..
@GlobalScope.xml
GDScript: Fix @export_enum
works only with int
2023-01-30 12:30:37 +03:00
AABB.xml
C#: Renames to follow .NET naming conventions
2023-01-27 02:04:17 +01:00
AcceptDialog.xml
Convert en_GB spelling to en_US with codespell
2023-01-23 11:02:20 +01:00
AESContext.xml
Fix invalid C# in crypto docs
2022-09-15 11:39:03 +02:00
AnimatableBody2D.xml
AnimatableBody3D.xml
Warn against using non-uniform scale for 3D physics
2022-10-24 19:31:00 +02:00
AnimatedSprite2D.xml
Make AnimatedSprite's playback API consistent with AnimationPlayer
2023-01-26 12:40:19 +09:00
AnimatedSprite3D.xml
Make AnimatedSprite's playback API consistent with AnimationPlayer
2023-01-26 12:40:19 +09:00
AnimatedTexture.xml
Fix default values on virtual classes causing errors in projects
2022-11-09 01:59:53 -06:00
Animation.xml
Implement blending audio feature to AnimationTree
2023-01-28 20:08:29 +09:00
AnimationLibrary.xml
Add animation_changed signal to AnimationLibrary
2022-11-21 15:39:03 -05:00
AnimationNode.xml
Remove the max input limit & cleanup AnimationNodeTransition API
2023-01-30 03:52:55 +09:00
AnimationNodeAdd2.xml
AnimationNodeAdd3.xml
AnimationNodeAnimation.xml
AnimationNodeBlend2.xml
AnimationNodeBlend3.xml
AnimationNodeBlendSpace1D.xml
[doc] Use "param" instead of "code" to refer to parameters (8)
2022-08-12 14:00:25 -04:00
AnimationNodeBlendSpace2D.xml
[doc] Use "param" instead of "code" to refer to parameters (8)
2022-08-12 14:00:25 -04:00
AnimationNodeBlendTree.xml
Fix redraw timing in AnimationBlendTreeEditor
2022-09-14 21:05:21 +09:00
AnimationNodeOneShot.xml
Allow AnimationNodes to restart when transitioning to the same state
2023-01-19 03:10:59 +09:00
AnimationNodeOutput.xml
AnimationNodeStateMachine.xml
[doc] Use "param" instead of "code" to refer to parameters (8)
2022-08-12 14:00:25 -04:00
AnimationNodeStateMachinePlayback.xml
Expose fading_from_node from StateMachine
2023-01-22 15:50:53 +09:00
AnimationNodeStateMachineTransition.xml
C#: Renames to follow .NET naming conventions
2023-01-27 02:04:17 +01:00
AnimationNodeSync.xml
AnimationNodeTimeScale.xml
AnimationNodeTimeSeek.xml
AnimationNodeTransition.xml
Remove the max input limit & cleanup AnimationNodeTransition API
2023-01-30 03:52:55 +09:00
AnimationPlayer.xml
Implement blending audio feature to AnimationTree
2023-01-28 20:08:29 +09:00
AnimationRootNode.xml
AnimationTrackEditPlugin.xml
AnimationTree.xml
Implement blending audio feature to AnimationTree
2023-01-28 20:08:29 +09:00
Area2D.xml
Improve signal documentation for Area2D/3D
2022-12-12 23:15:14 +03:00
Area3D.xml
Merge pull request #67847 from rburing/warn_non-uniformists
2023-01-23 10:32:06 +01:00
Array.xml
Move Array:set_typed to internal GDExtension structure and unexposed it.
2023-01-30 14:23:31 +02:00
ArrayMesh.xml
Add description for ArrayMesh.shadow_mesh
2023-01-26 22:48:48 +02:00
ArrayOccluder3D.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
AspectRatioContainer.xml
AStar2D.xml
Fix small mistakes throughout much of the documentation
2022-10-21 00:20:59 +02:00
AStar3D.xml
Fix small mistakes throughout much of the documentation
2022-10-21 00:20:59 +02:00
AStarGrid2D.xml
C#: Renames to follow .NET naming conventions
2023-01-27 02:04:17 +01:00
AtlasTexture.xml
Fix default values on virtual classes causing errors in projects
2022-11-09 01:59:53 -06:00
AudioBusLayout.xml
AudioEffect.xml
AudioEffectAmplify.xml
AudioEffectBandLimitFilter.xml
AudioEffectBandPassFilter.xml
AudioEffectCapture.xml
Improve documentation related to audio input permissions
2022-09-02 19:22:34 +02:00
AudioEffectChorus.xml
[doc] Fix grammar in class docs: amount vs. number
2022-08-17 19:51:17 -04:00
AudioEffectCompressor.xml
AudioEffectDelay.xml
Rename properties unnecessarily using slash (/
) in their names
2022-08-23 11:57:43 +02:00
AudioEffectDistortion.xml
AudioEffectDistorion docs & inspector edits
2022-11-22 17:38:13 -08:00
AudioEffectEQ6.xml
AudioEffectEQ10.xml
AudioEffectEQ21.xml
AudioEffectEQ.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
AudioEffectFilter.xml
AudioEffectHighPassFilter.xml
AudioEffectHighShelfFilter.xml
AudioEffectInstance.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
AudioEffectLimiter.xml
AudioEffectLowPassFilter.xml
AudioEffectLowShelfFilter.xml
AudioEffectNotchFilter.xml
AudioEffectPanner.xml
AudioEffectPhaser.xml
AudioEffectPitchShift.xml
AudioEffectRecord.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
AudioEffectReverb.xml
AudioEffectSpectrumAnalyzer.xml
AudioEffectSpectrumAnalyzerInstance.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
AudioEffectStereoEnhance.xml
AudioListener2D.xml
AudioListener3D.xml
AudioServer.xml
Improve documentation related to audio input permissions
2022-09-02 19:22:34 +02:00
AudioStream.xml
AudioStreamGenerator.xml
AudioStreamGeneratorPlayback.xml
Update AudioStreamGeneratorPlayback.xml
2022-09-10 21:39:13 +10:00
AudioStreamMicrophone.xml
Improve documentation related to audio input permissions
2022-09-02 19:22:34 +02:00
AudioStreamPlayback.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
AudioStreamPlaybackPolyphonic.xml
Convert en_GB spelling to en_US with codespell
2023-01-23 11:02:20 +01:00
AudioStreamPlaybackResampled.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
AudioStreamPlayer2D.xml
Implement blending audio feature to AnimationTree
2023-01-28 20:08:29 +09:00
AudioStreamPlayer3D.xml
Implement blending audio feature to AnimationTree
2023-01-28 20:08:29 +09:00
AudioStreamPlayer.xml
Implement blending audio feature to AnimationTree
2023-01-28 20:08:29 +09:00
AudioStreamPolyphonic.xml
Add AudioStreamPolyphonic to make it easier to play polyphonic sound from code
2023-01-22 16:22:45 +01:00
AudioStreamRandomizer.xml
Add optional arguments to AudioStreamRandomizer
2022-12-20 18:48:02 -05:00
AudioStreamWAV.xml
[doc] Use "param" instead of "code" to refer to parameters (8)
2022-08-12 14:00:25 -04:00
BackBufferCopy.xml
Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE
2023-01-18 19:52:47 -08:00
BaseButton.xml
Button shortcuts no longer "press" the Button.
2023-01-13 18:43:02 +01:00
BaseMaterial3D.xml
Ignore depth draw optimization when using depth draw alpha prepass
2023-01-03 12:33:07 -08:00
Basis.xml
Move EulerOrder enum to math_defs.h and global scope
2022-11-02 13:44:13 -05:00
BitMap.xml
Style: Misc docs and comment style and language fixes
2022-11-02 19:01:18 +01:00
Bone2D.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
BoneAttachment3D.xml
Remove SkeletonModificationStack3D, and Skeleton3D api cleanup
2023-01-12 12:04:53 -08:00
BoneMap.xml
Add a tutorial link to Retarget Classes
2022-10-22 02:56:16 +09:00
bool.xml
Class reference: snake_case .gd filenames, _on_*
2023-01-15 13:26:29 +00:00
BoxContainer.xml
Rework oriented containers
2022-09-01 22:13:46 +02:00
BoxMesh.xml
BoxOccluder3D.xml
BoxShape3D.xml
Button.xml
Document MDSF font outlines may require msdf_pixel_range
adjustments
2022-12-19 17:17:45 +01:00
ButtonGroup.xml
Add configuration warning when ButtonGroup is used with non-toggleable buttons
2022-12-22 06:59:47 +01:00
Callable.xml
Update C# signal documentation and remove bind array
2023-01-23 16:45:37 +01:00
CallbackTweener.xml
Style: Misc docs and comment style and language fixes
2022-11-02 19:01:18 +01:00
Camera2D.xml
Rename Camera2D's smoothing
to position_smoothing
2022-10-11 16:51:26 +02:00
Camera3D.xml
Implement Physical Light Units as an optional setting.
2022-08-31 12:14:46 -07:00
CameraAttributes.xml
Fix default values not showing up on virtual classes
2022-11-06 15:05:36 -06:00
CameraAttributesPhysical.xml
Implement Physical Light Units as an optional setting.
2022-08-31 12:14:46 -07:00
CameraAttributesPractical.xml
Implement Physical Light Units as an optional setting.
2022-08-31 12:14:46 -07:00
CameraFeed.xml
CameraServer.xml
Replace Array return types with TypedArray
2022-08-22 22:42:36 +02:00
CameraTexture.xml
Fix default values on virtual classes causing errors in projects
2022-11-09 01:59:53 -06:00
CanvasGroup.xml
Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE
2023-01-18 19:52:47 -08:00
CanvasItem.xml
CanvasItem::draw_polyline Support thin polylines drawn using line strip
2023-01-19 21:08:25 +01:00
CanvasItemMaterial.xml
Rename ParticlesMaterial to ParticleProcessMaterial
2022-08-26 02:53:08 +02:00
CanvasLayer.xml
Merge pull request #59682 from Sauermann/fix-following-viewport-transform
2022-12-19 16:26:19 +01:00
CanvasModulate.xml
CanvasTexture.xml
Fix default values on virtual classes causing errors in projects
2022-11-09 01:59:53 -06:00
CapsuleMesh.xml
CapsuleShape2D.xml
CapsuleShape3D.xml
CenterContainer.xml
CharacterBody2D.xml
fix "unknown document" classref links
2022-11-14 21:36:28 +01:00
CharacterBody3D.xml
Merge pull request #67847 from rburing/warn_non-uniformists
2023-01-23 10:32:06 +01:00
CharFXTransform.xml
[RichTextEffect] Restore missing relative_index
property.
2022-12-02 09:50:54 +02:00
CheckBox.xml
Document MDSF font outlines may require msdf_pixel_range
adjustments
2022-12-19 17:17:45 +01:00
CheckButton.xml
Document MDSF font outlines may require msdf_pixel_range
adjustments
2022-12-19 17:17:45 +01:00
CircleShape2D.xml
ClassDB.xml
Fix small mistakes throughout much of the documentation
2022-10-21 00:20:59 +02:00
CodeEdit.xml
Allow unindent without selection
2023-01-18 17:05:15 +01:00
CodeHighlighter.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
CollisionObject2D.xml
Use capitalized ID in the doc
2022-12-08 09:40:49 +08:00
CollisionObject3D.xml
Merge pull request #67847 from rburing/warn_non-uniformists
2023-01-23 10:32:06 +01:00
CollisionPolygon2D.xml
CollisionPolygon3D.xml
Warn against using non-uniform scale for 3D physics
2022-10-24 19:31:00 +02:00
CollisionShape2D.xml
Add CollisionShape2D.debug_color
property
2022-09-21 16:07:47 +03:00
CollisionShape3D.xml
Warn against using non-uniform scale for 3D physics
2022-10-24 19:31:00 +02:00
Color.xml
Convert en_GB spelling to en_US with codespell
2023-01-23 11:02:20 +01:00
ColorPicker.xml
Merge pull request #68255 from jbcolli2/ColorPickerBug
2022-12-21 22:25:14 +01:00
ColorPickerButton.xml
Document MDSF font outlines may require msdf_pixel_range
adjustments
2022-12-19 17:17:45 +01:00
ColorRect.xml
CompressedCubemap.xml
Document Texture, CompressedTexture and Placeholder classes
2022-11-11 19:07:57 +01:00
CompressedCubemapArray.xml
Document Texture, CompressedTexture and Placeholder classes
2022-11-11 19:07:57 +01:00
CompressedTexture2D.xml
Document Texture, CompressedTexture and Placeholder classes
2022-11-11 19:07:57 +01:00
CompressedTexture2DArray.xml
Document Texture, CompressedTexture and Placeholder classes
2022-11-11 19:07:57 +01:00
CompressedTexture3D.xml
Document Texture, CompressedTexture and Placeholder classes
2022-11-11 19:07:57 +01:00
CompressedTextureLayered.xml
Document Texture, CompressedTexture and Placeholder classes
2022-11-11 19:07:57 +01:00
ConcavePolygonShape2D.xml
Restore RigidBody2/3D, SoftBody names in physics
2022-08-26 12:26:25 +02:00
ConcavePolygonShape3D.xml
Restore RigidBody2/3D, SoftBody names in physics
2022-08-26 12:26:25 +02:00
ConeTwistJoint3D.xml
Joint3D: Remove utility method bindings for angular limits
2022-08-23 11:57:44 +02:00
ConfigFile.xml
Style: Misc docs and comment style and language fixes
2022-11-02 19:01:18 +01:00
ConfirmationDialog.xml
Convert en_GB spelling to en_US with codespell
2023-01-23 11:02:20 +01:00
Container.xml
Doc consistency: "inspector" to "Inspector"
2022-10-27 18:41:20 +02:00
Control.xml
Merge pull request #66688 from Sauermann/fix-control-get-global-rect-coordinates
2023-01-26 15:59:35 +01:00
ConvexPolygonShape2D.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
ConvexPolygonShape3D.xml
Fix documentation 2d/3d mixups
2023-01-17 21:34:10 +01:00
CPUParticles2D.xml
Merge pull request #67656 from MewPurPur/instance 🧹
2022-10-21 18:19:32 +02:00
CPUParticles3D.xml
Merge pull request #67656 from MewPurPur/instance 🧹
2022-10-21 18:19:32 +02:00
Crypto.xml
[Net] Rename StreamPeerSSL to StreamPeerTLS.
2022-09-07 07:38:50 +02:00
CryptoKey.xml
[Net] Rename StreamPeerSSL to StreamPeerTLS.
2022-09-07 07:38:50 +02:00
Cubemap.xml
Add "dedicated server" export mode which can strip unneeded visual resources
2023-01-23 13:24:54 -06:00
CubemapArray.xml
Add "dedicated server" export mode which can strip unneeded visual resources
2023-01-23 13:24:54 -06:00
Curve2D.xml
Add Curve2D/tessellate_even_length description class-reference
2023-01-23 22:29:15 +02:00
Curve3D.xml
Convert en_GB spelling to en_US with codespell
2023-01-23 11:02:20 +01:00
Curve.xml
Style: Misc docs and comment style and language fixes
2022-11-02 19:01:18 +01:00
CurveTexture.xml
Fix default values on virtual classes causing errors in projects
2022-11-09 01:59:53 -06:00
CurveXYZTexture.xml
Fix default values on virtual classes causing errors in projects
2022-11-09 01:59:53 -06:00
CylinderMesh.xml
CylinderShape3D.xml
Document known issues with CylinderShape3D
2022-10-19 23:43:18 +02:00
DampedSpringJoint2D.xml
Decal.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
Dictionary.xml
Fix various typos with codespell
2023-01-30 14:22:47 +01:00
DirAccess.xml
Style: Misc docs and comment style and language fixes
2022-11-02 19:01:18 +01:00
DirectionalLight2D.xml
Document the Light2D, PointLight2D and DirectionalLight2D classes
2022-11-24 23:08:46 +01:00
DirectionalLight3D.xml
DisplayServer.xml
Add a note about the parameter that global menu callbacks require
2023-01-27 12:41:17 +01:00
DTLSServer.xml
[NET] Refactor TLS configuration.
2023-01-28 11:08:02 +01:00
EditorCommandPalette.xml
Update C# signal documentation and remove bind array
2023-01-23 16:45:37 +01:00
EditorDebuggerPlugin.xml
[Editor] Better expose EditorDebuggerPlugin.
2022-11-14 14:55:22 +01:00
EditorDebuggerSession.xml
[Editor] Better expose EditorDebuggerPlugin.
2022-11-14 14:55:22 +01:00
EditorExportPlatform.xml
Document EditorExportPlatform
2023-01-11 20:16:42 -07:00
EditorExportPlugin.xml
Add support for scene/resource customization in export plugins
2022-09-01 11:16:00 +02:00
EditorFeatureProfile.xml
Allow to disable History Dock via feature profile
2022-11-07 13:06:59 +01:00
EditorFileDialog.xml
Style: Misc docs and comment style and language fixes
2022-11-02 19:01:18 +01:00
EditorFileSystem.xml
Clean up EditorFileSystem script parsing
2023-01-18 20:56:45 +01:00
EditorFileSystemDirectory.xml
[doc] Use "param" instead of "code" to refer to parameters (6)
2022-08-12 12:07:53 -04:00
EditorFileSystemImportFormatSupportQuery.xml
EditorImportPlugin.xml
Merge pull request #66232 from Evanaellio/fix-tool-annotation
2022-09-22 06:08:07 +02:00
EditorInspector.xml
Fix inspector not showing name for LabelSettings.font
2022-11-25 12:48:37 +08:00
EditorInspectorPlugin.xml
Doc consistency: "inspector" to "Inspector"
2022-10-27 18:41:20 +02:00
EditorInterface.xml
Add EditorInterface.get_selected_paths()
2022-11-14 22:46:27 +01:00
EditorNode3DGizmo.xml
Rename remaining "Spatial" in Plugins to "Node3D"
2022-10-04 16:27:29 +02:00
EditorNode3DGizmoPlugin.xml
fix "unknown document" classref links
2022-11-14 21:36:28 +01:00
EditorPaths.xml
Only support XDG directory path configuration on Linux
2022-12-12 11:43:16 +01:00
EditorPlugin.xml
Rework EditorPlugin editing logic
2023-01-22 00:20:45 +01:00
EditorProperty.xml
Remove more instances of 'instance' being used as a verb
2022-11-16 14:01:53 +01:00
EditorResourceConversionPlugin.xml
Make EditorResourceConversionPlugin usable.
2023-01-14 18:48:11 -07:00
EditorResourcePicker.xml
Disable editing properties in foreign resources
2022-08-23 23:16:13 +01:00
EditorResourcePreview.xml
[doc] Use "param" instead of "code" to refer to parameters (6)
2022-08-12 12:07:53 -04:00
EditorResourcePreviewGenerator.xml
[doc] Use "param" instead of "code" to refer to parameters (6)
2022-08-12 12:07:53 -04:00
EditorSceneFormatImporter.xml
Add trimming option to cut un-keyed timeline before first key in gltf
2022-11-29 13:53:33 +09:00
EditorScenePostImport.xml
updated example documentation for EditorScenePostImport
2022-12-12 16:06:35 +11:00
EditorScenePostImportPlugin.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
EditorScript.xml
Merge pull request #66326 from zak-grumbles/editor_script_reference_docs
2022-10-19 22:02:46 +02:00
EditorScriptPicker.xml
EditorSelection.xml
Replace Array return types with TypedArray
2022-08-22 22:42:36 +02:00
EditorSettings.xml
Add a theme usability setting which updates the touch area of UI elements (e.g: scrollbar) for the editor on touchscreen devices
2023-01-28 00:21:05 -08:00
EditorSpinSlider.xml
Use BitField<> hint for ArrayFormat
2023-01-08 18:47:48 +01:00
EditorSyntaxHighlighter.xml
Replace Array return types with TypedArray
2022-08-22 22:42:36 +02:00
EditorTranslationParserPlugin.xml
Fix code examples for @tool annotation
2022-09-21 22:52:55 +02:00
EditorUndoRedoManager.xml
Add EditorUndoRedoManager singleton
2023-01-16 01:11:52 +01:00
EditorVCSInterface.xml
VCS: Fix GDExtension return types for VCS after Array type hardening
2022-12-20 15:42:31 +05:30
EncodedObjectAsID.xml
Engine.xml
Merge pull request #65836 from Calinou/add-max-physics-steps-per-frame-setting
2022-11-15 16:24:56 +01:00
EngineDebugger.xml
[doc] Use "param" instead of "code" to refer to parameters (6)
2022-08-12 12:07:53 -04:00
EngineProfiler.xml
[doc] Use "param" instead of "code" to refer to parameters (6)
2022-08-12 12:07:53 -04:00
Environment.xml
Fix volumetric fog not rendering at densities lower than or equal to 0.001
2022-10-13 00:45:49 +02:00
Expression.xml
Update C# signal documentation and remove bind array
2023-01-23 16:45:37 +01:00
FileAccess.xml
Use system fonts as fallback and improve system font handling.
2022-12-04 18:44:20 +02:00
FileDialog.xml
Improve naming of theme properties throughout GUI code
2022-09-06 22:53:17 +03:00
FileSystemDock.xml
Add handling of script creation/deletion for custom visual shader nodes
2023-01-23 15:30:17 +03:00
float.xml
Rename float=64
SCons option to precision=double
2022-12-10 16:43:45 +01:00
FlowContainer.xml
Add alignment options to flow container
2022-10-23 13:40:17 +02:00
FogMaterial.xml
Fix volumetric fog not rendering at densities lower than or equal to 0.001
2022-10-13 00:45:49 +02:00
FogVolume.xml
Improve volumetric fog and FogVolume documentation
2022-09-15 02:19:22 +02:00
Font.xml
Use system fonts as fallback and improve system font handling.
2022-12-04 18:44:20 +02:00
FontFile.xml
Document MDSF font outlines may require msdf_pixel_range
adjustments
2022-12-19 17:17:45 +01:00
FontVariation.xml
Style: Misc docs and comment style and language fixes
2022-11-02 19:01:18 +01:00
GDExtension.xml
Rename all gdnative occurences to gdextension
2022-12-12 11:04:57 +01:00
GDExtensionManager.xml
Rename all gdnative occurences to gdextension
2022-12-12 11:04:57 +01:00
Generic6DOFJoint3D.xml
Joint3D: Remove utility method bindings for angular limits
2022-08-23 11:57:44 +02:00
Geometry2D.xml
Add method bind for Geometry2D.decompose_polygon_in_convex
2022-09-21 09:40:03 +04:00
Geometry3D.xml
Replace Array return types with TypedArray 2
2022-08-23 23:21:32 +02:00
GeometryInstance3D.xml
Clarify the difference between uniforms and per-instance uniforms in docs
2023-01-13 21:48:06 +01:00
GPUParticles2D.xml
Add documentation for GpuParticles2D collisions
2023-01-23 23:16:35 +02:00
GPUParticles3D.xml
Rename GPUParticles2D/3D's trail_length_secs
to trail_lifetime
2022-11-07 13:37:40 +01:00
GPUParticlesAttractor3D.xml
Rename ParticlesMaterial to ParticleProcessMaterial
2022-08-26 02:53:08 +02:00
GPUParticlesAttractorBox3D.xml
GPUParticlesAttractorSphere3D.xml
GPUParticlesAttractorVectorField3D.xml
GPUParticlesCollision3D.xml
Rename ParticlesMaterial to ParticleProcessMaterial
2022-08-26 02:53:08 +02:00
GPUParticlesCollisionBox3D.xml
Rename ParticlesMaterial to ParticleProcessMaterial
2022-08-26 02:53:08 +02:00
GPUParticlesCollisionHeightField3D.xml
Rename ParticlesMaterial to ParticleProcessMaterial
2022-08-26 02:53:08 +02:00
GPUParticlesCollisionSDF3D.xml
Rename ParticlesMaterial to ParticleProcessMaterial
2022-08-26 02:53:08 +02:00
GPUParticlesCollisionSphere3D.xml
Rename ParticlesMaterial to ParticleProcessMaterial
2022-08-26 02:53:08 +02:00
Gradient.xml
Rename Curve/Curve2D/Curve3D/Gradient interpolate()
to sample()
2022-08-30 22:08:38 +02:00
GradientTexture1D.xml
Fix default values on virtual classes causing errors in projects
2022-11-09 01:59:53 -06:00
GradientTexture2D.xml
Fix default values on virtual classes causing errors in projects
2022-11-09 01:59:53 -06:00
GraphEdit.xml
Improve usage of StringNames in GraphEdit
2022-12-02 22:57:23 +01:00
GraphNode.xml
Rename (de)selected signals to node_(de)selected in GraphNode
2023-01-12 04:08:06 +01:00
GridContainer.xml
GrooveJoint2D.xml
HashingContext.xml
[doc] Use "param" instead of "code" to refer to parameters (6)
2022-08-12 12:07:53 -04:00
HBoxContainer.xml
HeightMapShape3D.xml
Fix documentation about depth and width of Height map
2023-01-24 17:56:49 +01:00
HFlowContainer.xml
HingeJoint3D.xml
Joint3D: Remove utility method bindings for angular limits
2022-08-23 11:57:44 +02:00
HMACContext.xml
Fix invalid C# in crypto docs
2022-09-15 11:39:03 +02:00
HScrollBar.xml
HSeparator.xml
HSlider.xml
Fill random docs
2022-11-22 17:59:45 +01:00
HSplitContainer.xml
Allow SplitContainer to have a grab area larger than its visual grabber
2022-09-07 12:33:02 +02:00
HTTPClient.xml
[NET] Refactor TLS configuration.
2023-01-28 11:08:02 +01:00
HTTPRequest.xml
[NET] Refactor TLS configuration.
2023-01-28 11:08:02 +01:00
Image.xml
Refactor high quality texture import
2023-01-30 15:53:23 +01:00
ImageFormatLoader.xml
[Core] Make ImageFormatLoader extensible.
2022-09-20 02:01:57 +02:00
ImageFormatLoaderExtension.xml
Fix typos with codespell
2022-09-30 14:23:36 +02:00
ImageTexture3D.xml
Document Texture, CompressedTexture and Placeholder classes
2022-11-11 19:07:57 +01:00
ImageTexture.xml
Fix default values on virtual classes causing errors in projects
2022-11-09 01:59:53 -06:00
ImageTextureLayered.xml
Document Texture, CompressedTexture and Placeholder classes
2022-11-11 19:07:57 +01:00
ImmediateMesh.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
ImporterMesh.xml
Fix LOD sort order; checks in add_surface; and document all parameters of ArrayMesh::add_surface_from_arrays
2023-01-19 10:30:25 +01:00
ImporterMeshInstance3D.xml
Input.xml
Silence warp_mouse()
warning in favor of documentation
2023-01-25 23:44:32 +01:00
InputEvent.xml
[doc] Use "param" instead of "code" to refer to parameters (6)
2022-08-12 12:07:53 -04:00
InputEventAction.xml
docs: Improve InputEventAction
reference
2023-01-10 18:21:03 +01:00
InputEventFromWindow.xml
InputEventGesture.xml
InputEventJoypadButton.xml
InputEventJoypadMotion.xml
InputEventKey.xml
Cleanup and unify keyboard input.
2023-01-23 15:08:12 +02:00
InputEventMagnifyGesture.xml
InputEventMIDI.xml
Style: Misc docs and comment style and language fixes
2022-11-02 19:01:18 +01:00
InputEventMouse.xml
Use BitField<> in core type masks
2023-01-08 22:17:40 +01:00
InputEventMouseButton.xml
InputEventMouseMotion.xml
InputEventPanGesture.xml
InputEventScreenDrag.xml
[iOS] Add Apple Pencil pressure and tilt support.
2022-12-23 23:44:10 +02:00
InputEventScreenTouch.xml
Add double_tap attribute to InputEventScreenTouch
2022-10-22 07:30:46 -07:00
InputEventShortcut.xml
InputEventWithModifiers.xml
Cleanup and unify keyboard input.
2023-01-23 15:08:12 +02:00
InputMap.xml
Replace Array return types with TypedArray 2
2022-08-23 23:21:32 +02:00
InstancePlaceholder.xml
[doc] Use "param" instead of "code" to refer to parameters (6)
2022-08-12 12:07:53 -04:00
int.xml
Merge pull request #62814 from KoBeWi/strint
2022-11-15 22:29:55 +01:00
IntervalTweener.xml
IP.xml
Replace Array return types with TypedArray 2
2022-08-23 23:21:32 +02:00
ItemList.xml
Document MDSF font outlines may require msdf_pixel_range
adjustments
2022-12-19 17:17:45 +01:00
JavaClass.xml
JavaClassWrapper.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
JavaScriptBridge.xml
Update all outdated online documentation links
2023-01-14 19:38:00 +03:00
JavaScriptObject.xml
Style: Misc docs and comment style and language fixes
2022-11-02 19:01:18 +01:00
JNISingleton.xml
Joint2D.xml
Joint3D.xml
Rename properties unnecessarily using slash (/
) in their names
2022-08-23 11:57:43 +02:00
JSON.xml
Fixes to JSON as resource
2023-01-14 14:41:51 +01:00
JSONRPC.xml
[doc] Use "param" instead of "code" to refer to parameters (5)
2022-08-15 15:49:48 +03:00
KinematicCollision2D.xml
[doc] Use "param" instead of "code" to refer to parameters (5)
2022-08-15 15:49:48 +03:00
KinematicCollision3D.xml
[doc] Use "param" instead of "code" to refer to parameters (5)
2022-08-15 15:49:48 +03:00
Label3D.xml
Fix unsafe murmur3 hash use for the default material keys, expose alpha hash transparency mode for default materials and Label3D and Sprite3D.
2023-01-24 12:24:53 +02:00
Label.xml
Use BitField<> hint for ArrayFormat
2023-01-08 18:47:48 +01:00
LabelSettings.xml
Fill random docs
2022-11-22 17:59:45 +01:00
Light2D.xml
Document the Light2D, PointLight2D and DirectionalLight2D classes
2022-11-24 23:08:46 +01:00
Light3D.xml
Convert en_GB spelling to en_US with codespell
2023-01-23 11:02:20 +01:00
LightmapGI.xml
Disable navmesh, lightmap, and VoxelGI generation on foreign data
2023-01-06 08:39:27 -08:00
LightmapGIData.xml
[doc] Use "param" instead of "code" to refer to parameters (5)
2022-08-15 15:49:48 +03:00
Lightmapper.xml
LightmapperRD.xml
LightmapProbe.xml
LightOccluder2D.xml
Line2D.xml
[doc] Fix grammar in class docs: amount vs. number
2022-08-17 19:51:17 -04:00
LineEdit.xml
Fix LineEdit
and TextEdit
context menus not customizable
2023-01-27 11:14:54 +03:00
LinkButton.xml
Document MDSF font outlines may require msdf_pixel_range
adjustments
2022-12-19 17:17:45 +01:00
MainLoop.xml
[doc] Use "param" instead of "code" to refer to parameters (5)
2022-08-15 15:49:48 +03:00
MarginContainer.xml
Marker2D.xml
Rename Position* nodes to Marker*
2022-08-23 19:49:50 +02:00
Marker3D.xml
Make Marker3D gizmo resizable
2022-10-31 15:19:48 +08:00
Marshalls.xml
Convert en_GB spelling to en_US with codespell
2023-01-23 11:02:20 +01:00
Material.xml
Add "dedicated server" export mode which can strip unneeded visual resources
2023-01-23 13:24:54 -06:00
MenuBar.xml
Document MDSF font outlines may require msdf_pixel_range
adjustments
2022-12-19 17:17:45 +01:00
MenuButton.xml
Document MDSF font outlines may require msdf_pixel_range
adjustments
2022-12-19 17:17:45 +01:00
Mesh.xml
Merge pull request #70377 from dsnopek/server-export-mk2
2023-01-23 22:13:28 +01:00
MeshDataTool.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
MeshInstance2D.xml
Remove normal_map from MeshInstance2D and MultiMeshInstance2D
2023-01-12 13:15:31 -08:00
MeshInstance3D.xml
[doc] Fix grammar in class docs: amount vs. number
2022-08-17 19:51:17 -04:00
MeshLibrary.xml
Change GridMap navigation_layers to be per mesh_library item
2022-12-20 20:51:32 +01:00
MeshTexture.xml
Fix default values on virtual classes causing errors in projects
2022-11-09 01:59:53 -06:00
MethodTweener.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
MissingNode.xml
Fix typo, change ´ to '
2022-11-12 13:49:12 +02:00
MissingResource.xml
Fix typo, change ´ to '
2022-11-12 13:49:12 +02:00
MovieWriter.xml
Document the DisplayServer class
2022-10-27 18:24:55 +02:00
MultiMesh.xml
Remove the global space get_transformed_aabb
helper method
2022-10-18 07:30:31 -05:00
MultiMeshInstance2D.xml
Remove normal_map from MeshInstance2D and MultiMeshInstance2D
2023-01-12 13:15:31 -08:00
MultiMeshInstance3D.xml
[doc] Fix grammar in class docs: amount vs. number
2022-08-17 19:51:17 -04:00
MultiplayerAPI.xml
GDScript: Allow constant expressions in annotations
2023-01-25 18:43:56 +03:00
MultiplayerAPIExtension.xml
Fix typos with codespell
2022-09-30 14:23:36 +02:00
MultiplayerPeer.xml
[MP] Remove connection state signals from MultiplayerPeer.
2022-11-02 15:17:23 +01:00
MultiplayerPeerExtension.xml
[MP] Add MultiplayerPeer disconnect_peer, close.
2022-10-28 21:18:01 +02:00
Mutex.xml
Booleanize various sync primitives' wait & locking methods
2023-01-27 11:15:30 +01:00
NavigationAgent2D.xml
Rename Navigation uses of 'location' to 'position'
2023-01-26 18:19:03 +01:00
NavigationAgent3D.xml
Rename Navigation uses of 'location' to 'position'
2023-01-26 18:19:03 +01:00
NavigationLink2D.xml
Rename Navigation uses of 'location' to 'position'
2023-01-26 18:19:03 +01:00
NavigationLink3D.xml
Rename Navigation uses of 'location' to 'position'
2023-01-26 18:19:03 +01:00
NavigationMesh.xml
Add navigation tutorial links inside class doc
2023-01-11 08:55:02 +01:00
NavigationMeshGenerator.xml
Add navigation tutorial links inside class doc
2023-01-11 08:55:02 +01:00
NavigationObstacle2D.xml
Add navigation tutorial links inside class doc
2023-01-11 08:55:02 +01:00
NavigationObstacle3D.xml
Add navigation tutorial links inside class doc
2023-01-11 08:55:02 +01:00
NavigationPathQueryParameters2D.xml
Add navigation tutorial links inside class doc
2023-01-11 08:55:02 +01:00
NavigationPathQueryParameters3D.xml
Add navigation tutorial links inside class doc
2023-01-11 08:55:02 +01:00
NavigationPathQueryResult2D.xml
Add navigation tutorial links inside class doc
2023-01-11 08:55:02 +01:00
NavigationPathQueryResult3D.xml
Add navigation tutorial links inside class doc
2023-01-11 08:55:02 +01:00
NavigationPolygon.xml
Add navigation tutorial links inside class doc
2023-01-11 08:55:02 +01:00
NavigationRegion2D.xml
Add navigation tutorial links inside class doc
2023-01-11 08:55:02 +01:00
NavigationRegion3D.xml
Add navigation tutorial links inside class doc
2023-01-11 08:55:02 +01:00
NavigationServer2D.xml
Use Callable for Navigation Agent callbacks
2023-01-27 23:14:36 -08:00
NavigationServer3D.xml
Use Callable for Navigation Agent callbacks
2023-01-27 23:14:36 -08:00
NinePatchRect.xml
[doc] Use "param" instead of "code" to refer to parameters (5)
2022-08-15 15:49:48 +03:00
Node2D.xml
Restore 'rotation_degrees' properties.
2022-12-19 10:59:47 +01:00
Node3D.xml
Restore 'rotation_degrees' properties.
2022-12-19 10:59:47 +01:00
Node3DGizmo.xml
Node.xml
GDScript: Allow constant expressions in annotations
2023-01-25 18:43:56 +03:00
NodePath.xml
Fill random docs
2022-11-22 17:59:45 +01:00
Object.xml
Update C# signal documentation and remove bind array
2023-01-23 16:45:37 +01:00
Occluder3D.xml
OccluderInstance3D.xml
Doc consistency: "inspector" to "Inspector"
2022-10-27 18:41:20 +02:00
OccluderPolygon2D.xml
OfflineMultiplayerPeer.xml
[MP] New default multiplayer_peer acting as server.
2022-11-20 14:17:20 +01:00
OmniLight3D.xml
Tweak shadow bias defaults for DirectionalLight3D and OmniLight3D
2022-12-05 21:53:29 +01:00
OptimizedTranslation.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
OptionButton.xml
Add missing OptionButton method descriptions
2022-12-28 18:24:46 +01:00
ORMMaterial3D.xml
OS.xml
Update name of template
feature tag in the class reference
2023-01-28 20:04:43 +01:00
PackedByteArray.xml
Replace File/Directory with FileAccess/DirAccess
2022-09-19 11:03:31 +02:00
PackedColorArray.xml
Complete documentation of packed arrays
2022-08-19 00:43:29 +02:00
PackedDataContainer.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
PackedDataContainerRef.xml
PackedFloat32Array.xml
Complete documentation of packed arrays
2022-08-19 00:43:29 +02:00
PackedFloat64Array.xml
Complete documentation of packed arrays
2022-08-19 00:43:29 +02:00
PackedInt32Array.xml
Complete documentation of packed arrays
2022-08-19 00:43:29 +02:00
PackedInt64Array.xml
Complete documentation of packed arrays
2022-08-19 00:43:29 +02:00
PackedScene.xml
Swap arguments of ResourceSaver.save()
2022-09-21 22:26:48 +02:00
PackedStringArray.xml
Complete documentation of packed arrays
2022-08-19 00:43:29 +02:00
PackedVector2Array.xml
Complete documentation of packed arrays
2022-08-19 00:43:29 +02:00
PackedVector3Array.xml
Complete documentation of packed arrays
2022-08-19 00:43:29 +02:00
PacketPeer.xml
[doc] Use "param" instead of "code" to refer to parameters (4)
2022-08-11 13:52:19 -04:00
PacketPeerDTLS.xml
[NET] Refactor TLS configuration.
2023-01-28 11:08:02 +01:00
PacketPeerExtension.xml
Simplify network GDExtension bindings using EXBIND macros.
2022-09-01 19:10:22 +02:00
PacketPeerStream.xml
PacketPeerUDP.xml
[Net] Rename "ssl" references to "tls" in methods and members.
2022-09-08 03:24:23 +02:00
Panel.xml
Fix theming code in Panel, SplitContainer, RichTextLabel
2022-09-06 22:53:19 +03:00
PanelContainer.xml
PanoramaSkyMaterial.xml
Add class descriptions for Texture2DArray, CubemapArray and ImageTextureLayered, plus overhaul TextureLayered
2022-09-08 10:19:54 +02:00
ParallaxBackground.xml
ParallaxLayer.xml
Mention an issue with infinite scroll on mirroring of Parallax layer
2022-08-26 23:43:59 +02:00
ParticleProcessMaterial.xml
Add documentation for GpuParticles2D collisions
2023-01-23 23:16:35 +02:00
Path2D.xml
Path3D.xml
PathFollow2D.xml
Rename PathFollow's offset
s to progress
& progress_ratio
2022-08-24 01:56:03 +02:00
PathFollow3D.xml
Fix typos with codespell
2022-12-15 12:24:08 +01:00
PCKPacker.xml
[doc] Use "param" instead of "code" to refer to parameters (4)
2022-08-11 13:52:19 -04:00
Performance.xml
Update C# signal documentation and remove bind array
2023-01-23 16:45:37 +01:00
PhysicalBone2D.xml
Restore RigidBody2/3D, SoftBody names in physics
2022-08-26 12:26:25 +02:00
PhysicalBone3D.xml
Warn against using non-uniform scale for 3D physics
2022-10-24 19:31:00 +02:00
PhysicalSkyMaterial.xml
Document PhysicalSkyMaterial's energy_multiplier
property
2022-11-24 01:38:25 +01:00
PhysicsBody2D.xml
Revert move vector parameter name to motion
2022-11-19 20:19:50 +08:00
PhysicsBody3D.xml
Merge pull request #67847 from rburing/warn_non-uniformists
2023-01-23 10:32:06 +01:00
PhysicsDirectBodyState2D.xml
Add get_contact_impulse method to PhysicsDirectBodyState2D
2023-01-10 23:28:02 +01:00
PhysicsDirectBodyState2DExtension.xml
Add get_contact_impulse method to PhysicsDirectBodyState2D
2023-01-10 23:28:02 +01:00
PhysicsDirectBodyState3D.xml
Implement collision impulse in Godot Physics 3D
2023-01-07 22:34:28 -05:00
PhysicsDirectBodyState3DExtension.xml
Implement collision impulse in Godot Physics 3D
2023-01-07 22:34:28 -05:00
PhysicsDirectSpaceState2D.xml
Replace Array return types with TypedArray 2
2022-08-23 23:21:32 +02:00
PhysicsDirectSpaceState2DExtension.xml
Bind methods related to physics query exclusions
2022-12-29 19:29:08 +01:00
PhysicsDirectSpaceState3D.xml
Replace Array return types with TypedArray 2
2022-08-23 23:21:32 +02:00
PhysicsDirectSpaceState3DExtension.xml
Bind methods related to physics query exclusions
2022-12-29 19:29:08 +01:00
PhysicsMaterial.xml
PhysicsPointQueryParameters2D.xml
Use capitalized ID in the doc
2022-12-08 09:40:49 +08:00
PhysicsPointQueryParameters3D.xml
Update remaining physics exclude parameters to use TypedArray
2022-11-23 19:39:04 +01:00
PhysicsRayQueryParameters2D.xml
Update remaining physics exclude parameters to use TypedArray
2022-11-23 19:39:04 +01:00
PhysicsRayQueryParameters3D.xml
Update remaining physics exclude parameters to use TypedArray
2022-11-23 19:39:04 +01:00
PhysicsServer2D.xml
Merge pull request #70708 from rburing/bind_pin_joint_set_param_2d
2023-01-03 12:39:43 +01:00
PhysicsServer2DExtension.xml
Bind methods related to physics query exclusions
2022-12-29 19:29:08 +01:00
PhysicsServer2DManager.xml
Expose registration of physics servers to GDExtension
2022-09-07 15:05:46 +02:00
PhysicsServer3D.xml
Bind methods related to disabling collision between joint bodies
2022-12-23 14:16:33 +01:00
PhysicsServer3DExtension.xml
Bind methods related to physics query exclusions
2022-12-29 19:29:08 +01:00
PhysicsServer3DManager.xml
Fix documentation 2d/3d mixups
2023-01-17 21:34:10 +01:00
PhysicsServer3DRenderingServerHandler.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
PhysicsShapeQueryParameters2D.xml
Update remaining physics exclude parameters to use TypedArray
2022-11-23 19:39:04 +01:00
PhysicsShapeQueryParameters3D.xml
Update remaining physics exclude parameters to use TypedArray
2022-11-23 19:39:04 +01:00
PhysicsTestMotionParameters2D.xml
Update remaining physics exclude parameters to use TypedArray
2022-11-23 19:39:04 +01:00
PhysicsTestMotionParameters3D.xml
Update remaining physics exclude parameters to use TypedArray
2022-11-23 19:39:04 +01:00
PhysicsTestMotionResult2D.xml
PhysicsTestMotionResult3D.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
PinJoint2D.xml
PinJoint3D.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
PlaceholderCubemap.xml
Document Texture, CompressedTexture and Placeholder classes
2022-11-11 19:07:57 +01:00
PlaceholderCubemapArray.xml
Document Texture, CompressedTexture and Placeholder classes
2022-11-11 19:07:57 +01:00
PlaceholderMaterial.xml
Document Texture, CompressedTexture and Placeholder classes
2022-11-11 19:07:57 +01:00
PlaceholderMesh.xml
Document Texture, CompressedTexture and Placeholder classes
2022-11-11 19:07:57 +01:00
PlaceholderTexture2D.xml
Document Texture, CompressedTexture and Placeholder classes
2022-11-11 19:07:57 +01:00
PlaceholderTexture2DArray.xml
Document Texture, CompressedTexture and Placeholder classes
2022-11-11 19:07:57 +01:00
PlaceholderTexture3D.xml
Document Texture, CompressedTexture and Placeholder classes
2022-11-11 19:07:57 +01:00
PlaceholderTextureLayered.xml
Document Texture, CompressedTexture and Placeholder classes
2022-11-11 19:07:57 +01:00
Plane.xml
Merge pull request #71456 from raulsntos/dotnet/sync-plane
2023-01-16 09:20:30 +01:00
PlaneMesh.xml
Add QuadMesh back as a subclass of PlaneMesh.
2022-09-19 08:53:10 -07:00
PointLight2D.xml
Document the Light2D, PointLight2D and DirectionalLight2D classes
2022-11-24 23:08:46 +01:00
PointMesh.xml
Polygon2D.xml
clarify [member polygons] functionality in the Polygon2D class documentation
2022-10-30 20:32:36 -03:00
PolygonOccluder3D.xml
PolygonPathFinder.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
Popup.xml
fix warnings in classref
2022-11-20 19:25:13 +01:00
PopupMenu.xml
Document MDSF font outlines may require msdf_pixel_range
adjustments
2022-12-19 17:17:45 +01:00
PopupPanel.xml
Mention the stretching behavior of PopupPanel
2022-08-17 02:29:19 +02:00
PortableCompressedTexture2D.xml
Merge pull request #67948 from DeeJayLSP/split_webp
2022-11-15 16:25:40 +01:00
PrimitiveMesh.xml
Add optional UV2 logic for lightmapping to primitive shapes
2022-11-13 19:28:10 +11:00
PrismMesh.xml
ProceduralSkyMaterial.xml
Implement Physical Light Units as an optional setting.
2022-08-31 12:14:46 -07:00
ProgressBar.xml
Document MDSF font outlines may require msdf_pixel_range
adjustments
2022-12-19 17:17:45 +01:00
Projection.xml
Fix bind " convergence_dist" containing space
2023-01-23 20:07:59 +01:00
ProjectSettings.xml
Refactor high quality texture import
2023-01-30 15:53:23 +01:00
PropertyTweener.xml
Style: Misc docs and comment style and language fixes
2022-11-02 19:01:18 +01:00
QuadMesh.xml
Set QuadMesh default size back to 1
2022-09-23 11:00:43 -07:00
QuadOccluder3D.xml
Quaternion.xml
Allow getting Quaternion rotation in different Euler orders
2022-11-02 19:20:10 -05:00
RandomNumberGenerator.xml
Randomize RandomNumberGenerator instances' default seed
2022-10-08 12:26:26 +05:30
Range.xml
Use BitField<> hint for ArrayFormat
2023-01-08 18:47:48 +01:00
RayCast2D.xml
Expose the collider RID in Raycast nodes
2022-08-22 09:18:08 +02:00
RayCast3D.xml
Expose the collider RID in Raycast nodes
2022-08-22 09:18:08 +02:00
RDAttachmentFormat.xml
RDFramebufferPass.xml
RDPipelineColorBlendState.xml
RDPipelineColorBlendStateAttachment.xml
RDPipelineDepthStencilState.xml
RDPipelineMultisampleState.xml
RDPipelineRasterizationState.xml
Rename remaining "*_enable" to "*_enabled"
2022-09-21 22:47:46 +02:00
RDPipelineSpecializationConstant.xml
RDSamplerState.xml
RDShaderFile.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
RDShaderSource.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
RDShaderSPIRV.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
RDTextureFormat.xml
Changed RenderingDevice::TextureUsageBits
type to enum flags
2022-11-26 13:08:07 +03:00
RDTextureView.xml
RDUniform.xml
Replace Array return types with TypedArray 2
2022-08-23 23:21:32 +02:00
RDVertexAttribute.xml
Rect2.xml
fix warnings in classref
2022-11-20 19:25:13 +01:00
Rect2i.xml
C#: Renames to follow .NET naming conventions
2023-01-27 02:04:17 +01:00
RectangleShape2D.xml
RefCounted.xml
Rename and expose RefCounted::get_reference_count()
2022-09-21 21:18:54 +01:00
ReferenceRect.xml
ReflectionProbe.xml
[doc] Fix grammar in class docs: amount vs. number
2022-08-17 19:51:17 -04:00
RemoteTransform2D.xml
Fix incorrect claim in RemoteTransform2D class reference
2023-01-24 10:18:25 +02:00
RemoteTransform3D.xml
RenderingDevice.xml
Changed STORAGE_BUFFER_USAGE_DISPATCH_INDIRECT
type to enum flags
2022-12-15 14:10:37 +03:00
RenderingServer.xml
Merge pull request #71679 from kleonc/draw_polyline_line_strip
2023-01-20 08:48:56 +01:00
Resource.xml
Add PROPERTY_USAGE_NEVER_DUPLICATE flag and use for script
2023-01-24 16:37:50 -06:00
ResourceFormatLoader.xml
Support script global resource name in EditorFileSystem
2023-01-21 14:19:27 +01:00
ResourceFormatSaver.xml
Ability to change a resource UID from API
2023-01-09 18:52:00 +01:00
ResourceImporter.xml
ResourceLoader.xml
[doc] Use "param" instead of "code" to refer to parameters #3
2022-08-09 22:00:19 -04:00
ResourcePreloader.xml
Improve ResourcePreloader description
2022-12-28 14:19:55 +01:00
ResourceSaver.xml
Replace File/Directory with FileAccess/DirAccess
2022-09-19 11:03:31 +02:00
ResourceUID.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
RibbonTrailMesh.xml
RichTextEffect.xml
[doc] Use "param" instead of "code" to refer to parameters #3
2022-08-09 22:00:19 -04:00
RichTextLabel.xml
Merge pull request #71983 from vmedea/push-customfx
2023-01-25 14:41:01 +01:00
RID.xml
Add missing RID operator descriptions
2022-11-04 13:32:52 +01:00
RigidBody2D.xml
Add note about inertia being required for apply_torque on various Nodes
2022-11-06 10:16:56 -05:00
RigidBody3D.xml
Merge pull request #67847 from rburing/warn_non-uniformists
2023-01-23 10:32:06 +01:00
RootMotionView.xml
SceneState.xml
[doc] Use "param" instead of "code" to refer to parameters #3
2022-08-09 22:00:19 -04:00
SceneTree.xml
Add SceneTree.unload_current_scene()
2023-01-10 14:02:06 +01:00
SceneTreeTimer.xml
Script.xml
Fix small mistakes throughout much of the documentation
2022-10-21 00:20:59 +02:00
ScriptCreateDialog.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
ScriptEditor.xml
Replace Array return types with TypedArray 2
2022-08-23 23:21:32 +02:00
ScriptEditorBase.xml
Show method override icon in script editor gutter
2022-09-21 01:49:54 +02:00
ScriptExtension.xml
added missing virtual to ScriptExtension
2022-08-20 06:29:39 -04:00
ScriptLanguage.xml
ScriptLanguageExtension.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
ScrollBar.xml
Fix default values on virtual classes causing errors in projects
2022-11-09 01:59:53 -06:00
ScrollContainer.xml
Fill random docs
2022-11-22 17:59:45 +01:00
SegmentShape2D.xml
Semaphore.xml
Booleanize various sync primitives' wait & locking methods
2023-01-27 11:15:30 +01:00
SeparationRayShape2D.xml
SeparationRayShape3D.xml
Separator.xml
Shader.xml
Clean up shader parameter remap
2023-01-21 12:56:28 +01:00
ShaderGlobalsOverride.xml
ShaderInclude.xml
ShaderMaterial.xml
Clarify the difference between uniforms and per-instance uniforms in docs
2023-01-13 21:48:06 +01:00
Shape2D.xml
Expose Shape2D::get_rect to scripting
2022-10-20 11:26:49 +03:00
Shape3D.xml
ShapeCast2D.xml
Add ShapeCast2D/3D::get_collider_rid
method
2022-11-01 21:17:18 +01:00
ShapeCast3D.xml
Add ShapeCast2D/3D::get_collider_rid
method
2022-11-01 21:17:18 +01:00
Shortcut.xml
[doc] Use "param" instead of "code" to refer to parameters #3
2022-08-09 22:00:19 -04:00
Signal.xml
Update C# signal documentation and remove bind array
2023-01-23 16:45:37 +01:00
Skeleton2D.xml
Fix documentation 2d/3d mixups
2023-01-17 21:34:10 +01:00
Skeleton3D.xml
Remove SkeletonModificationStack3D, and Skeleton3D api cleanup
2023-01-12 12:04:53 -08:00
SkeletonIK3D.xml
2D and 3D Skeleton modification docs, and small fixes.
2022-09-14 15:07:45 -07:00
SkeletonModification2D.xml
Fix documentation 2d/3d mixups
2023-01-17 21:34:10 +01:00
SkeletonModification2DCCDIK.xml
2D and 3D Skeleton modification docs, and small fixes.
2022-09-14 15:07:45 -07:00
SkeletonModification2DFABRIK.xml
2D and 3D Skeleton modification docs, and small fixes.
2022-09-14 15:07:45 -07:00
SkeletonModification2DJiggle.xml
2D and 3D Skeleton modification docs, and small fixes.
2022-09-14 15:07:45 -07:00
SkeletonModification2DLookAt.xml
2D and 3D Skeleton modification docs, and small fixes.
2022-09-14 15:07:45 -07:00
SkeletonModification2DPhysicalBones.xml
2D and 3D Skeleton modification docs, and small fixes.
2022-09-14 15:07:45 -07:00
SkeletonModification2DStackHolder.xml
2D and 3D Skeleton modification docs, and small fixes.
2022-09-14 15:07:45 -07:00
SkeletonModification2DTwoBoneIK.xml
2D and 3D Skeleton modification docs, and small fixes.
2022-09-14 15:07:45 -07:00
SkeletonModificationStack2D.xml
2D and 3D Skeleton modification docs, and small fixes.
2022-09-14 15:07:45 -07:00
SkeletonProfile.xml
Updated SkeletonProfile's main and property descriptions
2023-01-18 09:23:04 -05:00
SkeletonProfileHumanoid.xml
doc: Add a brief description to SkeletonProfileHumanoid
2023-01-16 09:21:07 +01:00
Skin.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
SkinReference.xml
Sky.xml
Slider.xml
Fix default values on virtual classes causing errors in projects
2022-11-09 01:59:53 -06:00
SliderJoint3D.xml
Joint3D: Remove utility method bindings for angular limits
2022-08-23 11:57:44 +02:00
SoftBody3D.xml
Restore RigidBody2/3D, SoftBody names in physics
2022-08-26 12:26:25 +02:00
SphereMesh.xml
SphereOccluder3D.xml
SphereShape3D.xml
SpinBox.xml
Use BitField<> hint for ArrayFormat
2023-01-08 18:47:48 +01:00
SplitContainer.xml
Allow SplitContainer to have a grab area larger than its visual grabber
2022-09-07 12:33:02 +02:00
SpotLight3D.xml
Tweak shadow bias defaults for DirectionalLight3D and OmniLight3D
2022-12-05 21:53:29 +01:00
SpringArm3D.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
Sprite2D.xml
Style: Misc docs and comment style and language fixes
2022-11-02 19:01:18 +01:00
Sprite3D.xml
Fill random docs
2022-11-22 17:59:45 +01:00
SpriteBase3D.xml
Fix unsafe murmur3 hash use for the default material keys, expose alpha hash transparency mode for default materials and Label3D and Sprite3D.
2023-01-24 12:24:53 +02:00
SpriteFrames.xml
Improve SpriteFrames
docs
2023-01-10 12:13:23 +03:00
StandardMaterial3D.xml
Document the BaseMaterial3D class
2022-10-24 18:40:01 +02:00
StaticBody2D.xml
Improve StaticBody description
2022-10-06 10:25:27 +08:00
StaticBody3D.xml
Warn against using non-uniform scale for 3D physics
2022-10-24 19:31:00 +02:00
StreamPeer.xml
Style: Misc docs and comment style and language fixes
2022-11-02 19:01:18 +01:00
StreamPeerBuffer.xml
Replace File/Directory with FileAccess/DirAccess
2022-09-19 11:03:31 +02:00
StreamPeerExtension.xml
Simplify network GDExtension bindings using EXBIND macros.
2022-09-01 19:10:22 +02:00
StreamPeerGZIP.xml
[IO] Add StreamPeerGZIP for streaming compression/decompression.
2022-09-20 18:39:10 +02:00
StreamPeerTCP.xml
[doc] Use "param" instead of "code" to refer to parameters #3
2022-08-09 22:00:19 -04:00
StreamPeerTLS.xml
Fix various typos with codespell
2023-01-30 14:22:47 +01:00
String.xml
Add missing classref changes after #62942
2023-01-27 12:07:53 +01:00
StringName.xml
Add missing classref changes after #62942
2023-01-27 12:07:53 +01:00
StyleBox.xml
Clean-up, harmonize, and improve StyleBox API
2023-01-19 20:02:21 +03:00
StyleBoxEmpty.xml
StyleBoxFlat.xml
Style: Misc docs and comment style and language fixes
2022-11-02 19:01:18 +01:00
StyleBoxLine.xml
StyleBoxTexture.xml
Don't change region_rect when setting texture
2023-01-26 23:02:26 +01:00
SubViewport.xml
SubViewportContainer.xml
SurfaceTool.xml
Make SurfaceTool.generate_normals() behave in a consistent manner in regard to smoothing groups, imply group 0 is flat
2023-01-26 12:32:31 -06:00
SyntaxHighlighter.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
SystemFont.xml
[SystemFont] Add missing MSDF properties.
2023-01-26 09:47:42 +02:00
TabBar.xml
Expose TabBar::clear_tabs to GDScript
2023-01-08 13:52:57 +01:00
TabContainer.xml
Document MDSF font outlines may require msdf_pixel_range
adjustments
2022-12-19 17:17:45 +01:00
TCPServer.xml
[doc] Use "param" instead of "code" to refer to parameters
2022-08-11 16:13:29 +03:00
TextEdit.xml
Merge pull request #72167 from dalexeev/line-text-edit-context-menu
2023-01-27 10:32:34 +01:00
TextLine.xml
[RTL/TextServer] Add baseline inline alignment mode for objects and RTL tables.
2022-12-15 23:16:02 +02:00
TextMesh.xml
Add line breaking support to the TextMesh.
2022-08-10 23:53:48 +03:00
TextParagraph.xml
[RTL/TextServer] Add baseline inline alignment mode for objects and RTL tables.
2022-12-15 23:16:02 +02:00
TextServer.xml
Implement BiDi override mode for GDScript source.
2023-01-18 19:22:20 +02:00
TextServerDummy.xml
TextServerExtension.xml
Implement BiDi override mode for GDScript source.
2023-01-18 19:22:20 +02:00
TextServerManager.xml
Replace Array return types with TypedArray 3
2022-08-24 12:53:36 +02:00
Texture2D.xml
Add "dedicated server" export mode which can strip unneeded visual resources
2023-01-23 13:24:54 -06:00
Texture2DArray.xml
Add "dedicated server" export mode which can strip unneeded visual resources
2023-01-23 13:24:54 -06:00
Texture3D.xml
Add "dedicated server" export mode which can strip unneeded visual resources
2023-01-23 13:24:54 -06:00
Texture.xml
Document Texture, CompressedTexture and Placeholder classes
2022-11-11 19:07:57 +01:00
TextureButton.xml
Rename TextureButton set_*_texture methods to set_texture_*
2022-11-19 17:33:40 -06:00
TextureLayered.xml
Document Texture, CompressedTexture and Placeholder classes
2022-11-11 19:07:57 +01:00
TextureProgressBar.xml
Use BitField<> hint for ArrayFormat
2023-01-08 18:47:48 +01:00
TextureRect.xml
Add expand modes to TextureRect
2023-01-12 17:06:03 +01:00
Theme.xml
Add ThemeDB, expose previously static Theme methods
2022-08-26 19:23:05 +03:00
ThemeDB.xml
Add ThemeDB, expose previously static Theme methods
2022-08-26 19:23:05 +03:00
Thread.xml
[doc] Use "param" instead of "code" to refer to parameters
2022-08-11 16:13:29 +03:00
TileData.xml
Rename texture_offset and unclamp it
2023-01-27 11:04:45 +01:00
TileMap.xml
Rename texture_offset and unclamp it
2023-01-27 11:04:45 +01:00
TileMapPattern.xml
[doc] Use "param" instead of "code" to refer to parameters
2022-08-11 16:13:29 +03:00
TileSet.xml
Add TileSet helper functions to set/get navigation layer values
2023-01-27 11:23:34 +01:00
TileSetAtlasSource.xml
Style: Misc docs and comment style and language fixes
2022-11-02 19:01:18 +01:00
TileSetScenesCollectionSource.xml
[doc] Use "param" instead of "code" to refer to parameters
2022-08-11 16:13:29 +03:00
TileSetSource.xml
Style: Misc docs and comment style and language fixes
2022-11-02 19:01:18 +01:00
Time.xml
Fixes #65377 : get_datetime_* functions can return wrong values
2022-09-10 07:58:38 +08:00
Timer.xml
Improve clarity surrounding Timer's time_left variable
2023-01-12 15:10:06 +02:00
TLSOptions.xml
[NET] Refactor TLS configuration.
2023-01-28 11:08:02 +01:00
TorusMesh.xml
TouchScreenButton.xml
Transform2D.xml
Unbind Variant methods that change immutable types.
2023-01-06 17:17:43 +01:00
Transform3D.xml
C#: Add missing Transform{2D,3D}
and Basis
constructors
2023-01-15 15:45:43 +01:00
Translation.xml
[Font] Add an import option to pre-render all glyphs required for the translation.
2022-11-10 10:43:15 +02:00
TranslationServer.xml
Replace Array return types with TypedArray 3
2022-08-24 12:53:36 +02:00
Tree.xml
Improve clarity of Tree's activated/double-clicked signals
2023-01-24 15:55:09 -06:00
TreeItem.xml
Fix confusion about TreeItem.add_button ambiguity between id and index
2022-12-29 00:43:45 +01:00
TriangleMesh.xml
TubeTrailMesh.xml
Add properties to disable top/bottom cap generation in TubeTrailMesh
2022-12-19 17:29:32 +01:00
Tween.xml
Update C# signal documentation and remove bind array
2023-01-23 16:45:37 +01:00
Tweener.xml
UDPServer.xml
[doc] Use "param" instead of "code" to refer to parameters
2022-08-09 10:09:07 -04:00
UndoRedo.xml
Update C# signal documentation and remove bind array
2023-01-23 16:45:37 +01:00
Variant.xml
Move global script class cache to separate file
2023-01-16 10:16:30 +01:00
VBoxContainer.xml
Vector2.xml
Rename float=64
SCons option to precision=double
2022-12-10 16:43:45 +01:00
Vector2i.xml
Merge pull request #68386 from MewPurPur/snappedi-snappedf
2022-11-24 18:54:49 +01:00
Vector3.xml
Rename float=64
SCons option to precision=double
2022-12-10 16:43:45 +01:00
Vector3i.xml
Merge pull request #68386 from MewPurPur/snappedi-snappedf
2022-11-24 18:54:49 +01:00
Vector4.xml
Rename float=64
SCons option to precision=double
2022-12-10 16:43:45 +01:00
Vector4i.xml
Merge pull request #68386 from MewPurPur/snappedi-snappedf
2022-11-24 18:54:49 +01:00
VehicleBody3D.xml
Warn against using non-uniform scale for 3D physics
2022-10-24 19:31:00 +02:00
VehicleWheel3D.xml
Restore RigidBody2/3D, SoftBody names in physics
2022-08-26 12:26:25 +02:00
VFlowContainer.xml
VideoStream.xml
VideoStreamPlayer.xml
[Web] Rename JavaScript platform to Web.
2022-08-29 11:52:00 +02:00
Viewport.xml
Include the Window-transform into Viewport::get_final_transform
2023-01-26 15:30:44 +01:00
ViewportTexture.xml
Fix default values on virtual classes causing errors in projects
2022-11-09 01:59:53 -06:00
VisibleOnScreenEnabler2D.xml
Fill random docs
2022-10-07 20:10:18 +02:00
VisibleOnScreenEnabler3D.xml
Restore RigidBody2/3D, SoftBody names in physics
2022-08-26 12:26:25 +02:00
VisibleOnScreenNotifier2D.xml
VisibleOnScreenNotifier3D.xml
VisualInstance3D.xml
Sort decals and lights based on camera origin
2023-01-20 09:58:17 -08:00
VisualShader.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNode.xml
Some refactoring for visual shader texture functions
2023-01-20 12:54:20 +03:00
VisualShaderNodeBillboard.xml
VisualShaderNodeBooleanConstant.xml
VisualShaderNodeBooleanParameter.xml
Rename uniform
to parameter
across the engine
2022-09-01 11:42:57 +03:00
VisualShaderNodeClamp.xml
Add uint
type support to visual shaders
2023-01-06 10:35:25 +03:00
VisualShaderNodeColorConstant.xml
VisualShaderNodeColorFunc.xml
VisualShaderNodeColorOp.xml
VisualShaderNodeColorParameter.xml
Rename uniform
to parameter
across the engine
2022-09-01 11:42:57 +03:00
VisualShaderNodeComment.xml
VisualShaderNodeCompare.xml
Add uint
type support to visual shaders
2023-01-06 10:35:25 +03:00
VisualShaderNodeConstant.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeCubemap.xml
VisualShaderNodeCubemapParameter.xml
Rename uniform
to parameter
across the engine
2022-09-01 11:42:57 +03:00
VisualShaderNodeCurveTexture.xml
VisualShaderNodeCurveXYZTexture.xml
VisualShaderNodeCustom.xml
[doc] Fix grammar in class docs: amount vs. number
2022-08-17 19:51:17 -04:00
VisualShaderNodeDerivativeFunc.xml
Add derivative functions with precision to shaders
2023-01-26 20:53:46 +03:00
VisualShaderNodeDeterminant.xml
VisualShaderNodeDistanceFade.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeDotProduct.xml
VisualShaderNodeExpression.xml
[doc] Fix grammar in class docs: amount vs. number
2022-08-17 19:51:17 -04:00
VisualShaderNodeFaceForward.xml
VisualShaderNodeFloatConstant.xml
VisualShaderNodeFloatFunc.xml
VisualShaderNodeFloatOp.xml
VisualShaderNodeFloatParameter.xml
Doc consistency: "inspector" to "Inspector"
2022-10-27 18:41:20 +02:00
VisualShaderNodeFresnel.xml
VisualShaderNodeGlobalExpression.xml
VisualShaderNodeGroupBase.xml
[doc] Fix grammar in class docs: amount vs. number
2022-08-17 19:51:17 -04:00
VisualShaderNodeIf.xml
VisualShaderNodeInput.xml
Style: Misc docs and comment style and language fixes
2022-11-02 19:01:18 +01:00
VisualShaderNodeIntConstant.xml
VisualShaderNodeIntFunc.xml
VisualShaderNodeIntOp.xml
VisualShaderNodeIntParameter.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeIs.xml
VisualShaderNodeLinearSceneDepth.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeMix.xml
VisualShaderNodeMultiplyAdd.xml
VisualShaderNodeOuterProduct.xml
VisualShaderNodeOutput.xml
VisualShaderNodeParameter.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeParameterRef.xml
Rename uniform
to parameter
across the engine
2022-09-01 11:42:57 +03:00
VisualShaderNodeParticleAccelerator.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeParticleBoxEmitter.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeParticleConeVelocity.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeParticleEmit.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeParticleEmitter.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeParticleMeshEmitter.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeParticleMultiplyByAxisAngle.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeParticleOutput.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeParticleRandomness.xml
Merge pull request #71123 from Chaosus/vs_particle_randomness
2023-01-12 16:29:27 +03:00
VisualShaderNodeParticleRingEmitter.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeParticleSphereEmitter.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeProximityFade.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeRandomRange.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeRemap.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeResizableBase.xml
VisualShaderNodeSample3D.xml
VisualShaderNodeScreenUVToSDF.xml
VisualShaderNodeSDFRaymarch.xml
VisualShaderNodeSDFToScreenUV.xml
VisualShaderNodeSmoothStep.xml
VisualShaderNodeStep.xml
VisualShaderNodeSwitch.xml
Add uint
type support to visual shaders
2023-01-06 10:35:25 +03:00
VisualShaderNodeTexture2DArray.xml
VisualShaderNodeTexture2DArrayParameter.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeTexture2DParameter.xml
Rename uniform
to parameter
across the engine
2022-09-01 11:42:57 +03:00
VisualShaderNodeTexture3D.xml
VisualShaderNodeTexture3DParameter.xml
Rename uniform
to parameter
across the engine
2022-09-01 11:42:57 +03:00
VisualShaderNodeTexture.xml
Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE
2023-01-18 19:52:47 -08:00
VisualShaderNodeTextureParameter.xml
Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE
2023-01-18 19:52:47 -08:00
VisualShaderNodeTextureParameterTriplanar.xml
Rename uniform
to parameter
across the engine
2022-09-01 11:42:57 +03:00
VisualShaderNodeTextureSDF.xml
VisualShaderNodeTextureSDFNormal.xml
VisualShaderNodeTransformCompose.xml
VisualShaderNodeTransformConstant.xml
VisualShaderNodeTransformDecompose.xml
VisualShaderNodeTransformFunc.xml
VisualShaderNodeTransformOp.xml
VisualShaderNodeTransformParameter.xml
Rename uniform
to parameter
across the engine
2022-09-01 11:42:57 +03:00
VisualShaderNodeTransformVecMult.xml
VisualShaderNodeUIntConstant.xml
Add uint
type support to visual shaders
2023-01-06 10:35:25 +03:00
VisualShaderNodeUIntFunc.xml
Add uint
type support to visual shaders
2023-01-06 10:35:25 +03:00
VisualShaderNodeUIntOp.xml
Add uint
type support to visual shaders
2023-01-06 10:35:25 +03:00
VisualShaderNodeUIntParameter.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeUVFunc.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeUVPolarCoord.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeVarying.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeVaryingGetter.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeVaryingSetter.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeVec2Constant.xml
VisualShaderNodeVec2Parameter.xml
Rename uniform
to parameter
across the engine
2022-09-01 11:42:57 +03:00
VisualShaderNodeVec3Constant.xml
VisualShaderNodeVec3Parameter.xml
Rename uniform
to parameter
across the engine
2022-09-01 11:42:57 +03:00
VisualShaderNodeVec4Constant.xml
Rename uniform
to parameter
across the engine
2022-09-01 11:42:57 +03:00
VisualShaderNodeVec4Parameter.xml
Rename uniform
to parameter
across the engine
2022-09-01 11:42:57 +03:00
VisualShaderNodeVectorBase.xml
Document all VisualShader nodes
2023-01-10 22:33:58 +01:00
VisualShaderNodeVectorCompose.xml
VisualShaderNodeVectorDecompose.xml
VisualShaderNodeVectorDistance.xml
VisualShaderNodeVectorFunc.xml
VisualShaderNodeVectorLen.xml
VisualShaderNodeVectorOp.xml
VisualShaderNodeVectorRefract.xml
Allow vec2 and vec4 for reflect and refract
2022-08-07 18:03:16 +02:00
VoxelGI.xml
Implement Physical Light Units as an optional setting.
2022-08-31 12:14:46 -07:00
VoxelGIData.xml
Doc consistency: "inspector" to "Inspector"
2022-10-27 18:41:20 +02:00
VScrollBar.xml
Use BitField<> hint for ArrayFormat
2023-01-08 18:47:48 +01:00
VSeparator.xml
VSlider.xml
Use BitField<> hint for ArrayFormat
2023-01-08 18:47:48 +01:00
VSplitContainer.xml
Allow SplitContainer to have a grab area larger than its visual grabber
2022-09-07 12:33:02 +02:00
WeakRef.xml
Window.xml
Reorganize main and sub-window initial position properties.
2023-01-19 13:44:06 +02:00
WorkerThreadPool.xml
Rename the argument tag to param in XML documentation
2022-08-08 22:34:31 +03:00
World2D.xml
World3D.direct_space_state add multithreaded warning
2022-10-04 22:10:00 -07:00
World3D.xml
World3D.direct_space_state add multithreaded warning
2022-10-04 22:10:00 -07:00
WorldBoundaryShape2D.xml
WorldBoundaryShape3D.xml
WorldEnvironment.xml
Implement Physical Light Units as an optional setting.
2022-08-31 12:14:46 -07:00
X509Certificate.xml
[Net] Rename "ssl" references to "tls" in methods and members.
2022-09-08 03:24:23 +02:00
XMLParser.xml
[doc] Fix grammar in class docs: amount vs. number
2022-08-17 19:51:17 -04:00
XRAnchor3D.xml
XRCamera3D.xml
XRController3D.xml
Rename getters and signals on XR nodes to be consistant with input types
2023-01-23 11:26:12 +11:00
XRInterface.xml
expose XRInterface::get_transform_for_view and XRInterface::get_projection_for_view to gdscript
2022-11-10 09:30:31 -03:00
XRInterfaceExtension.xml
Use capitalized ID in the doc
2022-12-08 09:40:49 +08:00
XRNode3D.xml
[doc] Use "param" instead of "code" to refer to parameters
2022-08-09 10:09:07 -04:00
XROrigin3D.xml
Add current setting to XROrigin3D and fix double positioning HMD
2022-10-13 13:48:52 +11:00
XRPose.xml
Fix small mistakes throughout much of the documentation
2022-10-21 00:20:59 +02:00
XRPositionalTracker.xml
Rename getters and signals on XR nodes to be consistant with input types
2023-01-23 11:26:12 +11:00
XRServer.xml
Fix small mistakes throughout much of the documentation
2022-10-21 00:20:59 +02:00