02:00
create_dialog.h Fix accessing editor theme items throughout the UI 2023-09-15 14:51:01 +02:00
dependency_editor.cpp Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
dependency_editor.h Fix DependecyEditorOwners not acknowledging non-scene resources 2023-06-02 20:18:33 +02:00
directory_create_dialog.cpp Prevent creating any type of file with a leading dot 2023-09-07 22:13:02 +02:00
directory_create_dialog.h Standardize dialog input validation as a new class 2023-08-08 16:14:35 +02:00
doc_tools.cpp Fix API hash related crash in `EditorSettings` 2023-07-31 16:35:41 +02:00
doc_tools.h Dump API docs from inline GDScript comments using --doctool --gdscript-docs PATH 2023-05-08 11:00:29 -05:00
editor_about.cpp Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
editor_about.h Single Compilation Unit build. 2023-06-06 15:36:51 +01:00
editor_asset_installer.cpp Improve handling of archives when installing assets 2023-09-08 20:45:49 +02:00
editor_asset_installer.h Improve handling of archives when installing assets 2023-09-08 20:45:49 +02:00
editor_atlas_packer.cpp Bounds fixes in `TextureAtlas` import 2023-06-22 19:20:56 +02:00
editor_atlas_packer.h
editor_audio_buses.cpp Merge pull request #81939 from YuriSizov/gui-flat-and-depressed 2023-09-25 17:18:29 +02:00
editor_audio_buses.h Add a bus_renamed AudioServer signal 2023-09-15 13:02:03 +03:00
editor_autoload_settings.cpp [Editor] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 2023-09-15 20:15:39 +02:00
editor_autoload_settings.h
editor_build_profile.cpp Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
editor_build_profile.h
editor_builders.py CI: Update static checks to black 23.3.0 2023-06-19 23:33:02 +02:00
editor_command_palette.cpp Add call validation to CommandPalette 2023-09-25 00:10:42 +02:00
editor_command_palette.h Add call validation to CommandPalette 2023-09-25 00:10:42 +02:00
editor_data.cpp [Editor] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 2023-09-15 20:15:39 +02:00
editor_data.h Avoid unnecessary inspector updates when loading or switching scenes 2023-08-12 13:32:59 +02:00
editor_feature_profile.cpp Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
editor_feature_profile.h Allow changing feature profile via EditorInterface 2023-07-24 18:46:36 +02:00
editor_file_system.cpp Merge pull request #78567 from NiskashY/master 2023-07-12 21:02:42 +02:00
editor_file_system.h Use reimport_append api for importing embedded gltf images 2023-02-06 07:11:45 -08:00
editor_folding.cpp
editor_folding.h
editor_fonts.cpp Merge pull request #80573 from KoBeWi/2k_lines_of_changes_created_at_2AM 2023-09-06 14:49:02 +02:00
editor_fonts.h
editor_help.cpp Merge pull request #81346 from timothyqiu/interning 2023-09-06 14:49:37 +02:00
editor_help.h Avoid text substitution in EditorHelp messages 2023-09-05 23:15:34 +08:00
editor_help_search.cpp Replace flat buttons with flat-styled buttons with a visible pressed state 2023-09-19 22:36:29 +02:00
editor_help_search.h Use the gray color for all abstract classes 2023-08-31 12:59:18 +03:00
editor_inspector.cpp Expose EditorInspector::get_edited_object to GDScript 2023-09-23 09:47:07 -04:00
editor_inspector.h Editor: Inspector and Signal docks improvements 2023-09-02 08:50:28 +03:00
editor_interface.cpp [Editor] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 2023-09-15 20:15:39 +02:00
editor_interface.h Fix accessing editor theme items throughout the UI 2023-09-15 14:51:01 +02:00
editor_layouts_dialog.cpp Use ui_text_submit to confirm and close text prompts 2023-09-01 12:23:30 +08:00
editor_layouts_dialog.h Improve editor layout dialog 2023-02-02 01:29:40 +01:00
editor_locale_dialog.cpp Add some missing translatable editor strings 2023-02-10 16:55:50 +08:00
editor_locale_dialog.h
editor_log.cpp Replace flat buttons with flat-styled buttons with a visible pressed state 2023-09-19 22:36:29 +02:00
editor_log.h [Editor Log] Clear rich print tags only after the last line. 2023-08-10 09:48:53 +03:00
editor_native_shader_source_visualizer.cpp
editor_native_shader_source_visualizer.h
editor_node.cpp Add Ctrl/CMD+P as a shortcut to quick open files in addition to Shift+Alt+O 2023-09-16 15:32:37 -06:00
editor_node.h Fix accessing editor theme items throughout the UI 2023-09-15 14:51:01 +02:00
editor_paths.cpp [Editor] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 2023-09-15 20:15:39 +02:00
editor_paths.h
editor_plugin.cpp Merge pull request #80517 from YuriSizov/tsa-randomly-picked-you-for-mandatory-inspection-i-think-not 2023-08-28 12:05:06 +02:00
editor_plugin.h Deprecate project_settings_changed signal 2023-08-10 15:07:25 +02:00
editor_plugin_settings.cpp [Editor] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 2023-09-15 20:15:39 +02:00
editor_plugin_settings.h
editor_properties.cpp Replace `radians` range hint with `radians_as_degrees` 2023-09-25 08:50:19 +02:00
editor_properties.h Replace `radians` range hint with `radians_as_degrees` 2023-09-25 08:50:19 +02:00
editor_properties_array_dict.cpp [Editor] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 2023-09-15 20:15:39 +02:00
editor_properties_array_dict.h Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
editor_properties_vector.cpp Replace `radians` range hint with `radians_as_degrees` 2023-09-25 08:50:19 +02:00
editor_properties_vector.h Replace `radians` range hint with `radians_as_degrees` 2023-09-25 08:50:19 +02:00
editor_property_name_processor.cpp UWP: Remove platform port, needs to be redone from scratch for 4.x 2023-09-07 15:01:59 +02:00
editor_property_name_processor.h Prepare for moving editor and classref translations to godot-editor-l10n repo 2023-02-07 14:20:40 +01:00
editor_quick_open.cpp Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
editor_quick_open.h Single Compilation Unit build. 2023-06-06 15:36:51 +01:00
editor_resource_picker.cpp C#: Abstract script class support 2023-09-15 20:35:25 -07:00
editor_resource_picker.h Allow to pick which Resources will be made unique 2023-07-14 22:59:00 +02:00
editor_resource_preview.cpp Add theme contexts to various parts of the editor 2023-09-06 19:40:43 +02:00
editor_resource_preview.h Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
editor_run.cpp Merge pull request #75444 from lpriebe/editor-run-arg-split-fix 2023-06-21 10:18:37 +02:00
editor_run.h Merge pull request #75444 from lpriebe/editor-run-arg-split-fix 2023-06-21 10:18:37 +02:00
editor_run_native.cpp Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
editor_run_native.h Extract editor run toolbar into its own component 2023-04-19 17:12:28 +02:00
editor_scale.cpp Single Compilation Unit build. 2023-06-06 15:36:51 +01:00
editor_scale.h Single Compilation Unit build. 2023-06-06 15:36:51 +01:00
editor_script.cpp Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
editor_script.h Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
editor_sectioned_inspector.cpp Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
editor_sectioned_inspector.h Allow EditorInspector to change its property name style when necessary 2023-04-29 10:51:00 +08:00
editor_settings.cpp Add XML files to default TextFile extensions in the editor 2023-09-13 20:44:15 +02:00
editor_settings.h Fix API hash related crash in `EditorSettings` 2023-07-31 16:35:41 +02:00
editor_settings_dialog.cpp [Editor] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 2023-09-15 20:15:39 +02:00
editor_settings_dialog.h
editor_string_names.cpp Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
editor_string_names.h Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
editor_themes.cpp Merge pull request #81939 from YuriSizov/gui-flat-and-depressed 2023-09-25 17:18:29 +02:00
editor_themes.h Warn about accessing non-existing editor theme items 2023-09-15 14:51:01 +02:00
editor_translation.cpp Prepare for moving editor and classref translations to godot-editor-l10n repo 2023-02-07 14:20:40 +01:00
editor_translation.h Prepare for moving editor and classref translations to godot-editor-l10n repo 2023-02-07 14:20:40 +01:00
editor_translation_parser.cpp
editor_translation_parser.h Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
editor_undo_redo_manager.cpp Avoid unnecessary inspector updates when loading or switching scenes 2023-08-12 13:32:59 +02:00
editor_undo_redo_manager.h add backward_undo_ops as property for action 2023-06-13 15:32:05 +02:00
editor_vcs_interface.cpp
editor_vcs_interface.h Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
event_listener_line_edit.cpp Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
event_listener_line_edit.h Propagate allowed input types to `event_listener` when setting them on `InputEventConfigurationDialog` 2023-01-10 23:26:33 +10:00
fbx_importer_manager.cpp Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
fbx_importer_manager.h Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
filesystem_dock.cpp Replace Ctrl in editor shortcuts with Cmd or Ctrl depending on platform 2023-09-19 10:29:07 +02:00
filesystem_dock.h Fix dependency handling on move or rename. 2023-09-15 16:46:26 +03:00
find_in_files.cpp [Editor] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 2023-09-15 20:15:39 +02:00
find_in_files.h
groups_editor.cpp Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
groups_editor.h Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
history_dock.cpp Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
history_dock.h Add EditorUndoRedoManager singleton 2023-01-16 01:11:52 +01:00
import_defaults_editor.cpp Merge pull request #61818 from KoBeWi/secret_prefix_stash 2023-08-29 15:05:38 +02:00
import_defaults_editor.h Deprecate project_settings_changed signal 2023-08-10 15:07:25 +02:00
import_dock.cpp Fix accessing editor theme items throughout the UI 2023-09-15 14:51:01 +02:00
import_dock.h Merge pull request #75137 from nongvantinh/implement-6320 2023-08-07 14:43:44 +02:00
input_event_configuration_dialog.cpp Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
input_event_configuration_dialog.h Cleanup and unify keyboard input. 2023-01-23 15:08:12 +02:00
inspector_dock.cpp [Editor] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 2023-09-15 20:15:39 +02:00
inspector_dock.h Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
localization_editor.cpp [Editor] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 2023-09-15 20:15:39 +02:00
localization_editor.h Improve POT Generation dialog 2023-03-03 18:18:58 +08:00
multi_node_edit.cpp Merge pull request #71345 from reduz/support-metadata-multi-node-edit 2023-01-21 11:28:59 +01:00
multi_node_edit.h
node_dock.cpp Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
node_dock.h Focus current node after connecting 2023-06-12 17:07:47 +02:00
plugin_config_dialog.cpp Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
plugin_config_dialog.h Add validation pane to create plugin dialog 2023-08-10 22:08:51 +08:00
pot_generator.cpp Editor: Fix escaping issues with POT generator 2023-07-31 21:06:16 +03:00
pot_generator.h
progress_dialog.cpp Fix auto-reparenting logic in the `ProgressDialog` 2023-05-29 17:02:16 +02:00
progress_dialog.h Fix auto-reparenting logic in the `ProgressDialog` 2023-05-29 17:02:16 +02:00
project_converter_3_to_4.cpp Merge pull request #79277 from akien-mga/godot-4-ever 2023-07-10 13:18:32 +02:00
project_converter_3_to_4.h Merge pull request #76179 from Maran23/pause-mode-convert-fix 2023-06-19 22:34:43 +02:00
project_manager.cpp Replace Ctrl in editor shortcuts with Cmd or Ctrl depending on platform 2023-09-19 10:29:07 +02:00
project_manager.h Streamline the project import workflow 2023-08-29 09:50:03 +02:00
project_settings_editor.cpp Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
project_settings_editor.h clear filter input in Project Settings when opening Layers 2023-03-10 20:18:37 +08:00
property_selector.cpp Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
property_selector.h
register_editor_types.cpp Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
register_editor_types.h
register_exporters.h [Export] Add readable descriptions and validation warnings to the export options. 2023-04-19 08:35:59 +03:00
rename_dialog.cpp Fix accessing editor theme items throughout the UI 2023-09-15 14:51:01 +02:00
rename_dialog.h Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
renames_map_3_to_4.cpp Add navigation renames to 3to4 converter 2023-03-30 23:50:02 +02:00
renames_map_3_to_4.h Add conversion for common Theme Overrides 2023-03-10 16:32:35 +01:00
reparent_dialog.cpp Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
reparent_dialog.h Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
scene_create_dialog.cpp Merge pull request #81075 from SekoiaTree/prevent-leading-dot 2023-09-08 09:10:59 +02:00
scene_create_dialog.h Standardize dialog input validation as a new class 2023-08-08 16:14:35 +02:00
scene_tree_dock.cpp Clarify filtering by node type and group in the Scene tree dock 2023-09-22 23:09:35 +02:00
scene_tree_dock.h Merge pull request #79467 from Calinou/editor-add-paste-as-sibling 2023-08-07 14:47:27 +02:00
script_create_dialog.cpp Editor: Remove unused Class Name field from Create Script dialog 2023-09-12 12:49:56 +03:00
script_create_dialog.h Editor: Remove unused Class Name field from Create Script dialog 2023-09-12 12:49:56 +03:00
shader_create_dialog.cpp Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
shader_create_dialog.h Standardize dialog input validation as a new class 2023-08-08 16:14:35 +02:00
shader_globals_editor.cpp Made hidden ProjectSettings groups more explicit 2023-08-23 22:43:43 +02:00
shader_globals_editor.h
template_builders.py
window_wrapper.cpp [Editor] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 2023-09-15 20:15:39 +02:00
window_wrapper.h Add multi window code and shader editors 2023-05-10 09:14:21 +02:00